Status Effects
The Status Effects of Fear Nightfall are the timed effects that the pack's mods add to players, mobs and items. They are the same kind of effect as the vanilla potion effects, such as Poison and Regeneration, and they are shown in the same way on the HUD and in the inventory. Each effect has a category (beneficial, harmful or neutral), a colour, and sometimes attribute changes that scale with its level.
Most harmful effects come from the pack's horror content. Mobs, bosses, traps and some items apply them, so a player is most likely to meet them at night and in the horror biomes and structures described on Horror and Spooky Content. Several effects, such as Insanity, Infected and Stun, are not simple number changes. They change how movement, combat or the camera work while they last.
Sources of effects
The pack adds 144 effects on top of the vanilla set. Most come from a few large mods, and each mod's effects are described on its own page. The table lists the sources and the page that covers each one.
| Mod | Effects | Page | How the effects are obtained |
|---|---|---|---|
| Born in Chaos | 54 | Born in Chaos Effects | Mobs, bosses and weapons, and the Elixirs, Decoctions and Bombs |
| Iron's Spells 'n Spellbooks | 36 | Iron's Spellbooks Effects | Spells, magic items, summoned creatures and some enemies such as the Ice Spider; the Alchemist Cauldron and Elixirs |
| Jaden's Nether Expansion | 27 | Nether Expansion Effects and Enchantments | Soul Swirls blocks give Soul Speed; the Antidotes give immunity effects |
| Sons of Sins | 12 | Sons of Sins Effects | Eaten organs and muscles, and the attacks and auras of the mod's creatures |
| Sleepy Hollows | 4 | Sleepy Hollows Effects | The Sanity meter, infected flowers and the Shatterbrand |
| Farmer's Delight | 2 | Comfort and Nourishment | Meals from the cooking pot and some Aquaculture Delight dishes |
| Butchery | 2 | Withered Heart and Pillager Friend | Eating a Withered Heart, and wearing the Pillager armour set |
| The Hordes | 2 | Zombie Infection | Hits from zombies and other undead, and the immunity effect |
| Mutant Monsters | 1 | Chemical X | Splash, lingering and drunk Chemical X potions, and tipped arrows |
| Supplementaries | 2 | Sack | Overencumbered is the penalty for carrying sacks; Flammable is the other effect |
| YUNG's Cave Biomes | 2 | Lost Caves | Buffeted, which is applied during Lost Caves sandstorms, and Frost |
Effects that are not listed in a mod's own page are described in the table at the end of this page.
How effects work
Effect durations are stored in ticks, where 20 ticks make one second. The effect level, called the amplifier in the game data, is shown as a Roman numeral in the game. Higher levels usually make a harmful effect stronger and a beneficial effect more useful. Most of the effects that change combat or movement do so through attribute modifiers, so their size scales with the level. The exact numbers for each effect are given on the page for its mod.
The categories have the following meaning in play:
- Beneficial effects help the player or the mob that has them. Examples are Evasion, Vigor and Nourishment.
- Harmful effects weaken or punish their holder. Examples are Stun, Insanity and Blighted.
- Neutral effects belong to neither group. Examples are Withers Blessing and Pillager?, which do not change combat on their own.
Some effects are instant. Chemical X is the main example: it does not last, and it acts once on each entity that a potion reaches.
Immunity and deterrent effects
Several effects exist only to block other effects. The Antidotes from Jaden's Nether Expansion apply immunity effects, and each immunity cancels the matching vanilla effect as soon as that effect is applied. The mod also adds deterrent effects. The Hordes add an immunity effect of its own. The other effects are listed in the table at the end of this page.
Effects that change core behaviour
Some effects change how the game plays rather than adjusting a number:
- Insanity, from Sleepy Hollows and from Sons of Sins, which is a separate effect with the same name. The Sleepy Hollows version is the penalty for a fully drained Sanity meter. The Sons of Sins version distorts the camera and fog.
- Blood Scent, from Sons of Sins, which makes monsters within 4 blocks target the holder.
- Greed, from Sons of Sins, which stops jumping and removes fall damage.
- Stretchy Tendons, from Sons of Sins, which turns falls into bounces.
- Infected, from Sleepy Hollows and from The Hordes, which is the damage-over-time status applied by the mod's undead and flowers. The Hordes version is described on Zombie Infection.
- Soul Speed, from Jaden's Nether Expansion, which removes the slowdown from soul blocks.
- Stun and Lifesteal, from Born in Chaos, which stop movement and drain health respectively.
Getting and brewing effects
Effects reach the player in several ways:
- Potions. The potions that carry these effects are covered on Potions and Brewing. Chemical X is brewed from a Thick potion and one of several reagents.
- Elixirs. Iron's Spells 'n Spellbooks makes elixirs in the Alchemist Cauldron. Born in Chaos makes its elixirs, decoctions and bombs in the way described on Elixirs, Decoctions and Bombs.
- Food. Farmer's Delight meals grant Nourishment for a set duration, and a few Aquaculture Delight dishes grant Comfort. Eating a Withered Heart grants Withers Blessing.
- Mobs and bosses. Most harmful effects are applied by mobs and bosses. Each mob's page and its mod page list the attacks that apply them.
- Spells and magic items. Iron's Spells 'n Spellbooks applies many of its effects through its spells, so the Spellcasting page is the place to look for the spells that inflict them.
Pack changes
Fear Nightfall changes a few effect rules from the mods' defaults:
- The Fish Chorba dish gave an effect that did not exist. It now gives Farmer's Delight Comfort, which the pack keeps registered for compatibility.
- Born in Chaos mobs spawn only in the Overworld, so its effects are met only there. The pack also places its structures closer together, so the mod's effects are more common than in the mod's default settings.
- Sanity drains in the Sleepy Hollows biome at night at twice the daytime rate, so the Insanity effect is more likely in the pack's horror biomes.
These changes are part of the pack's wider horror design described on Horror and Spooky Content.
Full list
| Effect | Type | Color | Modifiers | Description |
|---|---|---|---|---|
Soul Speed | Beneficial | #1b4745 | ||
Betrayed | Neutral | #b30000 | ||
Speed Immunity | Harmful | #33ebff | ||
Slowness Immunity | Beneficial | #8bafe0 | ||
Strength Immunity | Harmful | #ffc700 | ||
Jump Boost Immunity | Harmful | #fdff84 | ||
Regeneration Immunity | Harmful | #cd5cab | ||
Fire Resistance Immunity | Harmful | #ff9900 | ||
Water Breathing Immunity | Harmful | #98dac0 | ||
Invisibility Immunity | Harmful | #f6f6f6 | ||
Weakness Immunity | Beneficial | #484d48 | ||
Poison Immunity | Beneficial | #87a363 | ||
Resistance Immunity | Harmful | #9146f0 | ||
Absorption Immunity | Harmful | #2552a5 | ||
Haste Immunity | Harmful | #d9c043 | ||
Mining Fatigue Immunity | Beneficial | #4a4217 | ||
Darkness Immunity | Beneficial | #292721 | ||
Levitation Immunity | Beneficial | #ceffff | ||
Hunger Immunity | Beneficial | #587653 | ||
Wither Immunity | Beneficial | #736156 | ||
Slow Falling Immunity | Beneficial | #f3cfb9 | ||
Infested Immunity | Beneficial | #8c9b8c | ||
Luck Immunity | Harmful | #59c106 | ||
Unluck Immunity | Beneficial | #c0a44d | ||
Oozing Deterrent | Beneficial | #99ffa3 | ||
Weaving Deterrent | Beneficial | #78695a | ||
Wind Charged Deterrent | Beneficial | #bdc9ff | ||
Buffeted | Harmful | #996436 | Movement Speed -0.5% | Slows movement speed and narrows field of view. |
Frost | Harmful | #03c2fc | Slows movement speed and applies damage over time. | |
| Infected | Harmful | #440002 | ||
| Immunity | Beneficial | #923a89 | ||
Overencumbered | Harmful | #6c451f | Movement Speed -0.15% | Prevents sprinting. Further levels reduce jump height and hinder walking speed respectively. |
Flammable | Harmful | #dd4400 | Increases on fire duration and spreads fire as you walk. | |
Nourishment | Beneficial | #f3b300 | Prevents the food meter from decreasing, except when healing with saturation | |
Comfort | Beneficial | #ddf3f5 | Provides natural regeneration, regardless of how hungry you are. | |
Chemical X | Harmful | #000000 | ||
Withers Blessing | Neutral | #000000 | ||
Pillager? | Neutral | #666666 | ||
Magic Depletion | Harmful | #4a2425 | ||
Stun | Harmful | #ebde46 | Movement Speed -0.99% Attack Damage -0.9% Jump Strength -0.65% | |
Rampage | Beneficial | #7f0000 | Movement Speed +0.15% Attack Damage +3 | |
Rampage | Beneficial | #9c0000 | Movement Speed +0.3% Attack Damage +5 | |
Rampage | Beneficial | #ba0000 | Movement Speed +0.5% Attack Damage +8 | |
Rampage | Beneficial | #c80000 | Movement Speed +0.75% Attack Damage +10 Attack Speed +0.02% | |
Rampage | Beneficial | #cb0a10 | Movement Speed +1% Attack Damage +15 Attack Speed +0.05% | |
Block Break | Harmful | #564633 | ||
Cursed Mark | Harmful | #4e2125 | ||
Soul Stratification | Harmful | #639420 | Movement Speed -0.3% | |
Intoxication | Harmful | #80317a | Movement Speed -0.15% Attack Speed -0.15% | |
Gaze of Terror | Harmful | #0a0a0b | ||
Detonation | Harmful | #514f4e | ||
Sacrifice | Harmful | #2c2d31 | ||
Dog Truce | Neutral | #151519 | ||
Bone Fracture | Harmful | #6e6363 | Attack Knockback -0.45% Movement Speed -0.45% Jump Strength -0.15% Swim Speed -0.35% | |
Barbed attack | Neutral | #728193 | ||
Rotten Stink | Harmful | #52673d | ||
Infestation of Flies | Neutral | #56554d | ||
Myiasis | Harmful | #622630 | Max Health -4 | |
Fish Breath | Neutral | #4f5a5b | ||
Infernal Flame | Harmful | #70aa1f | ||
Living Bomb | Harmful | #7dc814 | Movement Speed -0.3% | |
Unity With Darkness | Neutral | #090909 | Movement Speed +0.22% | |
Bone Barrier | Beneficial | #a29e8d | ||
Undead Summonundead | Neutral | #354e2e | ||
jaw attack | Harmful | #51554d | ||
Stimulation | Beneficial | #cfa432 | Movement Speed +0.25% Attack Speed +0.25% | |
Stimulating Surge | Neutral | #bd9429 | ||
Obsession | Neutral | #b41a2f | Movement Speed +0.35% Max Health +0.5% Attack Damage +5 Attack Speed +0.35% Armor +15 Armor Toughness +5 | |
Lifesteal | Harmful | #8a1921 | ||
Dark Splash | Neutral | #0e0d0f | ||
Stranglehold | Harmful | #2c2528 | ||
Vampiric Touch | Beneficial | #ad243f | ||
Living Cocoon | Harmful | #4d6039 | Movement Speed -0.16% | |
Living Cocoon | Neutral | #4c633b | Movement Speed -0.16% | |
Stunning Strike | Neutral | #9f9d7d | ||
Curse of the Boat | Harmful | #438bc9 | Movement Speed -1% Attack Damage -10 | |
Terrifying Presence | Neutral | #000000 | Attack Damage -0.4% | |
Wither Resistance | Beneficial | #1e1f24 | ||
Insect Protection | Beneficial | #b62824 | ||
Dark Ward | Beneficial | #16060f | ||
Sweet Madness | Neutral | #cc00cc | ||
Bad Feeling | Harmful | #801616 | ||
Bone Chilling | Harmful | #c8e3e7 | Movement Speed -0.1% | |
Ice Barrier | Beneficial | #5baad2 | Armor +0.4% Armor Toughness +4 | |
Snow Storm | Beneficial | #bff0ff | ||
Lost Items | Beneficial | #fff9bb | ||
Minion Summon | Neutral | #822222 | ||
Experience Container | Neutral | #99d638 | ||
Rabbit Agility | Beneficial | #a2c4cd | Movement Speed +0.7% Attack Damage -0.1% | |
Stone Persistence | Beneficial | #a2c4cd | Movement Speed -0.4% Knockback Resistance +0.45% | |
Predator's Desire | Beneficial | #a2c4cd | Movement Speed +0.2% Attack Damage +10 | |
Overly Heavy Weapon | Harmful | #a3596a | Movement Speed -0.5% Attack Damage -0.1% Attack Speed -0.5% | |
Blood Scent | Harmful | #a24c5f | ||
Last Breath | Harmful | #4d8656 | ||
Instinct | Beneficial | #9553a4 | ||
Boiling | Beneficial | #d19254 | ||
Insanity | Harmful | #beb9ac | ||
Greed | Harmful | #703a4b | ||
Acid Bloodstream | Beneficial | #77815c | ||
Arctic Cells | Beneficial | #c8b7e8 | ||
Hercules Fury | Beneficial | #6c595d | ||
Hydophobia | Harmful | #537898 | ||
Stretchy Tendons | Beneficial | #7cc06b | ||
Cell Division | Harmful | #7cc06b | ||
Angel Wings | Beneficial | #bea925 | Grants spectral elytra wings | |
Evasion | Beneficial | #f17bf4 | Teleport away from any attack while under its effects, taking no damage | |
Heartstop | Beneficial | #430a09 | Become temporarily invulnerable, but take 50% of accumulated damage once it wears off | |
Abyssal Shroud | Beneficial | #000000 | Dodge any attack while under its effects, taking no damage | |
Ascension | Beneficial | #bea925 | Gravity -0.85% | Provides lingering weightlessness from the Ascension spell |
Charged | Beneficial | #3286da | Movement Speed +0.05% Attack Damage +0.05% Lightning Spell Power +0.05% | Increases attack damage by 10% per level, spell power by 5% per level, and speed by 20% per level |
True Invisibility | Beneficial | #7f8392 | Your body as well as armor and items become invisible while under its effects | |
Fortified | Beneficial | #f7cd58 | Max Absorption +1 | Provides absorption hearts |
Rend | Harmful | #49413a | Armor -0.05% | Decreases your armor by 5% per level |
Aspect of the Spider | Beneficial | #49413a | Increases your damage dealt against targets with poison by 5% per level | |
Blighted | Harmful | #dfff2b | Decreases your outgoing damage by 5% per level and incoming healing by 10% per level | |
Guided | Harmful | #f7cd58 | Nearby projectiles are attracted towards you. | |
Airborne | Harmful | #ffffff | You are vulnerable to taking kinetic damage | |
Vigor | Beneficial | #850d0d | Max Health +2 | Gain 1 additional heart of max hp per level |
Instant Mana | Beneficial | #00b7ec | Restores 25 mana + 5% of your max mana per level | |
Oakskin | Beneficial | #ffef95 | Movement Speed -0.25% | Grants 15% damage reduction, and an additional 5% per level |
Planar Sight | Beneficial | #6c42f5 | Shift your vision in between planes, gaining the ability to see creatures through solid material | |
Anti-Gravity | Neutral | #6c42f5 | Gravity -1.02% | Produces Weightlessness |
Hastened | Beneficial | #d9c043 | Movement Speed +0.025% Cast Time Reduction +0.025% Attack Speed +0.025% Mining Speed +0.05% | Increases movement speed, attack speed, mining speed, and cast time reduction |
Slowed | Harmful | #5a6c81 | Movement Speed -0.025% Cast Time Reduction -0.025% Attack Speed -0.025% Mining Speed -0.05% | Decreases movement speed, attack speed, mining speed, and cast time reduction |
Chilled | Harmful | #d0f9ff | Movement Speed -0.2% | Decreases movement speed and doubles incoming freeze time |
Burning Dash | Beneficial | #d0f9ff | ||
Volt Strike | Beneficial | #0088ff | ||
Gluttony | Beneficial | #d0f9ff | Converts food eaten into mana based on its nutrition | |
Echoing Strikes | Beneficial | #9f0be3 | Non-magical attacks will create an echo, producing a spectral sword to slam down in an area, or a piercing magical arrow to shoot the same target. Echoes do a percent of the original attack's damage. | |
Thunderstorm | Beneficial | #9f0be3 | While under the effects of the spell, small bolts of lightning strike nearby creatures every 2 seconds. | |
Frostbite | Beneficial | #ffffff | While under the effects of the spell, any fully-frozen creature you kill turn into an Ice Shadow. Ice Shadows shatter into icicles after 5 seconds or upon taking any damage. | |
Immolation | Harmful | #ffaa00 | Upon reaching 3 stacks of Immolation, the creature explodes, dealing damage and Immolating nearby creatures | |
Fall Damage Immunity | Beneficial | #ddddff | Prevented from taking fall damage while under its effects | |
Soul Burn | Harmful | #614ab7 | Decreases incoming healing by 5% per level | |
Sacrificial Mark | Neutral | #8b1538 | ||
| Vex Timer | Beneficial | #bea925 | ||
| Polar Bear Timer | Beneficial | #bea925 | ||
| Summon Swords Timer | Beneficial | #bea925 | ||
| Raise Dead Timer | Beneficial | #bea925 | ||
| Summon Horse Timer | Beneficial | #bea925 | ||
Insanity | Harmful | #800080 | You are completely out of your mind! The player runs around wildly, plagued by blindness, and takes increased damage. | |
Infected | Harmful | #800080 | The player takes damage every second. | |
Mental Fortitude | Beneficial | #00ff00 | Makes the player immune to Insanity effects caused by Sleepy Hollows. | |
Was It All Just a Bad Dream? | Beneficial | #000000 |
Soul Speed
Betrayed
Speed Immunity
Slowness Immunity
Strength Immunity
Jump Boost Immunity
Regeneration Immunity
Fire Resistance Immunity
Water Breathing Immunity
Invisibility Immunity
Weakness Immunity
Poison Immunity
Resistance Immunity
Absorption Immunity
Haste Immunity
Mining Fatigue Immunity
Darkness Immunity
Levitation Immunity
Hunger Immunity
Wither Immunity
Slow Falling Immunity
Infested Immunity
Luck Immunity
Unluck Immunity
Oozing Deterrent
Weaving Deterrent
Wind Charged Deterrent
Buffeted
Frost
Overencumbered
Flammable
Nourishment
Comfort
Chemical X
Withers Blessing
Pillager?
Magic Depletion
Stun
Rampage
Rampage
Rampage
Rampage
Rampage
Block Break
Cursed Mark
Soul Stratification
Intoxication
Gaze of Terror
Detonation
Sacrifice
Dog Truce
Bone Fracture
Barbed attack
Rotten Stink
Infestation of Flies
Myiasis
Fish Breath
Infernal Flame
Living Bomb
Unity With Darkness
Bone Barrier
Undead Summonundead
jaw attack
Stimulation
Stimulating Surge
Obsession
Lifesteal
Dark Splash
Stranglehold
Vampiric Touch
Living Cocoon
Living Cocoon
Stunning Strike
Curse of the Boat
Terrifying Presence
Wither Resistance
Insect Protection
Dark Ward
Sweet Madness
Bad Feeling
Bone Chilling
Ice Barrier
Snow Storm
Lost Items
Minion Summon
Experience Container
Rabbit Agility
Stone Persistence
Predator's Desire
Overly Heavy Weapon
Blood Scent
Last Breath
Instinct
Boiling
Insanity
Greed
Acid Bloodstream
Arctic Cells
Hercules Fury
Hydophobia
Stretchy Tendons
Cell Division
Angel Wings
Evasion
Heartstop
Abyssal Shroud
Ascension
Charged
True Invisibility
Fortified
Rend
Aspect of the Spider
Blighted
Guided
Airborne
Vigor
Instant Mana
Oakskin
Planar Sight
Anti-Gravity
Hastened
Slowed
Chilled
Burning Dash
Volt Strike
Gluttony
Echoing Strikes
Thunderstorm
Frostbite
Immolation
Fall Damage Immunity
Soul Burn
Sacrificial Mark
Insanity
Infected
Mental Fortitude
Was It All Just a Bad Dream?