Moog's Market Stalls and Carts

From the Fear Nightfall wiki · Moog's Voyager Structures
Moog's Market Stalls and Carts
ModMoog's Voyager Structures
Variants9
Observed4 per 26 km² (all variants)

Moog's Market Stalls and Carts is a group of small surface structures added by Moog's Voyager Structures. It has two families: four colour-coded market stalls (red, pink, orange and blue) and four cart structures, three wagons (a small cart and two large carts) and a medium bamboo cart that appears only in jungles. Stalls and carts hold chests and barrels of food, building materials, and a few emeralds, iron and gold.

Generation

The stalls and the three wagons generate on the Overworld surface in any biome in the #c:is_overworld tag, which covers 279 biomes in this pack. The medium bamboo cart is the exception: it generates only in jungle-type biomes, 15 of them in this pack, including Jungle, Sparse Jungle, Bamboo Jungle and Tropical Jungle.

Each wagon and the bamboo cart has its own placement set. The four stalls share one set, and each stall is weighted equally within it, so each colour takes about a quarter of that set's placements. The placement table below lists the spacing and separation of every set, in chunks.

The pack's Sparse Structures tuning thins out non-horror structures, so these are uncommon compared with the mods' default density. In a 26 km² test area, the small cart appeared three times and one large cart appeared once. No stall, no other large cart and no bamboo cart appeared in that sample.

Layout

The stalls are open market booths built from oak fences, oak stairs and slabs, oak trapdoors, stripped oak wood and sandstone walls. Each stall's colour comes from its wool, concrete, terracotta and wall banners: red, pink, orange or light blue. The blue stall also uses blue ice and has potted flowers. Each stall has one or two chests and one or two barrels, and the count depends on the colour.

The carts are wooden wagons. The small cart is a short build of spruce slabs, oak trapdoors and fence gates, with oak wall signs and a single barrel. The two large carts are longer and use white wool, quartz slabs and white carpet. Each adds a crafting table, a grindstone, ladders, two chests and several barrels. The medium bamboo cart is built from bamboo blocks and spruce parts and holds no chests.

Inhabitants

The stalls contain no mobs. The small cart, both large carts and the bamboo cart each place a wandering trader in the structure. None of these structures places hostile mobs or spawners.

Loot

Chests and barrels in these structures use the following loot tables:

  • Stalls: mvs:large_carts and mvs:large_carts_2, mixed across each stall.
  • Small cart: mvs:cart, in its single barrel.
  • Large carts: mvs:large_carts, in both chests and all barrels.
  • Medium bamboo cart: no loot.

The best items are in mvs:large_carts. Each chest or barrel there rolls one iron ingot or gold nugget, with iron more likely (weight 10 against 7). A separate pool rolls one to three items from emerald (weight 3) and diamond (weight 1), so diamonds are possible but uncommon. The generated tables below show every entry and count.

mvs:large_carts_2 holds azalea leaves, flowering azalea leaves, emeralds, iron ingots and gold ingots. mvs:cart holds potatoes, baked potatoes, emeralds, leather and oak planks.

Blue Stall mvs:blue_stall

ModMoog's Voyager Structures
DimensionOverworld
Spacing152 chunks, separation 76 (mod default ~53, ×2.88 pack spread factor)
Share of set1/4 (mvs:stalls)
Observednone in 26 km² sample
Biomes279
Loot tables2
IDmvs:blue_stall

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Chest loot: mvs:large_carts

(no roll data)

Chest loot: mvs:large_carts_2

(no roll data)

Cart mvs:cart

ModMoog's Voyager Structures
DimensionOverworld
Spacing160 chunks, separation 122 (mod default ~56, ×2.88 pack spread factor)
Observed3 per 26 km²
Typical size27×28×27
Biomes279
Loot tables1
IDmvs:cart

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Mobs placed in the structure: Wandering Trader

Chest loot: mvs:cart

(no roll data)

Cartographer Tower mvs:cartographer_tower

ModMoog's Voyager Structures
DimensionOverworld
Spacing394 chunks, separation 218 (mod default ~137, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes279
Loot tables3
IDmvs:cartographer_tower

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Mobs placed in the structure: Villager

Chest loot: mvs:cartographer_tower

(no roll data)

Chest loot: mvs:houses_books

(no roll data)

Chest loot: mvs:houses_common

(no roll data)

Large Cart 1 mvs:large_cart_1

ModMoog's Voyager Structures
DimensionOverworld
Spacing266 chunks, separation 94 (mod default ~92, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes279
Loot tables1
IDmvs:large_cart_1

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Mobs placed in the structure: Wandering Trader

Chest loot: mvs:large_carts

(no roll data)

Large Cart 2 mvs:large_cart_2

ModMoog's Voyager Structures
DimensionOverworld
Spacing266 chunks, separation 94 (mod default ~92, ×2.88 pack spread factor)
Observed1 per 26 km²
Typical size31×32×33
Biomes279
Loot tables1
IDmvs:large_cart_2

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Mobs placed in the structure: Wandering Trader

Chest loot: mvs:large_carts

(no roll data)

Medium Bamboo Cart mvs:medium_bamboo_cart

ModMoog's Voyager Structures
DimensionOverworld
Spacing56 chunks, separation 38 (mod default ~19, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes15
IDmvs:medium_bamboo_cart

Biomes (15): Jungle, Rainforest, Rainforest, Sparse Jungle, Sparse Rainforest, Fungal Jungle, Rocky Jungle, Floodplain, Bamboo Jungle, Rocky Rainforest, Eucalyptus Forest, Tropical Jungle, Jungle Mountains, Amethyst Rainforest, Amethyst Canyon

Mobs placed in the structure: Wandering Trader

Orange Stall mvs:orange_stall

ModMoog's Voyager Structures
DimensionOverworld
Spacing152 chunks, separation 76 (mod default ~53, ×2.88 pack spread factor)
Share of set1/4 (mvs:stalls)
Observednone in 26 km² sample
Biomes279
Loot tables2
IDmvs:orange_stall

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Chest loot: mvs:large_carts

(no roll data)

Chest loot: mvs:large_carts_2

(no roll data)

Pink Stall mvs:pink_stall

ModMoog's Voyager Structures
DimensionOverworld
Spacing152 chunks, separation 76 (mod default ~53, ×2.88 pack spread factor)
Share of set1/4 (mvs:stalls)
Observednone in 26 km² sample
Biomes279
Loot tables2
IDmvs:pink_stall

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Chest loot: mvs:large_carts

(no roll data)

Chest loot: mvs:large_carts_2

(no roll data)

Red Stall mvs:red_stall

ModMoog's Voyager Structures
DimensionOverworld
Spacing152 chunks, separation 76 (mod default ~53, ×2.88 pack spread factor)
Share of set1/4 (mvs:stalls)
Observednone in 26 km² sample
Biomes279
Loot tables2
IDmvs:red_stall

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Chest loot: mvs:large_carts

(no roll data)

Chest loot: mvs:large_carts_2

(no roll data)

Tips

  • Carts were the only members of this group seen in the test sample, so they are the place to look first. Stalls and the bamboo cart did not appear in it.
  • Each stall holds two to four chests and barrels in total. Check every container, since the loot tables are mixed.
  • To find the bamboo cart, search jungle biomes, since it generates in no other biome type.
  • A large cart's emeralds, iron and gold are the most useful loot in this group.