Moog's Trees and Log Piles

From the Fear Nightfall wiki · Moog's Voyager Structures
Moog's Trees and Log Piles
ModMoog's Voyager Structures
Variants24
Observed34 per 26 km² (all variants)
Horror structureYes

Moog's Trees and Log Piles is a group of 24 surface structures added by Moog's Voyager Structures. They generate in the Overworld and are built from vanilla blocks: log piles, living trees, dead trees, and the Tree Monument, a stone ruin. Most of the group is scenery. Only the big oak tree holds chests, and no template places mobs or spawners. The dead trees matter more for Fear Nightfall, because the pack places them among its horror structures, which makes them denser than the other trees in the same forests.

Generation

The structures are placed by the jigsaw placement of the moogs_structures library. Each type has its own placement grid, and the spacing and separation values in the table below are the in-game values, already scaled for the pack. The groups have distinct biome ranges:

  • Log piles use the biome tag of their wood. Acacia piles appear in savanna biomes, birch piles in birch forests and taigas, dark oak piles in dark forests, jungle piles in jungle biomes, oak piles in the broad forest biomes, and spruce piles in taiga biomes. The oak and spruce piles have the widest ranges, at 41 and 32 biomes.
  • Living trees follow the same wood-based tags, except the oak and big oak trees, which appear in plains-type biomes. Cherry trees are limited to two biomes, Magnolia Woodland and Cherry Grove.
  • Dead trees have the widest reach. The dead oak tree is placed in any Overworld biome, 279 in total. The dead spruce tree is placed in 32 taiga biomes, and the other dead trees in the biomes of their wood.
  • The Tree Monument is placed in any Overworld biome (279 in total).

In a 26 km² survey sample, the dead oak tree was the most common structure, with 18 found. Dead spruce trees followed with 5, and living spruce trees with 4. Living oak trees had 2, and the dead birch, dead jungle, oak log pile, spruce log pile and Tree Monument had 1 each. The other structures in the group did not appear in the sample.

The pack changes the spacing of the horror structures. Dead trees are placed about 30% closer together than the mod's defaults, and the dead oak tree is the most frequent structure in the sample. Horror structures are concentrated in temperate-to-cool, humid forests, taigas and swamps, so dead trees are most common in those biomes.

Layout

Log piles

Six variants exist: acacia, birch, dark oak, jungle, oak and spruce. Each is a stack of logs of its matching wood, set on coarse dirt with a campfire and a stretch of rail. The birch and spruce piles also include plain dirt. The oak and spruce piles are the largest, with a typical size of 29×28×31 blocks. Log piles are spaced 122 chunks apart, with a separation of 76.

Living trees

Nine variants exist: oak, big oak, birch, cherry, dark oak, jungle, jungle palm, spruce and acacia. Most are spaced 84 chunks apart, with a separation of 61. The big oak tree is the exception at 185 chunks, with a separation of 122, and is the only tree in the group with chests. The oak tree has a typical size of 36×39×36 blocks and the spruce tree 30×37×30.

Dead trees

Eight variants exist: acacia, birch, cherry, dark oak, jungle, mangrove, oak and spruce. Each is built from the logs, fences, slabs and stairs of its wood. The dead oak tree, for example, uses oak logs, oak fences, oak slabs and oak stairs. The dead trees have a spacing of 48 chunks, the tightest in the group, and a separation of 41. Because they are the most numerous, dead trees are the most likely members of this group to be found by a player. They are horror structures, and the pack's placement changes for horror structures apply to them.

Tree Monument

The Tree Monument is the largest structure in the group, with a typical size of 61×35×61 blocks. Its walls and floors are built from cobblestone and stone bricks, with mossy and cracked variants, tuff, gravel and dirt paths. Oak leaves, vines and flowers are also part of its block palette. The monument has a spacing of 360 chunks and a separation of 309, the widest of any structure in the group. One was found in the 26 km² survey sample.

Inhabitants

None of the 24 templates places mobs or spawners. The structures are empty of enemies and villagers. Any mobs met near them come from the normal spawning of the surrounding biome, not from the structure itself.

Loot

The big oak tree is the only structure in the group with chests. Its chests use the mod's general loot table, which rolls one to three times for iron ingots (0–2), iron nuggets (0–5) or emeralds (weighted lowest), then two to four times for oak planks (1–4), wheat seeds (2–6) or bread (2–4). The other structures contain no containers. The generated table below lists the chest loot.

Acacia Log Pile mvs:acacia_log_pile

ModMoog's Voyager Structures
DimensionOverworld
Spacing122 chunks, separation 76 (mod default ~42, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes13
IDmvs:acacia_log_pile

Biomes (13): Savanna, Arid Highlands, Dry Bushland, Scrubland, Savanna Badlands, Savanna Plateau, Lush Savanna, Baobab Savanna, Fractured Savanna, Windswept Savanna, Ashen Savanna, Savanna Slopes, Steppe (Removed)

Acacia Tree mvs:acacia_tree

ModMoog's Voyager Structures
DimensionOverworld
Spacing84 chunks, separation 61 (mod default ~29, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes13
IDmvs:acacia_tree

Biomes (13): Savanna, Arid Highlands, Dry Bushland, Scrubland, Savanna Badlands, Savanna Plateau, Lush Savanna, Baobab Savanna, Fractured Savanna, Windswept Savanna, Ashen Savanna, Savanna Slopes, Steppe (Removed)

Big Oak Tree mvs:big_oak_tree

ModMoog's Voyager Structures
DimensionOverworld
Spacing185 chunks, separation 122 (mod default ~64, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes27
Loot tables1
IDmvs:big_oak_tree

Biomes (27): Plains, Brushland, Highlands, Clover Plains, Arid Highlands, Prairie, Prairie, Alpine Highlands, Orchard, Lavender Field, Shrubland, Steppe, Overgrown Greens, Tundra, Shrubland, Grassland, Poppy Fields, Flower Fields, Rocky Shrubland, Sunflower Plains, Pasture, Highland, Lush Savanna, Grassland, Barley Fields (Removed), Rocky Meadow (Removed), Pumpkin Fields (Removed)

Chest loot: mvs:general

(no roll data)

Birch Log Pile mvs:birch_log_pile

ModMoog's Voyager Structures
DimensionOverworld
Spacing122 chunks, separation 76 (mod default ~42, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes4
IDmvs:birch_log_pile

Biomes (4): Old Growth Birch Forest, Birch Forest, Silver Birch Forest, Birch Taiga

Birch Tree mvs:birch_tree

ModMoog's Voyager Structures
DimensionOverworld
Spacing84 chunks, separation 61 (mod default ~29, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes4
IDmvs:birch_tree

Biomes (4): Old Growth Birch Forest, Birch Forest, Silver Birch Forest, Birch Taiga

Cherry Tree mvs:cherry_tree

ModMoog's Voyager Structures
DimensionOverworld
Spacing84 chunks, separation 61 (mod default ~29, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes2
IDmvs:cherry_tree

Biomes (2): Magnolia Woodland, Cherry Grove

Dark Oak Log Pile mvs:dark_oak_log_pile

ModMoog's Voyager Structures
DimensionOverworld
Spacing122 chunks, separation 76 (mod default ~42, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes10
IDmvs:dark_oak_log_pile

Biomes (10): Dark Forest, Temperate Highlands, Overgrown Greens, Shrubland, Lavender Valley, Grassland, Sakura Grove, Windswept Maple Forest, Sakura Valley, Moor

Dark Oak Tree mvs:dark_oak_tree

ModMoog's Voyager Structures
DimensionOverworld
Spacing84 chunks, separation 61 (mod default ~29, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes10
IDmvs:dark_oak_tree

Biomes (10): Dark Forest, Temperate Highlands, Overgrown Greens, Shrubland, Lavender Valley, Grassland, Sakura Grove, Windswept Maple Forest, Sakura Valley, Moor

Dead Tree Acacia mvs:dead_tree_acacia

ModMoog's Voyager Structures
DimensionOverworld
Spacing48 chunks, separation 41 (mod default ~45, ×1.061 pack spread factor)
Observednone in 26 km² sample
Biomes13
Horror structureYes
IDmvs:dead_tree_acacia

Biomes (13): Savanna, Arid Highlands, Dry Bushland, Scrubland, Savanna Badlands, Savanna Plateau, Lush Savanna, Baobab Savanna, Fractured Savanna, Windswept Savanna, Ashen Savanna, Savanna Slopes, Steppe (Removed)

Dead Tree Birch mvs:dead_tree_birch

ModMoog's Voyager Structures
DimensionOverworld
Spacing48 chunks, separation 41 (mod default ~45, ×1.061 pack spread factor)
Observed1 per 26 km²
Typical size25×27×25
Biomes4
Horror structureYes
IDmvs:dead_tree_birch

Biomes (4): Old Growth Birch Forest, Birch Forest, Silver Birch Forest, Birch Taiga

Dead Tree Cherry mvs:dead_tree_cherry

ModMoog's Voyager Structures
DimensionOverworld
Spacing48 chunks, separation 41 (mod default ~45, ×1.061 pack spread factor)
Observednone in 26 km² sample
Biomes2
Horror structureYes
IDmvs:dead_tree_cherry

Biomes (2): Magnolia Woodland, Cherry Grove

Dead Tree Dark Oak mvs:dead_tree_dark_oak

ModMoog's Voyager Structures
DimensionOverworld
Spacing48 chunks, separation 41 (mod default ~45, ×1.061 pack spread factor)
Observednone in 26 km² sample
Biomes10
Horror structureYes
IDmvs:dead_tree_dark_oak

Biomes (10): Dark Forest, Temperate Highlands, Overgrown Greens, Shrubland, Lavender Valley, Grassland, Sakura Grove, Windswept Maple Forest, Sakura Valley, Moor

Dead Tree Jungle mvs:dead_tree_jungle

ModMoog's Voyager Structures
DimensionOverworld
Spacing48 chunks, separation 41 (mod default ~45, ×1.061 pack spread factor)
Observed1 per 26 km²
Typical size27×31×28
Biomes15
Horror structureYes
IDmvs:dead_tree_jungle

Biomes (15): Jungle, Rainforest, Rainforest, Sparse Jungle, Sparse Rainforest, Fungal Jungle, Rocky Jungle, Floodplain, Bamboo Jungle, Rocky Rainforest, Eucalyptus Forest, Tropical Jungle, Jungle Mountains, Amethyst Rainforest, Amethyst Canyon

Dead Tree Mangrove mvs:dead_tree_mangrove

ModMoog's Voyager Structures
DimensionOverworld
Spacing48 chunks, separation 41 (mod default ~45, ×1.061 pack spread factor)
Observednone in 26 km² sample
Biomes3
Horror structureYes
IDmvs:dead_tree_mangrove

Biomes (3): Floodplain, Mangrove Swamp, Bayou

Dead Tree Oak mvs:dead_tree_oak

ModMoog's Voyager Structures
DimensionOverworld
Spacing48 chunks, separation 41 (mod default ~45, ×1.061 pack spread factor)
Observed18 per 26 km²
Typical size26×29×26
Biomes279
Horror structureYes
IDmvs:dead_tree_oak

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Dead Tree Spruce mvs:dead_tree_spruce

ModMoog's Voyager Structures
DimensionOverworld
Spacing48 chunks, separation 41 (mod default ~45, ×1.061 pack spread factor)
Observed5 per 26 km²
Typical size28×31×27
Biomes32
Horror structureYes
IDmvs:dead_tree_spruce

Biomes (32): Ominous Woods, Blackwood Taiga, Coniferous Forest, Taiga, Forested Highlands, Shield, Pine Taiga, Boreal Taiga, Maple Woods, Field, Snowy Taiga, Tundra, Fir Clearing, Old Growth Pine Taiga, Old Growth Spruce Taiga, Birch Taiga, Wintry Forest, Old Growth Dead Forest, Redwoods, Old Growth Golden Boreal Taiga, Old Growth Boreal Taiga, Sparse Redwoods, Dead Forest, Siberian Taiga, Wintry Lowlands, Alpine Grove, Snowy Shield, Hot Springs, Snowy Maple Forest, Bog, Siberian Grove, Golden Boreal Taiga (Removed)

Jungle Log Pile mvs:jungle_log_pile

ModMoog's Voyager Structures
DimensionOverworld
Spacing122 chunks, separation 76 (mod default ~42, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes15
IDmvs:jungle_log_pile

Biomes (15): Jungle, Rainforest, Rainforest, Sparse Jungle, Sparse Rainforest, Fungal Jungle, Rocky Jungle, Floodplain, Bamboo Jungle, Rocky Rainforest, Eucalyptus Forest, Tropical Jungle, Jungle Mountains, Amethyst Rainforest, Amethyst Canyon

Jungle Palm Tree mvs:jungle_palm_tree

ModMoog's Voyager Structures
DimensionOverworld
Spacing84 chunks, separation 61 (mod default ~29, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes15
IDmvs:jungle_palm_tree

Biomes (15): Jungle, Rainforest, Rainforest, Sparse Jungle, Sparse Rainforest, Fungal Jungle, Rocky Jungle, Floodplain, Bamboo Jungle, Rocky Rainforest, Eucalyptus Forest, Tropical Jungle, Jungle Mountains, Amethyst Rainforest, Amethyst Canyon

Jungle Tree mvs:jungle_tree

ModMoog's Voyager Structures
DimensionOverworld
Spacing84 chunks, separation 61 (mod default ~29, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes15
IDmvs:jungle_tree

Biomes (15): Jungle, Rainforest, Rainforest, Sparse Jungle, Sparse Rainforest, Fungal Jungle, Rocky Jungle, Floodplain, Bamboo Jungle, Rocky Rainforest, Eucalyptus Forest, Tropical Jungle, Jungle Mountains, Amethyst Rainforest, Amethyst Canyon

Oak Log Pile mvs:oak_log_pile

ModMoog's Voyager Structures
DimensionOverworld
Spacing122 chunks, separation 76 (mod default ~42, ×2.88 pack spread factor)
Observed1 per 26 km²
Typical size29×28×31
Biomes41
IDmvs:oak_log_pile

Biomes (41): Forest, Dark Forest, Maple Forest, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Temperate Highlands, Old Growth Birch Forest, Jacaranda Glade, Aspen Glade, Birch Forest, Silver Birch Forest, Old Growth Forest, Grove, Autumnal Maple Forest, Willow Forest, Birch Taiga, Wisteria Grove, Orchard, Woodland, Moonlight Valley, Pumpkin Patch, Bamboo Forest, Flower Forest, Magnolia Woodland, Lavender Valley, Blooming Valley, Sakura Grove, Windswept Maple Forest, Alpha Grove, Snowy Cherry Grove, Moonlight Grove, Yosemite Lowlands, Sakura Valley, Cloud Forest, Lavender Forest, Deciduous Forest (Removed), Mauve Hills (Removed), Temperate Grove (Removed)

Oak Tree mvs:oak_tree

ModMoog's Voyager Structures
DimensionOverworld
Spacing84 chunks, separation 61 (mod default ~29, ×2.88 pack spread factor)
Observed2 per 26 km²
Typical size36×39×36
Biomes27
IDmvs:oak_tree

Biomes (27): Plains, Brushland, Highlands, Clover Plains, Arid Highlands, Prairie, Prairie, Alpine Highlands, Orchard, Lavender Field, Shrubland, Steppe, Overgrown Greens, Tundra, Shrubland, Grassland, Poppy Fields, Flower Fields, Rocky Shrubland, Sunflower Plains, Pasture, Highland, Lush Savanna, Grassland, Barley Fields (Removed), Rocky Meadow (Removed), Pumpkin Fields (Removed)

Spruce Log Pile mvs:spruce_log_pile

ModMoog's Voyager Structures
DimensionOverworld
Spacing122 chunks, separation 76 (mod default ~42, ×2.88 pack spread factor)
Observed1 per 26 km²
Typical size29×28×31
Biomes32
IDmvs:spruce_log_pile

Biomes (32): Ominous Woods, Blackwood Taiga, Coniferous Forest, Taiga, Forested Highlands, Shield, Pine Taiga, Boreal Taiga, Maple Woods, Field, Snowy Taiga, Tundra, Fir Clearing, Old Growth Pine Taiga, Old Growth Spruce Taiga, Birch Taiga, Wintry Forest, Old Growth Dead Forest, Redwoods, Old Growth Golden Boreal Taiga, Old Growth Boreal Taiga, Sparse Redwoods, Dead Forest, Siberian Taiga, Wintry Lowlands, Alpine Grove, Snowy Shield, Hot Springs, Snowy Maple Forest, Bog, Siberian Grove, Golden Boreal Taiga (Removed)

Spruce Tree mvs:spruce_tree

ModMoog's Voyager Structures
DimensionOverworld
Spacing84 chunks, separation 61 (mod default ~29, ×2.88 pack spread factor)
Observed4 per 26 km²
Typical size30×37×30
Biomes32
IDmvs:spruce_tree

Biomes (32): Ominous Woods, Blackwood Taiga, Coniferous Forest, Taiga, Forested Highlands, Shield, Pine Taiga, Boreal Taiga, Maple Woods, Field, Snowy Taiga, Tundra, Fir Clearing, Old Growth Pine Taiga, Old Growth Spruce Taiga, Birch Taiga, Wintry Forest, Old Growth Dead Forest, Redwoods, Old Growth Golden Boreal Taiga, Old Growth Boreal Taiga, Sparse Redwoods, Dead Forest, Siberian Taiga, Wintry Lowlands, Alpine Grove, Snowy Shield, Hot Springs, Snowy Maple Forest, Bog, Siberian Grove, Golden Boreal Taiga (Removed)

Tree Monument mvs:tree_monument

ModMoog's Voyager Structures
DimensionOverworld
Spacing360 chunks, separation 309 (mod default ~125, ×2.88 pack spread factor)
Observed1 per 26 km²
Typical size61×35×61
Biomes279
IDmvs:tree_monument

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Tips

The big oak tree is the only place in this group to find loot, and its chests can give iron ingots and emeralds. Log piles and living trees are landmarks that help with navigation in their biomes. Dead trees are the most common structure in the group, so expect to meet them often in the humid forests, taigas and swamps where horror structures concentrate. The Tree Monument is rare and has no chests, so it is worth visiting only as a waypoint.