Field
| Field | |
|---|---|
| Variants | Field (Biomes O' Plenty) Forested Field (Biomes O' Plenty) |
| Surface share | 0.55% of land (all variants) |
The Field is a cool, humid overworld biome added by Biomes O' Plenty. It covers about 0.45% of land in Fear Nightfall's surface layer. It has open grassland with scattered trees, flowers and rain, and its spawn table is dominated by hostile undead and horror mobs, so it is dangerous to cross at night.
Description
The Field has a temperature of 0.4 and a downfall of 0.7, and it rains rather than snows. Its grass and foliage share the colour #63b26d, its water is #3f76e4, its fog is #c0d8ff and its sky is #7ca4ff. The biome plays the cave ambience sound and the overworld forest music.
Trees are placed at 3 per chunk in about 90% of cases and 4 in the rest, and no tree is placed in water. Most of them are oak bushes. About 10% of placements are tall spruce trees with bees. Flower patches include field flowers, wildflowers, sunflowers, rose bushes and tall white lavender, and grass and sprout patches cover the ground. Biomes O' Plenty adds its own flowers and plants here. Farmer's Delight adds wild carrot, wild onion and wild rice patches.
The Field carries the taiga tag, and Tough As Nails classes it as a cold biome.
Generation
The Field is a Biomes O' Plenty biome with a cave share of 0.07% at y = -30. In the Fear Nightfall biome table, Biomes O' Plenty covers 25% of land, and the Field is one of its surface biomes. It can generate 190 structures.
The Field is not one of the biomes weighted 6× in Fear Nightfall. The pack places horror structures about 30% closer together across the board, and where a horror structure shares a structure set with other structures, it gets 6× weight. Graveyard structures and Born in Chaos structures are among those that can generate here. The Field also has the stronghold-biased tag, so strongholds are placed with a bias toward this biome.
Features
The Field has ore generation from vanilla and mods. Vanilla copper, coal, iron, gold, diamond, lapis and redstone ores generate here, along with andesite, diorite, granite, dirt, gravel and tuff ore variants. Mod ores include infected diamond ore and black argillite from Born in Chaos, deepslate sulfur ore from Butchery, and mithril ore from Iron's Spells 'n Spellbooks. Cave urns from Supplementaries generate in the biome, and wild flax grows across the surface.
Mobs and structures
The Field's monster spawns are led by spiders, skeletons, creepers, slimes and zombies, each with a high weight. The rest of the list is made of mobs from mods, including Ghoul, Necromancer, Decaying Zombie, Barrel Zombie, Enderman, Restless Spirit, Witch, Dread Hound, Spirit of Chaos, Krampus and Lifestealer. The rarest entries, such as Krampus, Lifestealer and Supreme Bonescaller, have a weight of 1.
Passive mobs are sheep, pig, chicken, cow and fox, and bats appear as ambient mobs. Water spawns include Glow Squid, several fish, Cave Eels and Shadow Snappers. Structures include illager camps and hideouts, Born in Chaos and graveyard structures, and several village, ruin and tower sets. The full lists are in the generated tables below.
Field (Biomes O' Plenty)
| Field | |
|---|---|
| Mod | Biomes O' Plenty |
| Temperature | 0.4 |
| Downfall | 0.7 |
| Precipitation | Rain |
| Surface share | 0.45% of land |
| Cave share (y=-30) | 0.07% |
| Grass color | #63b26d |
| Foliage color | #63b26d |
| Water color | #3f76e4 |
| Fog color | #c0d8ff |
| Sky color | #7ca4ff |
| Structures | 190 |
| ID | biomesoplenty:field |
Monster
Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Sheep | 12 | 25.0% | 4–4 |
| Pig | 10 | 20.8% | 4–4 |
| Chicken | 10 | 20.8% | 4–4 |
| Cow | 8 | 16.7% | 4–4 |
| Fox | 8 | 16.7% | 2–4 |
Ambient
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Bat | 10 | 100.0% | 8–8 |
Underground Water Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Glow Squid | 10 | 100.0% | 4–6 |
Water Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Corpse Fish | 3 | 75.0% | 3–5 |
| Glutton Fish | 1 | 25.0% | 1–1 |
Water Ambient
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Bluegill | 20 | 13.0% | 1–6 |
| Perch | 20 | 13.0% | 1–6 |
| Minnow | 18 | 11.7% | 1–5 |
| Brown Trout | 10 | 6.5% | 1–3 |
| Carp | 10 | 6.5% | 1–3 |
| Smallmouth Bass | 10 | 6.5% | 1–3 |
| Cave Crawler | 6 | 3.9% | 2–3 |
| Cave Eel | 6 | 3.9% | 1–1 |
| Deep Grouper | 6 | 3.9% | 3–5 |
| Shadow Snapper | 6 | 3.9% | 2–4 |
| Gar | 6 | 3.9% | 1–2 |
| Abyss Angler | 4 | 2.6% | 1–1 |
| Angler Fish | 4 | 2.6% | 1–1 |
| Crystal Shrimp | 4 | 2.6% | 2–3 |
| Glowfish | 4 | 2.6% | 3–5 |
| Iron Tetra | 4 | 2.6% | 3–5 |
| Lapis Lanternfish | 4 | 2.6% | 3–5 |
| Muskellunge | 3 | 1.9% | 1–1 |
| Bedrock Tetra | 2 | 1.3% | 3–5 |
| Crystalline Carp | 2 | 1.3% | 3–5 |
| Gilded Minnow | 2 | 1.3% | 3–5 |
| Luminescent Jellyfish | 2 | 1.3% | 3–5 |
| Catfish | 1 | 0.6% | 1–1 |
Structures (190)
Mineshaft, Ruined Portal, Stronghold, Trail Ruins, Trial Chambers, Village Taiga, Spruce House Large 1, Spruce House Medium 1, Spruce House Small 1, Spruce House Small 2, Spruce House Small 3, Prison Large 1, Prison Small 1, Skeleton Dungeon, Small Dungeon, Spider Dungeon, Zombie Dungeon, Mineshaft Spruce, Stronghold, Catacombs, Clown Caravan Taiga, Shrine Combat Tier 1, Shrine Combat Tier 2, Shrine Combat Tier 3, Shrine Combat Tier 4, Shrine Combat Tier 5, Shrine Tower, Creeping Crypt, Undead Crypt, Dark Tower Taiga, Bunker, Deepslate Camp, Ruin Town, Wild Ruin, Underground House, Well Spruce, Mausoleum, Campsite, Firewatch Tower Taiga, Firewell, Hobbit Hole, Log Shelter, Small House, Tiny House, Wagon, Cobble Hole, Copper Spire, Meteor, Stone Ore Spikes, Fountain, Small Statue, Tower Remnant, Well, Witch Tower, Village Taiga Fortified, Village Taiga Fortified, Village Taiga Fortified, Dead Tree, Ruins, Large Graveyard, Small Grave, Haunted House, Illager Hideout, Infernal Pumpkin, Village Taiga, Campsite, Fire Camp, Horse Campsite, Mine With Campsite, Barn, Duck, Haystack, Horse Pen, Shed, Wheat Grain Bin, Windmill, Wooden Wheat Farm, Floating Islands, Large Floating Island, Azelea House, Deepslate House, Diorite And Deepslate House, Fox Hut, House, Lil House, Tall House, Warped House, Small Oak Lantern, Small Spruce Lantern, Blue Stall, Cart, Cartographer Tower, Large Cart 1, Large Cart 2, Orange Stall, Pink Stall, Red Stall, Boulder, Castle Ruins, Crystal, Log Ruin, Ruined Beacon, Small Ruin, Statue Ruins, Stone Pillars, Stone Rock, Arena, Calcite House, Castle Ruin, Castle Tower, Diorite House, Large Tower, Nether Portal, Small Deepslate House, Small Oak House, Small Tower, Spruce Huts, White House, Leaf Hollow, Small Pond, Taiga, Tree 1, Tree 2, Tree 3, Tree 4, Tree 5, Tree 6, Tree 7, Tree 8, Volcano, Diorite Tower, Large Warped Tower, Red Tower, Small Pillager Tower, Dead Tree Oak, Dead Tree Spruce, Spruce Log Pile, Spruce Tree, Tree Monument, Bench, Cathedral, Gallows, Lamp Chest, Lecturn Garden, Mushroom Pond, Paths, Pile, Railway, Small Oak Pond, Sunzi Gate, Villager Statue, Rare Well, Small Copper Well, Small Tower Well, Small Well, Spruce Well, Stone Fountain, Well, Village Taiga, Village Taiga, Village Taiga, Illager Camp, Pillager Outpost Meadow, Pillager Outpost Old Growth Taiga, Pillager Outpost Taiga, Pillager Outpost Taiga, Pillager Outpost, Pillager Outpost, Remnant Big Remnant 2, Remnant Big Remnant 3, Remnant Big Remnant, Remnant Bridge Remnant, Remnant Bunny Base, Remnant Medium Remnant 2, Remnant Medium Remnant, Remnant Miner Hut, Remnant School Remnant, Remnant Taiga Castle, Rubble Taiga, Foraging Outpost, Taiga Outpost, Pillager Lookout, Taiga, Tavern Spruce, Grave Feral, Gravecarrionexe, Village Meadow, Village Old Growth Taiga, Taiga, Road Sign
Forested Field (Biomes O' Plenty)
| Forested Field | |
|---|---|
| Mod | Biomes O' Plenty |
| Temperature | 0.4 |
| Downfall | 0.7 |
| Precipitation | Rain |
| Surface share | 0.10% of land |
| Cave share (y=-30) | 0.01% |
| Grass color | #63b26d |
| Foliage color | #63b26d |
| Water color | #3f76e4 |
| Fog color | #c0d8ff |
| Sky color | #7ca4ff |
| Structures | 137 |
| ID | biomesoplenty:forested_field |
Monster
Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Sheep | 12 | 25.0% | 4–4 |
| Pig | 10 | 20.8% | 4–4 |
| Chicken | 10 | 20.8% | 4–4 |
| Cow | 8 | 16.7% | 4–4 |
| Fox | 8 | 16.7% | 2–4 |
Ambient
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Bat | 10 | 100.0% | 8–8 |
Underground Water Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Glow Squid | 10 | 100.0% | 4–6 |
Water Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Corpse Fish | 3 | 75.0% | 3–5 |
| Glutton Fish | 1 | 25.0% | 1–1 |
Water Ambient
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Bluegill | 20 | 13.0% | 1–6 |
| Perch | 20 | 13.0% | 1–6 |
| Minnow | 18 | 11.7% | 1–5 |
| Brown Trout | 10 | 6.5% | 1–3 |
| Carp | 10 | 6.5% | 1–3 |
| Smallmouth Bass | 10 | 6.5% | 1–3 |
| Cave Crawler | 6 | 3.9% | 2–3 |
| Cave Eel | 6 | 3.9% | 1–1 |
| Deep Grouper | 6 | 3.9% | 3–5 |
| Shadow Snapper | 6 | 3.9% | 2–4 |
| Gar | 6 | 3.9% | 1–2 |
| Abyss Angler | 4 | 2.6% | 1–1 |
| Angler Fish | 4 | 2.6% | 1–1 |
| Crystal Shrimp | 4 | 2.6% | 2–3 |
| Glowfish | 4 | 2.6% | 3–5 |
| Iron Tetra | 4 | 2.6% | 3–5 |
| Lapis Lanternfish | 4 | 2.6% | 3–5 |
| Muskellunge | 3 | 1.9% | 1–1 |
| Bedrock Tetra | 2 | 1.3% | 3–5 |
| Crystalline Carp | 2 | 1.3% | 3–5 |
| Gilded Minnow | 2 | 1.3% | 3–5 |
| Luminescent Jellyfish | 2 | 1.3% | 3–5 |
| Catfish | 1 | 0.6% | 1–1 |
Structures (137)
Ruined Portal, Stronghold, Trail Ruins, Trial Chambers, Spruce House Large 1, Spruce House Medium 1, Spruce House Small 1, Spruce House Small 2, Spruce House Small 3, Prison Large 1, Prison Small 1, Skeleton Dungeon, Small Dungeon, Spider Dungeon, Zombie Dungeon, Mineshaft Spruce, Stronghold, Catacombs, Undead Crypt, Deepslate Camp, Underground House, Well Spruce, Campsite, Firewatch Tower Taiga, Firewell, Hobbit Hole, Log Shelter, Small House, Tiny House, Wagon, Cobble Hole, Copper Spire, Meteor, Stone Ore Spikes, Fountain, Small Statue, Tower Remnant, Well, Witch Tower, Dead Tree, Small Grave, Haunted House, Illager Hideout, Campsite, Fire Camp, Horse Campsite, Mine With Campsite, Barn, Duck, Haystack, Horse Pen, Shed, Wheat Grain Bin, Windmill, Wooden Wheat Farm, Floating Islands, Large Floating Island, Azelea House, Deepslate House, Diorite And Deepslate House, House, Lil House, Tall House, Warped House, Small Oak Lantern, Blue Stall, Cart, Cartographer Tower, Large Cart 1, Large Cart 2, Orange Stall, Pink Stall, Red Stall, Castle Ruins, Crystal, Log Ruin, Ruined Beacon, Small Ruin, Statue Ruins, Stone Pillars, Arena, Calcite House, Castle Ruin, Castle Tower, Diorite House, Large Tower, Nether Portal, Small Deepslate House, Small Oak House, Small Tower, Spruce Huts, White House, Leaf Hollow, Small Pond, Taiga, Tree 1, Tree 2, Tree 3, Tree 4, Tree 5, Tree 6, Tree 7, Tree 8, Volcano, Diorite Tower, Large Warped Tower, Dead Tree Oak, Tree Monument, Bench, Cathedral, Gallows, Lamp Chest, Mushroom Pond, Paths, Pile, Railway, Small Oak Pond, Sunzi Gate, Villager Statue, Rare Well, Small Copper Well, Small Tower Well, Small Well, Stone Fountain, Well, Illager Camp, Pillager Outpost Old Growth Taiga, Remnant Taiga Castle, Rubble Taiga, Foraging Outpost, Taiga Outpost, Taiga, Tavern Spruce, Grave Derivas, Village Old Growth Taiga, Taiga, Road Sign
Tips
Treat the Field as hostile after dark. The monster spawn table is long and most weights are high, so carry a sword and armour and keep a light source with you. Wild carrots, onions and rice from Farmer's Delight give food without a farm.