Missioner and Missionary Raider

From the Fear Nightfall wiki · Born in Chaos
Missionary
Missionary
ModBorn in Chaos
TypeBoss
Health150 ♥×75
Attack damage9
Armor10
Speed0.24
Follow range21
Knockback resist.1
Size0.9 × 3 blocks
XP dropped100
Spawns in283 biomes
CategoryMonster
IDborn_in_chaos_v1:missioner

The Missioner is a hostile boss-type mob added by Born in Chaos that patrols the overworld at night and fires magic charges at players. The Missionary Raider is the raid version of the same creature, built from the same stats and behaviour, which appears as a raider rather than as a natural spawn. Both have 150 health (75 hearts), and both defend themselves with a series of effects that stun them, teleport them and summon help. Both drop the Dark Metal materials, a set of charms and the Missionary Hat.

The Missioner is one of the few Born in Chaos bosses that spawns on its own. Once the world has passed a certain time threshold, it appears in darkness across most overworld biomes, so it is a threat that a player will meet during ordinary night travel, not only in a structure or a raid.

Spawning

Spawns in 283 biomes
BiomeModWeightGroupCategoryBiome share
Infested CavesTerralith21–1monster0.04%
Frosted CavesYUNG's Cave Biomes21–1monster0.02%
OceanMinecraft21–1monster5.90%
Lukewarm OceanMinecraft21–1monster4.86%
Deep CavesTerralith21–1monster7.58%
Cold OceanMinecraft21–1monster5.15%
Deep OceanMinecraft21–1monster2.77%
Glowing GrottoBiomes O' Plenty21–1monster0.01%
Deep Cold OceanMinecraft21–1monster2.46%
Deep Lukewarm OceanMinecraft21–1monster2.19%
Thermal CavesTerralith21–1monster0.01%
Lost CavesYUNG's Cave Biomes21–1monster0.00%
Ominous WoodsBiomes O' Plenty21–1monster2.96%
RiverMinecraft21–1monster2.72%
Underground JungleTerralith21–1monster0.00%
Lush CavesMinecraft21–1monster0.00%
PlainsMinecraft21–1monster2.53%
Frozen OceanMinecraft21–1monster2.75%
Andesite CavesTerralith21–1monster0.02%
Deep DarkMinecraft21–1monster2.36%
Warm OceanMinecraft21–1monster1.19%
Sleepy HollowsSleepy Hollows21–1monster1.89%
Diorite CavesTerralith21–1monster0.04%
ForestMinecraft21–1monster1.79%
BrushlandTerralith21–1monster1.40%
Muddy RiverRegions Unexplored21–1monster1.41%
Rocky ReefRegions Unexplored21–1monster0.87%
Granite CavesTerralith21–1monster0.01%
Dark ForestMinecraft21–1monster1.34%
Deep Frozen OceanMinecraft21–1monster0.75%
HighlandsTerralith21–1monster1.38%
Mantle CavesTerralith21–1monster1.33%
SavannaMinecraft21–1monster0.93%
WastelandBiomes O' Plenty21–1monster0.84%
Clover PlainsRegions Unexplored21–1monster0.95%
Blackwood TaigaRegions Unexplored21–1monster0.94%
YellowstoneTerralith21–1monster0.99%
Hyacinth DeepsRegions Unexplored21–1monster0.52%
Coniferous ForestBiomes O' Plenty21–1monster0.85%
TaigaMinecraft21–1monster0.85%
Spider NestBiomes O' Plenty21–1monster0.00%
DesertMinecraft21–1monster0.62%
Arid HighlandsTerralith21–1monster0.86%
Maple ForestRegions Unexplored21–1monster0.73%
BeachMinecraft21–1monster0.63%
Bioshroom CavesRegions Unexplored21–1monster0.81%
PrairieBiomes O' Plenty21–1monster0.75%
Dry BushlandRegions Unexplored21–1monster0.63%
PrairieRegions Unexplored21–1monster0.63%
Mystic GroveBiomes O' Plenty21–1monster0.61%
Mediterranean ForestBiomes O' Plenty21–1monster0.61%
JungleMinecraft21–1monster0.66%
Forested HighlandsTerralith21–1monster0.74%
Snowy PlainsMinecraft21–1monster0.68%
Redwood ForestBiomes O' Plenty21–1monster0.61%
OrchardBiomes O' Plenty21–1monster0.61%
Seasonal ForestBiomes O' Plenty21–1monster0.60%
ScrublandBiomes O' Plenty21–1monster0.54%
Pine TaigaRegions Unexplored21–1monster0.58%
ShieldTerralith21–1monster0.66%
RainforestBiomes O' Plenty21–1monster0.55%
Lavender FieldBiomes O' Plenty21–1monster0.60%
Boreal TaigaRegions Unexplored21–1monster0.57%
Alpine HighlandsTerralith21–1monster0.63%
ShrublandRegions Unexplored21–1monster0.55%
Overgrown GreensBiomes O' Plenty21–1monster0.50%
Hot ShrublandTerralith21–1monster0.58%
Joshua DesertRegions Unexplored21–1monster0.43%
Saguaro DesertRegions Unexplored21–1monster0.42%
Maple WoodsBiomes O' Plenty21–1monster0.53%
Grassy BeachRegions Unexplored21–1monster0.44%
Old Growth Birch ForestMinecraft21–1monster0.45%
Gravel BeachRegions Unexplored21–1monster0.43%
Temperate HighlandsTerralith21–1monster0.55%
FieldBiomes O' Plenty21–1monster0.45%
BadlandsMinecraft21–1monster0.46%
SteppeTerralith21–1monster0.51%
Lush DesertBiomes O' Plenty21–1monster0.40%
RainforestRegions Unexplored21–1monster0.43%
Sparse JungleMinecraft21–1monster0.42%
Ashen WoodlandRegions Unexplored21–1monster0.26%
Gravel BeachTerralith21–1monster0.35%
Frozen RiverMinecraft21–1monster0.46%
Birch ForestMinecraft21–1monster0.34%
Fungal CavesTerralith21–1monster0.00%
Snowy TaigaMinecraft21–1monster0.41%
Volcanic PlainsBiomes O' Plenty21–1monster0.37%
Snowy BadlandsTerralith21–1monster0.40%
ShrublandTerralith21–1monster0.40%
Frostfire CavesTerralith21–1monster0.40%
Jacaranda GladeBiomes O' Plenty21–1monster0.35%
Aspen GladeBiomes O' Plenty21–1monster0.35%
Silver Birch ForestRegions Unexplored21–1monster0.30%
Redstone CavesRegions Unexplored21–1monster0.00%
Cold DesertBiomes O' Plenty21–1monster0.36%
MeadowMinecraft21–1monster0.31%
TundraBiomes O' Plenty21–1monster0.35%
Sparse RainforestRegions Unexplored21–1monster0.31%
Cold RiverRegions Unexplored21–1monster0.36%
MuskegBiomes O' Plenty21–1monster0.35%
Stony ShoreMinecraft21–1monster0.25%
ShrublandBiomes O' Plenty21–1monster0.29%
Old Growth ForestRegions Unexplored21–1monster0.27%
Dripstone CavesMinecraft21–1monster0.00%
GrasslandRegions Unexplored21–1monster0.25%
OutbackRegions Unexplored21–1monster0.21%
Autumnal Maple ForestRegions Unexplored21–1monster0.25%
Fir ClearingBiomes O' Plenty21–1monster0.29%
BayouRegions Unexplored21–1monster0.31%
Cold ShrublandTerralith21–1monster0.32%
DrylandBiomes O' Plenty21–1monster0.24%
Cold Boreal TaigaRegions Unexplored21–1monster0.29%
Old Growth Pine TaigaMinecraft21–1monster0.29%
Rocky MountainsTerralith21–1monster0.29%
TundraRegions Unexplored21–1monster0.28%
Rocky ShrublandBiomes O' Plenty21–1monster0.22%
GroveMinecraft21–1monster0.26%
PrismachasmRegions Unexplored21–1monster0.28%
Frozen Pine TaigaRegions Unexplored21–1monster0.27%
Birch TaigaTerralith21–1monster0.23%
Savanna BadlandsTerralith21–1monster0.24%
WoodlandBiomes O' Plenty21–1monster0.21%
Old Growth WoodlandBiomes O' Plenty21–1monster0.20%
Willow ForestRegions Unexplored21–1monster0.24%
Snowy Coniferous ForestBiomes O' Plenty21–1monster0.24%
Wooded BadlandsMinecraft21–1monster0.23%
Wisteria GroveRegions Unexplored21–1monster0.22%
Poppy FieldsRegions Unexplored21–1monster0.23%
Warm RiverTerralith21–1monster0.17%
Auroral GardenBiomes O' Plenty21–1monster0.24%
Fungal JungleBiomes O' Plenty21–1monster0.24%
Highland FieldsRegions Unexplored21–1monster0.20%
Old Growth Spruce TaigaMinecraft21–1monster0.23%
Flower FieldsRegions Unexplored21–1monster0.23%
Snowy SlopesMinecraft21–1monster0.23%
Snowy Fir ClearingBiomes O' Plenty21–1monster0.22%
Rocky JungleTerralith21–1monster0.24%
OrchardRegions Unexplored21–1monster0.22%
Old Growth Dead ForestBiomes O' Plenty21–1monster0.21%
Wintry ForestTerralith21–1monster0.23%
FloodplainBiomes O' Plenty21–1monster0.19%
RedwoodsRegions Unexplored21–1monster0.21%
Ice MarshTerralith21–1monster0.21%
Old Growth Golden Boreal TaigaRegions Unexplored21–1monster0.20%
Gravel DesertTerralith21–1monster0.21%
Sunflower PlainsMinecraft21–1monster0.18%
Mangrove SwampMinecraft21–1monster0.18%
Savanna PlateauMinecraft21–1monster0.17%
Snowy BeachMinecraft21–1monster0.20%
HighlandBiomes O' Plenty21–1monster0.16%
BayouBiomes O' Plenty21–1monster0.15%
Old Growth Boreal TaigaRegions Unexplored21–1monster0.19%
PastureBiomes O' Plenty21–1monster0.18%
Pumpkin PatchBiomes O' Plenty21–1monster0.17%
Glacial ChasmTerralith21–1monster0.19%
CragBiomes O' Plenty21–1monster0.16%
Rocky RainforestBiomes O' Plenty21–1monster0.16%
Eucalyptus ForestRegions Unexplored21–1monster0.15%
Moonlight ValleyTerralith21–1monster0.17%
Bamboo JungleMinecraft21–1monster0.17%
Sparse RedwoodsRegions Unexplored21–1monster0.16%
Eroded BadlandsMinecraft21–1monster0.15%
Dead ForestBiomes O' Plenty21–1monster0.15%
Bryce CanyonTerralith21–1monster0.16%
Orchid SwampTerralith21–1monster0.15%
Bamboo ForestRegions Unexplored21–1monster0.15%
Willow SwampHexerei21–1monster0.14%
Desert OasisTerralith21–1monster0.11%
Siberian TaigaTerralith21–1monster0.15%
Lush SavannaBiomes O' Plenty21–1monster0.13%
Snowblossom GroveBiomes O' Plenty21–1monster0.13%
Gravel BeachBiomes O' Plenty21–1monster0.13%
Baobab SavannaRegions Unexplored21–1monster0.12%
SwampMinecraft21–1monster0.12%
Frozen PeaksMinecraft21–1monster0.12%
Flower ForestMinecraft21–1monster0.11%
Jade CliffsBiomes O' Plenty21–1monster0.11%
Snowy Maple WoodsBiomes O' Plenty21–1monster0.11%
Sandstone ValleyTerralith21–1monster0.12%
Dune BeachBiomes O' Plenty21–1monster0.11%
Windswept SavannaMinecraft21–1monster0.08%
Forested FieldBiomes O' Plenty21–1monster0.10%
Desert CanyonTerralith21–1monster0.11%
Tropical JungleTerralith21–1monster0.10%
Wasteland SteppeBiomes O' Plenty21–1monster0.09%
Wintry LowlandsTerralith21–1monster0.10%
MarshRegions Unexplored21–1monster0.08%
Magnolia WoodlandRegions Unexplored21–1monster0.08%
Cherry GroveMinecraft21–1monster0.07%
Fractured SavannaTerralith21–1monster0.08%
TropicsRegions Unexplored21–1monster0.04%
Lush DesertTerralith21–1monster0.08%
Alpine GroveTerralith21–1monster0.07%
Windswept HillsMinecraft21–1monster0.06%
Alpha GroveRegions Unexplored21–1monster0.04%
Pine SlopesRegions Unexplored21–1monster0.07%
Towering CliffsRegions Unexplored21–1monster0.05%
Jagged PeaksMinecraft21–1monster0.07%
Ice SpikesMinecraft21–1monster0.06%
Lavender ValleyTerralith21–1monster0.06%
Blooming ValleyTerralith21–1monster0.06%
Windswept ForestMinecraft21–1monster0.05%
Volcanic PeaksTerralith21–1monster0.05%
Ashen SavannaTerralith21–1monster0.06%
GrasslandBiomes O' Plenty21–1monster0.05%
VolcanoBiomes O' Plenty21–1monster0.05%
Blooming PlateauTerralith21–1monster0.05%
Windswept Maple ForestRegions Unexplored21–1monster0.04%
Jungle MountainsTerralith21–1monster0.05%
Ancient SandsTerralith21–1monster0.05%
Mirage IslesTerralith21–1monster0.03%
SpiresRegions Unexplored21–1monster0.04%
Sakura GroveTerralith21–1monster0.04%
Valley ClearingTerralith21–1monster0.04%
White MesaTerralith21–1monster0.04%
Snowy ShieldTerralith21–1monster0.04%
Amethyst RainforestTerralith21–1monster0.04%
Snowy Cherry GroveTerralith21–1monster0.04%
Moonlight GroveTerralith21–1monster0.04%
Desert SpiresTerralith21–1monster0.04%
Windswept Gravelly HillsMinecraft21–1monster0.03%
Red OasisTerralith21–1monster0.03%
Hot SpringsBiomes O' Plenty21–1monster0.03%
FenRegions Unexplored21–1monster0.03%
Stony PeaksMinecraft21–1monster0.02%
Warped MesaTerralith21–1monster0.02%
Yosemite CliffsTerralith21–1monster0.03%
Lush ValleyTerralith21–1monster0.02%
Mushroom FieldsMinecraft21–1monster0.01%
Stony SpiresTerralith21–1monster0.02%
White CliffsTerralith21–1monster0.02%
Origin ValleyBiomes O' Plenty21–1monster0.01%
Amethyst CanyonTerralith21–1monster0.02%
Scarlet MountainsTerralith21–1monster0.02%
Windswept SpiresTerralith21–1monster0.02%
Snowy Maple ForestTerralith21–1monster0.02%
Shield ClearingTerralith21–1monster0.02%
Granite CliffsTerralith21–1monster0.01%
Yosemite LowlandsTerralith21–1monster0.02%
Frozen CliffsTerralith21–1monster0.01%
Savanna SlopesTerralith21–1monster0.01%
Ancient DeltaRegions Unexplored21–1monster0.01%
WetlandBiomes O' Plenty21–1monster0.01%
Sakura ValleyTerralith21–1monster0.01%
TropicsBiomes O' Plenty21–1monster0.01%
BogBiomes O' Plenty21–1monster0.01%
MarshBiomes O' Plenty21–1monster0.01%
Basalt CliffsTerralith21–1monster0.01%
Emerald PeaksTerralith21–1monster0.01%
Wintry Origin ValleyBiomes O' Plenty21–1monster0.00%
Rocky ShrublandTerralith21–1monster0.01%
Siberian GroveTerralith21–1monster0.01%
Haze MountainTerralith21–1monster0.01%
Icy HeightsRegions Unexplored21–1monster0.01%
Cloud ForestTerralith21–1monster0.01%
MoorBiomes O' Plenty21–1monster0.00%
CalderaTerralith21–1monster0.00%
Volcanic CraterTerralith21–1monster0.00%
Lavender ForestTerralith21–1monster0.00%
Painted MountainsTerralith21–1monster0.00%
Tuff CavesTerralith21–1monster0.00%
Tropical RiverRegions Unexplored21–1monster0.00%
Fungal FenRegions Unexplored21–1monster0.00%
UndergrowthBiomes O' Plenty21–1monster0.00%
Arid Mountains (Removed)Regions Unexplored21–1monster0.00%
Barley Fields (Removed)Regions Unexplored21–1monster0.00%
Chalk CliffsRegions Unexplored21–1monster0.00%
Cold Deciduous Forest (Removed)Regions Unexplored21–1monster0.00%
Deciduous Forest (Removed)Regions Unexplored21–1monster0.00%
Frozen Tundra (Removed)Regions Unexplored21–1monster0.00%
Golden Boreal Taiga (Removed)Regions Unexplored21–1monster0.00%
InfernoRegions Unexplored21–1monster0.00%
Mauve Hills (Removed)Regions Unexplored21–1monster0.00%
Mountains (Removed)Regions Unexplored21–1monster0.00%
Mycotoxic UndergrowthRegions Unexplored21–1monster0.00%
Old Growth BayouRegions Unexplored21–1monster0.00%
Pumpkin Fields (Removed)Regions Unexplored21–1monster0.00%
Rocky Meadow (Removed)Regions Unexplored21–1monster0.00%
Scorching Caves (Removed)Regions Unexplored21–1monster0.00%
Steppe (Removed)Regions Unexplored21–1monster0.00%
Temperate Grove (Removed)Regions Unexplored21–1monster0.00%
Alpha IslandsTerralith21–1monster0.00%
Alpha Islands (Winter)Terralith21–1monster0.00%

The Missioner (missioner) is a natural monster. It can spawn in the overworld once the world time is at least 228,400 ticks, which is about 9.5 in-game days. It spawns only where the light level is low: at 4 or less on a block open to the sky, or at 0 on a block with no sky access. It does not spawn in the Deep Dark or Mushroom Fields biomes. Spawning also requires the missionarySpawn game rule, which is enabled by default. The mod's biome modifier lists 283 biomes where the Missioner can appear, including caves, oceans, rivers, forests and plains. Each spawn adds two zombie villagers beside it when the adjacent space is open. Its spawn weight is 2 and it spawns alone (group size 1).

The Missionary Raider (missionary_raider) has no natural spawns. It is registered as a raider type in the raid system, so it can join raid waves. Its spawn egg can also summon it directly.

Behavior

Missioner

The Missioner moves with a random stroll at 0.7 speed, with a movement speed of 0.24. It targets the nearest player and any player that attacks it. Its ranged attack goal has a 1.25 movement speed, a 60-tick attack interval and a 15-block range. When it fires, it throws a Missionary Charge projectile:

  • The charge deals 6 damage and knocks the target back with a strength of 1.
  • The charge applies a 20-tick (1 second) effect from Born in Chaos Effects on a hit.
  • The charge is removed when it lands on a block.

Its melee attack deals 9 damage. It has 10 armor, and its knockback resistance is 1, which means it is fully immune to knockback. It is 0.9 blocks wide and 3 blocks tall, and it has a follow range of 21.

When the Missioner is first targeted by a player, it gains four effects, applied only if it does not already have Magic Depletion or the Sacrifice effect: Undead Summon (60 ticks), Magic Depletion (300 ticks), Resistance III (80 ticks) and Sacrifice (600 ticks).

Missionary Raider

The Missionary Raider shares the Missioner's stats, ranged attack and damage numbers. It also targets villagers and iron golems in addition to players. It has the same hit reactions as the Missioner, described below.

Hit reactions and weather

Both creatures react to damage in the same way.

  • Rain: When a Missioner that spawned with the flag set takes damage while its health is between 100 and 150, and it is not raining, the weather turns to rain and a visual-only lightning bolt strikes the Missioner. The flag is then cleared, so this happens only once per spawn.
  • Stun: When the creature is below 140 health (max health minus 10) and it has Magic Depletion, it gains Stunning Strike for 42 ticks (about 2 seconds) and plays its stun animation.
  • Escape: When the creature is below 140 health and it has neither Magic Depletion nor Undead Summon, it gains Magic Depletion (300 ticks), Undead Summon (60 ticks) and Resistance III (60 ticks). It then teleports 8 blocks to the east, if the two blocks at that position are open.

Death

When the Missioner dies, any active rain is stopped. If the killer is a player, the Dark Creator advancement progresses. The death gives 100 experience points.

Drops

Missionary

ItemAmountConditions
Charm of Strengthx1.0-1.0
Charm of Resistancex1.0-1.0
Charm of Stealthx1.0-1.0
Charm of Endurancex1.0-1.0
Charm of Furyx1.0-1.0
Ethereal Spiritx3.0-3.0
Orb of the Summonerx1.0-1.0
Missionary Hatx1.0-1.0
Piece of Dark Metalx7.0-10.0
Pile of Dark Metalx1.0-1.0

Missionary

ItemAmountConditions
Charm of Strengthx1.0-1.0
Charm of Resistancex1.0-1.0
Charm of Stealthx1.0-1.0
Charm of Endurancex1.0-1.0
Charm of Furyx1.0-1.0
Ethereal Spiritx3.0-3.0
Missionary Hatx1.0-1.0
Orb of the Summonerx1.0-1.0
Piece of Dark Metalx7.0-10.0
Pile of Dark Metalx1.0-1.0

The Missioner and the Missionary Raider have matching loot tables with charms, Ethereal Spirit, Orb of the Summoner, the Missionary Hat and Dark Metal drops, so the same rewards are available from either.

Variants

MobHealthDamageArmorSpeedSizeType
Missionary150.09.010.00.240.9×3Boss
Missionary150.09.010.00.240.9×3Boss

The Missioner is the non-raid version. It is a boss-type monster and it spawns naturally, so it is the version that most players will fight. The Missionary Raider is the raid version. It is a raider-type monster, so it counts toward a raid's total. Its spawn egg is a separate item.

The Missionary Charge is the projectile that both creatures fire. It is 0.5 blocks in size and does not spawn naturally.

  • Missionary Hat is a helmet that is part of the Born in Chaos Armor and Hats set. Its durability is 440. When a player wearing it is attacked by a hostile monster, the player gains Magic Depletion for 300 ticks and a controlled baby skeleton spawns at their position if the space is open. The hat then tames any untamed controlled baby skeletons within 2.5 blocks of the wearer. The hat does nothing while the wearer has Magic Depletion, which means it can only trigger again after that effect expires.
  • Missionary Spawn Egg summons the Missioner.
  • Missionary Spawn Egg summons the Missionary Raider.

Tips

  • Fight the Missioner from a distance or behind cover. Its charges are its main threat, and its 15-block range means it will fire at you as you approach. Breaking line of sight stops its attacks until it closes the distance.
  • Watch its health as it drops. Once it falls below 140 health, the stun and escape effects begin, and it may teleport away. Damage it while it is stunned, but expect the teleport after that.
  • The rain effect can make the fight harder to predict. Expect rain and a lightning bolt once the Missioner first drops below 150 health, if it has not yet rained.
  • The Missionary Hat is a useful piece of defence for players who want a controlled ally. Wear it when travelling at night in an area with monsters, and expect the baby skeleton ally to appear after the first attack.