Lifestealer

From the Fear Nightfall wiki · Born in Chaos
Lifestealer
Lifestealer
ModBorn in Chaos
TypeHostile
Health100 ♥×50
Attack damage7
Armor16
Speed0.26
Follow range30
Knockback resist.0.9
Size0.9 × 2.6 blocks
Fire immuneYes
Spawns in283 biomes
CategoryMonster
IDborn_in_chaos_v1:lifestealer

The Lifestealer is a hostile mob added by Born in Chaos that hunts players at night in dark places. It has two forms: a melee-only Lifestealer that transforms into a much tougher true form the first time it is damaged or the first time it hits a living entity. The true form drains health from players with a stacking Lifesteal effect and can hold them in place with Stranglehold. It is one of the mod's undead-type mobs, so it is affected by effects and items that target the undead entity type.

In Fear Nightfall, the Lifestealer is a night threat across most of the overworld, including the horror biomes, and it can appear in caves and underground areas where there is no sky light. The true form is never spawned naturally; it exists only as the transformation of the first form.

Spawning

Spawns in 283 biomes
BiomeModWeightGroupCategoryBiome share
Infested CavesTerralith11–1monster0.04%
Frosted CavesYUNG's Cave Biomes11–1monster0.02%
OceanMinecraft11–1monster5.90%
Lukewarm OceanMinecraft11–1monster4.86%
Deep CavesTerralith11–1monster7.58%
Cold OceanMinecraft11–1monster5.15%
Deep OceanMinecraft11–1monster2.77%
Glowing GrottoBiomes O' Plenty11–1monster0.01%
Deep Cold OceanMinecraft11–1monster2.46%
Deep Lukewarm OceanMinecraft11–1monster2.19%
Thermal CavesTerralith11–1monster0.01%
Lost CavesYUNG's Cave Biomes11–1monster0.00%
Ominous WoodsBiomes O' Plenty11–1monster2.96%
RiverMinecraft11–1monster2.72%
Underground JungleTerralith11–1monster0.00%
Lush CavesMinecraft11–1monster0.00%
PlainsMinecraft11–1monster2.53%
Frozen OceanMinecraft11–1monster2.75%
Andesite CavesTerralith11–1monster0.02%
Deep DarkMinecraft11–1monster2.36%
Warm OceanMinecraft11–1monster1.19%
Sleepy HollowsSleepy Hollows11–1monster1.89%
Diorite CavesTerralith11–1monster0.04%
ForestMinecraft11–1monster1.79%
BrushlandTerralith11–1monster1.40%
Muddy RiverRegions Unexplored11–1monster1.41%
Rocky ReefRegions Unexplored11–1monster0.87%
Granite CavesTerralith11–1monster0.01%
Dark ForestMinecraft11–1monster1.34%
Deep Frozen OceanMinecraft11–1monster0.75%
HighlandsTerralith11–1monster1.38%
Mantle CavesTerralith11–1monster1.33%
SavannaMinecraft11–1monster0.93%
WastelandBiomes O' Plenty11–1monster0.84%
Clover PlainsRegions Unexplored11–1monster0.95%
Blackwood TaigaRegions Unexplored11–1monster0.94%
YellowstoneTerralith11–1monster0.99%
Hyacinth DeepsRegions Unexplored11–1monster0.52%
Coniferous ForestBiomes O' Plenty11–1monster0.85%
TaigaMinecraft11–1monster0.85%
Spider NestBiomes O' Plenty11–1monster0.00%
DesertMinecraft11–1monster0.62%
Arid HighlandsTerralith11–1monster0.86%
Maple ForestRegions Unexplored11–1monster0.73%
BeachMinecraft11–1monster0.63%
Bioshroom CavesRegions Unexplored11–1monster0.81%
PrairieBiomes O' Plenty11–1monster0.75%
Dry BushlandRegions Unexplored11–1monster0.63%
PrairieRegions Unexplored11–1monster0.63%
Mystic GroveBiomes O' Plenty11–1monster0.61%
Mediterranean ForestBiomes O' Plenty11–1monster0.61%
JungleMinecraft11–1monster0.66%
Forested HighlandsTerralith11–1monster0.74%
Snowy PlainsMinecraft11–1monster0.68%
Redwood ForestBiomes O' Plenty11–1monster0.61%
OrchardBiomes O' Plenty11–1monster0.61%
Seasonal ForestBiomes O' Plenty11–1monster0.60%
ScrublandBiomes O' Plenty11–1monster0.54%
Pine TaigaRegions Unexplored11–1monster0.58%
ShieldTerralith11–1monster0.66%
RainforestBiomes O' Plenty11–1monster0.55%
Lavender FieldBiomes O' Plenty11–1monster0.60%
Boreal TaigaRegions Unexplored11–1monster0.57%
Alpine HighlandsTerralith11–1monster0.63%
ShrublandRegions Unexplored11–1monster0.55%
Overgrown GreensBiomes O' Plenty11–1monster0.50%
Hot ShrublandTerralith11–1monster0.58%
Joshua DesertRegions Unexplored11–1monster0.43%
Saguaro DesertRegions Unexplored11–1monster0.42%
Maple WoodsBiomes O' Plenty11–1monster0.53%
Grassy BeachRegions Unexplored11–1monster0.44%
Old Growth Birch ForestMinecraft11–1monster0.45%
Gravel BeachRegions Unexplored11–1monster0.43%
Temperate HighlandsTerralith11–1monster0.55%
FieldBiomes O' Plenty11–1monster0.45%
BadlandsMinecraft11–1monster0.46%
SteppeTerralith11–1monster0.51%
Lush DesertBiomes O' Plenty11–1monster0.40%
RainforestRegions Unexplored11–1monster0.43%
Sparse JungleMinecraft11–1monster0.42%
Ashen WoodlandRegions Unexplored11–1monster0.26%
Gravel BeachTerralith11–1monster0.35%
Frozen RiverMinecraft11–1monster0.46%
Birch ForestMinecraft11–1monster0.34%
Fungal CavesTerralith11–1monster0.00%
Snowy TaigaMinecraft11–1monster0.41%
Volcanic PlainsBiomes O' Plenty11–1monster0.37%
Snowy BadlandsTerralith11–1monster0.40%
ShrublandTerralith11–1monster0.40%
Frostfire CavesTerralith11–1monster0.40%
Jacaranda GladeBiomes O' Plenty11–1monster0.35%
Aspen GladeBiomes O' Plenty11–1monster0.35%
Silver Birch ForestRegions Unexplored11–1monster0.30%
Redstone CavesRegions Unexplored11–1monster0.00%
Cold DesertBiomes O' Plenty11–1monster0.36%
MeadowMinecraft11–1monster0.31%
TundraBiomes O' Plenty11–1monster0.35%
Sparse RainforestRegions Unexplored11–1monster0.31%
Cold RiverRegions Unexplored11–1monster0.36%
MuskegBiomes O' Plenty11–1monster0.35%
Stony ShoreMinecraft11–1monster0.25%
ShrublandBiomes O' Plenty11–1monster0.29%
Old Growth ForestRegions Unexplored11–1monster0.27%
Dripstone CavesMinecraft11–1monster0.00%
GrasslandRegions Unexplored11–1monster0.25%
OutbackRegions Unexplored11–1monster0.21%
Autumnal Maple ForestRegions Unexplored11–1monster0.25%
Fir ClearingBiomes O' Plenty11–1monster0.29%
BayouRegions Unexplored11–1monster0.31%
Cold ShrublandTerralith11–1monster0.32%
DrylandBiomes O' Plenty11–1monster0.24%
Cold Boreal TaigaRegions Unexplored11–1monster0.29%
Old Growth Pine TaigaMinecraft11–1monster0.29%
Rocky MountainsTerralith11–1monster0.29%
TundraRegions Unexplored11–1monster0.28%
Rocky ShrublandBiomes O' Plenty11–1monster0.22%
GroveMinecraft11–1monster0.26%
PrismachasmRegions Unexplored11–1monster0.28%
Frozen Pine TaigaRegions Unexplored11–1monster0.27%
Birch TaigaTerralith11–1monster0.23%
Savanna BadlandsTerralith11–1monster0.24%
WoodlandBiomes O' Plenty11–1monster0.21%
Old Growth WoodlandBiomes O' Plenty11–1monster0.20%
Willow ForestRegions Unexplored11–1monster0.24%
Snowy Coniferous ForestBiomes O' Plenty11–1monster0.24%
Wooded BadlandsMinecraft11–1monster0.23%
Wisteria GroveRegions Unexplored11–1monster0.22%
Poppy FieldsRegions Unexplored11–1monster0.23%
Warm RiverTerralith11–1monster0.17%
Auroral GardenBiomes O' Plenty11–1monster0.24%
Fungal JungleBiomes O' Plenty11–1monster0.24%
Highland FieldsRegions Unexplored11–1monster0.20%
Old Growth Spruce TaigaMinecraft11–1monster0.23%
Flower FieldsRegions Unexplored11–1monster0.23%
Snowy SlopesMinecraft11–1monster0.23%
Snowy Fir ClearingBiomes O' Plenty11–1monster0.22%
Rocky JungleTerralith11–1monster0.24%
OrchardRegions Unexplored11–1monster0.22%
Old Growth Dead ForestBiomes O' Plenty11–1monster0.21%
Wintry ForestTerralith11–1monster0.23%
FloodplainBiomes O' Plenty11–1monster0.19%
RedwoodsRegions Unexplored11–1monster0.21%
Ice MarshTerralith11–1monster0.21%
Old Growth Golden Boreal TaigaRegions Unexplored11–1monster0.20%
Gravel DesertTerralith11–1monster0.21%
Sunflower PlainsMinecraft11–1monster0.18%
Mangrove SwampMinecraft11–1monster0.18%
Savanna PlateauMinecraft11–1monster0.17%
Snowy BeachMinecraft11–1monster0.20%
HighlandBiomes O' Plenty11–1monster0.16%
BayouBiomes O' Plenty11–1monster0.15%
Old Growth Boreal TaigaRegions Unexplored11–1monster0.19%
PastureBiomes O' Plenty11–1monster0.18%
Pumpkin PatchBiomes O' Plenty11–1monster0.17%
Glacial ChasmTerralith11–1monster0.19%
CragBiomes O' Plenty11–1monster0.16%
Rocky RainforestBiomes O' Plenty11–1monster0.16%
Eucalyptus ForestRegions Unexplored11–1monster0.15%
Moonlight ValleyTerralith11–1monster0.17%
Bamboo JungleMinecraft11–1monster0.17%
Sparse RedwoodsRegions Unexplored11–1monster0.16%
Eroded BadlandsMinecraft11–1monster0.15%
Dead ForestBiomes O' Plenty11–1monster0.15%
Bryce CanyonTerralith11–1monster0.16%
Orchid SwampTerralith11–1monster0.15%
Bamboo ForestRegions Unexplored11–1monster0.15%
Willow SwampHexerei11–1monster0.14%
Desert OasisTerralith11–1monster0.11%
Siberian TaigaTerralith11–1monster0.15%
Lush SavannaBiomes O' Plenty11–1monster0.13%
Snowblossom GroveBiomes O' Plenty11–1monster0.13%
Gravel BeachBiomes O' Plenty11–1monster0.13%
Baobab SavannaRegions Unexplored11–1monster0.12%
SwampMinecraft11–1monster0.12%
Frozen PeaksMinecraft11–1monster0.12%
Flower ForestMinecraft11–1monster0.11%
Jade CliffsBiomes O' Plenty11–1monster0.11%
Snowy Maple WoodsBiomes O' Plenty11–1monster0.11%
Sandstone ValleyTerralith11–1monster0.12%
Dune BeachBiomes O' Plenty11–1monster0.11%
Windswept SavannaMinecraft11–1monster0.08%
Forested FieldBiomes O' Plenty11–1monster0.10%
Desert CanyonTerralith11–1monster0.11%
Tropical JungleTerralith11–1monster0.10%
Wasteland SteppeBiomes O' Plenty11–1monster0.09%
Wintry LowlandsTerralith11–1monster0.10%
MarshRegions Unexplored11–1monster0.08%
Magnolia WoodlandRegions Unexplored11–1monster0.08%
Cherry GroveMinecraft11–1monster0.07%
Fractured SavannaTerralith11–1monster0.08%
TropicsRegions Unexplored11–1monster0.04%
Lush DesertTerralith11–1monster0.08%
Alpine GroveTerralith11–1monster0.07%
Windswept HillsMinecraft11–1monster0.06%
Alpha GroveRegions Unexplored11–1monster0.04%
Pine SlopesRegions Unexplored11–1monster0.07%
Towering CliffsRegions Unexplored11–1monster0.05%
Jagged PeaksMinecraft11–1monster0.07%
Ice SpikesMinecraft11–1monster0.06%
Lavender ValleyTerralith11–1monster0.06%
Blooming ValleyTerralith11–1monster0.06%
Windswept ForestMinecraft11–1monster0.05%
Volcanic PeaksTerralith11–1monster0.05%
Ashen SavannaTerralith11–1monster0.06%
GrasslandBiomes O' Plenty11–1monster0.05%
VolcanoBiomes O' Plenty11–1monster0.05%
Blooming PlateauTerralith11–1monster0.05%
Windswept Maple ForestRegions Unexplored11–1monster0.04%
Jungle MountainsTerralith11–1monster0.05%
Ancient SandsTerralith11–1monster0.05%
Mirage IslesTerralith11–1monster0.03%
SpiresRegions Unexplored11–1monster0.04%
Sakura GroveTerralith11–1monster0.04%
Valley ClearingTerralith11–1monster0.04%
White MesaTerralith11–1monster0.04%
Snowy ShieldTerralith11–1monster0.04%
Amethyst RainforestTerralith11–1monster0.04%
Snowy Cherry GroveTerralith11–1monster0.04%
Moonlight GroveTerralith11–1monster0.04%
Desert SpiresTerralith11–1monster0.04%
Windswept Gravelly HillsMinecraft11–1monster0.03%
Red OasisTerralith11–1monster0.03%
Hot SpringsBiomes O' Plenty11–1monster0.03%
FenRegions Unexplored11–1monster0.03%
Stony PeaksMinecraft11–1monster0.02%
Warped MesaTerralith11–1monster0.02%
Yosemite CliffsTerralith11–1monster0.03%
Lush ValleyTerralith11–1monster0.02%
Mushroom FieldsMinecraft11–1monster0.01%
Stony SpiresTerralith11–1monster0.02%
White CliffsTerralith11–1monster0.02%
Origin ValleyBiomes O' Plenty11–1monster0.01%
Amethyst CanyonTerralith11–1monster0.02%
Scarlet MountainsTerralith11–1monster0.02%
Windswept SpiresTerralith11–1monster0.02%
Snowy Maple ForestTerralith11–1monster0.02%
Shield ClearingTerralith11–1monster0.02%
Granite CliffsTerralith11–1monster0.01%
Yosemite LowlandsTerralith11–1monster0.02%
Frozen CliffsTerralith11–1monster0.01%
Savanna SlopesTerralith11–1monster0.01%
Ancient DeltaRegions Unexplored11–1monster0.01%
WetlandBiomes O' Plenty11–1monster0.01%
Sakura ValleyTerralith11–1monster0.01%
TropicsBiomes O' Plenty11–1monster0.01%
BogBiomes O' Plenty11–1monster0.01%
MarshBiomes O' Plenty11–1monster0.01%
Basalt CliffsTerralith11–1monster0.01%
Emerald PeaksTerralith11–1monster0.01%
Wintry Origin ValleyBiomes O' Plenty11–1monster0.00%
Rocky ShrublandTerralith11–1monster0.01%
Siberian GroveTerralith11–1monster0.01%
Haze MountainTerralith11–1monster0.01%
Icy HeightsRegions Unexplored11–1monster0.01%
Cloud ForestTerralith11–1monster0.01%
MoorBiomes O' Plenty11–1monster0.00%
CalderaTerralith11–1monster0.00%
Volcanic CraterTerralith11–1monster0.00%
Lavender ForestTerralith11–1monster0.00%
Painted MountainsTerralith11–1monster0.00%
Tuff CavesTerralith11–1monster0.00%
Tropical RiverRegions Unexplored11–1monster0.00%
Fungal FenRegions Unexplored11–1monster0.00%
UndergrowthBiomes O' Plenty11–1monster0.00%
Arid Mountains (Removed)Regions Unexplored11–1monster0.00%
Barley Fields (Removed)Regions Unexplored11–1monster0.00%
Chalk CliffsRegions Unexplored11–1monster0.00%
Cold Deciduous Forest (Removed)Regions Unexplored11–1monster0.00%
Deciduous Forest (Removed)Regions Unexplored11–1monster0.00%
Frozen Tundra (Removed)Regions Unexplored11–1monster0.00%
Golden Boreal Taiga (Removed)Regions Unexplored11–1monster0.00%
InfernoRegions Unexplored11–1monster0.00%
Mauve Hills (Removed)Regions Unexplored11–1monster0.00%
Mountains (Removed)Regions Unexplored11–1monster0.00%
Mycotoxic UndergrowthRegions Unexplored11–1monster0.00%
Old Growth BayouRegions Unexplored11–1monster0.00%
Pumpkin Fields (Removed)Regions Unexplored11–1monster0.00%
Rocky Meadow (Removed)Regions Unexplored11–1monster0.00%
Scorching Caves (Removed)Regions Unexplored11–1monster0.00%
Steppe (Removed)Regions Unexplored11–1monster0.00%
Temperate Grove (Removed)Regions Unexplored11–1monster0.00%
Alpha IslandsTerralith11–1monster0.00%
Alpha Islands (Winter)Terralith11–1monster0.00%

The Lifestealer spawns naturally only in the overworld, in biomes tagged as overworld biomes or in the Terralith biome set, and not in Deep Dark or Mushroom Fields. Each spawn attempt also requires:

  • world time of at least 228,400 ticks (nine full in-game days plus 12,400 ticks, so it starts appearing shortly after sunset on the tenth day and continues from then on);
  • a light level of 4 or less where the sky is visible above the spawn position, or a light level of 0 where it is not, which means open-sky night and caves both qualify;
  • the lifestealerSpawn gamerule set to true, which is the default.

Groups are always a single Lifestealer. The spawn weight and biome list are in the table above.

Behavior

Lifestealer (first form)

The first form is a melee-only mob with 100 health (50 hearts), 16 armor and 7 attack damage. It walks at a speed of 0.26, has a follow range of 30 blocks, and resists knockback almost completely (0.9). It attacks players within about 1.4 blocks, with line of sight required. It is immune to fire, falling, cactus, drowning, lightning, tridents, arrows and the Wither effect.

It transforms in two situations:

  • When damaged. Once its health falls below its maximum, it is removed and a true form is summoned in its place, facing the same direction. The first form therefore does not survive being hit, and it drops no loot because it is discarded rather than killed.
  • When it attacks. When it damages a living entity, it is removed in the same way, and the victim receives the Lifesteal effect for 260 ticks (13 seconds).

Lifestealer (true form)

The true form has 100 health, 15 armor, 7 attack damage, a speed of 0.28 and full knockback resistance. It has a melee reach of about 1.6 blocks. It gives 50 experience when killed. Its immunities match the first form.

Appearance. When the true form is summoned, it has Resistance V, the Block Break effect and Slowness VII for 35 ticks. Its appearance animation starts on its next tick, and those three effects are removed as it begins.

Attacking. Each successful hit on a player who is not blocking with a shield does two things:

  • applies the Lifesteal effect for 260 ticks (13 seconds);
  • if the target already has Lifesteal, applies Stranglehold for 360 ticks (18 seconds) instead;
  • heals the true form by 5 health.

Blocking with a shield prevents the effects and the healing. In that case the shield loses 20 durability and the true form is given Slowness II for 15 ticks.

Dark Splash. When the true form is hit and its health is between 15 and 70 (that is, at most 30 below its maximum and above 15), it is given the Dark Splash effect and Slowness VII for 60 ticks each. It then performs its splash animation. This triggers once per hit that brings it into that range while it is not already in Block Break or Dark Splash.

Terrain. Both forms turn the water surface beneath them into Dark Ice when they stand over water, kelp or seagrass with air above it. This is the only terrain change they make.

Death. The true form is removed 20 ticks after death. The player who kills it is awarded a Born in Chaos advancement.

Drops

The first form drops nothing, because it transforms rather than dying. Loot comes from the true form:

ItemAmountConditions
Seed of Chaosx3.0-5.0
Lifestealer Skullx1.0-1.0
Piece of Dark Metalx7.0-10.0 +looting bonus
Lifestealer Bonex3.0-5.0 +looting bonus

Lifestealer Bones and Pieces of Dark Metal gain extra drops from looting, while Seeds of Chaos do not. The Lifestealer Skull drops once every time. Pieces of Dark Metal are the material described on Dark Metal.

Lifestealer

No item drops.

Lifestealer (true form)

ItemAmountConditions
Seed of Chaosx3.0-5.0
Lifestealer Skullx1.0-1.0
Piece of Dark Metalx7.0-10.0 +looting bonus
Lifestealer Bonex3.0-5.0 +looting bonus

Variants

Two mobs make up the Lifestealer. Their combined stats are listed below:

MobHealthDamageArmorSpeedSizeType
Lifestealer100.07.016.00.260.9×2.6Hostile
Lifestealer (true form)100.07.015.00.280.9×2.6Hostile

The first form is what spawns in the world. The true form is only created by a transformation, so its spawn egg is the only way to place one directly.

  • Lifestealer Spawn Egg (Lifestealer Spawn Egg) spawns the first form.
  • Lifestealer True Form Spawn Egg (Lifestealer Spawn Egg) spawns the true form directly.
  • Lifestealer Bone (Lifestealer Bone) is a fire-resistant material used in two crafting recipes, including Dark Atrium. It is tagged as unusual loot.
  • Lifestealer Skull (Lifestealer Skull) is a decorative skull block that emits light (light level 3). It is dropped by the true form.

Tips

  • Expect the first hit to end the first form. Any damage it takes turns it into the true form, so plan for the true form fight from the first blow.
  • Hold a shield up when the true form swings. Blocking stops the Lifesteal effect and its healing, and the Slowness it gets from a blocked hit is short.
  • Lifesteal lasts 13 seconds and Stranglehold lasts 18 seconds. Staying out of reach while those timers run out is safer than trading hits.
  • Watch its health bar. Between roughly 70 and 15 health it is preparing a Dark Splash, which is the attack most likely to catch you in the open.
  • Because it spawns in darkness and caves, carry light when exploring at night. Its immunity to arrows means ranged attacks will not hurt it.