Hauntbound Armor

From the Fear Nightfall wiki · Sleepy Hollows
Hauntbound Armor
ModSleepy Hollows
Items4
StackableNo

Hauntbound Armor is a four-piece armor set added by Sleepy Hollows. The set consists of the Hauntbound Helmet, Hauntbound Chestplate, Hauntbound Leggings and Hauntbound Boots. All four pieces share one armor material, and wearing the complete set grants a set bonus that counters the Sanity drain of the Sleepy Hollows biome. In Fear Nightfall, where horror structures and the Sleepy Hollows biome are weighted heavily into forests and taigas, the set is the main defense against the biome's sanity drain.

The set's main value is the sanity protection that comes with wearing all four pieces, rather than the armor points alone.

Obtaining

The pieces have no crafting recipe. They are not part of the loot tables of the pack's structure chests. Players obtain them from the Loot Bag and from mobs that wear them.

  • Loot Bag from the Headless Horseman. The Headless Horseman boss drops Loot Bags. Right-clicking a Loot Bag opens the gameplay/lootbag gift table, which rolls 2 to 4 times. Each roll picks from a pool with a total weight of 635, and each Hauntbound piece has a weight of 25. A single roll therefore gives a particular piece with a chance of about 3.9 percent. Overflow items are dropped on the ground.
  • Hauntbound Guardians from the Horseman. During the Horseman's head phase it summons armored skeletons called Hauntbound Guardians. Each guardian wears a Hauntbound Helmet, which drops with a 10 percent chance, and carries a bow in its main hand. Its Hauntbound Chestplate, Leggings and Boots, and the bow, each drop with an 8.5 percent chance. A guardian has one chance per slot, so the pieces are rare even with many guardians.
  • Tombstones. Activating a tombstone with Spectral Essence releases up to three Hauntbound Guardians. Each skeleton has a 30 percent chance per slot to wear a Hauntbound Chestplate, Leggings or Boots.
  • Minions of the Fleeing Pumpkin Head. The Fleeing Pumpkin Head summons Hauntbound Aggressors (Infected Zombies) and Hauntbound Marksmen (skeletons). Each minion wears Hauntbound Chestplate, Leggings and Boots with only a 1 percent drop chance per slot. These are the least reliable source.

Because the armor is not in chests and the Horseman is a boss, the Loot Bag and the Horseman's guardians are the practical sources for most players.

Usage

Each piece gives armor points, and the pieces together give the set its value.

  • Defense. The helmet gives 3 defense points, the chestplate 8, the leggings 6 and the boots 3, for 20 points in total. The material has a toughness of 2.0, a knockback resistance of 0.05 and an enchantability of 15. Spectral Essence is the repair material.
  • Durability. The durability multiplier is 33, and the exact durability of each piece is listed in the table below.
  • Sanity protection. Every worn Hauntbound piece gives a 25 percent chance per point to prevent a sanity loss. The chance is per worn piece, so a full set of four gives 100 percent. A complete set therefore blocks every point of sanity loss from the biome, the infection effect and the cursed blocks. Each point is rolled separately, so with partial protection the same drain is reduced but not stopped.
  • Mental Fortitude. Wearing all four pieces grants the Mental Fortitude effect for 40 ticks, refreshed every 10 ticks. While the effect is active the player is immune to all negative sanity changes, and sanity is restored over time.

The set bonus is enabled by default. The enableSetBonus config option turns it off, which leaves only the per-piece sanity protection.

Interactions

  • The set's protection stacks with the sanity food (Dusk Berries, Candy Corn, Luminous Water and Spectral Pumpkin Pie) and with the Completionist Banner, which grants Mental Fortitude within 8 blocks.
  • The set uses only the four armor slots and does not occupy accessory (curio) slots.

Because the set is rare and the Horseman is a boss, a partial set is worn for a long time before the full set is complete. Until then, sanity food and time spent in the Sleepy Hollows biome during the day are the main ways to keep sanity up.

Items

The four pieces are listed in the table below. Each piece uses the same armor material, so the set's defense and toughness are the same for every piece.

ItemStackDurability
Hauntbound Helmet1363
Hauntbound Chestplate1528
Hauntbound Leggings1495
Hauntbound Boots1429