Ice Marsh
| Ice Marsh | |
|---|---|
| Mod | Terralith |
| Temperature | 0.14 |
| Downfall | 0.9 |
| Precipitation | Snow |
| Surface share | 0.21% of land |
| Grass color | #6a8053 |
| Foliage color | #9e814d |
| Water color | #617b72 |
| Fog color | #a2aba8 |
| Sky color | #a1bcb1 |
| Structures | 209 |
| ID | terralith:ice_marsh |
The Ice Marsh is a cold, wet biome added by Terralith. It combines a swamp's water, mangrove-type trees and dark ground with a snowy climate, so snow falls on the marsh instead of rain. In Fear Nightfall it is one of the rarer biomes on the map, and its monster spawns are weighted heavily toward the pack's horror mobs, so a player crossing it at night should expect a steady stream of hostile spawns.
Description
The Ice Marsh is a low, waterlogged basin. The ground is mostly grass block, with patches of gray concrete, mud and podzol that give the surface a dark, uneven look. Shallow water and water lilies fill low areas, and dead bushes grow on drier patches. The water, grass and foliage colours follow the swamp palette, but the air is cold: the temperature is 0.14, so precipitation is snow.
Trees are mangrove-type, with mangrove logs and mangrove leaves. Most use jungle-style foliage, and some of the smaller trees have pine-shaped foliage instead. Vines hang from some trunks. Glow lichen, swamp flowers, brown and red mushrooms, sugar cane and pumpkin patches are scattered across the surface.
The biome plays the swamp music track, and its mood sound is the cave ambience. The fog and sky are pale grey-blue, which makes the marsh feel colder and more overcast than a normal swamp.
Generation
The Ice Marsh is a cold, very humid biome. Its temperature (0.14) and downfall (0.9) place it in cold, wet climate cells, and it is tagged as both icy and wet. In Fear Nightfall the pack's custom biome table decides which biome fills each cell, and biomes of the same type sit next to each other. The Ice Marsh therefore borders other cold and swamp-type biomes.
The biome covers about 0.21% of the land surface, one of the smallest shares of any biome in the pack. It is not one of the biomes given 6× horror weight in the pack's biome table. Its monster spawns are still weighted toward horror mobs (see below), and the pack's horror structures are concentrated in humid swamp-type areas.
Features
The Ice Marsh has a set of terrain features that are not found in most swamps.
- Lava lakes: lava lakes can be placed both on the surface and underground. This is unusual for a cold biome, so lava can appear on the same marsh as snow.
- Ores: the standard overworld ore set is placed here, including coal, iron, copper, gold, redstone, lapis and diamond in its normal, medium, large and buried forms. The pack's mods add Mithril ore from Iron's Spells 'n Spellbooks, Black Argillite and infected deepslate diamond ore from Born in Chaos, and deepslate Sulfur ore from Butchery.
- Springs, geodes and clay: spring water, spring lava, amethyst geodes and clay disks are generated in the biome.
- Fossils and monster rooms: upper and lower fossils appear in the terrain, along with standard and deep monster rooms (dungeons with spawners).
- Snow: snow falls on the biome, so snow layers form on exposed surfaces.
- Water life: the marsh's water is populated by fish from the pack's fishing and aquaculture mods, and Corpse Fish from Born in Chaos.
Mobs and structures
The generated table below lists the biome's monster, creature, ambient and water spawns. The monster list is led by vanilla zombies, skeletons, spiders, creepers and slimes, and it includes a large number of pack mobs.
Monster
Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Frog | 18 | 25.0% | 1–2 |
| Sheep | 12 | 16.7% | 2–2 |
| Box Turtle | 11 | 15.3% | 1–2 |
| Pig | 10 | 13.9% | 2–2 |
| Chicken | 10 | 13.9% | 2–2 |
| Cow | 8 | 11.1% | 2–2 |
| Shima Enaga | 3 | 4.2% | 2–3 |
Ambient
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Bat | 10 | 28.6% | 8–8 |
| Roly-Poly | 10 | 28.6% | 1–2 |
| Snail | 10 | 28.6% | 1–2 |
| Dragonfly | 5 | 14.3% | 1–1 |
Underground Water Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Glow Squid | 10 | 100.0% | 4–6 |
Water Creature
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Corpse Fish | 3 | 75.0% | 3–5 |
| Glutton Fish | 1 | 25.0% | 1–1 |
Water Ambient
| Mob | Weight | Chance | Group size |
|---|---|---|---|
| Bluegill | 20 | 14.3% | 1–6 |
| Perch | 20 | 14.3% | 1–6 |
| Minnow | 18 | 12.9% | 1–5 |
| Brown Trout | 10 | 7.1% | 1–3 |
| Carp | 10 | 7.1% | 1–3 |
| Cave Crawler | 6 | 4.3% | 2–3 |
| Cave Eel | 6 | 4.3% | 1–1 |
| Deep Grouper | 6 | 4.3% | 3–5 |
| Shadow Snapper | 6 | 4.3% | 2–4 |
| Abyss Angler | 4 | 2.9% | 1–1 |
| Angler Fish | 4 | 2.9% | 1–1 |
| Crystal Shrimp | 4 | 2.9% | 2–3 |
| Glowfish | 4 | 2.9% | 3–5 |
| Iron Tetra | 4 | 2.9% | 3–5 |
| Lapis Lanternfish | 4 | 2.9% | 3–5 |
| Slimy Salmon | 3 | 2.1% | 1–2 |
| Muskellunge | 3 | 2.1% | 1–1 |
| Bedrock Tetra | 2 | 1.4% | 3–5 |
| Crystalline Carp | 2 | 1.4% | 3–5 |
| Gilded Minnow | 2 | 1.4% | 3–5 |
| Luminescent Jellyfish | 2 | 1.4% | 3–5 |
Structures (209)
Igloo, Mineshaft, Ruined Portal, Ruined Portal Swamp, Stronghold, Swamp Hut, Trail Ruins, Trial Chambers, Village Snowy, Spruce House Large 1, Spruce House Medium 1, Spruce House Small 1, Spruce House Small 2, Spruce House Small 3, Prison Large 1, Prison Small 1, Skeleton Dungeon, Small Dungeon, Spider Dungeon, Zombie Dungeon, Mineshaft Ice, Mineshaft Spruce Snowy, Mineshaft Spruce, Stronghold, Catacombs, Village Christmas, Village Christmas, Village Christmas, Shrine Combat Tier 1, Shrine Combat Tier 2, Shrine Combat Tier 3, Shrine Combat Tier 4, Shrine Combat Tier 5, Shrine Tower, Undead Crypt, Dark Tower Plain, Bunker, Deepslate Camp, Ruin Town, Wild Ruin, Underground House, Mausoleum, Campsite, Firewell, Hobbit Hole, Igloo, Log Shelter, Small House, Tiny House, Wagon, Copper Spire, Ice Spire, Meteor, Stone Ore Spikes, Fountain, Graveyard, Small Statue, Stone Tower, Tower Remnant, Well, Witch Tower, Village Swamp Fortified, Village Swamp Fortified, Village Swamp Fortified, Dead Tree, Mushroom Grave, Altar, Large Graveyard, Small Grave, Haunted House, Ice Spider Den, Village Snowy Igloo, Village Snowy Igloo, Village Snowy Igloo, Illager Hideout, Impaled Icebreaker, Infernal Pumpkin, Lone Citadel, Village Snowy, Mangrove Hut, Campsite, Fire Camp, Horse Campsite, Mine With Campsite, Barn, Duck, Haystack, Horse Pen, Out House, Shed, Wheat Grain Bin, Windmill, Wooden Wheat Farm, Floating Islands, Large Floating Island, Azelea House, Deepslate House, Diorite And Deepslate House, House, Lil House, Medium Igloo 1, Medium Igloo 2, Mud Brick House 1, Small Igloo, Small Swamp House, Snowy Dog Hut, Tall House, Warped House, Small Oak Lantern, Blue Stall, Cart, Cartographer Tower, Large Cart 1, Large Cart 2, Orange Stall, Pink Stall, Red Stall, Castle Ruins, Crystal, Log Ruin, Ruined Beacon, Small Ruin, Statue Ruins, Stone Pillars, Arena, Calcite House, Castle Ruin, Castle Tower, Diorite House, Large Tower, Nether Portal, Small Deepslate House, Small Oak House, Small Tower, Spruce Huts, White House, Frozen Pond, Leaf Hollow, Muddy Water Hole, Small Pond, Taiga, Tree 1, Tree 2, Tree 3, Tree 4, Tree 5, Tree 6, Tree 7, Tree 8, Volcano, Diorite Tower, Large Warped Tower, Dead Tree Oak, Tree Monument, Bench, Cathedral, Gallows, Lamp Chest, Mushroom Pond, Paths, Pile, Railway, Small Oak Pond, Snowy Fossil, Sunzi Gate, Villager Statue, Rare Well, Small Copper Well, Small Tower Well, Small Well, Snowy Well, Stone Fountain, Well, Mountain Tower, Village Swamp, Village Swamp, Village Swamp, Illager Camp, Pillager Outpost Snowy Plains, Pillager Outpost Snowy Taiga, Pillager Outpost Snowy, Pillager Outpost Swamp, Pillager Outpost Swamp, Pillager Outpost, Pillager Outpost, Pyromancer Tower, Remnant Big Remnant 2, Remnant Big Remnant 3, Remnant Big Remnant, Remnant Bridge Remnant, Remnant Medium Remnant 2, Remnant Medium Remnant, Remnant Miner Hut, Remnant School Remnant, Rubble Taiga, Stray Fort, Taiga Outpost, Pillager Lookout, Taiga, Tavern Snowy, Grave Memesus, Grave Petasi, Grave Rotborne, Village Snowy Taiga, Village Swamp, Taiga, Road Sign, Swamp Hut, Witch Hut
The most dangerous of these include:
- Revenant and Nightmare from The Graveyard, which are tagged as spawns for this biome.
- Ghoul, Dread Hound, Restless Spirit and Necromancer.
- Born in Chaos mobs such as the Bloody Gadfly and the Mr. and Mrs. Pumpkin family.
- A witch and small numbers of endermen.
Frogs spawn here as the cold variant, and white rabbits also appear. Glow squid spawn in underground water.
The biome also generates structures from several mods. The Ice Spider Den and the Impaled Icebreaker from Iron's Spells, and igloos from the vanilla set and the pack's village mods, are cold-climate sites. Graveyard structures such as the Altar (The Graveyard) also generate here, so one marsh can hold several different hostile sites.
Tips
- Carry a light source and a sword or ranged weapon through the marsh after dark. Monsters spawn in large numbers, and visibility is poor between the trees.
- Watch for surface lava lakes, especially close to snowfields.
- Monster rooms contain spawners, so approach them with a full health bar and a clear escape route.
- The mangrove-type trees drop mangrove wood. Monsters spawn in darkness, so gather wood and do other work on the marsh in daylight.