Armor
Armor is the set of wearable protection items in Fear Nightfall. It covers the helmet, chestplate, leggings and boots slots, and it includes the hats, masks and robes that several mods add to those slots. Vanilla armor from Armor is only a small part of the pack's gear. Most of the armor comes from the magic, butchery and horror mods, and it adds set bonuses, mana, spell power, sanity protection and other effects that vanilla armor does not have.
The pack's horror theme shapes the armor. Several sets are built for the dangers of the pack's nights and horror biomes. The Born in Chaos Dark Metal set and Hauntbound Armor from Sleepy Hollows are the clearest examples. Other sets reward a particular playstyle, such as spellcasting, fishing or diving. Armor is also one of the first things a new player needs, as Getting Started notes.
Where armor comes from
Armor reaches the player in four ways:
- Crafting. Most armor is made at a crafting table or a smithing table. The Mage Armor pieces, the School Armor Sets and the Witch Armor are made this way, usually from the mod's own materials such as Arcane Essence or Infused Fabric.
- Smithing upgrades. Several sets are made by combining a finished piece with a smithing template and a netherite or metal ingot. The Netherite Battlemage pieces of the Mage Armor set and the Dragon Scale armor follow this pattern. The Dark Metal armor is made the same way, using a Dark Metal Armor Plate.
- Butchery. The Butchery mod turns mob corpses into armor. The Butchery Armor pieces are cut from corpses with a cleaver or skinning knife, and the Dragon Scale is the top material of that loop.
- Structure chests and mob drops. A few pieces are chest loot. The Born in Chaos Armor and Hats Killer Rabbit Ears come from Clown Caravan structures, and the Mushroom Witch's Hat from Witch Armor appears in Owl Post Office chests. The School Armor Sets are the exception: none of the mod's loot tables include them, so crafting is their only source.
Not all wearable items are armor. Accessories and Curios adds separate accessory slots for rings, amulets and belts, and these do not compete with the armor slots.
Armor sets by mod
Each set is summarised below. The stats of every piece are in the table at the end of this page.
- Iron's Spells 'n Spellbooks. The mod has the largest number of armor pieces in the pack. Mage Armor is a group of 21 pieces that grant max mana and, on most pieces, spell power. The School Armor Sets are eight four-piece sets, one for each magic school except eldritch, and they add spell power for their own school. The Cursed Armor Stand is a mob and not a piece of armor, but it is a suit of armor that the Citadel places. See Iron's Spells 'n Spellbooks for the mod's other spell and magic content.
- Born in Chaos. The Dark Metal set is a full armor set with a set bonus. Wearing all four pieces gives a rampage effect when the wearer's health is low, along with wither resistance. Born in Chaos Armor and Hats adds the Nightmare Mantle of the Night set and the Killer Rabbit Ears.- Butchery. Butchery Armor has 24 items, most of them masks, robes and coats cut from mob corpses. The Dragon Scale armor is the mod's top tier. It is made with a Dragon Scale Ingot, which comes from the Ender Dragon carcass.
- Hexerei. Witch Armor is a magic-protection set made from Infused Fabric. Two or more pieces stop witches from targeting the wearer and halve the magic damage the wearer takes.
- Sleepy Hollows. Hauntbound Armor is a four-piece set with a sanity protection bonus. It is the main defence against the sanity drain of the Sleepy Hollows biome. See Sanity for how the drain works.
- Sons of Sins. The Remnant armor is a four-piece set made from Soul Steel. It is part of Sons of Sins Tools and Armor, along with the Osseous, Flesh and Sinful tools.
- Aquaculture. Neptunium has a full set of armor. Most pieces gain a bonus while the wearer's eyes are underwater, so the set suits players who spend time fishing or diving.
- Tide. The Dragonfin Boots are fire-resistant boots that allow one extra jump while airborne.
- Mutant Monsters. The mod adds a set of Mutant Skeleton armor pieces. See Mutant Monsters.
- Armor trims. Armor Trims and Armor Trims and Pottery Sherds add decorative trim templates from Jaden's Nether Expansion. The trims change how armor looks and do not add any protection.
Set bonuses and special effects
Several sets have effects that only work when the player wears a minimum number of pieces, or all of them. Details for each set are on its own page. The pattern across the pack is:
- Sets with a full-set bonus, such as Dark Metal and Hauntbound Armor, work best when the whole set is worn.
- Sets with partial bonuses, such as Witch Armor, start to work with two pieces.
- Magic sets, such as Mage Armor and the School Armor Sets, add mana and spell power per piece. These stats add up across the pieces, so a full set matters more for a caster than for a fighter.
- Enchantments apply to most armor pieces, because the mods tag them as enchantable. Enchantments lists the enchantments available in the pack, and Butchery Enchantments lists the ones that the Butchery mod adds.
Night, horror and danger
The armor in this pack protects against the things that make nights dangerous. Some pieces are tied to horror biomes and structures. The Born in Chaos Armor and Hats Nightmare Mantle is strongest in dark places, and the Hauntbound Armor is built for the Sleepy Hollows biome. The Witch Armor counters the witches of the vanilla game, so it is useful wherever those witches attack. The Horror and Spooky Content overview explains how these dangers fit together.
Changes in Fear Nightfall
- The Clown Caravan structures that hold the Killer Rabbit Ears are placed closer together than in the original mod. See Born in Chaos Armor and Hats.
- Armor trims were made available in the replacement temples, fortresses and strongholds that YUNG's added, which had dropped them in the default setup. See Armor Trims and Changes to Vanilla.
Tips
- Craft the School Armor Sets only for the school you use most. Each set's bonus is tied to one school.
- The Dragon Scale set needs an Ender Dragon carcass, which only drops from the dragon when a cleaver is used or when the Butcher's Touch or Hunter enchantment is on the weapon. Plan the dragon fight with that in mind.
- Keep a full Hauntbound Armor set in your inventory before you enter the Sleepy Hollows biome, because the sanity drain starts as soon as you stand in it.
- For the full list of armor, its protection values and its recipes, see the table below and the Weapons and Tools overviews for the other equipment.
Full list
| Armor | Mod | Slot | Armor | Toughness | Durability |
|---|---|---|---|---|---|
Decrepit Flamberge | Iron's Spells 'n Spellbooks | 4 | 0 | 1000 | |
Legionnaire Flamberge | Iron's Spells 'n Spellbooks | 4 | 0 | 2031 |
Decrepit Flamberge
Legionnaire Flamberge