Eucalyptus Forest

From the Fear Nightfall wiki · Regions Unexplored
Eucalyptus Forest
ModRegions Unexplored
Temperature1.3
Downfall0.85
PrecipitationRain
Surface share0.15% of land
Cave share (y=-30)0.02%
Grass color#93b536
Foliage color#86b52b
Water color#3f76e4
Fog color#c0d8ff
Sky color#79a6ff
Structures177
IDregions_unexplored:eucalyptus_forest

The Eucalyptus Forest is a hot, wet overworld biome added by Regions Unexplored. It is a variant of the vanilla Wooded Badlands and uses eucalyptus trees as its main vegetation. Its monster spawn table is one of the longer ones in the pack, mixing vanilla monsters with horror mobs from Born in Chaos, Mutant Monsters and other mods. The biome is therefore a common place to meet dangerous night-time enemies.

Description

Eucalyptus trees form the main canopy. The biome also has oak bushes, eucalyptus shrubs, grass and jungle-style plants. Plants include tall grass, elephant ears, waratah flowers and wild flax, along with sugar cane, wild rice and sparse melon and pumpkin patches. The grass and foliage are yellow-green (grass #93b536, foliage #86b52b). The fog is pale blue (#c0d8ff) and the sky is a lighter blue (#79a6ff). Water is blue (#3f76e4).

Eucalyptus trees are tall. The full-size tree has a minimum trunk size of 14 with a size variation of 8, and the smaller variant has a minimum size of 13 with the same variation. Each tree is chosen at random from the eucalyptus group. Eucalyptus wood is covered in Eucalyptus Wood, and the branch and shrub blocks are listed under Branches and Shrubs.

Generation

The biome replaces part of vanilla Wooded Badlands with a default weight of 50. It is placed in the overworld and needs a hot, humid climate (temperature 1.3, downfall 0.85, rain). It covers about 0.15% of the land in Fear Nightfall and about 0.02% of the cave layer at y = -30 (see the infobox).

Fear Nightfall does not give this biome the 6× weight that the pack applies to its main horror biomes. However, the structures it can generate include several horror structures that the pack places about 30% closer together and weights at 6× where they share a set. These include Catacombs and gallows (see the table below).

The tree group places up to 24 trees per chunk attempt. Trees are placed only where the surface has no water (surface water depth 0) and are placed against the ocean floor heightmap.

Features

Eucalyptus trees are the main feature, and the group also includes an oak bush. The biome uses the standard vanilla ores (coal, copper, iron, gold, redstone, lapis and diamond) along with stone variants (andesite, diorite, granite and tuff) and gravel. Born in Chaos adds infected diamond ore features and black argillite, and Iron's Spells adds mithril ore.

Other features include cave urns, hanging silk cocoons and wild flax. A cliff feature from the Stony Cliffs mod can also appear.

The biome spawns parrots, sheep, pigs, chickens, cows, wolves and red pandas. Ambient spawns are leaf insects and bats. Water spawns include glow squid underground and piranhas and other fish in the water.

Mobs and structures

The monster table is dominated by vanilla zombies, skeletons, spiders, creepers and slimes, all with weight 95 or 100. Horror mobs follow, including Necromancer, Dread Hound and Krampus, along with pumpkin mobs and mutant zombies. The spawn table is generated below.

Monster

MobWeightChanceGroup size
Spider10011.9%4–4
Skeleton10011.9%4–4
Creeper10011.9%4–4
Slime10011.9%4–4
Zombie9511.3%4–4
Slime Golem253.0%1–2
Skeleton Creeper202.4%1–4
Necromancer182.1%1–1
Decaying Zombie151.8%1–1
Zombie Fisherman151.8%1–1
Baby Skeleton121.4%1–2
Barrel Zombie121.4%1–1
Zombie Lumberjack121.4%1–1
Enderman101.2%1–4
Decrepit Skeleton101.2%1–1
Restless Spirit101.2%1–1
Baby Spider81.0%3–5
Pumpkin Dunce81.0%3–3
Siamese Skeletons81.0%1–1
Spirit Guide81.0%1–1
Zombie Bruiser81.0%1–1
Bloody Gadfly70.8%1–1
Dark Vortex70.8%1–1
Dread Hound70.8%3–5
Mr. Pumpkin70.8%1–3
Corpse Fly60.7%1–3
Door Knight60.7%1–1
Spiders Mother60.7%1–1
Mrs Pumpkin60.7%1–1
Skeleton Demoman60.7%1–1
Zombie Villager50.6%1–1
Witch50.6%1–1
Mutant Skeleton50.6%1–1
Mutant Creeper50.6%1–1
Bonescaller50.6%1–1
Pumpkin Bruiser50.6%1–1
Senor Pumpkin50.6%1–2
Swarmer50.6%1–1
Betrayed Guzzler40.5%1–2
Mutant Zombie40.5%1–1
Krampus Henchman40.5%2–3
Phantom Creeper40.5%1–1
Skeleton Thrasher40.5%1–1
Spirit Guide Assistant40.5%2–2
Spirit of Chaos40.5%1–1
Zombie Clown40.5%1–1
Ocelot20.2%1–1
Dire Hound Leader20.2%1–1
Fallen Chaos Knight20.2%1–1
Missionary20.2%1–1
Nightmare Stalker20.2%1–1
Sir Pumpkinhead20.2%1–1
Mutant Enderman10.1%1–1
Krampus10.1%1–1
Lifestealer10.1%1–1
Supreme Bonescaller10.1%1–1

Creature

MobWeightChanceGroup size
Parrot4034.5%1–2
Sheep1210.3%4–4
Pig108.6%4–4
Chicken108.6%4–4
Chicken108.6%4–4
Arrau Turtle108.6%1–2
Cow86.9%4–4
Wolf86.9%2–4
Red Panda86.9%1–2

Ambient

MobWeightChanceGroup size
Leaf Insect1453.8%1–1
Bat1038.5%8–8
Jumping Spider27.7%1–1

Underground Water Creature

MobWeightChanceGroup size
Glow Squid10100.0%4–6

Water Creature

MobWeightChanceGroup size
Corpse Fish375.0%3–5
Glutton Fish125.0%1–1

Water Ambient

MobWeightChanceGroup size
Piranha2024.1%1–6
Cave Crawler67.2%2–3
Cave Eel67.2%1–1
Deep Grouper67.2%3–5
Shadow Snapper67.2%2–4
Tambaqui67.2%1–2
Abyss Angler44.8%1–1
Angler Fish44.8%1–1
Crystal Shrimp44.8%2–3
Glowfish44.8%3–5
Iron Tetra44.8%3–5
Lapis Lanternfish44.8%3–5
Bedrock Tetra22.4%3–5
Crystalline Carp22.4%3–5
Gilded Minnow22.4%3–5
Luminescent Jellyfish22.4%3–5
Arapaima11.2%1–1

Structures (177)

Jungle Pyramid, Mineshaft, Ruined Portal Jungle, Ruined Portal Mountain, Stronghold, Trial Chambers, Oak House Large 1, Oak House Medium 1, Oak House Medium 2, Oak House Small 1, Oak House Small 2, Oak House Small 3, Oak Hut 1, Red Sand House Medium 1, Red Sand House Small 1, Library Large 1, Library Small 1, Prison Large 1, Prison Small 1, Red Sand Temple Medium 1, Red Sand Temple Small 1, Oak Tree 1, Skeleton Dungeon, Small Dungeon, Spider Dungeon, Zombie Dungeon, Jungle Temple, Mineshaft Jungle, Mineshaft Mesa, Mineshaft Red Desert, Stronghold, Catacombs, Shrine Combat Tier 1, Shrine Combat Tier 2, Shrine Combat Tier 3, Shrine Combat Tier 4, Shrine Combat Tier 5, Shrine Tower, Undead Crypt, Badlands Miner Outpost, Bunker, Deepslate Camp, Jungle Ruins, Ruin Town, Wild Ruin, Underground House, Well Jungle, Ruins, Firewatch Tower Jungle, Firewell, Small House, Tiny House, Meteor, Fountain, Large Temple, Mesoamerican Temple, Small Temple, Witch Tower, Small Savanna Grave, Illager Hideout, Village Jungle Tree, Village Jungle Tree, Village Jungle Tree, Campsite, Fire Camp, Horse Campsite, Mine With Campsite, Barn, Duck, Haystack, Horse Pen, Shed, Wheat Grain Bin, Windmill, Wooden Wheat Farm, Floating Islands, Large Floating Island, Azelea House, Deepslate House, Diorite And Deepslate House, House, Lil House, Tall House, Warped House, Small Bamboo Lantern, Small Jungle Lantern, Small Oak Lantern, Blue Stall, Cart, Cartographer Tower, Large Cart 1, Large Cart 2, Medium Bamboo Cart, Orange Stall, Pink Stall, Red Stall, Castle Ruins, Crystal, Log Ruin, Ruined Beacon, Small Ruin, Statue Ruins, Stone Pillars, Arena, Calcite House, Castle Ruin, Castle Tower, Diorite House, Large Tower, Nether Portal, Small Deepslate House, Small Oak House, Small Tower, White House, Jungle, Leaf Hollow, Red Sand, Small Pond, Tree 1, Tree 2, Tree 3, Tree 4, Tree 5, Tree 6, Tree 7, Tree 8, Volcano, Diorite Tower, Jungle Tower, Large Warped Tower, Dead Tree Jungle, Dead Tree Oak, Jungle Log Pile, Jungle Palm Tree, Jungle Tree, Tree Monument, Bench, Cathedral, Gallows, Lamp Chest, Mushroom Pond, Paths, Pile, Railway, Small Oak Pond, Sunzi Gate, Villager Statue, Jungle Well, Rare Well, Small Copper Well, Small Tower Well, Small Well, Stone Fountain, Well, Village Jungle, Village Jungle, Village Jungle, Illager Camp, Pillager Outpost Jungle, Pillager Outpost Sparse Jungle, Pillager Outpost Wooded Badlands, Remnant Big Remnant 2, Remnant Big Remnant 3, Remnant Big Remnant, Remnant Bridge Remnant, Remnant Medium Remnant 2, Remnant Medium Remnant, Remnant Miner Hut, Remnant School Remnant, Rubble Mesa, Nomad Outpost, Quarter Outpost, Tavern Jungle, Village Sparse Jungle, Village Wooded Badlands, Vindicator Butchers House, Road Sign

Tips

  • Carry light sources. The monster table is long and the forest has many trees and leaves to hide in at night.
  • Use caution around Catacombs and the gallows, which are among the horror structures the pack places more densely.
  • Eucalyptus wood can be collected for boats and wooden blocks (see Eucalyptus Wood).