Redwoods
| Redwoods | |
|---|---|
| Variants | Redwood Forest (Biomes O' Plenty) Redwoods (Regions Unexplored) Sparse Redwoods (Regions Unexplored) |
| Surface share | 0.99% of land (all variants) |
The Redwoods are a group of three cool, humid forest biomes in Fear Nightfall. The Redwood Forest comes from Biomes O' Plenty, and the Redwoods and Sparse Redwoods come from Regions Unexplored. All three grow tall conifer trees made from redwood wood, and all three share the same monster table. Together they cover about 0.98% of the land surface, which makes them uncommon, but they are the pack's main source of redwood wood and a place where horror monsters spawn in numbers.
Description
Redwood Forest
The Redwood Forest (biomesoplenty:redwood_forest) is a Biomes O' Plenty biome with a temperature of 0.8 and a downfall of 0.6. It rains here. Its grass is tinted #b5d55c, a lighter yellow-green than the other two variants, and its foliage is #8ebf42. The biome plays the forest background music.
Its trees are redwood trees from the Biomes O' Plenty redwood set. Each chunk gets 12 or 13 tree attempts, and each attempt picks one of three sizes:
- a small redwood with a one-block trunk and a height range of 10 to 30 blocks;
- a medium redwood with a two-block-wide trunk and a height range of 25 to 40 blocks, which is the default;
- a large redwood with a three-block-wide trunk and a height range of 45 to 60 blocks.
Vines hang on the trunks.
Redwoods
The Redwoods (regions_unexplored:redwoods) is a Regions Unexplored biome with a temperature of 1.0 and a downfall of 0.8. It rains here. Its grass is tinted #7b9f39 and its foliage #7e9539. The ground surface is podzol. The biome plays the old-growth taiga background music.
Its trees come from the Regions Unexplored redwood set and are placed in three groups (primary, secondary and tertiary). The primary and secondary groups each make four tree attempts per chunk, and tree density follows a noise map, so some areas are dense and others are open. There are three tree types:
- a medium tree, the most common, with a height of 30 to 45 blocks and a 6% chance per trunk block of growing a branch;
- a large tree, less common, with a 12% branch chance;
- an emergent tree, a single very tall redwood with a height range of 6 to 90 blocks, biased toward the lower end of that range, and a 12% branch chance.
Sparse Redwoods
The Sparse Redwoods (regions_unexplored:sparse_redwoods) is a Regions Unexplored biome with the same climate, colours and music as the Redwoods. It has fewer trees. It uses its own primary and secondary tree groups and has no tertiary group. Its mobs and structures match those of the Redwoods.
Water, sky and fog
All three variants use the default blue water (#3f76e4), fog (#c0d8ff) and sky (#78a7ff) colours. Each has a cave mood sound that plays every 6000 ticks.
Generation
The Redwood Forest has a 0.61% share of land in Fear Nightfall. The Redwoods have a 0.21% share and the Sparse Redwoods a 0.16% share.
The Regions Unexplored variants belong to the "pine and redwood taigas" group of that mod. The group has a weight of 75 and is shared with the Pine Taiga and Frozen Pine Taiga. Each biome in the group is enabled only in the climate range that suits it, and the group's weight is divided among them.
The pack builds its biome map by weighting each biome that is allowed in a climate cell. The climate noise is unchanged, so these biomes sit in the same temperate-to-cool, humid areas they would otherwise occupy. The pack concentrates horror structures in temperate-to-cool, humid forests and taigas, and that describes all three variants. None of them receives the 6× weight that the pack gives to biomes such as Dark Forest and Ominous Woods.
Features
Redwood trees are the main feature of these biomes. Their wood and leaves are described in the Redwood article.
Ores. All three variants have the vanilla ore set: coal, copper, iron, gold, diamond (including buried, medium and large veins), lapis, redstone, and andesite, diorite, granite, dirt, gravel and tuff clusters. They also have Born in Chaos's black argillite and infected diamond ore, Butchery's deepslate sulfur ore and salt disc generation, and Mithril ore from Iron's Spellbooks.
Plants. Ferns cover the forest floor in all three variants, and wild flax grows in all three. The Redwoods and Sparse Redwoods also have large ferns, sugar cane, pumpkin patches, salmonberry bushes and redwood shrubs. The Redwood Forest has wild carrots, wild onions and silk cocoons from Critters and Companions. Wild rice appears in the Regions Unexplored variants.
Terrain. All three place a Stonycliffs cliff feature and cave urns from Supplementaries. The Redwoods and Sparse Redwoods place forest rocks, and the Redwood Forest places moss splatters.
Mobs and structures
The monster table is identical across the three biomes. The highest weights belong to the Spider, Skeleton, Creeper and Slime (100 each) and the Zombie (95). Horror monsters include the Ghoul (25), the Necromancer (18), the Dread Hound (7), the Krampus (1), the Krampus Henchman (4) and the Corpse Fly (6). The table also lists the Enderman (10), the Witch (5) and the Slime Golem (25).
The creature and ambient spawns differ. The Redwood Forest has more passive mobs, including Crows, Honey Golems and Ferrets, and more ambient insects, including Leaf Insects, Ladybugs, Roly-Polys, Snails and Stag Beetles. The Redwoods and Sparse Redwoods have sheep, pigs, chickens, cows, wolves, foxes and rabbits, and their only ambient mob is the bat. Water spawns (Corpse Fish, Glutton Fish, Glow Squid and several species of fish) are the same in all three.
Among the horror structures that can generate here are the Born in Chaos Dark Tower and Clown Caravan, the Firewell, the Haunted House from Graveyard and the Catacombs from Iron's Spellbooks. The Redwood Forest also gets Infernal Pumpkin Patches. The Redwood Forest can host 186 structures, the Redwoods 170 and the Sparse Redwoods 160. The structure tables are generated below.
Redwood Forest (Biomes O' Plenty)
| Redwood Forest | |
|---|---|
| Mod | Biomes O' Plenty |
| Temperature | 0.8 |
| Downfall | 0.6 |
| Precipitation | Rain |
| Surface share | 0.61% of land |
| Cave share (y=-30) | 0.09% |
| Grass color | #b5d55c |
| Foliage color | #8ebf42 |
| Water color | #3f76e4 |
| Fog color | #c0d8ff |
| Sky color | #78a7ff |
| Structures | 186 |
| ID | biomesoplenty:redwood_forest |
Monster
Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Crow | 20 | 23.3% | 2–5 |
| Sheep | 12 | 14.0% | 4–4 |
| Pig | 10 | 11.6% | 4–4 |
| Chicken | 10 | 11.6% | 4–4 |
| Cow | 8 | 9.3% | 4–4 |
| Fox | 8 | 9.3% | 2–4 |
| Honey Golem | 6 | 7.0% | 1–2 |
| Wolf | 5 | 5.8% | 4–4 |
| Rabbit | 4 | 4.7% | 2–3 |
| Ferret | 3 | 3.5% | 2–3 |
Ambient
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Bat | 10 | 21.7% | 8–8 |
| Leaf Insect | 6 | 13.0% | 1–1 |
| Ladybug | 6 | 13.0% | 1–3 |
| Roly-Poly | 5 | 10.9% | 1–3 |
| Snail | 5 | 10.9% | 1–2 |
| Stag Beetle | 4 | 8.7% | 1–2 |
| Stick Bug | 4 | 8.7% | 1–2 |
| Acorn Weevil | 4 | 8.7% | 1–3 |
| Jumping Spider | 2 | 4.3% | 1–1 |
Underground Water Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Glow Squid | 10 | 100.0% | 4–6 |
Water Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Corpse Fish | 3 | 75.0% | 3–5 |
| Glutton Fish | 1 | 25.0% | 1–1 |
Water Ambient
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Bluegill | 20 | 13.0% | 1–6 |
| Perch | 20 | 13.0% | 1–6 |
| Minnow | 18 | 11.7% | 1–5 |
| Brown Trout | 10 | 6.5% | 1–3 |
| Carp | 10 | 6.5% | 1–3 |
| Smallmouth Bass | 10 | 6.5% | 1–3 |
| Cave Crawler | 6 | 3.9% | 2–3 |
| Cave Eel | 6 | 3.9% | 1–1 |
| Deep Grouper | 6 | 3.9% | 3–5 |
| Shadow Snapper | 6 | 3.9% | 2–4 |
| Gar | 6 | 3.9% | 1–2 |
| Abyss Angler | 4 | 2.6% | 1–1 |
| Angler Fish | 4 | 2.6% | 1–1 |
| Crystal Shrimp | 4 | 2.6% | 2–3 |
| Glowfish | 4 | 2.6% | 3–5 |
| Iron Tetra | 4 | 2.6% | 3–5 |
| Lapis Lanternfish | 4 | 2.6% | 3–5 |
| Muskellunge | 3 | 1.9% | 1–1 |
| Bedrock Tetra | 2 | 1.3% | 3–5 |
| Crystalline Carp | 2 | 1.3% | 3–5 |
| Gilded Minnow | 2 | 1.3% | 3–5 |
| Luminescent Jellyfish | 2 | 1.3% | 3–5 |
| Catfish | 1 | 0.6% | 1–1 |
Structures (186)
Mineshaft, Ruined Portal, Stronghold, Trial Chambers, Birch House Medium 1, Birch House Medium 2, Birch House Small 1, Birch House Small 2, Oak House Large 1, Oak House Medium 1, Oak House Medium 2, Oak House Small 1, Oak House Small 2, Oak House Small 3, Oak Hut 1, Library Large 1, Library Small 1, Prison Large 1, Prison Small 1, Birch Beehive 1, Birch Tree 1, Oak Tree 1, Baba Yaga Hut, Skeleton Dungeon, Small Dungeon, Spider Dungeon, Zombie Dungeon, Mineshaft Overgrown, Stronghold, Catacombs, Shrine Combat Tier 1, Shrine Combat Tier 2, Shrine Combat Tier 3, Shrine Combat Tier 4, Shrine Combat Tier 5, Shrine Tower, Nature Coven, Undead Crypt, Dark Tower Forest, Bunker, Deepslate Camp, Ruin Town, Wild Ruin, Underground House, Well Oak, Well Spruce, Evoker Fort, Mausoleum, Firewatch Tower Forest, Firewatch Tower Taiga, Firewell, Campsite, Hobbit Hole, Log Shelter, Small House, Tiny House, Copper Spire, Log Spikes, Meteor, Stone Ore Spikes, Graveyard, Offering, Small Statue, Stone Tower, Tower Remnant, Well, Witch Tower, Dead Tree, Ruins, Medium Graveyard, Small Grave, Illager Hideout, Infernal Pumpkin, Campsite, Fire Camp, Horse Campsite, Mine With Campsite, Barn, Duck, Haystack, Horse Pen, Shed, Wheat Grain Bin, Windmill, Wooden Wheat Farm, Floating Islands, Large Floating Island, Azelea House, Deepslate House, Diorite And Deepslate House, House, Lil House, Tall House, Warped House, Small Oak Lantern, Blue Stall, Cart, Cartographer Tower, Large Cart 1, Large Cart 2, Orange Stall, Pink Stall, Red Stall, Castle Ruins, Crystal, Log Ruin, Ruined Beacon, Small Ruin, Statue Ruins, Stone Pillars, Arena, Calcite House, Castle Ruin, Castle Tower, Diorite House, Large Tower, Nether Portal, Small Deepslate House, Small Oak House, Small Tower, White House, Birch River, Leaf Hollow, Small Pond, Tree 1, Tree 2, Tree 3, Tree 4, Tree 5, Tree 6, Tree 7, Tree 8, Volcano, Diorite Tower, Large Warped Tower, Dead Tree Oak, Oak Log Pile, Tree Monument, Bench, Cathedral, Gallows, Lamp Chest, Mushroom Pond, Paths, Pile, Railway, Small Oak Pond, Sunzi Gate, Villager Statue, Oak Well, Rare Well, Small Copper Well, Small Tower Well, Small Well, Stone Fountain, Well, Observation Tower Forest, Owl Post Office, Illager Camp, Pillager Outpost Forest, Pyromancer Tower, Remnant Big Remnant 2, Remnant Big Remnant 3, Remnant Big Remnant, Remnant Bridge Remnant, Remnant Classic Village, Remnant Graveyard, Remnant Medium Remnant 2, Remnant Medium Remnant, Remnant Miner Hut, Remnant Ruin Farmer, Remnant Ruin Smith, Remnant Sawmill, Remnant School Remnant, Remnant Taiga Castle, Remnant Zombie Horse Ranch, Rubble Forest, Sinful Church, Farmer Outpost, Forest, Tavern Oak, Tavern Spruce, Tavern, Grave Somfunambulist, Village Forest, Road Sign
Redwoods (Regions Unexplored)
| Redwoods | |
|---|---|
| Mod | Regions Unexplored |
| Temperature | 1 |
| Downfall | 0.8 |
| Precipitation | Rain |
| Surface share | 0.21% of land |
| Cave share (y=-30) | 0.01% |
| Grass color | #7b9f39 |
| Foliage color | #7e9539 |
| Water color | #3f76e4 |
| Fog color | #c0d8ff |
| Sky color | #78a7ff |
| Structures | 170 |
| ID | regions_unexplored:redwoods |
Monster
Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Sheep | 12 | 20.0% | 4–4 |
| Pig | 10 | 16.7% | 4–4 |
| Chicken | 10 | 16.7% | 4–4 |
| Cow | 8 | 13.3% | 4–4 |
| Wolf | 8 | 13.3% | 4–4 |
| Fox | 8 | 13.3% | 2–4 |
| Rabbit | 4 | 6.7% | 2–3 |
Ambient
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Bat | 10 | 100.0% | 8–8 |
Underground Water Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Glow Squid | 10 | 100.0% | 4–6 |
Water Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Corpse Fish | 3 | 75.0% | 3–5 |
| Glutton Fish | 1 | 25.0% | 1–1 |
Water Ambient
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Bluegill | 20 | 13.0% | 1–6 |
| Perch | 20 | 13.0% | 1–6 |
| Minnow | 18 | 11.7% | 1–5 |
| Brown Trout | 10 | 6.5% | 1–3 |
| Carp | 10 | 6.5% | 1–3 |
| Smallmouth Bass | 10 | 6.5% | 1–3 |
| Cave Crawler | 6 | 3.9% | 2–3 |
| Cave Eel | 6 | 3.9% | 1–1 |
| Deep Grouper | 6 | 3.9% | 3–5 |
| Shadow Snapper | 6 | 3.9% | 2–4 |
| Gar | 6 | 3.9% | 1–2 |
| Abyss Angler | 4 | 2.6% | 1–1 |
| Angler Fish | 4 | 2.6% | 1–1 |
| Crystal Shrimp | 4 | 2.6% | 2–3 |
| Glowfish | 4 | 2.6% | 3–5 |
| Iron Tetra | 4 | 2.6% | 3–5 |
| Lapis Lanternfish | 4 | 2.6% | 3–5 |
| Muskellunge | 3 | 1.9% | 1–1 |
| Bedrock Tetra | 2 | 1.3% | 3–5 |
| Crystalline Carp | 2 | 1.3% | 3–5 |
| Gilded Minnow | 2 | 1.3% | 3–5 |
| Luminescent Jellyfish | 2 | 1.3% | 3–5 |
| Catfish | 1 | 0.6% | 1–1 |
Structures (170)
Mansion, Mineshaft, Ruined Portal, Stronghold, Trail Ruins, Trial Chambers, Oak House Large 1, Oak House Medium 1, Oak House Medium 2, Oak House Small 1, Oak House Small 2, Oak House Small 3, Oak Hut 1, Library Large 1, Library Small 1, Prison Large 1, Prison Small 1, Oak Tree 1, Skeleton Dungeon, Small Dungeon, Spider Dungeon, Zombie Dungeon, Mineshaft Spruce, Stronghold, Catacombs, Clown Caravan Taiga, Undead Crypt, Dark Tower Taiga, Deepslate Camp, Underground House, Well Dark Oak, Well Spruce, Campsite, Firewatch Tower Dark Oak, Firewatch Tower Taiga, Firewell, Hobbit Hole, Log Shelter, Small House, Tiny House, Wagon, Cobble Hole, Copper Spire, Meteor, Stone Ore Spikes, Fountain, Small Statue, Tower Remnant, Well, Witch Tower, Dead Tree, Ruins, Small Grave, Haunted House, Illager Hideout, Illager Manor, Campsite, Fire Camp, Horse Campsite, Mine With Campsite, Barn, Duck, Haystack, Horse Pen, Shed, Wheat Grain Bin, Windmill, Wooden Wheat Farm, Floating Islands, Large Floating Island, Azelea House, Deepslate House, Diorite And Deepslate House, Fox Hut, House, Lil House, Tall House, Warped House, Small Oak Lantern, Small Spruce Lantern, Blue Stall, Cart, Cartographer Tower, Large Cart 1, Large Cart 2, Orange Stall, Pink Stall, Red Stall, Boulder, Castle Ruins, Crystal, Log Ruin, Ruined Beacon, Small Ruin, Statue Ruins, Stone Pillars, Stone Rock, Arena, Calcite House, Castle Ruin, Castle Tower, Diorite House, Large Tower, Nether Portal, Small Deepslate House, Small Oak House, Small Tower, Spruce Huts, White House, Leaf Hollow, Small Pond, Taiga, Tree 1, Tree 2, Tree 3, Tree 4, Tree 5, Tree 6, Tree 7, Tree 8, Volcano, Diorite Tower, Large Warped Tower, Red Tower, Small Pillager Tower, Dead Tree Oak, Dead Tree Spruce, Spruce Log Pile, Spruce Tree, Tree Monument, Bench, Cathedral, Gallows, Lamp Chest, Lecturn Garden, Mushroom Pond, Paths, Pile, Railway, Small Oak Pond, Sunzi Gate, Villager Statue, Rare Well, Small Copper Well, Small Tower Well, Small Well, Spruce Well, Stone Fountain, Well, Village Dark Forest, Village Dark Forest, Village Dark Forest, Illager Camp, Pillager Outpost Dark Forest, Pillager Outpost Old Growth Taiga, Remnant Forest Smith, Remnant Ominous Shop, Remnant Taiga Castle, Remnant Woodland Hud, Rubble Taiga, Foraging Outpost, Taiga Outpost, Taiga, Tavern Dark Oak, Tavern Spruce, Grave Feral, Gravecarrionexe, Village Old Growth Taiga, Taiga, Road Sign
Sparse Redwoods (Regions Unexplored)
| Sparse Redwoods | |
|---|---|
| Mod | Regions Unexplored |
| Temperature | 1 |
| Downfall | 0.8 |
| Precipitation | Rain |
| Surface share | 0.16% of land |
| Cave share (y=-30) | 0.01% |
| Grass color | #7b9f39 |
| Foliage color | #7e9539 |
| Water color | #3f76e4 |
| Fog color | #c0d8ff |
| Sky color | #78a7ff |
| Structures | 160 |
| ID | regions_unexplored:sparse_redwoods |
Monster
Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Sheep | 12 | 20.0% | 4–4 |
| Pig | 10 | 16.7% | 4–4 |
| Chicken | 10 | 16.7% | 4–4 |
| Cow | 8 | 13.3% | 4–4 |
| Wolf | 8 | 13.3% | 4–4 |
| Fox | 8 | 13.3% | 2–4 |
| Rabbit | 4 | 6.7% | 2–3 |
Ambient
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Bat | 10 | 100.0% | 8–8 |
Underground Water Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Glow Squid | 10 | 100.0% | 4–6 |
Water Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Corpse Fish | 3 | 75.0% | 3–5 |
| Glutton Fish | 1 | 25.0% | 1–1 |
Water Ambient
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Bluegill | 20 | 13.0% | 1–6 |
| Perch | 20 | 13.0% | 1–6 |
| Minnow | 18 | 11.7% | 1–5 |
| Brown Trout | 10 | 6.5% | 1–3 |
| Carp | 10 | 6.5% | 1–3 |
| Smallmouth Bass | 10 | 6.5% | 1–3 |
| Cave Crawler | 6 | 3.9% | 2–3 |
| Cave Eel | 6 | 3.9% | 1–1 |
| Deep Grouper | 6 | 3.9% | 3–5 |
| Shadow Snapper | 6 | 3.9% | 2–4 |
| Gar | 6 | 3.9% | 1–2 |
| Abyss Angler | 4 | 2.6% | 1–1 |
| Angler Fish | 4 | 2.6% | 1–1 |
| Crystal Shrimp | 4 | 2.6% | 2–3 |
| Glowfish | 4 | 2.6% | 3–5 |
| Iron Tetra | 4 | 2.6% | 3–5 |
| Lapis Lanternfish | 4 | 2.6% | 3–5 |
| Muskellunge | 3 | 1.9% | 1–1 |
| Bedrock Tetra | 2 | 1.3% | 3–5 |
| Crystalline Carp | 2 | 1.3% | 3–5 |
| Gilded Minnow | 2 | 1.3% | 3–5 |
| Luminescent Jellyfish | 2 | 1.3% | 3–5 |
| Catfish | 1 | 0.6% | 1–1 |
Structures (160)
Mineshaft, Ruined Portal, Stronghold, Trail Ruins, Trial Chambers, Village Taiga, Skeleton Dungeon, Small Dungeon, Spider Dungeon, Zombie Dungeon, Mineshaft Spruce, Stronghold, Catacombs, Clown Caravan Taiga, Undead Crypt, Dark Tower Taiga, Deepslate Camp, Underground House, Well Dark Oak, Well Spruce, Campsite, Firewatch Tower Dark Oak, Firewatch Tower Taiga, Firewell, Hobbit Hole, Log Shelter, Small House, Tiny House, Wagon, Cobble Hole, Copper Spire, Meteor, Stone Ore Spikes, Fountain, Small Statue, Tower Remnant, Well, Witch Tower, Village Taiga Fortified, Village Taiga Fortified, Village Taiga Fortified, Dead Tree, Small Grave, Haunted House, Illager Hideout, Illager Manor, Village Taiga, Campsite, Fire Camp, Horse Campsite, Mine With Campsite, Barn, Duck, Haystack, Horse Pen, Shed, Wheat Grain Bin, Windmill, Wooden Wheat Farm, Floating Islands, Large Floating Island, Azelea House, Deepslate House, Diorite And Deepslate House, Fox Hut, House, Lil House, Tall House, Warped House, Small Oak Lantern, Small Spruce Lantern, Blue Stall, Cart, Cartographer Tower, Large Cart 1, Large Cart 2, Orange Stall, Pink Stall, Red Stall, Boulder, Castle Ruins, Crystal, Log Ruin, Ruined Beacon, Small Ruin, Statue Ruins, Stone Pillars, Stone Rock, Arena, Calcite House, Castle Ruin, Castle Tower, Diorite House, Large Tower, Nether Portal, Small Deepslate House, Small Oak House, Small Tower, Spruce Huts, White House, Leaf Hollow, Small Pond, Taiga, Tree 1, Tree 2, Tree 3, Tree 4, Tree 5, Tree 6, Tree 7, Tree 8, Volcano, Diorite Tower, Large Warped Tower, Red Tower, Small Pillager Tower, Dead Tree Oak, Dead Tree Spruce, Spruce Log Pile, Spruce Tree, Tree Monument, Bench, Cathedral, Gallows, Lamp Chest, Lecturn Garden, Mushroom Pond, Paths, Pile, Railway, Small Oak Pond, Sunzi Gate, Villager Statue, Rare Well, Small Copper Well, Small Tower Well, Small Well, Spruce Well, Stone Fountain, Well, Village Taiga, Village Taiga, Village Taiga, Illager Camp, Pillager Outpost Old Growth Taiga, Pillager Outpost Taiga, Remnant Forest Smith, Remnant Ominous Shop, Remnant Taiga Castle, Remnant Woodland Hud, Rubble Taiga, Foraging Outpost, Taiga Outpost, Taiga, Tavern Dark Oak, Tavern Spruce, Grave Derivas, Village Old Growth Taiga, Taiga, Road Sign
Tips
- Redwood logs and planks come from these forests. Redwood boats and chest boats are craftable.
- Fire burns out faster in these biomes, because they carry the
minecraft:increased_fire_burnoutbiome tag. - Expect the horror monsters at night. Ghouls, Necromancers and Dread Hounds spawn in all three variants, so bring a weapon and a light source before walking the forest after dark.