Prairie
| Prairie | |
|---|---|
| Variants | Prairie (Biomes O' Plenty) Prairie (Regions Unexplored) |
| Surface share | 1.38% of land (all variants) |
The Prairie is an open overworld biome of grass and sparse oak trees. Two mods add a biome with this name: Biomes O' Plenty (biomesoplenty:prairie) and Regions Unexplored (regions_unexplored:prairie). Both are surface biomes that spawn the same core monster set. Players meet Prairie as a large area of open ground where monsters spawn in numbers at night, and where the pack's horror mobs and structures are mixed in with ordinary ones.
Description
Prairie is a grassland with a yellow-green tint. The two variants differ in colour and vegetation.
Biomes O' Plenty variant
The Biomes O' Plenty variant has a grass colour of #e4ea77 and a foliage colour of #c7e672. Its climate is temperature 0.8 and downfall 0.3, which makes it drier than the Regions Unexplored variant. Trees are sparse oaks, and about 10% of tree placements are large oaks. The ground cover includes tall grass patches, rooted stumps, goldenrod, and wild flax, and cave urns from the Supplementaries mod are placed in the biome.
Regions Unexplored variant
The Regions Unexplored variant has a grass colour of #d6d579 and a foliage colour of #77b14d. Its climate is temperature 0.75 and downfall 0.7. Trees are oaks and big oaks, placed by a tree-density noise within a dedicated tree group. Its ground cover is short and tall grass, sparse barley, and prairie flowers: poppy bushes, red lupines, and yellow lupines. Pumpkin and sugar cane patches also grow here.
Both variants have spring water and spring lava. Both have the standard underground patches of dirt, gravel, granite, diorite, andesite, and tuff.
Generation
Prairie is a land biome. In Fear Nightfall, the two variants cover about 0.75% (Biomes O' Plenty) and 0.63% (Regions Unexplored) of the land surface. The Biomes O' Plenty variant also appears in the cave layer at y=-30, at about 0.06% of that layer; the Regions Unexplored variant is about 0.17% there.
The pack does not place biomes by their vanilla source list. Its custom biome source gives each biome that its original mod allows at a given climate point a share of that point, weighted per biome, so Prairie is placed by climate. The Regions Unexplored variant also has its own replacement rules: in that mod's defaults, Prairie is one of two weighted replacements for vanilla Savanna and Savanna Plateau, at weight 100 each, alongside Dry Bushland.
Prairie is not on the pack's list of biomes given 6× weight, so it uses the base weight.
Features
Prairie uses the standard overworld ore set, plus ores added by installed mods. Both variants have:
- Vanilla overworld ores for coal, iron, copper, gold, redstone, lapis, and diamond, including the buried and large diamond variants.
- Infected diamond ore and infected deepslate diamond ore from Born in Chaos.
- Sulfur ore from the Butchery mod.
- Mithril ore from the Iron's Spellbooks mod.
The trees, ground cover, and flowers described above are the only surface features that set the biome apart.
Mobs and structures
Most of the monster weight on Prairie is on ordinary monsters: spiders, skeletons, creepers, and slimes each have weight 100, and zombies have weight 95. The horror mobs have much lower weight. The Slime Golem has weight 25, Necromancer weight 18, and Dread Hound and Nightmare weight 7 each. Krampus has weight 1, the lowest weight in the table. A group of pumpkin-themed mobs from Born in Chaos also spawns here, including Mr. Pumpkin, Mrs Pumpkin, Senor Pumpkin, Sir Pumpkinhead, and Pumpkin Bruiser.
The passive mobs are sheep, pigs, chickens, cows, horses, and donkeys, plus Ferret at weight 4. Bats are the ambient spawn, and glow squid spawn in the underground water layer. Corpse fish and glutton fish spawn as water creatures. The Biomes O' Plenty variant also has Synodontis (weight 20) and Boulti (weight 10), which the Regions Unexplored variant does not have.
Structures from several mods can generate here. The Biomes O' Plenty variant lists 183 structures and the Regions Unexplored variant lists 194. Notable entries include the Catacombs from Iron's Spellbooks, the Dark Tower from Born in Chaos, and the illager hideouts and bunkers from Nova Structures. The tables below are generated from game data.
Prairie (Biomes O' Plenty)
| Prairie | |
|---|---|
| Mod | Biomes O' Plenty |
| Temperature | 0.8 |
| Downfall | 0.3 |
| Precipitation | Rain |
| Surface share | 0.75% of land |
| Cave share (y=-30) | 0.06% |
| Grass color | #e4ea77 |
| Foliage color | #c7e672 |
| Water color | #3f76e4 |
| Fog color | #c0d8ff |
| Sky color | #78a7ff |
| Structures | 183 |
| ID | biomesoplenty:prairie |
Monster
Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Sheep | 12 | 24.0% | 4–4 |
| Pig | 10 | 20.0% | 4–4 |
| Chicken | 10 | 20.0% | 4–4 |
| Cow | 8 | 16.0% | 4–4 |
| Horse | 5 | 10.0% | 2–6 |
| Ferret | 4 | 8.0% | 2–3 |
| Donkey | 1 | 2.0% | 1–3 |
Ambient
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Bat | 10 | 100.0% | 8–8 |
Underground Water Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Glow Squid | 10 | 100.0% | 4–6 |
Water Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Corpse Fish | 3 | 75.0% | 3–5 |
| Glutton Fish | 1 | 25.0% | 1–1 |
Water Ambient
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Bluegill | 20 | 10.5% | 1–6 |
| Perch | 20 | 10.5% | 1–6 |
| Synodontis | 20 | 10.5% | 1–6 |
| Minnow | 18 | 9.4% | 1–5 |
| Boulti | 10 | 5.2% | 1–3 |
| Brown Trout | 10 | 5.2% | 1–3 |
| Carp | 10 | 5.2% | 1–3 |
| Smallmouth Bass | 10 | 5.2% | 1–3 |
| Cave Crawler | 6 | 3.1% | 2–3 |
| Cave Eel | 6 | 3.1% | 1–1 |
| Deep Grouper | 6 | 3.1% | 3–5 |
| Shadow Snapper | 6 | 3.1% | 2–4 |
| Bayad | 6 | 3.1% | 1–2 |
| Gar | 6 | 3.1% | 1–2 |
| Abyss Angler | 4 | 2.1% | 1–1 |
| Angler Fish | 4 | 2.1% | 1–1 |
| Crystal Shrimp | 4 | 2.1% | 2–3 |
| Glowfish | 4 | 2.1% | 3–5 |
| Iron Tetra | 4 | 2.1% | 3–5 |
| Lapis Lanternfish | 4 | 2.1% | 3–5 |
| Muskellunge | 3 | 1.6% | 1–1 |
| Bedrock Tetra | 2 | 1.0% | 3–5 |
| Crystalline Carp | 2 | 1.0% | 3–5 |
| Gilded Minnow | 2 | 1.0% | 3–5 |
| Luminescent Jellyfish | 2 | 1.0% | 3–5 |
| Capitaine | 1 | 0.5% | 1–1 |
| Catfish | 1 | 0.5% | 1–1 |
Structures (183)
Mineshaft, Ruined Portal, Stronghold, Trial Chambers, Village Plains, Farm, Oak House Large 1, Oak House Medium 1, Oak House Medium 2, Oak House Small 1, Oak House Small 2, Oak House Small 3, Oak Hut 1, Library Large 1, Library Small 1, Prison Large 1, Prison Small 1, Oak Tree 1, Skeleton Dungeon, Small Dungeon, Spider Dungeon, Zombie Dungeon, Mineshaft Oak, Stronghold, Catacombs, Clown Caravan Plains, Shrine Combat Tier 1, Shrine Combat Tier 2, Shrine Combat Tier 3, Shrine Combat Tier 4, Shrine Combat Tier 5, Shrine Tower, Undead Crypt, Dark Tower Plain, Bunker, Deepslate Camp, Ruin Town, Wild Ruin, Underground House, Well Oak, Evoker Fort, Farmstead, Firewell, Farmland Field, Hobbit Hole, Small House, Tiny House, Wagon, Copper Spire, Stone Ore Spikes, Fountain, Graveyard, Offering, Small Statue, Stone Tower, Tower Remnant, Well, Fortified Village, Village Plains Fortified, Village Plains Fortified, Village Plains Fortified, Large Graveyard, Small Grave, Small Graveyard, Small Savanna Grave, Illager Hideout, Infernal Pumpkin, Village Plains, Campsite, Fire Camp, Horse Campsite, Mine With Campsite, Barn, Duck, Haystack, Horse Pen, Shed, Wheat Grain Bin, Windmill, Wooden Wheat Farm, Floating Islands, Large Floating Island, Azelea House, Deepslate House, Diorite And Deepslate House, House, Lil House, Tall House, Warped House, Medium Oak Lantern, Small Campfire Lantern, Small Oak Lantern, Blue Stall, Cart, Cartographer Tower, Large Cart 1, Large Cart 2, Orange Stall, Pink Stall, Red Stall, Castle Ruins, Crystal, Log Ruin, Ruined Beacon, Small Ruin, Statue Ruins, Stone Pillars, Arena, Calcite House, Castle Ruin, Castle Tower, Diorite House, Large Tower, Nether Portal, Small Deepslate House, Small Oak House, Small Tower, White House, Leaf Hollow, Small Pond, Tree 1, Tree 2, Tree 3, Tree 4, Tree 5, Tree 6, Tree 7, Tree 8, Volcano, Diorite Tower, Large Warped Tower, Big Oak Tree, Dead Tree Oak, Oak Tree, Tree Monument, Bench, Cathedral, Gallows, Lamp Chest, Mushroom Pond, Paths, Pile, Railway, Small Oak Pond, Sunzi Gate, Villager Statue, Rare Well, Small Copper Well, Small Tower Well, Small Well, Stone Fountain, Well, Observation Tower Plains, Village Plains, Village Plains, Village Plains, Illager Camp, Pillager Outpost Plains, Pillager Outpost, Pillager Outpost, Pyromancer Tower, Remnant Big Remnant 2, Remnant Big Remnant 3, Remnant Big Remnant, Remnant Bridge Remnant, Remnant Classic Village, Remnant Medium Remnant 2, Remnant Medium Remnant, Remnant Miner Hut, Remnant Ruin Farmer, Remnant Ruin Smith, Remnant School Remnant, Farmer Outpost, Pillager Lookout, Tavern Oak, Tavern, Grave Darktitan, Village Underground, Village Underground, Village Underground, Vindicator Butchers House, Plains, Road Sign
Prairie (Regions Unexplored)
| Prairie | |
|---|---|
| Mod | Regions Unexplored |
| Temperature | 0.75 |
| Downfall | 0.7 |
| Precipitation | Rain |
| Surface share | 0.63% of land |
| Cave share (y=-30) | 0.17% |
| Grass color | #d6d579 |
| Foliage color | #77b14d |
| Water color | #3f76e4 |
| Fog color | #c0d8ff |
| Sky color | #79a6ff |
| Structures | 194 |
| ID | regions_unexplored:prairie |
Monster
Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Sheep | 12 | 24.0% | 4–4 |
| Pig | 10 | 20.0% | 4–4 |
| Chicken | 10 | 20.0% | 4–4 |
| Cow | 8 | 16.0% | 4–4 |
| Horse | 5 | 10.0% | 2–6 |
| Ferret | 4 | 8.0% | 2–3 |
| Donkey | 1 | 2.0% | 1–3 |
Ambient
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Bat | 10 | 100.0% | 8–8 |
Underground Water Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Glow Squid | 10 | 100.0% | 4–6 |
Water Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Corpse Fish | 3 | 75.0% | 3–5 |
| Glutton Fish | 1 | 25.0% | 1–1 |
Water Ambient
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Bluegill | 20 | 13.0% | 1–6 |
| Perch | 20 | 13.0% | 1–6 |
| Minnow | 18 | 11.7% | 1–5 |
| Brown Trout | 10 | 6.5% | 1–3 |
| Carp | 10 | 6.5% | 1–3 |
| Smallmouth Bass | 10 | 6.5% | 1–3 |
| Cave Crawler | 6 | 3.9% | 2–3 |
| Cave Eel | 6 | 3.9% | 1–1 |
| Deep Grouper | 6 | 3.9% | 3–5 |
| Shadow Snapper | 6 | 3.9% | 2–4 |
| Gar | 6 | 3.9% | 1–2 |
| Abyss Angler | 4 | 2.6% | 1–1 |
| Angler Fish | 4 | 2.6% | 1–1 |
| Crystal Shrimp | 4 | 2.6% | 2–3 |
| Glowfish | 4 | 2.6% | 3–5 |
| Iron Tetra | 4 | 2.6% | 3–5 |
| Lapis Lanternfish | 4 | 2.6% | 3–5 |
| Muskellunge | 3 | 1.9% | 1–1 |
| Bedrock Tetra | 2 | 1.3% | 3–5 |
| Crystalline Carp | 2 | 1.3% | 3–5 |
| Gilded Minnow | 2 | 1.3% | 3–5 |
| Luminescent Jellyfish | 2 | 1.3% | 3–5 |
| Catfish | 1 | 0.6% | 1–1 |
Structures (194)
Mineshaft, Ruined Portal, Stronghold, Trial Chambers, Village Plains, Village Savanna, Farm, Acacia House Medium 1, Acacia House Medium 2, Acacia House Medium 3, Acacia House Small 1, Acacia House Small 2, Oak House Large 1, Oak House Medium 1, Oak House Medium 2, Oak House Small 1, Oak House Small 2, Oak House Small 3, Oak Hut 1, Acacia Well 1, Library Large 1, Library Small 1, Prison Large 1, Prison Small 1, Oak Tree 1, Skeleton Dungeon, Small Dungeon, Spider Dungeon, Zombie Dungeon, Mineshaft Acacia, Stronghold, Catacombs, Shrine Combat Tier 1, Shrine Combat Tier 2, Shrine Combat Tier 3, Shrine Combat Tier 4, Shrine Combat Tier 5, Shrine Tower, Bunker, Ruin Town, Wild Ruin, Well Savana, Evoker Fort, Farmstead, Firewatch Tower Savanna, Firewell, Campsite, Hobbit Hole, Log Shelter, Small House, Tiny House, Wagon, Copper Spire, Fountain, Large Temple, Mesoamerican Temple, Small Statue, Small Temple, Stone Tower, Tower Remnant, Well, Village Plains Fortified, Village Plains Fortified, Village Plains Fortified, Large Graveyard, Small Grave, Small Graveyard, Small Savanna Grave, Illager Hideout, Infernal Pumpkin, Village Plains, Village Savanna, Campsite, Fire Camp, Horse Campsite, Mine With Campsite, Barn, Duck, Haystack, Horse Pen, Shed, Wheat Grain Bin, Windmill, Wooden Wheat Farm, Floating Islands, Large Floating Island, Azelea House, Deepslate House, Diorite And Deepslate House, House, Lil House, Tall House, Warped House, Medium Oak Lantern, Small Campfire Lantern, Small Oak Lantern, Blue Stall, Cart, Cartographer Tower, Large Cart 1, Large Cart 2, Orange Stall, Pink Stall, Red Stall, Castle Ruins, Crystal, Log Ruin, Ruined Beacon, Small Ruin, Statue Ruins, Stone Pillars, Arena, Calcite House, Castle Ruin, Castle Tower, Diorite House, Large Tower, Nether Portal, Small Deepslate House, Small Oak House, Small Tower, White House, Leaf Hollow, Small Pond, Tree 1, Tree 2, Tree 3, Tree 4, Tree 5, Tree 6, Tree 7, Tree 8, Volcano, Diorite Tower, Large Warped Tower, Big Oak Tree, Dead Tree Oak, Oak Tree, Tree Monument, Bench, Cathedral, Gallows, Lamp Chest, Mushroom Pond, Paths, Pile, Railway, Small Oak Pond, Sunzi Gate, Villager Statue, Rare Well, Small Copper Well, Small Tower Well, Small Well, Stone Fountain, Well, Village Plains, Village Plains, Village Plains, Village Savanna, Village Savanna, Village Savanna, Illager Camp, Pillager Outpost Plains, Pillager Outpost Savanna, Pillager Outpost Savanna, Pillager Outpost Wooded Badlands, Pillager Outpost, Pillager Outpost, Pyromancer Tower, Remnant Big Remnant 2, Remnant Big Remnant 3, Remnant Big Remnant, Remnant Bridge Remnant, Remnant Medium Remnant 2, Remnant Medium Remnant, Remnant Miner Hut, Remnant School Remnant, Village Savanna Na, Village Savanna Na, Village Savanna Na, Farmer Outpost, Pillager Lookout, Tavern Acacia, Tavern, Grave Tem 187, Village Wooded Badlands, Village Underground, Village Underground, Village Underground, Vindicator Butchers House, Plains, Savanna, Road Sign
Tips
Prairie is open ground with little cover, and the monster weights are high. At night, expect spiders, skeletons, creepers, and slimes in numbers, and fight them with your back to a wall or a light source around you. Treat any Catacombs or Dark Tower found on Prairie as a horror site, and prepare before going in.
Prairie is a good place to gather oak wood and wild crops. Wild carrots and wild onions from Farmer's Delight grow in both variants. The Regions Unexplored variant also has sugar cane and pumpkin patches. The surface has stone and cliff features, so it is a practical place to mine for the ores listed above.