Dungeons and Taverns Ruins
| Dungeons and Taverns Ruins | |
|---|---|
| Mod | Dungeons and Taverns |
| Variants | 5 |
| Observed | 20 per 26 km² (all variants) |
| Horror structure | Yes |
The Dungeons and Taverns Ruins are five kinds of overworld ruin added by the Dungeons and Taverns mod: Conduit Ruins on ocean floors, Desert Ruins in dry biomes, Jungle Ruins in jungles, and two land ruins, the Ruin Town and the Wild Ruin. All five are generated from jigsaw templates and are placed by the mod's structure set definitions. In this pack, Ruin Towns and Wild Ruins are the two that turned up in a 26 km² test area of the world, with Ruin Towns the more common of the two. The Ruin Town is also counted as a horror structure, so it is one of the pack's more frequent night-time encounters.
Generation
All five ruin types use the surface structure step and are placed with random spread. The spacing and separation values below are the in-game values, already scaled by the pack's Sparse Structures tuning, and are measured in chunks.
| Ruin | Spacing | Separation | Biomes |
|---|---|---|---|
| Conduit Ruin | 403 | 259 | 12 ocean biomes, including Deep Ocean, Warm Ocean and Rocky Reef |
| Desert Ruins | 230 | 34 | 15 dry biomes, including Desert, Wasteland and Desert Canyon |
| Jungle Ruins | 230 | 34 | 18 jungle biomes, including Jungle, Bamboo Jungle and Tropics |
| Ruin Town | 76 | 31 | 230 land biomes |
| Wild Ruin | 77 | 51 | 230 land biomes |
Conduit Ruins have the widest spacing of the five and were not found in the 26 km² test area. Desert and Jungle Ruins share the same spacing and were also not found there. Ruin Towns and Wild Ruins are the only two land ruins that spawned in quantity in that area.
Layout
Conduit Ruin
Conduit Ruins are built on ocean floors. They are assembled from a starting room, which leads into a ring of rooms connected by roads, plus a set of houses. Their spawn rules apply per piece of the structure rather than to the whole footprint, so enemies are confined to the room they belong to.
Desert Ruins
Desert Ruins have two parts. The first is a temple, with a main temple section, an exit section and foundation pieces. The second is a set of smaller houses, roads and mob rooms scattered around the temple. Mob rooms hold a creeper, a husk or a skeleton, depending on the variant.
Jungle Ruins
Jungle Ruins grow out from a central piece and include a main temple with a foundation. The structure has several mob room variants, including versions with zombies and cave spiders. Unlike the Conduit Ruin, its spawn rules cover the full footprint of the structure, not individual pieces.
Ruin Town
Ruin Towns are the largest of the land ruins, with a typical size of 121 × 63 × 131 blocks. A central piece is surrounded by plots of different kinds, including large and medium houses, an L-shaped house, a small tower and an outpost. The town extends up to 110 blocks from its centre. Its placement covers the same 230 land biomes as the Wild Ruin, and it was the more common of the two land ruins in the test area.
Wild Ruin
Wild Ruins are single-piece structures about 31 × 31 × 31 blocks in size. They are a smaller, simpler alternative to the Ruin Town. Some variants have a basement beneath the ruin, drawn from a separate basement piece pool.
Inhabitants
Ruin structures have different enemies depending on their type.
- Conduit Ruins spawn a guardian (one per spawn) and between one and two drowned per spawn, both within each piece's area.
- Desert Ruins place creepers, husks and skeletons in their mob rooms.
- Jungle Ruins have a broad monster override across the full structure. It lists spiders, zombies, skeletons, creepers, slimes, drowned, endermen, witches and zombie villagers, and most entries spawn in groups of four. The template scan also found cave spiders, husks and zombies placed in the templates.
- Ruin Towns and Wild Ruins do not place any enemies in their templates and have no spawn override.
Loot
Ruin chests share a few main loot tables. The best chances in each structure are:
- Conduit Ruin main chest: Fishing Rod and Nautilus Shell (both 100%), with Rotten Flesh, Gold Nugget and Wheat at high chances.
- Desert Ruin temple chest: Enchanted Book (77%), Emerald (59%), Smithing Template (49%) and Golden Apple (34%).
- Jungle Ruin main temple chest: Gold Ingot (64%), Diamond (57%), Emerald (35%) and Enchanted Book (32%).
- Ruin Town and Wild Ruin chests use the shared ruin loot table, which gives Rope (68%), Arcane Essence (45%), Emerald (15%) and Gold Ingot (13%) as its most useful entries.
Each structure also has its own grave, house and treasure chests, which are listed in the generated table below.
Conduit Ruin nova_structures:conduit_ruin
| Mod | Dungeons and Taverns |
|---|---|
| Dimension | Overworld |
| Spacing | 403 chunks, separation 259 (mod default ~140, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 12 |
| Loot tables | 5 |
| ID | nova_structures:conduit_ruin |
Biomes (12): Ocean, Cold Ocean, Lukewarm Ocean, Deep Ocean, Frozen Ocean, Deep Cold Ocean, Deep Lukewarm Ocean, Warm Ocean, Rocky Reef, Deep Frozen Ocean, Hyacinth Deeps, Deep Warm Ocean
Chest loot: nova_structures:archaelogy/conduit_ruin
(no roll data)
Chest loot: nova_structures:chests/conduit_ruin/conduit_ruin_big
(exploration_map)
Chest loot: nova_structures:chests/conduit_ruin/conduit_ruin_main
| Item | Chance | Avg. stack |
|---|---|---|
Fishing Rod | 100.0% | 1.3 |
Nautilus Shell | 100.0% | 1.0 |
Rotten Flesh | 92.7% | 3.8 |
Gold Nugget | 83.3% | 4.1 |
Wheat | 81.7% | 4.9 |
Coal | 77.0% | 4.7 |
Pointed Dripstone | 49.0% | 2.5 |
Copper Ingot | 47.7% | 1.8 |
Arcane Essence | 46.3% | 3.5 |
Map | 38.0% | 1.0 |
Scroll | 33.0% | 1.1 |
Smithing Template | 26.3% | 1.0 |
Enchanted Book | 19.7% | 1.0 |
Emerald | 13.0% | 1.1 |
Clam | 10.0% | 1.0 |
Common Ink | 9.0% | 1.6 |
Leather Tunic | 4.7% | 1.0 |
Empty Map | 4.7% | 1.0 |
Uncommon Ink | 4.3% | 1.2 |
Golden Helmet | 4.0% | 1.0 |
Golden Apple | 3.7% | 1.0 |
Blank Runestone | 3.0% | 1.0 |
Ring of Recovery | 1.7% | 1.0 |
Ring of Invisibility | 1.0% | 1.0 |
Ring of Expediency | 0.7% | 1.0 |
Emerald Stoneplate Ring | 0.7% | 1.0 |
Fireward Ring | 0.7% | 1.0 |
Frostward Ring | 0.7% | 1.0 |
Silver Ring | 0.7% | 1.0 |
Amulet of Teleportation | 0.7% | 1.0 |
Amulet of Concentration | 0.3% | 1.0 |
Conjurer's Talisman | 0.3% | 1.0 |
Heavy Chain | 0.3% | 1.0 |
Poisonward Ring | 0.3% | 1.0 |
Rare Ink | 0.3% | 1.0 |
Rotten Spell Book | 0.3% | 1.0 |
Chest loot: nova_structures:chests/conduit_ruin/conduit_ruin_small
| Item | Chance | Avg. stack |
|---|---|---|
Wheat | 84.0% | 5.5 |
Coal | 80.7% | 4.8 |
Copper Ingot | 60.7% | 2.0 |
Rotten Flesh | 60.3% | 1.4 |
Pointed Dripstone | 59.3% | 2.7 |
Gold Nugget | 53.7% | 7.1 |
Arcane Essence | 46.3% | 3.5 |
Map | 42.3% | 1.0 |
Fishing Rod | 39.0% | 1.0 |
Prismarine Shard | 35.3% | 2.2 |
Prismarine Crystals | 34.3% | 1.7 |
Scroll | 32.0% | 1.1 |
Stone Axe | 27.0% | 1.1 |
Emerald | 16.0% | 1.1 |
Clam | 10.3% | 1.0 |
Leather Tunic | 8.3% | 1.0 |
Common Ink | 6.7% | 1.7 |
Golden Helmet | 6.3% | 1.0 |
Empty Map | 4.0% | 1.0 |
Blank Runestone | 3.3% | 1.0 |
Uncommon Ink | 3.0% | 1.3 |
Smithing Template | 1.7% | 1.0 |
Poisonward Ring | 1.3% | 1.0 |
Rotten Spell Book | 1.3% | 1.0 |
Air | 1.3% | 0.0 |
Ring of Recovery | 0.7% | 1.0 |
Rare Ink | 0.7% | 1.0 |
Ring of Expediency | 0.3% | 1.0 |
Amulet of Concentration | 0.3% | 1.0 |
Emerald Stoneplate Ring | 0.3% | 1.0 |
Heavy Chain | 0.3% | 1.0 |
Ring of Invisibility | 0.3% | 1.0 |
Silver Ring | 0.3% | 1.0 |
Amulet of Teleportation | 0.3% | 1.0 |
Chest loot: nova_structures:pots/pot_conduit_ruin
(no roll data)
Desert Ruins nova_structures:desert_ruins
| Mod | Dungeons and Taverns |
|---|---|
| Dimension | Overworld |
| Spacing | 230 chunks, separation 34 (mod default ~80, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 15 |
| Loot tables | 7 |
| ID | nova_structures:desert_ruins |
Biomes (15): Wasteland, Desert, Joshua Desert, Saguaro Desert, Lush Desert, Dryland, Outback, Lush Savanna, Sandstone Valley, Desert Oasis, Desert Canyon, Lush Desert, Ancient Sands, Desert Spires, Granite Cliffs
Mobs placed in the structure: Creeper, Husk, Skeleton
Chest loot: nova_structures:archaelogy/desert_ruin_inside_temple
(no roll data)
Chest loot: nova_structures:archaelogy/desert_ruin_ruins
(no roll data)
Chest loot: nova_structures:chests/desert_ruins/desert_ruin_grave
| Item | Chance | Avg. stack |
|---|---|---|
Rope | 73.0% | 9.7 |
Emerald | 63.7% | 1.2 |
Tomato Seeds | 51.0% | 3.9 |
Arcane Essence | 47.0% | 4.0 |
Cabbage Seeds | 40.7% | 3.5 |
Name Tag | 39.7% | 1.6 |
Iron Ingot | 36.3% | 2.3 |
Honey Bottle | 35.0% | 1.1 |
Scroll | 32.7% | 1.1 |
Rotten Flesh | 32.7% | 5.2 |
Bone | 30.3% | 5.9 |
Gunpowder | 28.3% | 4.8 |
Gold Ingot | 23.0% | 2.3 |
Flax Seeds | 22.3% | 1.9 |
Copper Ingot | 14.3% | 4.3 |
Common Ink | 9.7% | 1.7 |
Diamond | 7.0% | 1.0 |
Iron Tier Upgrade | 6.0% | 1.0 |
Quiver | 4.7% | 1.0 |
Uncommon Ink | 3.3% | 1.1 |
Skeleton Skull | 3.3% | 1.0 |
Standard Traveler's Backpack | 3.3% | 1.0 |
Blank Runestone | 3.0% | 1.0 |
Silver Ring | 2.0% | 1.0 |
Amulet of Concentration | 1.0% | 1.0 |
Conjurer's Talisman | 1.0% | 1.0 |
Ring of Invisibility | 1.0% | 1.0 |
Rotten Spell Book | 1.0% | 1.0 |
Smithing Template | 0.7% | 1.0 |
Emerald Stoneplate Ring | 0.3% | 1.0 |
Fireward Ring | 0.3% | 1.0 |
Frostward Ring | 0.3% | 1.0 |
Amulet of Teleportation | 0.3% | 1.0 |
Blue Bomb | 0.3% | 1.0 |
Chest loot: nova_structures:chests/desert_ruins/desert_ruin_house
| Item | Chance | Avg. stack |
|---|---|---|
Sand | 100.0% | 6.1 |
Rope | 67.0% | 9.8 |
Tomato Seeds | 50.3% | 4.0 |
Cabbage Seeds | 48.0% | 3.7 |
Arcane Essence | 42.0% | 4.2 |
Scroll | 35.3% | 1.1 |
Dead Bush | 29.3% | 2.2 |
Rotten Flesh | 29.3% | 3.8 |
Cactus | 28.0% | 3.3 |
Sea Pickle | 28.0% | 1.6 |
Bone | 26.7% | 3.2 |
Sugar Cane | 26.3% | 3.3 |
Book | 26.0% | 2.2 |
Name Tag | 25.3% | 1.1 |
Honey Bottle | 22.7% | 1.5 |
Iron Nugget | 21.0% | 3.6 |
Bucket | 20.7% | 1.0 |
Gunpowder | 20.7% | 4.6 |
Emerald | 16.3% | 2.2 |
Gold Nugget | 15.0% | 4.6 |
Flax Seeds | 14.7% | 2.1 |
Compass | 10.3% | 1.0 |
Gold Ingot | 9.7% | 3.1 |
Common Ink | 8.3% | 1.7 |
Saddle | 8.3% | 1.0 |
Enchanted Book | 7.7% | 1.0 |
Iron Ingot | 6.3% | 2.1 |
Blank Runestone | 5.3% | 1.0 |
Iron Tier Upgrade | 5.3% | 1.0 |
Quiver | 5.0% | 1.0 |
Standard Traveler's Backpack | 4.0% | 1.0 |
Uncommon Ink | 2.7% | 1.2 |
Rare Ink | 1.3% | 1.0 |
Rotten Spell Book | 1.3% | 1.0 |
Heavy Chain | 1.0% | 1.0 |
Air | 1.0% | 0.0 |
Blue Bomb | 1.0% | 1.0 |
Conjurer's Talisman | 0.7% | 1.0 |
Frostward Ring | 0.7% | 1.0 |
Poisonward Ring | 0.7% | 1.0 |
Chest loot: nova_structures:chests/desert_ruins/desert_ruin_lesser_treasure
| Item | Chance | Avg. stack |
|---|---|---|
Air | 100.0% | 0.0 |
Lead | 50.0% | 1.1 |
Sand | 46.3% | 3.9 |
Saddle | 42.0% | 1.1 |
Emerald | 39.7% | 3.1 |
Arcane Essence | 39.3% | 3.7 |
Enchanted Book | 39.0% | 1.2 |
Iron Ingot | 38.7% | 2.5 |
Scroll | 32.3% | 1.1 |
Lapis Lazuli | 25.3% | 2.3 |
Gold Ingot | 22.7% | 3.1 |
Copper Ingot | 21.3% | 5.1 |
Honey Bottle | 21.3% | 1.5 |
Bone | 20.7% | 2.7 |
Cooked Rabbit | 20.3% | 1.1 |
Common Ink | 9.7% | 1.6 |
Diamond | 9.3% | 1.1 |
Uncommon Ink | 5.0% | 1.1 |
Blank Runestone | 4.7% | 1.0 |
Enchanted Golden Apple | 2.7% | 1.0 |
Smithing Template | 1.3% | 1.0 |
Emerald Stoneplate Ring | 1.0% | 1.0 |
Amulet of Teleportation | 1.0% | 1.0 |
Fireward Ring | 0.7% | 1.0 |
Conjurer's Talisman | 0.3% | 1.0 |
Ring of Recovery | 0.3% | 1.0 |
Frostward Ring | 0.3% | 1.0 |
Heavy Chain | 0.3% | 1.0 |
Poisonward Ring | 0.3% | 1.0 |
Chest loot: nova_structures:chests/desert_ruins/desert_ruin_main_temple
| Item | Chance | Avg. stack |
|---|---|---|
Enchanted Book | 77.3% | 1.4 |
Emerald | 58.7% | 11.9 |
Smithing Template | 48.7% | 1.0 |
Arcane Essence | 46.0% | 3.8 |
Bone | 44.3% | 10.2 |
String | 44.0% | 3.7 |
Honey Bottle | 42.0% | 3.4 |
Golden Apple | 34.3% | 1.5 |
Iron Ingot | 33.3% | 3.6 |
Scroll | 32.7% | 1.2 |
Lapis Lazuli | 30.7% | 9.6 |
Rotten Flesh | 30.7% | 4.8 |
Enchanted Golden Apple | 29.0% | 1.0 |
Copper Ingot | 19.7% | 5.6 |
Gold Ingot | 18.3% | 9.5 |
Music Disc | 14.7% | 1.0 |
Common Ink | 10.7% | 1.6 |
Diamond | 7.0% | 2.2 |
Uncommon Ink | 4.0% | 1.1 |
Blank Runestone | 1.3% | 1.0 |
Ring of Expediency | 1.3% | 1.0 |
Rotten Spell Book | 1.0% | 1.0 |
Amulet of Teleportation | 1.0% | 1.0 |
Emerald Stoneplate Ring | 0.7% | 1.0 |
Ring of Invisibility | 0.7% | 1.0 |
Rare Ink | 0.7% | 1.0 |
Air | 0.7% | 0.0 |
Heavy Chain | 0.3% | 1.0 |
Poisonward Ring | 0.3% | 1.0 |
Chest loot: nova_structures:pots/pot_desert_ruin
(no roll data)
Jungle Ruins nova_structures:jungle_ruins
| Mod | Dungeons and Taverns |
|---|---|
| Dimension | Overworld |
| Spacing | 230 chunks, separation 34 (mod default ~80, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 18 |
| Loot tables | 10 |
| ID | nova_structures:jungle_ruins |
Biomes (18): Jungle, Rainforest, Rainforest, Sparse Jungle, Volcanic Plains, Sparse Rainforest, Fungal Jungle, Rocky Jungle, Floodplain, Bamboo Jungle, Rocky Rainforest, Bamboo Forest, Eucalyptus Forest, Tropical Jungle, Jungle Mountains, Tropics, Amethyst Rainforest, Amethyst Canyon
Mobs placed in the structure: Cave Spider, Husk, Zombie
Chest loot: minecraft:archaelogy/jungle_ruins
(no roll data)
Chest loot: minecraft:chests/jungle_temple
| Item | Chance | Avg. stack |
|---|---|---|
Bone | 67.0% | 7.9 |
Rotten Flesh | 54.7% | 6.8 |
Gold Ingot | 52.3% | 6.2 |
Bamboo | 46.3% | 2.5 |
Arcane Essence | 46.0% | 3.9 |
Iron Ingot | 41.0% | 3.8 |
Smithing Template | 33.0% | 2.0 |
Scroll | 30.3% | 1.2 |
Bamboo Spikes | 23.7% | 1.0 |
Tipped Bamboo Spikes | 15.7% | 1.0 |
Diamond | 11.3% | 2.4 |
Saddle | 10.7% | 1.1 |
Common Ink | 10.3% | 1.7 |
Bomb | 9.0% | 2.0 |
Emerald | 8.3% | 2.0 |
Blue Bomb | 7.3% | 1.0 |
Blank Runestone | 6.3% | 1.0 |
Enchanted Book | 5.0% | 1.0 |
Iron Horse Armor | 4.0% | 1.0 |
Uncommon Ink | 3.0% | 1.1 |
Diamond Horse Armor | 3.0% | 1.0 |
Golden Horse Armor | 3.0% | 1.0 |
Rotten Spell Book | 1.3% | 1.0 |
Emerald Stoneplate Ring | 1.0% | 1.0 |
Heavy Chain | 0.7% | 1.0 |
Conjurer's Talisman | 0.3% | 1.0 |
Frostward Ring | 0.3% | 1.0 |
Silver Ring | 0.3% | 1.0 |
Amulet of Teleportation | 0.3% | 1.0 |
Air | 0.3% | 0.0 |
Chest loot: nova_structures:chests/badland_miner_outpost_forge
| Item | Chance | Avg. stack |
|---|---|---|
Flax Seeds | 100.0% | 3.9 |
Coal | 79.0% | 3.1 |
Iron Axe | 76.0% | 1.3 |
Iron Pickaxe | 74.7% | 1.3 |
Onion | 68.3% | 9.9 |
Gold Ingot | 52.0% | 2.7 |
Iron Ingot | 47.0% | 2.5 |
Arcane Essence | 46.7% | 4.0 |
Scroll | 33.7% | 1.1 |
Raw Gold | 32.7% | 2.3 |
Onion Crate | 31.7% | 2.1 |
Raw Iron | 15.0% | 2.2 |
Quiver | 12.3% | 1.0 |
Common Ink | 9.3% | 1.8 |
Blank Runestone | 5.7% | 1.0 |
Smithing Template | 2.3% | 1.0 |
Uncommon Ink | 2.0% | 1.0 |
Amulet of Concentration | 0.7% | 1.0 |
Fireward Ring | 0.7% | 1.0 |
Rotten Spell Book | 0.7% | 1.0 |
Amulet of Teleportation | 0.7% | 1.0 |
Conjurer's Talisman | 0.3% | 1.0 |
Ring of Recovery | 0.3% | 1.0 |
Silver Ring | 0.3% | 1.0 |
Air | 0.3% | 0.0 |
Chest loot: nova_structures:chests/dungeon_1
| Item | Chance | Avg. stack |
|---|---|---|
Rope | 67.7% | 10.3 |
Cabbage Seeds | 52.7% | 3.9 |
Arcane Essence | 45.7% | 4.0 |
Tomato Seeds | 43.7% | 4.2 |
Carrot | 43.3% | 1.8 |
Flower Pot | 41.0% | 2.5 |
Rotten Flesh | 41.0% | 3.3 |
Beetroot | 39.7% | 3.5 |
Wheat Seeds | 38.7% | 5.5 |
Scroll | 36.3% | 1.2 |
Beetroot Seeds | 35.3% | 4.7 |
Flax Seeds | 24.0% | 2.1 |
Common Ink | 12.3% | 1.5 |
Iron Tier Upgrade | 6.7% | 1.0 |
Uncommon Ink | 6.3% | 1.1 |
Standard Traveler's Backpack | 5.3% | 1.0 |
Quiver | 4.0% | 1.0 |
String | 3.0% | 7.3 |
Gunpowder | 2.7% | 6.0 |
Wheat | 2.7% | 2.8 |
Bone | 2.0% | 6.2 |
Bread | 1.3% | 1.0 |
Coal | 1.3% | 2.2 |
Saddle | 1.3% | 1.0 |
Blue Bomb | 1.3% | 1.0 |
Blank Runestone | 1.0% | 1.0 |
Conjurer's Talisman | 1.0% | 1.0 |
Rare Ink | 1.0% | 1.0 |
Bucket | 1.0% | 1.0 |
Enchanted Book | 1.0% | 1.0 |
Golden Apple | 1.0% | 1.7 |
Melon Seeds | 1.0% | 3.3 |
Music Disc | 1.0% | 1.0 |
Name Tag | 1.0% | 1.0 |
Ring of Expediency | 0.7% | 1.0 |
Emerald Stoneplate Ring | 0.7% | 1.0 |
Ring of Invisibility | 0.7% | 1.0 |
Rotten Spell Book | 0.7% | 1.0 |
Diamond Horse Armor | 0.7% | 1.0 |
Iron Ingot | 0.7% | 2.5 |
Chest loot: nova_structures:chests/dungeon_4
| Item | Chance | Avg. stack |
|---|---|---|
Bowl | 95.3% | 1.0 |
Rope | 70.3% | 9.9 |
Brown Mushroom | 59.3% | 3.1 |
Wheat | 58.0% | 5.4 |
Red Mushroom | 57.7% | 3.1 |
Tomato Seeds | 54.3% | 4.1 |
Cabbage Seeds | 53.7% | 4.0 |
Bread | 53.3% | 2.8 |
Arcane Essence | 37.0% | 3.6 |
Scroll | 27.7% | 1.2 |
Flax Seeds | 16.0% | 1.9 |
Common Ink | 10.0% | 1.8 |
Standard Traveler's Backpack | 8.7% | 1.0 |
Iron Tier Upgrade | 5.3% | 1.0 |
Gunpowder | 3.7% | 5.2 |
Blank Runestone | 3.3% | 1.0 |
Quiver | 3.3% | 1.0 |
Bone | 2.7% | 4.8 |
Uncommon Ink | 2.3% | 1.1 |
String | 2.3% | 5.6 |
Coal | 2.0% | 3.2 |
Rotten Flesh | 2.0% | 5.0 |
Iron Ingot | 1.7% | 3.4 |
Enchanted Book | 1.3% | 1.0 |
Pumpkin Seeds | 1.3% | 2.5 |
Redstone Dust | 1.3% | 3.8 |
Blue Bomb | 1.3% | 1.0 |
Rotten Spell Book | 1.0% | 1.0 |
Golden Apple | 1.0% | 1.0 |
Iron Horse Armor | 1.0% | 1.3 |
Music Disc | 1.0% | 1.0 |
Name Tag | 1.0% | 1.3 |
Beetroot Seeds | 0.7% | 3.0 |
Diamond Horse Armor | 0.7% | 1.0 |
Gold Ingot | 0.7% | 3.5 |
Music Disc | 0.7% | 1.0 |
Conjurer's Talisman | 0.3% | 1.0 |
Emerald Stoneplate Ring | 0.3% | 1.0 |
Fireward Ring | 0.3% | 1.0 |
Rare Ink | 0.3% | 1.0 |
Chest loot: nova_structures:chests/dungeon_5
| Item | Chance | Avg. stack |
|---|---|---|
Rope | 73.7% | 10.5 |
String | 58.3% | 3.6 |
Flint | 56.0% | 5.1 |
Lantern | 54.7% | 3.4 |
Iron Ingot | 52.0% | 1.9 |
Tomato Seeds | 47.3% | 3.8 |
Cabbage Seeds | 45.0% | 4.2 |
Arcane Essence | 39.3% | 3.9 |
Scroll | 31.7% | 1.1 |
Flax Seeds | 20.3% | 2.1 |
Standard Traveler's Backpack | 7.7% | 1.0 |
Common Ink | 7.3% | 1.7 |
Quiver | 7.0% | 1.0 |
Rotten Flesh | 4.3% | 6.7 |
Iron Tier Upgrade | 4.3% | 1.0 |
Gunpowder | 4.0% | 5.8 |
Blank Runestone | 3.7% | 1.0 |
Bone | 3.3% | 3.9 |
Bread | 2.7% | 1.0 |
Rotten Spell Book | 2.0% | 1.0 |
Beetroot Seeds | 2.0% | 2.8 |
Enchanted Book | 1.7% | 1.2 |
Golden Apple | 1.7% | 1.0 |
Iron Horse Armor | 1.7% | 1.2 |
Pumpkin Seeds | 1.7% | 2.8 |
Saddle | 1.7% | 1.0 |
Rare Ink | 1.3% | 1.0 |
Uncommon Ink | 1.3% | 1.0 |
Coal | 1.3% | 2.5 |
Name Tag | 1.3% | 1.0 |
Amulet of Concentration | 1.0% | 1.0 |
Fireward Ring | 1.0% | 1.0 |
Golden Horse Armor | 1.0% | 1.0 |
Ring of Recovery | 0.7% | 1.0 |
Air | 0.7% | 0.0 |
Music Disc | 0.7% | 1.0 |
Redstone Dust | 0.7% | 3.0 |
Wheat | 0.7% | 5.0 |
Blue Bomb | 0.7% | 1.0 |
Ring of Expediency | 0.3% | 1.0 |
Chest loot: nova_structures:chests/jungle_ruins/jungle_ruins_main_temple
| Item | Chance | Avg. stack |
|---|---|---|
Air | 100.0% | 0.0 |
Gold Ingot | 63.7% | 11.7 |
Diamond | 57.0% | 1.6 |
Arcane Essence | 43.7% | 3.4 |
Scroll | 36.3% | 1.2 |
Emerald | 35.3% | 2.1 |
Enchanted Book | 32.0% | 1.0 |
Bamboo Spikes | 20.3% | 1.0 |
Amethyst Shard | 17.0% | 3.6 |
Bone | 17.0% | 3.5 |
Tipped Bamboo Spikes | 16.7% | 1.0 |
String | 16.0% | 3.5 |
Honey Bottle | 15.3% | 1.7 |
Lapis Lazuli | 15.0% | 5.9 |
Bomb | 15.0% | 2.3 |
Potato | 14.7% | 3.4 |
Rotten Flesh | 12.0% | 4.6 |
Zombie Head | 10.3% | 1.0 |
Iron Ingot | 9.7% | 5.1 |
Common Ink | 9.0% | 1.6 |
Blue Bomb | 7.7% | 1.0 |
Copper Ingot | 6.0% | 4.2 |
Iron Horse Armor | 4.3% | 1.0 |
Blank Runestone | 3.3% | 1.0 |
Uncommon Ink | 3.3% | 1.0 |
Cocoa Beans | 3.3% | 3.0 |
Poisonous Potato | 3.3% | 1.0 |
Cookie | 2.7% | 2.4 |
Smithing Template | 2.7% | 1.0 |
Conjurer's Talisman | 1.0% | 1.0 |
Fireward Ring | 1.0% | 1.0 |
Frostward Ring | 1.0% | 1.0 |
Heavy Chain | 0.7% | 1.0 |
Ring of Invisibility | 0.7% | 1.0 |
Poisonward Ring | 0.7% | 1.0 |
Rotten Spell Book | 0.7% | 1.0 |
Ring of Expediency | 0.3% | 1.0 |
Ring of Recovery | 0.3% | 1.0 |
Emerald Stoneplate Ring | 0.3% | 1.0 |
Rare Ink | 0.3% | 1.0 |
Chest loot: nova_structures:chests/ruin_loot_master
| Item | Chance | Avg. stack |
|---|---|---|
Rope | 67.7% | 9.9 |
Cabbage Seeds | 45.7% | 4.0 |
Tomato Seeds | 45.3% | 3.7 |
Arcane Essence | 44.7% | 3.9 |
Scroll | 34.0% | 1.1 |
Flax Seeds | 20.3% | 2.0 |
Wheat | 20.0% | 4.2 |
Coal | 15.7% | 4.4 |
Emerald | 15.3% | 2.7 |
Gold Ingot | 12.7% | 2.2 |
Arrow | 12.3% | 4.7 |
Bow | 12.3% | 1.0 |
Bowl | 12.0% | 1.0 |
String | 10.7% | 3.8 |
Common Ink | 10.3% | 1.7 |
Bread | 10.3% | 3.1 |
Iron Ingot | 9.3% | 2.0 |
Candle | 8.3% | 4.5 |
Flint | 7.7% | 4.7 |
Paper | 7.7% | 5.3 |
Stone Axe | 7.7% | 1.2 |
Stone Shovel | 7.7% | 1.2 |
Stone Hoe | 7.3% | 1.1 |
Book | 7.0% | 2.6 |
Brown Mushroom | 6.3% | 2.7 |
Lantern | 6.3% | 3.1 |
Feather | 6.0% | 1.8 |
Rotten Flesh | 6.0% | 5.4 |
Standard Traveler's Backpack | 6.0% | 1.0 |
Iron Tier Upgrade | 5.7% | 1.0 |
Carrot | 5.3% | 1.9 |
Red Mushroom | 5.3% | 3.2 |
Enchanted Book | 5.0% | 1.1 |
Wheat Seeds | 5.0% | 6.0 |
Beetroot | 4.7% | 3.0 |
Beetroot Seeds | 4.3% | 5.2 |
Ink Sac | 4.3% | 2.9 |
Quiver | 4.0% | 1.0 |
Blank Runestone | 3.7% | 1.0 |
Bone | 3.7% | 5.4 |
Chest loot: nova_structures:chests/undead_crypts_grave
| Item | Chance | Avg. stack |
|---|---|---|
Rope | 71.3% | 10.1 |
Rotten Flesh | 62.3% | 4.6 |
Bone | 56.7% | 4.8 |
Cabbage Seeds | 48.7% | 3.9 |
Tomato Seeds | 45.7% | 3.9 |
String | 44.0% | 3.3 |
Arcane Essence | 40.0% | 4.0 |
Scroll | 34.7% | 1.2 |
Name Tag | 23.3% | 1.0 |
Enchanted Book | 19.3% | 1.0 |
Flax Seeds | 18.7% | 2.1 |
Coal | 14.0% | 4.9 |
Iron Sword | 12.0% | 1.0 |
Stick | 11.7% | 4.7 |
Iron Ingot | 11.3% | 2.4 |
Iron Nugget | 11.3% | 3.3 |
Gold Ingot | 10.7% | 2.0 |
Iron Pickaxe | 10.7% | 1.0 |
Chainmail Chestplate | 10.3% | 1.0 |
Iron Axe | 10.0% | 1.0 |
Common Ink | 9.7% | 1.8 |
Gold Nugget | 9.7% | 2.6 |
Redstone Dust | 9.3% | 2.9 |
Copper Ingot | 6.7% | 3.7 |
Lapis Lazuli | 6.7% | 2.2 |
Standard Traveler's Backpack | 6.7% | 1.0 |
Emerald | 5.7% | 2.1 |
Quiver | 5.7% | 1.0 |
Skeleton Skull | 3.7% | 1.0 |
Iron Tier Upgrade | 3.7% | 1.0 |
Blank Runestone | 3.3% | 1.0 |
Uncommon Ink | 3.0% | 1.2 |
Diamond | 3.0% | 1.7 |
Gunpowder | 3.0% | 5.4 |
Bread | 2.7% | 1.1 |
Silver Ring | 2.0% | 1.0 |
Bucket | 1.3% | 1.0 |
Music Disc | 1.3% | 1.2 |
Ring of Expediency | 1.0% | 1.0 |
Heavy Chain | 1.0% | 1.0 |
Chest loot: nova_structures:pots/pot_jungle_ruin
(no roll data)
Ruin Town nova_structures:ruin_town
| Mod | Dungeons and Taverns |
|---|---|
| Dimension | Overworld |
| Spacing | 76 chunks, separation 31 (mod default ~72, ×1.061 pack spread factor) |
| Observed | 13 per 26 km² |
| Typical size | 121×63×131 |
| Biomes | 230 |
| Horror structure | Yes |
| Loot tables | 3 |
| ID | nova_structures:ruin_town |
Biomes (230): Ominous Woods, Plains, Sleepy Hollows, Forest, Brushland, Highlands, Dark Forest, Yellowstone, Clover Plains, Savanna, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Steppe, Overgrown Greens, Badlands, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou, Meadow, Silver Birch Forest, Cold Boreal Taiga, Shrubland, Rocky Mountains, Fir Clearing, Tundra, Frozen Pine Taiga, Old Growth Forest, Grove, Autumnal Maple Forest, Grassland, Snowy Coniferous Forest, Fungal Jungle, Dryland and 150 more
Chest loot: minecraft:archaelogy/ruins
(no roll data)
Chest loot: nova_structures:chests/ruin_loot_master
| Item | Chance | Avg. stack |
|---|---|---|
Rope | 67.7% | 9.9 |
Cabbage Seeds | 45.7% | 4.0 |
Tomato Seeds | 45.3% | 3.7 |
Arcane Essence | 44.7% | 3.9 |
Scroll | 34.0% | 1.1 |
Flax Seeds | 20.3% | 2.0 |
Wheat | 20.0% | 4.2 |
Coal | 15.7% | 4.4 |
Emerald | 15.3% | 2.7 |
Gold Ingot | 12.7% | 2.2 |
Arrow | 12.3% | 4.7 |
Bow | 12.3% | 1.0 |
Bowl | 12.0% | 1.0 |
String | 10.7% | 3.8 |
Common Ink | 10.3% | 1.7 |
Bread | 10.3% | 3.1 |
Iron Ingot | 9.3% | 2.0 |
Candle | 8.3% | 4.5 |
Flint | 7.7% | 4.7 |
Paper | 7.7% | 5.3 |
Stone Axe | 7.7% | 1.2 |
Stone Shovel | 7.7% | 1.2 |
Stone Hoe | 7.3% | 1.1 |
Book | 7.0% | 2.6 |
Brown Mushroom | 6.3% | 2.7 |
Lantern | 6.3% | 3.1 |
Feather | 6.0% | 1.8 |
Rotten Flesh | 6.0% | 5.4 |
Standard Traveler's Backpack | 6.0% | 1.0 |
Iron Tier Upgrade | 5.7% | 1.0 |
Carrot | 5.3% | 1.9 |
Red Mushroom | 5.3% | 3.2 |
Enchanted Book | 5.0% | 1.1 |
Wheat Seeds | 5.0% | 6.0 |
Beetroot | 4.7% | 3.0 |
Beetroot Seeds | 4.3% | 5.2 |
Ink Sac | 4.3% | 2.9 |
Quiver | 4.0% | 1.0 |
Blank Runestone | 3.7% | 1.0 |
Bone | 3.7% | 5.4 |
Chest loot: nova_structures:pots/pot_generic_ruin
(no roll data)
Wild Ruin nova_structures:wild_ruin
| Mod | Dungeons and Taverns |
|---|---|
| Dimension | Overworld |
| Spacing | 77 chunks, separation 51 (mod default ~27, ×2.88 pack spread factor) |
| Observed | 7 per 26 km² |
| Typical size | 31×31×31 |
| Biomes | 230 |
| Loot tables | 2 |
| ID | nova_structures:wild_ruin |
Biomes (230): Ominous Woods, Plains, Sleepy Hollows, Forest, Brushland, Highlands, Dark Forest, Yellowstone, Clover Plains, Savanna, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Steppe, Overgrown Greens, Badlands, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou, Meadow, Silver Birch Forest, Cold Boreal Taiga, Shrubland, Rocky Mountains, Fir Clearing, Tundra, Frozen Pine Taiga, Old Growth Forest, Grove, Autumnal Maple Forest, Grassland, Snowy Coniferous Forest, Fungal Jungle, Dryland and 150 more
Chest loot: nova_structures:chests/ruin_loot_master
| Item | Chance | Avg. stack |
|---|---|---|
Rope | 67.7% | 9.9 |
Cabbage Seeds | 45.7% | 4.0 |
Tomato Seeds | 45.3% | 3.7 |
Arcane Essence | 44.7% | 3.9 |
Scroll | 34.0% | 1.1 |
Flax Seeds | 20.3% | 2.0 |
Wheat | 20.0% | 4.2 |
Coal | 15.7% | 4.4 |
Emerald | 15.3% | 2.7 |
Gold Ingot | 12.7% | 2.2 |
Arrow | 12.3% | 4.7 |
Bow | 12.3% | 1.0 |
Bowl | 12.0% | 1.0 |
String | 10.7% | 3.8 |
Common Ink | 10.3% | 1.7 |
Bread | 10.3% | 3.1 |
Iron Ingot | 9.3% | 2.0 |
Candle | 8.3% | 4.5 |
Flint | 7.7% | 4.7 |
Paper | 7.7% | 5.3 |
Stone Axe | 7.7% | 1.2 |
Stone Shovel | 7.7% | 1.2 |
Stone Hoe | 7.3% | 1.1 |
Book | 7.0% | 2.6 |
Brown Mushroom | 6.3% | 2.7 |
Lantern | 6.3% | 3.1 |
Feather | 6.0% | 1.8 |
Rotten Flesh | 6.0% | 5.4 |
Standard Traveler's Backpack | 6.0% | 1.0 |
Iron Tier Upgrade | 5.7% | 1.0 |
Carrot | 5.3% | 1.9 |
Red Mushroom | 5.3% | 3.2 |
Enchanted Book | 5.0% | 1.1 |
Wheat Seeds | 5.0% | 6.0 |
Beetroot | 4.7% | 3.0 |
Beetroot Seeds | 4.3% | 5.2 |
Ink Sac | 4.3% | 2.9 |
Quiver | 4.0% | 1.0 |
Blank Runestone | 3.7% | 1.0 |
Bone | 3.7% | 5.4 |
Chest loot: nova_structures:pots/pot_wild_ruin
(no roll data)
Tips
- Carry a way to breathe when you go to a Conduit Ruin. The ruin sits on the ocean floor, and the drowned and guardians that spawn there will attack on sight.
- Desert and Jungle Ruins are worth looting for their temple chests. Deal with the mob rooms before you open the chests, since each room spawns several enemies at once.
- Ruin Towns are large enough to take a long time to search. Bring light and plan a route before going in at night, since the Ruin Town is a horror structure.
- If you need a quick loot run in a land biome, a Wild Ruin is a smaller and quicker stop than a Ruin Town.
| Dungeons and Taverns | |
|---|---|
| Structures | Combat Shrines · Crypts (Dungeons and Taverns) · Dungeons and Taverns Outposts and Camps · Dungeons and Taverns Ruins · Dungeons and Taverns Wells and Hamlets · End Castle, Lighthouse and Ship · Firewatch Towers · Illager Hideout and Manor · Lone Citadel · Nether Keep and Port · Nether Skeleton Towers and Camps · Piglin Outposts · Remnants · Stray Fort · Taverns · Toxic Lair · Trident Trial Monument · Witch Villa and Mangrove Witch Hut |
| Enchantments | Dungeons and Taverns Enchantments |
| Mods | Dungeons and Taverns |
Fishing Rod
Nautilus Shell
Rotten Flesh
Gold Nugget
Wheat
Coal
Pointed Dripstone
Copper Ingot
Arcane Essence
Map
Scroll
Smithing Template
Enchanted Book
Emerald
Clam
Common Ink
Leather Tunic
Empty Map
Uncommon Ink
Golden Helmet
Golden Apple
Blank Runestone
Ring of Recovery
Ring of Invisibility
Ring of Expediency
Emerald Stoneplate Ring
Fireward Ring
Frostward Ring
Silver Ring
Amulet of Teleportation
Amulet of Concentration
Conjurer's Talisman
Heavy Chain
Poisonward Ring
Rare Ink
Rotten Spell Book
Prismarine Shard
Prismarine Crystals
Stone Axe
Smithing Template
Air
Rope
Tomato Seeds
Cabbage Seeds
Name Tag
Iron Ingot
Honey Bottle
Bone
Gunpowder
Gold Ingot
Flax Seeds
Diamond
Iron Tier Upgrade
Quiver
Skeleton Skull
Standard Traveler's Backpack
Smithing Template
Blue Bomb
Sand
Dead Bush
Cactus
Sea Pickle
Sugar Cane
Book
Iron Nugget
Bucket
Compass
Saddle
Lead
Lapis Lazuli
Cooked Rabbit
Enchanted Golden Apple
String
Music Disc
Bamboo
Smithing Template
Bamboo Spikes
Tipped Bamboo Spikes
Bomb
Iron Horse Armor
Diamond Horse Armor
Golden Horse Armor
Iron Axe
Iron Pickaxe
Onion
Raw Gold
Onion Crate
Raw Iron
Smithing Template
Carrot
Flower Pot
Beetroot
Wheat Seeds
Beetroot Seeds
Bread
Melon Seeds
Music Disc
Bowl
Brown Mushroom
Red Mushroom
Pumpkin Seeds
Redstone Dust
Music Disc
Flint
Lantern
Amethyst Shard
Potato
Zombie Head
Cocoa Beans
Poisonous Potato
Cookie
Arrow
Bow
Candle
Paper
Stone Shovel
Stone Hoe
Feather
Ink Sac
Iron Sword
Stick
Chainmail Chestplate