Luki's Grand Capitals
| Luki's Grand Capitals | |
|---|---|
| Mod | Fear Nightfall |
| Variants | 5 |
| Observed | 4 per 26 km² (all variants) |
Luki's Grand Capitals is a set of five village structures added by the Luki's Grand Capitals mod. The villages are built for five biome groups: desert, plains, savanna, snowy and taiga. Each type has its own biome list, house pieces and chest tables. In Fear Nightfall they sit in the same village set as the vanilla villages and the other village mods, so a player can find them in place of, or alongside, the vanilla versions.
The villages are worth finding for their chest loot, which includes golden apples, emeralds and smithing templates, and for the sheep and camels that spawn in them. They are not part of the pack's horror structures, so they are not placed more often in the horror biomes.
Generation
The five types belong to the minecraft:villages structure set with a weight of 15 out of a set total of 1026. Each uses random-spread placement with a base spacing of 65 chunks and a separation of 15 chunks. The pack's sparse factor of 1.92 brings the in-game spacing to 65 chunks, versus the mod default of about 34. The pack's density settings thin out non-horror structures to roughly a third of their default count, so these villages are sparse.
Every village type is weighted equally with the other village types in the set, which include the vanilla villages, the CTOV villages, Towns and Towers, Villages & Pillages and the Terralith fortified villages. The game picks among the types valid for the local biome, so two village types never stack on the same spot. Surface structures from other sets also keep a buffer of 6 chunks around village spots.
Each type spawns in its own group of biomes, all selected by a has_structure biome tag:
| Type | Biomes | Observed in a 26 km² sample |
|---|---|---|
| Desert | 15 | none |
| Plains | 35 | 2 |
| Savanna | 17 | 1 |
| Snowy | 25 | 1 |
| Taiga | 34 | none |
The plains village is the largest type in the sample, at about 131 × 76 × 147 blocks. The savanna village measures about 131 × 64 × 129 blocks, and the snowy village about 114 × 72 × 117 blocks. The desert and taiga villages did not appear in the sample, so they are harder to find than the others.
The desert village's centre is a fountain, a market or a well.
Layout
Each village is assembled from jigsaw pieces. Placement starts from a pool named for the type (for example revampedvillages:desert/start) and chains up to five pieces deep. The pieces come from the Revamped Villages pool set inside the mod.
The desert village uses the following pieces:
- Center: a fountain, a market and a well.
- Houses: four small houses, two medium houses, an accessory farm and an accessory pen.
- Decoration: cactus, hay bales, pots, a sphinx, a tree, a wagon and a well.
- Other: a cartographer building and main roads.
The number of building templates varies by type. The plains village uses 53 templates, the desert and taiga villages 36 each, the snowy village 33, and the savanna village 32.
Inhabitants
The structure templates place only passive animals. Sheep appear in the savanna, snowy, taiga and desert villages. The desert village also places camels. No plains village template places any mob.
The mod's chest tables are named after professions, including armorer, butcher, cartographer and librarian, fisherman, fletcher, leatherworker, mason, shepherd, toolsmith and weaponsmith. The loot section below lists them.
Loot
The chests in each village use loot tables from the vanilla village and igloo sets, plus the mod's profession tables. The highlights are:
- Golden apples: the igloo chest table used by the plains, savanna, snowy and taiga villages lists a golden apple at a 100% chance, the highest chance in that table. The same table also gives coal, wheat, gold nuggets, rotten flesh, stone axes and a 7% chance of an emerald.
- Desert villages: the shipwreck treasure table gives iron ingots, lapis lazuli, emeralds, gold, a smithing template at 15%, a diamond at 13% and an iron tier upgrade at 6%. The house chests add cactus, bread, wheat and rice.
- Plains villages: the house chests give apples, potatoes, bread, tomato seeds, onions and books.
Village Desert fnf:lukis/village_desert
| Mod | Fear Nightfall |
|---|---|
| Dimension | Overworld |
| Spacing | 65 chunks, separation 15 (mod default ~34, ×1.92 pack spread factor) |
| Share of set | 15/1026 (minecraft:villages) |
| Observed | none in 26 km² sample |
| Biomes | 15 |
| Loot tables | 15 |
| ID | fnf:lukis/village_desert |
Biomes (15): Wasteland, Desert, Joshua Desert, Saguaro Desert, Lush Desert, Dryland, Outback, Lush Savanna, Sandstone Valley, Desert Oasis, Desert Canyon, Lush Desert, Ancient Sands, Desert Spires, Granite Cliffs
Mobs placed in the structure: Camel, Sheep
Chest loot: minecraft:chests/shipwreck_treasure
| Item | Chance | Avg. stack |
|---|---|---|
Iron Ingot | 97.3% | 8.3 |
Iron Nugget | 92.7% | 12.4 |
Emerald | 71.0% | 5.0 |
Lapis Lazuli | 65.0% | 7.9 |
Gold Nugget | 39.3% | 6.8 |
Gold Ingot | 27.7% | 3.2 |
Globe | 24.3% | 1.0 |
Smithing Template | 15.3% | 2.0 |
Diamond | 12.7% | 1.1 |
Clam | 12.3% | 1.0 |
Bottle o' Enchanting | 12.3% | 1.0 |
Iron Tier Upgrade | 5.7% | 1.0 |
Gold Tier Upgrade | 4.3% | 1.0 |
Chest loot: minecraft:chests/village/village_desert_house
| Item | Chance | Avg. stack |
|---|---|---|
Cactus | 81.3% | 4.4 |
Bread | 81.0% | 4.7 |
Wheat | 79.3% | 7.8 |
Rice | 70.7% | 2.8 |
Tomato Seeds | 65.0% | 3.1 |
Dead Bush | 31.0% | 2.3 |
Emerald | 15.7% | 2.3 |
Clay Ball | 14.0% | 1.2 |
Book | 12.7% | 1.1 |
Green Dye | 12.7% | 1.1 |
Chest loot: revampedvillages:desert_common
(no roll data)
Chest loot: revampedvillages:plains_common
(no roll data)
Chest loot: revampedvillages:professions/armorer
(no roll data)
Chest loot: revampedvillages:professions/butcher
(no roll data)
Chest loot: revampedvillages:professions/cartographer_librarian
(no roll data)
Chest loot: revampedvillages:professions/fisherman
(no roll data)
Chest loot: revampedvillages:professions/fletcher
(no roll data)
Chest loot: revampedvillages:professions/leatherworker
(no roll data)
Chest loot: revampedvillages:professions/mason
(no roll data)
Chest loot: revampedvillages:professions/shepherd
(no roll data)
Chest loot: revampedvillages:professions/toolsmith
(no roll data)
Chest loot: revampedvillages:professions/weaponsmith
(no roll data)
Chest loot: revampedvillages:treasure
(no roll data)
Village Plains fnf:lukis/village_plains
| Mod | Fear Nightfall |
|---|---|
| Dimension | Overworld |
| Spacing | 65 chunks, separation 15 (mod default ~34, ×1.92 pack spread factor) |
| Share of set | 15/1026 (minecraft:villages) |
| Observed | 2 per 26 km² |
| Typical size | 131×76×147 |
| Biomes | 35 |
| Loot tables | 14 |
| ID | fnf:lukis/village_plains |
Biomes (35): Plains, Brushland, Highlands, Clover Plains, Arid Highlands, Coniferous Forest, Prairie, Prairie, Alpine Highlands, Mediterranean Forest, Seasonal Forest, Lavender Field, Shrubland, Temperate Highlands, Steppe, Jacaranda Glade, Aspen Glade, Meadow, Shrubland, Fir Clearing, Grassland, Poppy Fields, Flower Fields, Wisteria Grove, Highland Fields, Old Growth Woodland, Pasture, Orchid Swamp, Blooming Plateau, Grassland, Snowy Shield, Snowy Maple Forest, Shield Clearing, Caldera, Rocky Meadow (Removed)
Chest loot: minecraft:chests/igloo_chest
| Item | Chance | Avg. stack |
|---|---|---|
Golden Apple | 100.0% | 1.0 |
Apple | 74.7% | 3.5 |
Coal | 67.3% | 4.3 |
Wheat | 56.3% | 3.9 |
Gold Nugget | 53.3% | 2.7 |
Rotten Flesh | 51.7% | 1.5 |
Stone Axe | 16.0% | 1.1 |
Emerald | 7.3% | 1.0 |
Chest loot: minecraft:chests/village/village_plains_house
| Item | Chance | Avg. stack |
|---|---|---|
Apple | 75.7% | 5.1 |
Potato | 75.3% | 6.9 |
Bread | 72.3% | 4.1 |
Tomato Seeds | 71.7% | 2.8 |
Onion | 70.0% | 2.8 |
Oak Sapling | 49.3% | 2.1 |
Dandelion | 22.7% | 1.2 |
Emerald | 21.3% | 2.9 |
Book | 15.3% | 1.0 |
Gold Nugget | 14.7% | 2.0 |
Feather | 10.7% | 1.1 |
Poppy | 10.3% | 1.1 |
Chest loot: revampedvillages:plains_common
(no roll data)
Chest loot: revampedvillages:professions/armorer
(no roll data)
Chest loot: revampedvillages:professions/butcher
(no roll data)
Chest loot: revampedvillages:professions/cartographer_librarian
(no roll data)
Chest loot: revampedvillages:professions/fisherman
(no roll data)
Chest loot: revampedvillages:professions/fletcher
(no roll data)
Chest loot: revampedvillages:professions/leatherworker
(no roll data)
Chest loot: revampedvillages:professions/mason
(no roll data)
Chest loot: revampedvillages:professions/shepherd
(no roll data)
Chest loot: revampedvillages:professions/toolsmith
(no roll data)
Chest loot: revampedvillages:professions/weaponsmith
(no roll data)
Chest loot: revampedvillages:treasure
(no roll data)
Village Savanna fnf:lukis/village_savanna
| Mod | Fear Nightfall |
|---|---|
| Dimension | Overworld |
| Spacing | 65 chunks, separation 15 (mod default ~34, ×1.92 pack spread factor) |
| Share of set | 15/1026 (minecraft:villages) |
| Observed | 1 per 26 km² |
| Typical size | 131×64×129 |
| Biomes | 17 |
| Loot tables | 13 |
| ID | fnf:lukis/village_savanna |
Biomes (17): Savanna, Arid Highlands, Prairie, Dry Bushland, Mediterranean Forest, Hot Shrubland, Scrubland, Dryland, Savanna Badlands, Outback, Baobab Savanna, Fractured Savanna, Ashen Savanna, White Mesa, Savanna Slopes, Basalt Cliffs, Steppe (Removed)
Mobs placed in the structure: Sheep
Chest loot: minecraft:chests/igloo_chest
| Item | Chance | Avg. stack |
|---|---|---|
Golden Apple | 100.0% | 1.0 |
Apple | 74.7% | 3.5 |
Coal | 67.3% | 4.3 |
Wheat | 56.3% | 3.9 |
Gold Nugget | 53.3% | 2.7 |
Rotten Flesh | 51.7% | 1.5 |
Stone Axe | 16.0% | 1.1 |
Emerald | 7.3% | 1.0 |
Chest loot: revampedvillages:professions/armorer
(no roll data)
Chest loot: revampedvillages:professions/butcher
(no roll data)
Chest loot: revampedvillages:professions/cartographer_librarian
(no roll data)
Chest loot: revampedvillages:professions/fisherman
(no roll data)
Chest loot: revampedvillages:professions/fletcher
(no roll data)
Chest loot: revampedvillages:professions/leatherworker
(no roll data)
Chest loot: revampedvillages:professions/mason
(no roll data)
Chest loot: revampedvillages:professions/shepherd
(no roll data)
Chest loot: revampedvillages:professions/toolsmith
(no roll data)
Chest loot: revampedvillages:professions/weaponsmith
(no roll data)
Chest loot: revampedvillages:savanna_common
(no roll data)
Chest loot: revampedvillages:treasure
(no roll data)
Village Snowy fnf:lukis/village_snowy
| Mod | Fear Nightfall |
|---|---|
| Dimension | Overworld |
| Spacing | 65 chunks, separation 15 (mod default ~34, ×1.92 pack spread factor) |
| Share of set | 15/1026 (minecraft:villages) |
| Observed | 1 per 26 km² |
| Typical size | 114×72×117 |
| Biomes | 25 |
| Loot tables | 14 |
| ID | fnf:lukis/village_snowy |
Biomes (25): Snowy Plains, Snowy Badlands, Cold Desert, Muskeg, Tundra, Cold Shrubland, Cold Boreal Taiga, Tundra, Snowy Coniferous Forest, Wintry Forest, Ice Marsh, Gravel Desert, Glacial Chasm, Siberian Taiga, Wintry Lowlands, Alpine Grove, Spires, Snowy Shield, Snowy Cherry Grove, Scarlet Mountains, Snowy Maple Forest, Emerald Peaks, Rocky Shrubland, Siberian Grove, Frozen Tundra (Removed)
Mobs placed in the structure: Sheep
Chest loot: minecraft:chests/igloo_chest
| Item | Chance | Avg. stack |
|---|---|---|
Golden Apple | 100.0% | 1.0 |
Apple | 74.7% | 3.5 |
Coal | 67.3% | 4.3 |
Wheat | 56.3% | 3.9 |
Gold Nugget | 53.3% | 2.7 |
Rotten Flesh | 51.7% | 1.5 |
Stone Axe | 16.0% | 1.1 |
Emerald | 7.3% | 1.0 |
Chest loot: revampedvillages:plains_common
(no roll data)
Chest loot: revampedvillages:professions/armorer
(no roll data)
Chest loot: revampedvillages:professions/butcher
(no roll data)
Chest loot: revampedvillages:professions/cartographer_librarian
(no roll data)
Chest loot: revampedvillages:professions/fisherman
(no roll data)
Chest loot: revampedvillages:professions/fletcher
(no roll data)
Chest loot: revampedvillages:professions/leatherworker
(no roll data)
Chest loot: revampedvillages:professions/mason
(no roll data)
Chest loot: revampedvillages:professions/shepherd
(no roll data)
Chest loot: revampedvillages:professions/toolsmith
(no roll data)
Chest loot: revampedvillages:professions/weaponsmith
(no roll data)
Chest loot: revampedvillages:snowy_common
(no roll data)
Chest loot: revampedvillages:treasure
(no roll data)
Village Taiga fnf:lukis/village_taiga
| Mod | Fear Nightfall |
|---|---|
| Dimension | Overworld |
| Spacing | 65 chunks, separation 15 (mod default ~34, ×1.92 pack spread factor) |
| Share of set | 15/1026 (minecraft:villages) |
| Observed | none in 26 km² sample |
| Biomes | 34 |
| Loot tables | 13 |
| ID | fnf:lukis/village_taiga |
Biomes (34): Yellowstone, Blackwood Taiga, Coniferous Forest, Taiga, Forested Highlands, Shield, Alpine Highlands, Pine Taiga, Boreal Taiga, Shrubland, Maple Woods, Field, Tundra, Tundra, Snowy Coniferous Forest, Birch Taiga, Wintry Forest, Old Growth Dead Forest, Old Growth Golden Boreal Taiga, Old Growth Boreal Taiga, Sparse Redwoods, Dead Forest, Siberian Taiga, Wintry Lowlands, Alpine Grove, Snowy Shield, Hot Springs, Lush Valley, White Cliffs, Snowy Maple Forest, Frozen Cliffs, Siberian Grove, Rocky Shrubland, Golden Boreal Taiga (Removed)
Mobs placed in the structure: Sheep
Chest loot: minecraft:chests/igloo_chest
| Item | Chance | Avg. stack |
|---|---|---|
Golden Apple | 100.0% | 1.0 |
Apple | 74.7% | 3.5 |
Coal | 67.3% | 4.3 |
Wheat | 56.3% | 3.9 |
Gold Nugget | 53.3% | 2.7 |
Rotten Flesh | 51.7% | 1.5 |
Stone Axe | 16.0% | 1.1 |
Emerald | 7.3% | 1.0 |
Chest loot: revampedvillages:professions/armorer
(no roll data)
Chest loot: revampedvillages:professions/butcher
(no roll data)
Chest loot: revampedvillages:professions/cartographer_librarian
(no roll data)
Chest loot: revampedvillages:professions/fisherman
(no roll data)
Chest loot: revampedvillages:professions/fletcher
(no roll data)
Chest loot: revampedvillages:professions/leatherworker
(no roll data)
Chest loot: revampedvillages:professions/mason
(no roll data)
Chest loot: revampedvillages:professions/shepherd
(no roll data)
Chest loot: revampedvillages:professions/toolsmith
(no roll data)
Chest loot: revampedvillages:professions/weaponsmith
(no roll data)
Chest loot: revampedvillages:taiga_common
(no roll data)
Chest loot: revampedvillages:treasure
(no roll data)
Tips
- Desert and taiga villages did not appear in the test sample, so search for them in their biomes rather than expecting them nearby. Each village type only spawns in its own biome group, so the biome you stand in tells you which type to expect.
- The plains village was the most common type in the sample and has the largest template set, so it is a good place to start.
- The igloo chest table lists golden apples at 100%, so the plains, savanna, snowy and taiga villages are the best sources of golden apples.
- The villages are sparse. Use Finding Structures and Biomes to locate the nearest village rather than searching by hand.
Iron Ingot
Iron Nugget
Emerald
Lapis Lazuli
Gold Nugget
Gold Ingot
Globe
Smithing Template
Diamond
Clam
Bottle o' Enchanting
Iron Tier Upgrade
Gold Tier Upgrade
Cactus
Bread
Wheat
Rice
Tomato Seeds
Dead Bush
Clay Ball
Book
Green Dye
Golden Apple
Apple
Coal
Rotten Flesh
Stone Axe
Potato
Onion
Oak Sapling
Dandelion
Feather
Poppy