Moog's Houses

From the Fear Nightfall wiki · Moog's Voyager Structures
Moog's Houses
ModMoog's Voyager Structures
Variants17
Observed4 per 26 km² (all variants)

Moog's Houses is a family of 17 small surface buildings added by Moog's Voyager Structures (namespace mvs): houses, igloos, huts and a few biome-specific cottages. They generate in the Overworld as single buildings on the ground, with no underground section. Most are villager homes, and several variants are tied to a biome group: general houses across the Overworld, igloos and a dog hut in snowy biomes, a fox hut in taiga, a desert house in deserts, mud brick and small swamp houses in swamps, and prismarine houses on beaches. A player meets them while exploring, and their chests hold food, books, basic items and, in some variants, a small chance of diamonds or armour.

Generation

Every Moog's House uses the moogs_structures jigsaw placement, with a biome tag that depends on the variant: #c:is_overworld, #c:is_snowy, #c:is_desert, #c:is_taiga, #c:is_swamp or #c:is_beach. Each structure uses the advanced_random_spread placement, and the terrain is adapted to the ground around the building (beard_thin). All variants are placed in the Overworld and none are in the Nether or the End.

Spacing and separation are listed per structure in the infobox. Spacing is the average distance in chunks between potential start points, and separation is the minimum distance in chunks between two structures of the same set. The values are the in-game ones, already scaled by the pack's Sparse Structures factor of 2.88. Spacing ranges from 127 chunks (Medium Igloo 1) to 370 chunks (Small Swamp House). Separation ranges from 38 chunks (Fox Hut) to 160 chunks (Deepslate House, Diorite and Deepslate House, and Tall House).

In a sampled 26 km² area of the pack's Overworld, Azelea House, Lil House, Medium Igloo 1 and Medium Igloo 2 each appeared once. None of the other variants appeared in the sample. The pack does not count Moog's Houses as horror structures, so they are placed at the reduced density the pack gives to all non-horror structures.

Overworld houses

These variants use #c:is_overworld, which covers 279 biomes.

  • Azelea House (spacing 165, separation 147). Typical size 44 by 44 by 43 blocks. Two templates.
  • House (spacing 180, separation 147). Two templates.
  • Lil House (spacing 160, separation 94). Typical size 33 by 40 by 35 blocks. One loot table.
  • Tall House (spacing 198, separation 160). Two templates.
  • Deepslate House (spacing 198, separation 160). Two templates. Its chests use the common table.
  • Diorite and Deepslate House (spacing 208, separation 160). Two templates.
  • Warped House (spacing 228, separation 142). One template.

Igloos and snowy huts

These variants use #c:is_snowy, which covers 39 biomes, including snowy plains, snowy taiga, grove, snowy slopes and frozen peaks.

  • Small Igloo (spacing 147, separation 122). Three templates.
  • Medium Igloo 1 (spacing 127, separation 99). Typical size 38 by 31 by 33 blocks. Two templates.
  • Medium Igloo 2 (spacing 147, separation 122). Typical size 39 by 34 by 38 blocks. Three templates and three loot tables.
  • Snowy Dog Hut (spacing 132, separation 114). Two templates. A wolf spawns inside.

Biome-specific houses

  • Fox Hut (spacing 228, separation 38) uses #c:is_taiga, which covers 32 biomes, including taiga, snowy taiga, dead forest and bog. A fox spawns inside. Its separation is the lowest in the group, so Fox Huts can sit close together.
  • Desert House (spacing 228, separation 104) uses #c:is_desert, which covers 12 biomes, including desert, saguaro desert, dryland and desert canyon. It is the only Moog's House restricted to deserts. It has one loot table, and no mobs were found in its template.
  • Mud Brick House 1 (spacing 218, separation 152) uses #c:is_swamp, which covers 16 biomes, including swamp, mangrove swamp, bayou, marsh and bog. A donkey, a horse and a villager spawn inside. It has six loot tables, including the stable table.
  • Small Swamp House (spacing 370, separation 94) uses the same swamp tag. It has the widest spacing in the group, so it is the sparsest variant. A bee spawns inside.
  • Prismarine House 1 and Prismarine House 2 (both spacing 208, separation 152) use #c:is_beach, which covers 7 beach biomes. Prismarine House 1 has five templates and Prismarine House 2 has four. Cows, pigs, sheep and a villager spawn inside the first, and cows, pigs and sheep spawn inside the second. Both have a pond loot table.

Layout

Each house is a single jigsaw structure with its own start pool and a jigsaw depth of 1. The number of templates per structure ranges from one (Warped House, Desert House) to five (Prismarine House 1). The templates are the building layouts, and each house uses one of its templates when it generates.

Inhabitants

Most houses that place mobs use villagers. Some variants place animals, and a few place none:

Structure Mobs placed
Azelea House, Deepslate House, Diorite and Deepslate House, House, Lil House, Medium Igloo 1, Medium Igloo 2, Small Igloo, Tall House, Warped House Villager
Mud Brick House 1 Donkey, horse, villager
Prismarine House 1 Cow, pig, sheep, villager
Prismarine House 2 Cow, pig, sheep
Fox Hut Fox
Snowy Dog Hut Wolf
Small Swamp House Bee
Desert House None

Loot

The variants draw from the mod's own loot tables. Each table is listed below with its number of rolls and its main entries.

  • Common (2 to 4 rolls): potatoes, bread and apples are the most frequent. Also oak saplings, emeralds, books, sticks and a few gold nuggets.
  • Uncommon (1 to 5 rolls): coal and charcoal, iron ingots, bread and emeralds.
  • Rare (1 to 2 rolls from the first pool, 4 to 6 from the second): candles, cobblestone, sticks, string and gold nuggets, then diamonds, iron and gold ingots, lapis, redstone, books and redstone blocks.
  • Rare, vault (mvs:rare, used by the Lil House): 0 to 2 rolls of diamond swords, diamond armour and diamond tools, then 1 to 3 rolls of diamonds, iron and gold ingots, emeralds, a saddle, iron and gold horse armour, iron armour and tools, golden apples and an enchanted golden apple.
  • Books (2 to 3 rolls): paper, books, leather and compasses.
  • Brewing (1 to 3 rolls): nether wart, spider eyes, blaze powder, glowstone dust, gunpowder, golden carrots and ghast tears.
  • Desert (3 to 8 rolls): cactus, wheat, bread, dead bushes and clay.
  • Stable (1 to 3 rolls): wheat, hay, carrots, apples, saddles, lead and name tags.
  • Pond (2 to 5 rolls): cod, salmon, seagrass, sea pickles, coral and a fishing rod.

The generated tables below show which loot table each structure's chests use.

Azelea House mvs:azelea_house

ModMoog's Voyager Structures
DimensionOverworld
Spacing165 chunks, separation 147 (mod default ~57, ×2.88 pack spread factor)
Observed1 per 26 km²
Typical size44×44×43
Biomes279
Loot tables5
IDmvs:azelea_house

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Mobs placed in the structure: Villager

Chest loot: mvs:empty

(no roll data)

Chest loot: mvs:houses_books

(no roll data)

Chest loot: mvs:houses_common

(no roll data)

Chest loot: mvs:houses_rare

(no roll data)

Chest loot: mvs:houses_uncommon

(no roll data)

Deepslate House mvs:deepslate_house

ModMoog's Voyager Structures
DimensionOverworld
Spacing198 chunks, separation 160 (mod default ~69, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes279
Loot tables1
IDmvs:deepslate_house

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Mobs placed in the structure: Villager

Chest loot: mvs:houses_common

(no roll data)

Desert House mvs:desert_house

ModMoog's Voyager Structures
DimensionOverworld
Spacing228 chunks, separation 104 (mod default ~79, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes12
Loot tables1
IDmvs:desert_house

Biomes (12): Desert, Joshua Desert, Saguaro Desert, Lush Desert, Dryland, Outback, Sandstone Valley, Desert Oasis, Desert Canyon, Lush Desert, Ancient Sands, Desert Spires

Chest loot: mvs:houses_desert

(no roll data)

Diorite And Deepslate House mvs:diorite_and_deepslate_house

ModMoog's Voyager Structures
DimensionOverworld
Spacing208 chunks, separation 160 (mod default ~72, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes279
Loot tables3
IDmvs:diorite_and_deepslate_house

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Mobs placed in the structure: Villager

Chest loot: mvs:houses_books

(no roll data)

Chest loot: mvs:houses_common

(no roll data)

Chest loot: mvs:houses_uncommon

(no roll data)

Fox Hut mvs:fox_hut

ModMoog's Voyager Structures
DimensionOverworld
Spacing228 chunks, separation 38 (mod default ~79, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes32
IDmvs:fox_hut

Biomes (32): Ominous Woods, Blackwood Taiga, Coniferous Forest, Taiga, Forested Highlands, Shield, Pine Taiga, Boreal Taiga, Maple Woods, Field, Snowy Taiga, Tundra, Fir Clearing, Old Growth Pine Taiga, Old Growth Spruce Taiga, Birch Taiga, Wintry Forest, Old Growth Dead Forest, Redwoods, Old Growth Golden Boreal Taiga, Old Growth Boreal Taiga, Sparse Redwoods, Dead Forest, Siberian Taiga, Wintry Lowlands, Alpine Grove, Snowy Shield, Hot Springs, Snowy Maple Forest, Bog, Siberian Grove, Golden Boreal Taiga (Removed)

Mobs placed in the structure: Fox

House mvs:house

ModMoog's Voyager Structures
DimensionOverworld
Spacing180 chunks, separation 147 (mod default ~62, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes279
Loot tables4
IDmvs:house

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Mobs placed in the structure: Villager

Chest loot: mvs:empty

(no roll data)

Chest loot: mvs:houses_common

(no roll data)

Chest loot: mvs:houses_rare

(no roll data)

Chest loot: mvs:houses_uncommon

(no roll data)

Lil House mvs:lil_house

ModMoog's Voyager Structures
DimensionOverworld
Spacing160 chunks, separation 94 (mod default ~56, ×2.88 pack spread factor)
Observed1 per 26 km²
Typical size33×40×35
Biomes279
Loot tables1
IDmvs:lil_house

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Mobs placed in the structure: Villager

Chest loot: mvs:rare

(no roll data)

Medium Igloo 1 mvs:medium_igloo_1

ModMoog's Voyager Structures
DimensionOverworld
Spacing127 chunks, separation 99 (mod default ~44, ×2.88 pack spread factor)
Observed1 per 26 km²
Typical size38×31×33
Biomes39
Loot tables1
IDmvs:medium_igloo_1

Biomes (39): Snowy Plains, Snowy Taiga, Snowy Badlands, Cold Desert, Muskeg, Cold Shrubland, Cold Boreal Taiga, Rocky Mountains, Frozen Pine Taiga, Grove, Snowy Coniferous Forest, Auroral Garden, Snowy Slopes, Wintry Forest, Snowy Fir Clearing, Ice Marsh, Gravel Desert, Snowy Beach, Glacial Chasm, Siberian Taiga, Snowblossom Grove, Frozen Peaks, Snowy Maple Woods, Wintry Lowlands, Alpine Grove, Jagged Peaks, Ice Spikes, Spires, Snowy Shield, Snowy Cherry Grove, Scarlet Mountains, Snowy Maple Forest, Frozen Cliffs, Emerald Peaks, Rocky Shrubland, Siberian Grove, Icy Heights, Cold Deciduous Forest (Removed), Frozen Tundra (Removed)

Mobs placed in the structure: Villager

Chest loot: mvs:houses_common

(no roll data)

Medium Igloo 2 mvs:medium_igloo_2

ModMoog's Voyager Structures
DimensionOverworld
Spacing147 chunks, separation 122 (mod default ~51, ×2.88 pack spread factor)
Observed1 per 26 km²
Typical size39×34×38
Biomes39
Loot tables3
IDmvs:medium_igloo_2

Biomes (39): Snowy Plains, Snowy Taiga, Snowy Badlands, Cold Desert, Muskeg, Cold Shrubland, Cold Boreal Taiga, Rocky Mountains, Frozen Pine Taiga, Grove, Snowy Coniferous Forest, Auroral Garden, Snowy Slopes, Wintry Forest, Snowy Fir Clearing, Ice Marsh, Gravel Desert, Snowy Beach, Glacial Chasm, Siberian Taiga, Snowblossom Grove, Frozen Peaks, Snowy Maple Woods, Wintry Lowlands, Alpine Grove, Jagged Peaks, Ice Spikes, Spires, Snowy Shield, Snowy Cherry Grove, Scarlet Mountains, Snowy Maple Forest, Frozen Cliffs, Emerald Peaks, Rocky Shrubland, Siberian Grove, Icy Heights, Cold Deciduous Forest (Removed), Frozen Tundra (Removed)

Mobs placed in the structure: Villager

Chest loot: mvs:general

(no roll data)

Chest loot: mvs:houses_common

(no roll data)

Chest loot: mvs:houses_uncommon

(no roll data)

Mud Brick House 1 mvs:mud_brick_house_1

ModMoog's Voyager Structures
DimensionOverworld
Spacing218 chunks, separation 152 (mod default ~76, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes16
Loot tables6
IDmvs:mud_brick_house_1

Biomes (16): Muskeg, Bayou, Ice Marsh, Floodplain, Mangrove Swamp, Orchid Swamp, Bayou, Swamp, Marsh, Fen, Wetland, Bog, Marsh, Moor, Fungal Fen, Old Growth Bayou

Mobs placed in the structure: Donkey, Horse, Villager

Chest loot: mvs:houses_books

(no roll data)

Chest loot: mvs:houses_brewing

(no roll data)

Chest loot: mvs:houses_common

(no roll data)

Chest loot: mvs:houses_rare

(no roll data)

Chest loot: mvs:houses_uncommon

(no roll data)

Chest loot: mvs:stable

(no roll data)

Prismarine House 1 mvs:prismarine_house_1

ModMoog's Voyager Structures
DimensionOverworld
Spacing208 chunks, separation 152 (mod default ~72, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes7
Loot tables6
IDmvs:prismarine_house_1

Biomes (7): Beach, Grassy Beach, Gravel Beach, Gravel Beach, Snowy Beach, Gravel Beach, Dune Beach

Mobs placed in the structure: Cow, Pig, Sheep, Villager

Chest loot: mvs:empty

(no roll data)

Chest loot: mvs:houses_books

(no roll data)

Chest loot: mvs:houses_common

(no roll data)

Chest loot: mvs:houses_rare

(no roll data)

Chest loot: mvs:houses_uncommon

(no roll data)

Chest loot: mvs:pond

(no roll data)

Prismarine House 2 mvs:prismarine_house_2

ModMoog's Voyager Structures
DimensionOverworld
Spacing208 chunks, separation 152 (mod default ~72, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes7
Loot tables6
IDmvs:prismarine_house_2

Biomes (7): Beach, Grassy Beach, Gravel Beach, Gravel Beach, Snowy Beach, Gravel Beach, Dune Beach

Mobs placed in the structure: Cow, Pig, Sheep

Chest loot: mvs:empty

(no roll data)

Chest loot: mvs:houses_books

(no roll data)

Chest loot: mvs:houses_common

(no roll data)

Chest loot: mvs:houses_rare

(no roll data)

Chest loot: mvs:houses_uncommon

(no roll data)

Chest loot: mvs:pond

(no roll data)

Small Igloo mvs:small_igloo

ModMoog's Voyager Structures
DimensionOverworld
Spacing147 chunks, separation 122 (mod default ~51, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes39
Loot tables1
IDmvs:small_igloo

Biomes (39): Snowy Plains, Snowy Taiga, Snowy Badlands, Cold Desert, Muskeg, Cold Shrubland, Cold Boreal Taiga, Rocky Mountains, Frozen Pine Taiga, Grove, Snowy Coniferous Forest, Auroral Garden, Snowy Slopes, Wintry Forest, Snowy Fir Clearing, Ice Marsh, Gravel Desert, Snowy Beach, Glacial Chasm, Siberian Taiga, Snowblossom Grove, Frozen Peaks, Snowy Maple Woods, Wintry Lowlands, Alpine Grove, Jagged Peaks, Ice Spikes, Spires, Snowy Shield, Snowy Cherry Grove, Scarlet Mountains, Snowy Maple Forest, Frozen Cliffs, Emerald Peaks, Rocky Shrubland, Siberian Grove, Icy Heights, Cold Deciduous Forest (Removed), Frozen Tundra (Removed)

Mobs placed in the structure: Villager

Chest loot: mvs:houses_uncommon

(no roll data)

Small Swamp House mvs:small_swamp_house

ModMoog's Voyager Structures
DimensionOverworld
Spacing370 chunks, separation 94 (mod default ~128, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes16
Loot tables1
IDmvs:small_swamp_house

Biomes (16): Muskeg, Bayou, Ice Marsh, Floodplain, Mangrove Swamp, Orchid Swamp, Bayou, Swamp, Marsh, Fen, Wetland, Bog, Marsh, Moor, Fungal Fen, Old Growth Bayou

Mobs placed in the structure: Bee

Chest loot: mvs:swamps

(no roll data)

Snowy Dog Hut mvs:snowy_dog_hut

ModMoog's Voyager Structures
DimensionOverworld
Spacing132 chunks, separation 114 (mod default ~46, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes39
IDmvs:snowy_dog_hut

Biomes (39): Snowy Plains, Snowy Taiga, Snowy Badlands, Cold Desert, Muskeg, Cold Shrubland, Cold Boreal Taiga, Rocky Mountains, Frozen Pine Taiga, Grove, Snowy Coniferous Forest, Auroral Garden, Snowy Slopes, Wintry Forest, Snowy Fir Clearing, Ice Marsh, Gravel Desert, Snowy Beach, Glacial Chasm, Siberian Taiga, Snowblossom Grove, Frozen Peaks, Snowy Maple Woods, Wintry Lowlands, Alpine Grove, Jagged Peaks, Ice Spikes, Spires, Snowy Shield, Snowy Cherry Grove, Scarlet Mountains, Snowy Maple Forest, Frozen Cliffs, Emerald Peaks, Rocky Shrubland, Siberian Grove, Icy Heights, Cold Deciduous Forest (Removed), Frozen Tundra (Removed)

Mobs placed in the structure: Wolf

Tall House mvs:tall_house

ModMoog's Voyager Structures
DimensionOverworld
Spacing198 chunks, separation 160 (mod default ~69, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes279
Loot tables4
IDmvs:tall_house

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Mobs placed in the structure: Villager

Chest loot: mvs:abandoned

(no roll data)

Chest loot: mvs:houses_common

(no roll data)

Chest loot: mvs:houses_rare

(no roll data)

Chest loot: mvs:houses_uncommon

(no roll data)

Warped House mvs:warped_house

ModMoog's Voyager Structures
DimensionOverworld
Spacing228 chunks, separation 142 (mod default ~79, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes279
Loot tables3
IDmvs:warped_house

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Chest loot: mvs:empty

(no roll data)

Chest loot: mvs:houses_common

(no roll data)

Chest loot: mvs:houses_uncommon

(no roll data)

Tips

The biome tags split the houses into groups, so the biome you are in determines which variants can appear. Snowy biomes have the igloos and the dog hut. Taiga has the fox hut, which has the lowest separation in the group and often appears in clusters. Swamps have the mud brick and small swamp houses. Beaches have the prismarine houses. Overworld biomes have the general houses.

The Small Swamp House has the widest spacing of any Moog's House, so it takes the longest to find. The Lil House draws from the vault table, which can hold diamond armour and tools and enchanted golden apples.