Crypts (Dungeons and Taverns)
| Crypts (Dungeons and Taverns) | |
|---|---|
| Mod | Dungeons and Taverns |
| Variants | 2 |
| Observed | 0 per 26 km² (all variants) |
| Horror structure | Yes |
Crypts (Dungeons and Taverns) are two tomb structures added by the Dungeons and Taverns mod. The Creeping Crypt is a ruined stone tomb built on the surface of taiga and forest biomes. The Undead Crypt is a buried tomb of spawner rooms placed in ruin biomes. The pack counts both as horror structures, and both are dangerous because of the mobs and spawners inside them, which are mostly skeletons, zombies, spiders and creepers.
Generation
Both crypts use random-spread placement with a spacing of 106 chunks. The Creeping Crypt has a separation of 10 chunks and the Undead Crypt has a separation of 21 chunks, which sets the minimum gap between instances of each structure. Both are rare: a 26 km² survey of the pack's world found no instance of either structure.
The Creeping Crypt generates on the surface. Its start is placed on the world surface heightmap. It can appear in any of 24 taiga-type and forest biomes, including Taiga, Pine Taiga, Boreal Taiga, Siberian Taiga, Dead Forest, Old Growth Dead Forest and Moonlight Grove. From outside, it appears as a stone-brick structure with a house-shaped entrance and a staircase leading down into the rooms.
The Undead Crypt generates underground. Its start is placed at Y 0 rather than on the surface, so it is found by mining or by exploring caves. It uses the pack's stronghold-related ruin biome tag, which covers 136 biomes including Plains, Forest, Dark Forest, Taiga, Snowy Taiga, Tundra and Redwood Forest.
Layout
The Creeping Crypt is built from an entry section, which is a hall, a house or a staircase, followed by a chain of rooms joined by hallways and stairs. The rooms are built from stone bricks, polished andesite and granite, and include cobwebs, candles, redstone torches and skeleton skulls. Some rooms hold a spawner, and some hold a vault with its own loot table. Rooms also contain decorated pots and suspicious gravel. Suspicious gravel can be brushed with a brush to produce archaeology loot.
The Undead Crypt is built from bone blocks, mossy cobblestone and mossy stone bricks, with cobwebs and red candles. Three spawner room variants contain a spawner each, and other rooms contain standard mob spots. When the crypt generates, about 60% of its decorated pots are removed.
Inhabitants
The Creeping Crypt places creepers, skeletons, spiders, zombies and cave spiders in its rooms. Skeleton spots include a bow, and some spots are left empty. Spawners in its rooms spawn mobs continuously until they are destroyed. The Creeping Crypt has no boss.
The Undead Crypt places skeletons, zombies and spiders. Its spawner rooms contain spawners that are set to skeletons, zombies or spiders. Its standard rooms hold the same three mob types. The crypt has no boss.
Loot
The best loot is in the Creeping Crypt vault, which has a separate loot table with diamonds, gold and iron ingots, iron armour, and blocks of emerald, redstone, gold and iron. The Creeping Crypt also has a grave chest and a hallway chest, and the hallway chest has the highest emerald chance. The Undead Crypt has one chest type, the grave chest, which includes name tags and enchanted books. Pack changes add loot from other mods to these chests, so the tables below list more items than the mod alone.
Creeping Crypt nova_structures:creeping_crypt
| Mod | Dungeons and Taverns |
|---|---|
| Dimension | Overworld |
| Spacing | 106 chunks, separation 10 (mod default ~100, ×1.061 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 24 |
| Horror structure | Yes |
| Loot tables | 5 |
| ID | nova_structures:creeping_crypt |
Biomes (24): Yellowstone, Taiga, Forested Highlands, Pine Taiga, Boreal Taiga, Maple Woods, Field, Shrubland, Wintry Forest, Old Growth Dead Forest, Moonlight Valley, Dead Forest, Siberian Taiga, Jade Cliffs, Wintry Lowlands, Lavender Valley, Moonlight Grove, Hot Springs, Lush Valley, White Cliffs, Frozen Cliffs, Rocky Shrubland, Cloud Forest, Lavender Forest
Mobs placed in the structure: Cave Spider, Creeper, Skeleton, Spider, Zombie
Chest loot: nova_structures:archaelogy/crypt
(no roll data)
Chest loot: nova_structures:chests/creeping_crypt/crypt_grave
| Item | Chance | Avg. stack |
|---|---|---|
Rope | 71.0% | 10.3 |
Tomato Seeds | 49.0% | 3.8 |
Gunpowder | 48.3% | 1.8 |
Cabbage Seeds | 46.7% | 3.7 |
Rotten Flesh | 46.3% | 4.0 |
Arcane Essence | 42.0% | 4.0 |
Bone | 40.7% | 2.4 |
String | 38.7% | 3.6 |
Scroll | 34.0% | 1.2 |
Arrow | 23.7% | 2.1 |
Honeycomb | 22.3% | 1.0 |
Honey Bottle | 21.7% | 1.1 |
Redstone Dust | 20.7% | 3.6 |
Copper Ingot | 20.3% | 3.7 |
Iron Horse Armor | 18.7% | 1.1 |
Redstone Torch | 18.7% | 1.7 |
Flax Seeds | 16.3% | 2.1 |
Common Ink | 11.3% | 1.7 |
Iron Leggings | 9.0% | 1.0 |
Iron Sword | 8.7% | 1.0 |
Banner Pattern | 8.3% | 1.0 |
Iron Helmet | 8.3% | 1.0 |
Iron Chestplate | 8.0% | 1.0 |
Iron Boots | 7.7% | 1.0 |
Standard Traveler's Backpack | 7.7% | 1.0 |
Quiver | 6.3% | 1.0 |
Iron Tier Upgrade | 6.0% | 1.0 |
Uncommon Ink | 3.7% | 1.1 |
Blank Runestone | 2.3% | 1.0 |
Rotten Spell Book | 1.0% | 1.0 |
Blue Bomb | 1.0% | 1.0 |
Ring of Expediency | 0.7% | 1.0 |
Fireward Ring | 0.7% | 1.0 |
Heavy Chain | 0.7% | 1.0 |
Conjurer's Talisman | 0.3% | 1.0 |
Emerald Stoneplate Ring | 0.3% | 1.0 |
Poisonward Ring | 0.3% | 1.0 |
Air | 0.3% | 0.0 |
Chest loot: nova_structures:chests/creeping_crypt/crypt_hallway
| Item | Chance | Avg. stack |
|---|---|---|
TNT | 71.7% | 2.3 |
Rope | 69.3% | 11.0 |
Emerald | 66.3% | 2.0 |
Honey Bottle | 57.3% | 1.9 |
Cabbage Seeds | 52.0% | 3.8 |
Tomato Seeds | 49.3% | 3.7 |
Arcane Essence | 44.7% | 3.6 |
Scroll | 40.7% | 1.2 |
Redstone Torch | 38.3% | 1.7 |
Flax Seeds | 17.3% | 2.1 |
Chainmail Helmet | 14.3% | 1.0 |
Music Disc | 14.0% | 1.0 |
Chainmail Boots | 12.7% | 1.0 |
Chainmail Leggings | 12.7% | 1.0 |
Bow | 12.3% | 1.0 |
Chainmail Chestplate | 12.3% | 1.0 |
Common Ink | 11.0% | 1.7 |
Quiver | 7.3% | 1.0 |
Music Disc | 7.0% | 1.0 |
Blank Runestone | 4.7% | 1.0 |
Standard Traveler's Backpack | 3.7% | 1.0 |
Uncommon Ink | 3.3% | 1.1 |
Iron Tier Upgrade | 2.7% | 1.0 |
Poisonward Ring | 1.0% | 1.0 |
Rotten Spell Book | 1.0% | 1.0 |
Air | 1.0% | 0.0 |
Blue Bomb | 1.0% | 1.0 |
Frostward Ring | 0.7% | 1.0 |
Rare Ink | 0.7% | 1.0 |
Ring of Expediency | 0.3% | 1.0 |
Amulet of Concentration | 0.3% | 1.0 |
Ring of Recovery | 0.3% | 1.0 |
Fireward Ring | 0.3% | 1.0 |
Heavy Chain | 0.3% | 1.0 |
Ring of Invisibility | 0.3% | 1.0 |
Silver Ring | 0.3% | 1.0 |
Chest loot: nova_structures:chests/creeping_crypt/vault_creeping
| Item | Chance | Avg. stack |
|---|---|---|
TNT | 48.3% | 2.0 |
Gunpowder | 36.7% | 21.9 |
Block of Emerald | 29.0% | 1.1 |
Iron Ingot | 28.3% | 3.2 |
Block of Redstone | 27.3% | 1.6 |
Emerald | 25.3% | 3.4 |
Block of Gold | 25.3% | 1.7 |
Diamond | 24.0% | 2.1 |
Block of Iron | 23.3% | 1.1 |
Iron Sword | 21.0% | 1.0 |
Iron Helmet | 19.3% | 1.0 |
Iron Leggings | 17.3% | 1.0 |
Iron Boots | 16.7% | 1.0 |
Iron Chestplate | 14.7% | 1.0 |
Banner Pattern | 11.0% | 1.0 |
Diamond Sword | 4.0% | 1.0 |
Diamond Leggings | 3.7% | 1.0 |
Diamond Boots | 3.0% | 1.0 |
Diamond Chestplate | 2.3% | 1.0 |
Diamond Helmet | 2.0% | 1.0 |
Chest loot: nova_structures:pots/pot_creeping_crypt
(no roll data)
Undead Crypt nova_structures:undead_crypt
| Mod | Dungeons and Taverns |
|---|---|
| Dimension | Overworld |
| Spacing | 106 chunks, separation 21 (mod default ~100, ×1.061 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 136 |
| Horror structure | Yes |
| Loot tables | 2 |
| ID | nova_structures:undead_crypt |
Biomes (136): Ominous Woods, Plains, Sleepy Hollows, Forest, Brushland, Highlands, Dark Forest, Yellowstone, Clover Plains, Blackwood Taiga, Coniferous Forest, Taiga, Prairie, Forested Highlands, Maple Forest, Shield, Alpine Highlands, Dry Bushland, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Maple Woods, Steppe, Overgrown Greens, Old Growth Birch Forest, Field, Snowy Taiga, Shrubland, Muskeg, Jacaranda Glade, Tundra, Aspen Glade, Birch Forest, Silver Birch Forest, Cold Boreal Taiga, Shrubland, Rocky Mountains, Fir Clearing, Old Growth Pine Taiga, Frozen Pine Taiga, Old Growth Forest, Grove, Autumnal Maple Forest, Grassland, Snowy Coniferous Forest, Willow Forest, Auroral Garden, Old Growth Spruce Taiga, Poppy Fields, Birch Taiga, Flower Fields, Wintry Forest, Rocky Shrubland, Wisteria Grove, Orchard, Snowy Fir Clearing, Old Growth Dead Forest, Redwoods, Ice Marsh, Woodland, Highland Fields, Old Growth Golden Boreal Taiga, Old Growth Woodland, Glacial Chasm, Old Growth Boreal Taiga, Sunflower Plains, Pasture, Moonlight Valley, Pumpkin Patch, Crag, Sparse Redwoods, Orchid Swamp, Bamboo Forest and 56 more
Mobs placed in the structure: Skeleton, Spider, Zombie
Chest loot: nova_structures:chests/undead_crypts_grave
| Item | Chance | Avg. stack |
|---|---|---|
Rope | 71.3% | 10.1 |
Rotten Flesh | 62.3% | 4.6 |
Bone | 56.7% | 4.8 |
Cabbage Seeds | 48.7% | 3.9 |
Tomato Seeds | 45.7% | 3.9 |
String | 44.0% | 3.3 |
Arcane Essence | 40.0% | 4.0 |
Scroll | 34.7% | 1.2 |
Name Tag | 23.3% | 1.0 |
Enchanted Book | 19.3% | 1.0 |
Flax Seeds | 18.7% | 2.1 |
Coal | 14.0% | 4.9 |
Iron Sword | 12.0% | 1.0 |
Stick | 11.7% | 4.7 |
Iron Ingot | 11.3% | 2.4 |
Iron Nugget | 11.3% | 3.3 |
Gold Ingot | 10.7% | 2.0 |
Iron Pickaxe | 10.7% | 1.0 |
Chainmail Chestplate | 10.3% | 1.0 |
Iron Axe | 10.0% | 1.0 |
Common Ink | 9.7% | 1.8 |
Gold Nugget | 9.7% | 2.6 |
Redstone Dust | 9.3% | 2.9 |
Copper Ingot | 6.7% | 3.7 |
Lapis Lazuli | 6.7% | 2.2 |
Standard Traveler's Backpack | 6.7% | 1.0 |
Emerald | 5.7% | 2.1 |
Quiver | 5.7% | 1.0 |
Skeleton Skull | 3.7% | 1.0 |
Iron Tier Upgrade | 3.7% | 1.0 |
Blank Runestone | 3.3% | 1.0 |
Uncommon Ink | 3.0% | 1.2 |
Diamond | 3.0% | 1.7 |
Gunpowder | 3.0% | 5.4 |
Bread | 2.7% | 1.1 |
Silver Ring | 2.0% | 1.0 |
Bucket | 1.3% | 1.0 |
Music Disc | 1.3% | 1.2 |
Ring of Expediency | 1.0% | 1.0 |
Heavy Chain | 1.0% | 1.0 |
Chest loot: nova_structures:pots/pot_undead_crypt
(no roll data)
Tips
Bring armour and a sword, since spawners in the rooms keep spawning mobs until they are destroyed. Brush the suspicious gravel in the Creeping Crypt for archaeology loot. Deal with nearby spawners before looting a vault, since the mobs they produce will follow you there. Expect the Undead Crypt to be underground, so light the way down before you enter.
| Dungeons and Taverns | |
|---|---|
| Structures | Combat Shrines · Crypts (Dungeons and Taverns) · Dungeons and Taverns Outposts and Camps · Dungeons and Taverns Ruins · Dungeons and Taverns Wells and Hamlets · End Castle, Lighthouse and Ship · Firewatch Towers · Illager Hideout and Manor · Lone Citadel · Nether Keep and Port · Nether Skeleton Towers and Camps · Piglin Outposts · Remnants · Stray Fort · Taverns · Toxic Lair · Trident Trial Monument · Witch Villa and Mangrove Witch Hut |
| Enchantments | Dungeons and Taverns Enchantments |
| Mods | Dungeons and Taverns |
Rope
Tomato Seeds
Gunpowder
Cabbage Seeds
Rotten Flesh
Arcane Essence
Bone
String
Scroll
Arrow
Honeycomb
Honey Bottle
Redstone Dust
Copper Ingot
Iron Horse Armor
Redstone Torch
Flax Seeds
Common Ink
Iron Leggings
Iron Sword
Banner Pattern
Iron Helmet
Iron Chestplate
Iron Boots
Standard Traveler's Backpack
Quiver
Iron Tier Upgrade
Uncommon Ink
Blank Runestone
Rotten Spell Book
Blue Bomb
Ring of Expediency
Fireward Ring
Heavy Chain
Conjurer's Talisman
Emerald Stoneplate Ring
Poisonward Ring
Air
TNT
Emerald
Chainmail Helmet
Music Disc
Chainmail Boots
Chainmail Leggings
Bow
Chainmail Chestplate
Music Disc
Frostward Ring
Rare Ink
Amulet of Concentration
Ring of Recovery
Ring of Invisibility
Silver Ring
Block of Emerald
Iron Ingot
Block of Redstone
Block of Gold
Diamond
Block of Iron
Diamond Sword
Diamond Leggings
Diamond Boots
Diamond Chestplate
Diamond Helmet
Name Tag
Enchanted Book
Coal
Stick
Iron Nugget
Gold Ingot
Iron Pickaxe
Iron Axe
Gold Nugget
Lapis Lazuli
Skeleton Skull
Bread
Bucket
Music Disc