Baobab Savanna

From the Fear Nightfall wiki · Regions Unexplored
Baobab Savanna
ModRegions Unexplored
Temperature2
Downfall0.35
PrecipitationNone
Surface share0.12% of land
Cave share (y=-30)0.02%
Grass color#b8ba55
Foliage color#9aba55
Water color#3f76e4
Fog color#c0d8ff
Sky color#6eb1ff
Structures168
IDregions_unexplored:baobab_savanna

Baobab Savanna is a hot, dry overworld biome added by Regions Unexplored. It is a rare variant of the Savanna that takes over the driest part of the vanilla savanna climate. Its open ground and baobab trees give long sight lines, but the biome has a dense monster spawn table, so the open terrain offers little cover at night.

Description

The biome is sparse and dry. The ground is covered in savanna grass with a yellow-green tint (grass colour #b8ba55, foliage colour #9aba55). Water is blue (#3f76e4), the fog is pale blue (#c0d8ff) and the sky is a clear blue (#6eb1ff). The biome has no precipitation, so no rain or snow falls there.

Trees are the biome's main feature. Groups of baobab trees from the mod's baobab wood set stand among low shrubs and grass sprouts.

Generation

Baobab Savanna replaces the vanilla Savanna and savanna plateau biomes where humidity is below -0.35. Its temperature is 2 (hot) and its downfall is 0.35. In Fear Nightfall it covers 0.12% of surface land, so it is very rare. Its cave share at y=-30 is 0.02%.

The biome is not one of the pack's 6× horror-weighted biomes. It does carry the vanilla stronghold_biased_to tag, which makes strongholds more likely to be placed under it than under most other biomes. The pack also places horror structures about 30% closer together than vanilla, which applies to the horror structures that generate here.

Features

  • Trees and plants: baobab trees, shrubs and grass sprouts, each placed in a biome-specific group. Pumpkin and sugar cane patches from vanilla also generate here.
  • Ores: the vanilla overworld ore set (coal, copper, iron, gold, redstone, lapis, diamond, and the andesite, diorite, granite, tuff, gravel and dirt veins). The biome also gets ore features from Born in Chaos (infected diamond ore and black argillite), Iron's Spells 'n Spellbooks (mithril ore) and Butchery (sulfur ore).
  • Special blocks: cave urns and wild flax from Supplementaries, which also adds road signs along roads in the biome. Farmer's Delight adds wild tomato patches. Stonycliffs adds cliff features.

Mobs and structures

Spider, Skeleton, Creeper and Slime each have a monster spawn weight of 100, Husk 80 and Slime Golem 25. The pack's horror monsters follow, including the Dread Hound, Krampus and Mr. and Mrs. Pumpkin from Born in Chaos, the Necromancer from Iron's Spells 'n Spellbooks and the Nightmare. Creature spawns are armadillos, wolves and rabbits, plus bats.

Structures include the Clown Caravan, illager hideouts, the Iron's Spells 'n Spellbooks catacombs and evoker fort, and Overhauled Villages savanna villages. The full list is in the table below.

Tips

  • Cross the biome in daylight where possible. Monster weights are high at night and the open ground gives little cover.
  • Carry light sources and a ranged weapon. Spiders, Skeletons and Creepers are among the most common monsters, and the open terrain lets skeletons attack from a distance.
  • Strongholds are more likely to appear under this biome, so it is a good place to search for them. Expect horror structures on the way.

Monster

MobWeightChanceGroup size
Spider10011.9%4–4
Skeleton10011.9%4–4
Creeper10011.9%4–4
Slime10011.9%4–4
Husk809.5%4–4
Slime Golem253.0%1–2
Skeleton Creeper202.4%1–4
Zombie192.3%4–4
Necromancer182.1%1–1
Decaying Zombie151.8%1–1
Zombie Fisherman151.8%1–1
Baby Skeleton121.4%1–2
Barrel Zombie121.4%1–1
Zombie Lumberjack121.4%1–1
Enderman101.2%1–4
Decrepit Skeleton101.2%1–1
Restless Spirit101.2%1–1
Baby Spider81.0%3–5
Pumpkin Dunce81.0%3–3
Siamese Skeletons81.0%1–1
Spirit Guide81.0%1–1
Zombie Bruiser81.0%1–1
Nightmare70.8%1–1
Bloody Gadfly70.8%1–1
Dark Vortex70.8%1–1
Dread Hound70.8%3–5
Mr. Pumpkin70.8%1–3
Corpse Fly60.7%1–3
Door Knight60.7%1–1
Spiders Mother60.7%1–1
Mrs Pumpkin60.7%1–1
Skeleton Demoman60.7%1–1
Witch50.6%1–1
Mutant Skeleton50.6%1–1
Mutant Creeper50.6%1–1
Bonescaller50.6%1–1
Pumpkin Bruiser50.6%1–1
Senor Pumpkin50.6%1–2
Swarmer50.6%1–1
Betrayed Guzzler40.5%1–2
Krampus Henchman40.5%2–3
Phantom Creeper40.5%1–1
Skeleton Thrasher40.5%1–1
Spirit Guide Assistant40.5%2–2
Spirit of Chaos40.5%1–1
Zombie Clown40.5%1–1
Dire Hound Leader20.2%1–1
Fallen Chaos Knight20.2%1–1
Missionary20.2%1–1
Nightmare Stalker20.2%1–1
Sir Pumpkinhead20.2%1–1
Zombie Villager10.1%1–1
Mutant Enderman10.1%1–1
Mutant Zombie10.1%1–1
Krampus10.1%1–1
Lifestealer10.1%1–1
Supreme Bonescaller10.1%1–1

Creature

MobWeightChanceGroup size
Armadillo1045.5%2–3
Wolf836.4%4–8
Rabbit418.2%2–3

Ambient

MobWeightChanceGroup size
Bat10100.0%8–8

Underground Water Creature

MobWeightChanceGroup size
Glow Squid10100.0%4–6

Water Creature

MobWeightChanceGroup size
Corpse Fish375.0%3–5
Glutton Fish125.0%1–1

Water Ambient

MobWeightChanceGroup size
Bluegill2013.5%1–6
Synodontis2013.5%1–6
Minnow1812.2%1–5
Boulti106.8%1–3
Carp106.8%1–3
Cave Crawler64.1%2–3
Cave Eel64.1%1–1
Deep Grouper64.1%3–5
Shadow Snapper64.1%2–4
Bayad64.1%1–2
Gar64.1%1–2
Abyss Angler42.7%1–1
Angler Fish42.7%1–1
Crystal Shrimp42.7%2–3
Glowfish42.7%3–5
Iron Tetra42.7%3–5
Lapis Lanternfish42.7%3–5
Bedrock Tetra21.4%3–5
Crystalline Carp21.4%3–5
Gilded Minnow21.4%3–5
Luminescent Jellyfish21.4%3–5
Capitaine10.7%1–1
Catfish10.7%1–1

Structures (168)

Mineshaft, Ruined Portal, Ruined Portal Mountain, Stronghold, Trial Chambers, Village Savanna, Farm, Acacia House Medium 1, Acacia House Medium 2, Acacia House Medium 3, Acacia House Small 1, Acacia House Small 2, Acacia Well 1, Prison Large 1, Prison Small 1, Skeleton Dungeon, Small Dungeon, Spider Dungeon, Zombie Dungeon, Mineshaft Acacia, Stronghold, Catacombs, Clown Caravan Savanna, Shrine Combat Tier 1, Shrine Combat Tier 2, Shrine Combat Tier 3, Shrine Combat Tier 4, Shrine Combat Tier 5, Shrine Tower, Bunker, Ruin Town, Wild Ruin, Well Savana, Evoker Fort, Firewatch Tower Savanna, Firewell, Campsite, Hobbit Hole, Log Shelter, Small House, Tiny House, Wagon, Copper Spire, Fountain, Large Temple, Mesoamerican Temple, Small Statue, Small Temple, Stone Tower, Tower Remnant, Well, Small Savanna Grave, Illager Hideout, Infernal Pumpkin, Village Savanna, Campsite, Fire Camp, Horse Campsite, Mine With Campsite, Barn, Duck, Haystack, Horse Pen, Shed, Wheat Grain Bin, Windmill, Wooden Wheat Farm, Floating Islands, Large Floating Island, Azelea House, Deepslate House, Diorite And Deepslate House, House, Lil House, Tall House, Warped House, Small Acacia Lantern, Small Oak Lantern, Blue Stall, Cart, Cartographer Tower, Large Cart 1, Large Cart 2, Orange Stall, Pink Stall, Red Stall, Castle Ruins, Crystal, Log Ruin, Ruined Beacon, Small Ruin, Statue Ruins, Stone Pillars, Arena, Calcite House, Castle Ruin, Castle Tower, Diorite House, Large Tower, Nether Portal, Small Deepslate House, Small Oak House, Small Tower, White House, Leaf Hollow, Small Pond, Tree 1, Tree 2, Tree 3, Tree 4, Tree 5, Tree 6, Tree 7, Tree 8, Volcano, Diorite Tower, Large Warped Tower, Acacia Log Pile, Acacia Tree, Dead Tree Acacia, Dead Tree Oak, Tree Monument, Bench, Cathedral, Gallows, Lamp Chest, Mushroom Pond, Paths, Pile, Railway, Small Oak Pond, Sunzi Gate, Villager Statue, Acacia Well, Rare Well, Small Copper Well, Small Tower Well, Small Well, Stone Fountain, Well, Village Savanna, Village Savanna, Village Savanna, Illager Camp, Pillager Outpost Savanna Plateau, Pillager Outpost Savanna, Pillager Outpost Savanna, Pillager Outpost, Pillager Outpost, Remnant Big Remnant 2, Remnant Big Remnant 3, Remnant Big Remnant, Remnant Bridge Remnant, Remnant Medium Remnant 2, Remnant Medium Remnant, Remnant Miner Hut, Remnant School Remnant, Village Savanna Na, Village Savanna Na, Village Savanna Na, Farmer Outpost, Pillager Lookout, Tavern Acacia, Grave Tem 187, Village Savanna Plateau, Vindicator Butchers House, Savanna, Road Sign