Gravel Desert
| Gravel Desert | |
|---|---|
| Mod | Terralith |
| Temperature | 0.14 |
| Downfall | 0.5 |
| Precipitation | Snow |
| Surface share | 0.21% of land |
| Water color | #3938c9 |
| Fog color | #d7d8e1 |
| Sky color | #a5b0bd |
| Structures | 170 |
| ID | terralith:gravel_desert |
The Gravel Desert is an overworld biome added by Terralith. Despite its name, it is a cold biome with a temperature of 0.14, and its precipitation is snow, so it is not a hot desert. In Fear Nightfall it is rare, covering about 0.21% of the land surface. Players should know it for two reasons: its wildlife is cold-climate, and its hostile spawn table is dominated by the pack's horror mobs from Born in Chaos.
Description
The biome is cold and pale. Its fog is light grey, its sky is a muted blue-grey, and its water is a deep blue. Snow falls on it, and the top layer of the ground freezes. Gravel is the biome's namesake material: gravel ore features and gravel disks are placed in the stone layers. Random patches of dead coral fans also appear on the ground, which is unusual for a cold biome.
Lakes in the biome may be filled with lava. Surface and underground lava lakes are generated, and lava springs also appear. The water holds a varied set of fish (see the spawn table below). The biome plays its own ambient cave sound.
Plant life is sparse. Surface plants include sugar cane, pumpkin patches, grass patches, flowers, glow lichen, and brown and red mushrooms. The biome has no tree features.
Generation
The Gravel Desert is placed by the pack's custom biome table, which gives each climate cell a share of its land among the biomes allowed there. Its downfall is 0.5, which is moderate, and it is one of the rarest biomes in the pack, covering about 0.21% of the land surface.
The biome is not one of the pack's six-times-weighted horror biomes, which include Dark Forest, Deep Dark and the swamp biomes. Horror content is therefore not concentrated here. Its hostile spawn table is still heavy with horror mobs, because Born in Chaos adds monster spawns to every biome.
Features
- Gravel: gravel ore features and gravel disks in the stone layers.
- Ores: the standard overworld ore set (coal, copper, iron, gold, redstone, diamond, lapis and others), placed at the usual Y-levels. Iron's Spells 'n Spellbooks adds a Mithril ore placement, and Born in Chaos adds Infected Diamond Ore features.
- Lava lakes: surface and underground lava lakes, plus lava springs.
- Water life: a long list of fish and water creatures spawns in the biome's water. Most are ambient fish such as Bluegill, Perch, Minnow, Brown Trout and Carp. Several are cave or deep-water species such as Cave Eel, Deep Grouper and Glowfish.
- Plants: coral fans, glow lichen, flowers, grass patches, brown and red mushrooms, sugar cane and pumpkin patches.
- Freezing: the top layer of the ground freezes.
Mobs and structures
The spawn table below is generated from game data. Its hostile section is the most important part for a player. The Gravel Desert mixes vanilla hostiles such as spiders, creepers, slimes, zombies and strays with a large pool of Born in Chaos monsters. Born in Chaos adds its monster spawns to every biome, and several of them have notable weight here, including Dread Hound and Nightmare Stalker. Krampus and Lifestealer are among the rarest entries. Wildlife is limited to rabbits, wolves, polar bears and shima enagas.
The structures list below includes many structures from Born in Chaos, the Graveyard mod, Iron's Spells 'n Spellbooks and Nova Structures. Horror structures that can generate here include the Dark Tower and the Ice Spider Den (see Ice Spider Den).
Monster
Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Rabbit | 10 | 55.6% | 2–3 |
| Wolf | 4 | 22.2% | 4–4 |
| Shima Enaga | 3 | 16.7% | 2–3 |
| Polar Bear | 1 | 5.6% | 1–2 |
Ambient
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Bat | 10 | 100.0% | 8–8 |
Underground Water Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Glow Squid | 10 | 100.0% | 4–6 |
Water Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Corpse Fish | 3 | 75.0% | 3–5 |
| Glutton Fish | 1 | 25.0% | 1–1 |
Water Ambient
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Bluegill | 20 | 14.6% | 1–6 |
| Perch | 20 | 14.6% | 1–6 |
| Minnow | 18 | 13.1% | 1–5 |
| Brown Trout | 10 | 7.3% | 1–3 |
| Carp | 10 | 7.3% | 1–3 |
| Cave Crawler | 6 | 4.4% | 2–3 |
| Cave Eel | 6 | 4.4% | 1–1 |
| Deep Grouper | 6 | 4.4% | 3–5 |
| Shadow Snapper | 6 | 4.4% | 2–4 |
| Abyss Angler | 4 | 2.9% | 1–1 |
| Angler Fish | 4 | 2.9% | 1–1 |
| Crystal Shrimp | 4 | 2.9% | 2–3 |
| Glowfish | 4 | 2.9% | 3–5 |
| Iron Tetra | 4 | 2.9% | 3–5 |
| Lapis Lanternfish | 4 | 2.9% | 3–5 |
| Muskellunge | 3 | 2.2% | 1–1 |
| Bedrock Tetra | 2 | 1.5% | 3–5 |
| Crystalline Carp | 2 | 1.5% | 3–5 |
| Gilded Minnow | 2 | 1.5% | 3–5 |
| Luminescent Jellyfish | 2 | 1.5% | 3–5 |
Structures (170)
Igloo, Mineshaft, Ruined Portal, Stronghold, Trial Chambers, Village Snowy, Spruce House Large 1, Spruce House Medium 1, Spruce House Small 1, Spruce House Small 2, Spruce House Small 3, Prison Large 1, Prison Small 1, Skeleton Dungeon, Small Dungeon, Spider Dungeon, Zombie Dungeon, Mineshaft Ice, Mineshaft Spruce Snowy, Stronghold, Catacombs, Village Christmas, Village Christmas, Village Christmas, Shrine Combat Tier 1, Shrine Combat Tier 2, Shrine Combat Tier 3, Shrine Combat Tier 4, Shrine Combat Tier 5, Shrine Tower, Dark Tower Plain, Bunker, Ruin Town, Wild Ruin, Firewell, Hobbit Hole, Igloo, Small House, Tiny House, Wagon, Copper Spire, Ice Spire, Stone Ore Spikes, Fountain, Graveyard, Small Statue, Stone Tower, Tower Remnant, Well, Altar, Ice Spider Den, Village Snowy Igloo, Village Snowy Igloo, Village Snowy Igloo, Illager Hideout, Impaled Icebreaker, Infernal Pumpkin, Lone Citadel, Village Snowy, Campsite, Fire Camp, Horse Campsite, Mine With Campsite, Barn, Duck, Haystack, Horse Pen, Shed, Wheat Grain Bin, Windmill, Wooden Wheat Farm, Floating Islands, Large Floating Island, Azelea House, Deepslate House, Diorite And Deepslate House, House, Lil House, Medium Igloo 1, Medium Igloo 2, Small Igloo, Snowy Dog Hut, Tall House, Warped House, Small Oak Lantern, Blue Stall, Cart, Cartographer Tower, Large Cart 1, Large Cart 2, Orange Stall, Pink Stall, Red Stall, Castle Ruins, Crystal, Log Ruin, Ruined Beacon, Small Ruin, Statue Ruins, Stone Pillars, Arena, Calcite House, Castle Ruin, Castle Tower, Diorite House, Large Tower, Nether Portal, Small Deepslate House, Small Oak House, Small Tower, Spruce Huts, White House, Frozen Pond, Leaf Hollow, Small Pond, Taiga, Tree 1, Tree 2, Tree 3, Tree 4, Tree 5, Tree 6, Tree 7, Tree 8, Volcano, Diorite Tower, Large Warped Tower, Dead Tree Oak, Tree Monument, Bench, Cathedral, Gallows, Lamp Chest, Mushroom Pond, Paths, Pile, Railway, Small Oak Pond, Snowy Fossil, Sunzi Gate, Villager Statue, Rare Well, Small Copper Well, Small Tower Well, Small Well, Snowy Well, Stone Fountain, Well, Mountain Tower, Illager Camp, Pillager Outpost Snowy Plains, Pillager Outpost Snowy, Pillager Outpost, Pillager Outpost, Remnant Big Remnant 2, Remnant Big Remnant 3, Remnant Big Remnant, Remnant Bridge Remnant, Remnant Medium Remnant 2, Remnant Medium Remnant, Remnant Miner Hut, Remnant School Remnant, Rubble Taiga, Stray Fort, Pillager Lookout, Tavern Snowy, Grave Memesus, Grave Petasi, Grave Rotborne, Road Sign
Tips
- Expect hostile mobs at night in the open. Spawn weights for spiders, creepers, slimes, zombies and strays are high, and the Born in Chaos monsters share the same pool.
- Snow falls in this biome, so build shelter before night and keep it closed in.
- Lava lakes can appear on the surface. Mark the edges before travelling at night.
- The biome is rare. The pack's Nature's Compass recipe uses diamonds instead of saplings, and it can be used to find the biome.