Door Knight

From the Fear Nightfall wiki · Born in Chaos
Door Knight
Door Knight
ModBorn in Chaos
TypeHostile
Health30 ♥×15
Attack damage6
Armor7
Speed0.21
Follow range27
Knockback resist.0.3
Size0.9 × 1.9 blocks
XP dropped10
Spawns in283 biomes
CategoryMonster
IDborn_in_chaos_v1:door_knight

The Door Knight is a hostile mob added by Born in Chaos. It is an armored melee monster with 30 health (15 ♥) and armor 7, and it breaks doors. It spawns in darkness in the Overworld, so Fear Nightfall's surface and unlit caves are where players usually meet it, most often at night. Each time it is struck under the conditions described below, it gains a short-lived damage shield.

A persistent variant, Door Knight (persistent), is also in the game. It never despawns and is placed in Observation Towers rather than spawning naturally.

Spawning

Door Knights spawn naturally as single mobs (group size 1) in the Monster category. Natural spawning is limited to the Overworld. Fear Nightfall's fnfbiomes datapack restricts the mod's spawn modifier to the Overworld biome tag plus Willow Swamp, Sleepy Hollows and two undergrowth biomes, and sets its spawn weight to 6. The mod's own default weight is 13 in every biome.

The mod replaces the standard ground-spawn placement for this mob with a light-level check. A Door Knight can spawn only if:

  • the gamerule doorKnightSpawn is enabled (it is enabled by default);
  • the position is in the Overworld;
  • the light level is 4 or less when the block above can see the sky, or 0 when it cannot;
  • the biome is not Deep Dark or Mushroom Fields. Plains is accepted as a biome in its own right.

Because the check uses light level, Door Knights appear in dark places on the surface, mostly at night, and in unlit underground areas.

The persistent variant has no natural spawn entries. It is placed in Observation Tower structures in forest and plains biomes.

Door Knights can also be summoned by the Undead Summonundead effect. While the effect is active, each tick has a 30% chance to attempt a summon, and a further 25% chance to place a Door Knight 2.5 blocks ahead of the affected mob, provided the space there is clear.

Spawns in 283 biomes
BiomeModWeightGroupCategoryBiome share
Infested CavesTerralith61–1monster0.04%
Frosted CavesYUNG's Cave Biomes61–1monster0.02%
OceanMinecraft61–1monster5.90%
Lukewarm OceanMinecraft61–1monster4.86%
Deep CavesTerralith61–1monster7.58%
Cold OceanMinecraft61–1monster5.15%
Deep OceanMinecraft61–1monster2.77%
Glowing GrottoBiomes O' Plenty61–1monster0.01%
Deep Cold OceanMinecraft61–1monster2.46%
Deep Lukewarm OceanMinecraft61–1monster2.19%
Thermal CavesTerralith61–1monster0.01%
Lost CavesYUNG's Cave Biomes61–1monster0.00%
Ominous WoodsBiomes O' Plenty61–1monster2.96%
RiverMinecraft61–1monster2.72%
Underground JungleTerralith61–1monster0.00%
Lush CavesMinecraft61–1monster0.00%
PlainsMinecraft61–1monster2.53%
Frozen OceanMinecraft61–1monster2.75%
Andesite CavesTerralith61–1monster0.02%
Deep DarkMinecraft61–1monster2.36%
Warm OceanMinecraft61–1monster1.19%
Sleepy HollowsSleepy Hollows61–1monster1.89%
Diorite CavesTerralith61–1monster0.04%
ForestMinecraft61–1monster1.79%
BrushlandTerralith61–1monster1.40%
Muddy RiverRegions Unexplored61–1monster1.41%
Rocky ReefRegions Unexplored61–1monster0.87%
Granite CavesTerralith61–1monster0.01%
Dark ForestMinecraft61–1monster1.34%
Deep Frozen OceanMinecraft61–1monster0.75%
HighlandsTerralith61–1monster1.38%
Mantle CavesTerralith61–1monster1.33%
SavannaMinecraft61–1monster0.93%
WastelandBiomes O' Plenty61–1monster0.84%
Clover PlainsRegions Unexplored61–1monster0.95%
Blackwood TaigaRegions Unexplored61–1monster0.94%
YellowstoneTerralith61–1monster0.99%
Hyacinth DeepsRegions Unexplored61–1monster0.52%
Coniferous ForestBiomes O' Plenty61–1monster0.85%
TaigaMinecraft61–1monster0.85%
Spider NestBiomes O' Plenty61–1monster0.00%
DesertMinecraft61–1monster0.62%
Arid HighlandsTerralith61–1monster0.86%
Maple ForestRegions Unexplored61–1monster0.73%
BeachMinecraft61–1monster0.63%
Bioshroom CavesRegions Unexplored61–1monster0.81%
PrairieBiomes O' Plenty61–1monster0.75%
Dry BushlandRegions Unexplored61–1monster0.63%
PrairieRegions Unexplored61–1monster0.63%
Mystic GroveBiomes O' Plenty61–1monster0.61%
Mediterranean ForestBiomes O' Plenty61–1monster0.61%
JungleMinecraft61–1monster0.66%
Forested HighlandsTerralith61–1monster0.74%
Snowy PlainsMinecraft61–1monster0.68%
Redwood ForestBiomes O' Plenty61–1monster0.61%
OrchardBiomes O' Plenty61–1monster0.61%
Seasonal ForestBiomes O' Plenty61–1monster0.60%
ScrublandBiomes O' Plenty61–1monster0.54%
Pine TaigaRegions Unexplored61–1monster0.58%
ShieldTerralith61–1monster0.66%
RainforestBiomes O' Plenty61–1monster0.55%
Lavender FieldBiomes O' Plenty61–1monster0.60%
Boreal TaigaRegions Unexplored61–1monster0.57%
Alpine HighlandsTerralith61–1monster0.63%
ShrublandRegions Unexplored61–1monster0.55%
Overgrown GreensBiomes O' Plenty61–1monster0.50%
Hot ShrublandTerralith61–1monster0.58%
Joshua DesertRegions Unexplored61–1monster0.43%
Saguaro DesertRegions Unexplored61–1monster0.42%
Maple WoodsBiomes O' Plenty61–1monster0.53%
Grassy BeachRegions Unexplored61–1monster0.44%
Old Growth Birch ForestMinecraft61–1monster0.45%
Gravel BeachRegions Unexplored61–1monster0.43%
Temperate HighlandsTerralith61–1monster0.55%
FieldBiomes O' Plenty61–1monster0.45%
BadlandsMinecraft61–1monster0.46%
SteppeTerralith61–1monster0.51%
Lush DesertBiomes O' Plenty61–1monster0.40%
RainforestRegions Unexplored61–1monster0.43%
Sparse JungleMinecraft61–1monster0.42%
Ashen WoodlandRegions Unexplored61–1monster0.26%
Gravel BeachTerralith61–1monster0.35%
Frozen RiverMinecraft61–1monster0.46%
Birch ForestMinecraft61–1monster0.34%
Fungal CavesTerralith61–1monster0.00%
Snowy TaigaMinecraft61–1monster0.41%
Volcanic PlainsBiomes O' Plenty61–1monster0.37%
Snowy BadlandsTerralith61–1monster0.40%
ShrublandTerralith61–1monster0.40%
Frostfire CavesTerralith61–1monster0.40%
Jacaranda GladeBiomes O' Plenty61–1monster0.35%
Aspen GladeBiomes O' Plenty61–1monster0.35%
Silver Birch ForestRegions Unexplored61–1monster0.30%
Redstone CavesRegions Unexplored61–1monster0.00%
Cold DesertBiomes O' Plenty61–1monster0.36%
MeadowMinecraft61–1monster0.31%
TundraBiomes O' Plenty61–1monster0.35%
Sparse RainforestRegions Unexplored61–1monster0.31%
Cold RiverRegions Unexplored61–1monster0.36%
MuskegBiomes O' Plenty61–1monster0.35%
Stony ShoreMinecraft61–1monster0.25%
ShrublandBiomes O' Plenty61–1monster0.29%
Old Growth ForestRegions Unexplored61–1monster0.27%
Dripstone CavesMinecraft61–1monster0.00%
GrasslandRegions Unexplored61–1monster0.25%
OutbackRegions Unexplored61–1monster0.21%
Autumnal Maple ForestRegions Unexplored61–1monster0.25%
Fir ClearingBiomes O' Plenty61–1monster0.29%
BayouRegions Unexplored61–1monster0.31%
Cold ShrublandTerralith61–1monster0.32%
DrylandBiomes O' Plenty61–1monster0.24%
Cold Boreal TaigaRegions Unexplored61–1monster0.29%
Old Growth Pine TaigaMinecraft61–1monster0.29%
Rocky MountainsTerralith61–1monster0.29%
TundraRegions Unexplored61–1monster0.28%
Rocky ShrublandBiomes O' Plenty61–1monster0.22%
GroveMinecraft61–1monster0.26%
PrismachasmRegions Unexplored61–1monster0.28%
Frozen Pine TaigaRegions Unexplored61–1monster0.27%
Birch TaigaTerralith61–1monster0.23%
Savanna BadlandsTerralith61–1monster0.24%
WoodlandBiomes O' Plenty61–1monster0.21%
Old Growth WoodlandBiomes O' Plenty61–1monster0.20%
Willow ForestRegions Unexplored61–1monster0.24%
Snowy Coniferous ForestBiomes O' Plenty61–1monster0.24%
Wooded BadlandsMinecraft61–1monster0.23%
Wisteria GroveRegions Unexplored61–1monster0.22%
Poppy FieldsRegions Unexplored61–1monster0.23%
Warm RiverTerralith61–1monster0.17%
Auroral GardenBiomes O' Plenty61–1monster0.24%
Fungal JungleBiomes O' Plenty61–1monster0.24%
Highland FieldsRegions Unexplored61–1monster0.20%
Old Growth Spruce TaigaMinecraft61–1monster0.23%
Flower FieldsRegions Unexplored61–1monster0.23%
Snowy SlopesMinecraft61–1monster0.23%
Snowy Fir ClearingBiomes O' Plenty61–1monster0.22%
Rocky JungleTerralith61–1monster0.24%
OrchardRegions Unexplored61–1monster0.22%
Old Growth Dead ForestBiomes O' Plenty61–1monster0.21%
Wintry ForestTerralith61–1monster0.23%
FloodplainBiomes O' Plenty61–1monster0.19%
RedwoodsRegions Unexplored61–1monster0.21%
Ice MarshTerralith61–1monster0.21%
Old Growth Golden Boreal TaigaRegions Unexplored61–1monster0.20%
Gravel DesertTerralith61–1monster0.21%
Sunflower PlainsMinecraft61–1monster0.18%
Mangrove SwampMinecraft61–1monster0.18%
Savanna PlateauMinecraft61–1monster0.17%
Snowy BeachMinecraft61–1monster0.20%
HighlandBiomes O' Plenty61–1monster0.16%
BayouBiomes O' Plenty61–1monster0.15%
Old Growth Boreal TaigaRegions Unexplored61–1monster0.19%
PastureBiomes O' Plenty61–1monster0.18%
Pumpkin PatchBiomes O' Plenty61–1monster0.17%
Glacial ChasmTerralith61–1monster0.19%
CragBiomes O' Plenty61–1monster0.16%
Rocky RainforestBiomes O' Plenty61–1monster0.16%
Eucalyptus ForestRegions Unexplored61–1monster0.15%
Moonlight ValleyTerralith61–1monster0.17%
Bamboo JungleMinecraft61–1monster0.17%
Sparse RedwoodsRegions Unexplored61–1monster0.16%
Eroded BadlandsMinecraft61–1monster0.15%
Dead ForestBiomes O' Plenty61–1monster0.15%
Bryce CanyonTerralith61–1monster0.16%
Orchid SwampTerralith61–1monster0.15%
Bamboo ForestRegions Unexplored61–1monster0.15%
Willow SwampHexerei61–1monster0.14%
Desert OasisTerralith61–1monster0.11%
Siberian TaigaTerralith61–1monster0.15%
Lush SavannaBiomes O' Plenty61–1monster0.13%
Snowblossom GroveBiomes O' Plenty61–1monster0.13%
Gravel BeachBiomes O' Plenty61–1monster0.13%
Baobab SavannaRegions Unexplored61–1monster0.12%
SwampMinecraft61–1monster0.12%
Frozen PeaksMinecraft61–1monster0.12%
Flower ForestMinecraft61–1monster0.11%
Jade CliffsBiomes O' Plenty61–1monster0.11%
Snowy Maple WoodsBiomes O' Plenty61–1monster0.11%
Sandstone ValleyTerralith61–1monster0.12%
Dune BeachBiomes O' Plenty61–1monster0.11%
Windswept SavannaMinecraft61–1monster0.08%
Forested FieldBiomes O' Plenty61–1monster0.10%
Desert CanyonTerralith61–1monster0.11%
Tropical JungleTerralith61–1monster0.10%
Wasteland SteppeBiomes O' Plenty61–1monster0.09%
Wintry LowlandsTerralith61–1monster0.10%
MarshRegions Unexplored61–1monster0.08%
Magnolia WoodlandRegions Unexplored61–1monster0.08%
Cherry GroveMinecraft61–1monster0.07%
Fractured SavannaTerralith61–1monster0.08%
TropicsRegions Unexplored61–1monster0.04%
Lush DesertTerralith61–1monster0.08%
Alpine GroveTerralith61–1monster0.07%
Windswept HillsMinecraft61–1monster0.06%
Alpha GroveRegions Unexplored61–1monster0.04%
Pine SlopesRegions Unexplored61–1monster0.07%
Towering CliffsRegions Unexplored61–1monster0.05%
Jagged PeaksMinecraft61–1monster0.07%
Ice SpikesMinecraft61–1monster0.06%
Lavender ValleyTerralith61–1monster0.06%
Blooming ValleyTerralith61–1monster0.06%
Windswept ForestMinecraft61–1monster0.05%
Volcanic PeaksTerralith61–1monster0.05%
Ashen SavannaTerralith61–1monster0.06%
GrasslandBiomes O' Plenty61–1monster0.05%
VolcanoBiomes O' Plenty61–1monster0.05%
Blooming PlateauTerralith61–1monster0.05%
Windswept Maple ForestRegions Unexplored61–1monster0.04%
Jungle MountainsTerralith61–1monster0.05%
Ancient SandsTerralith61–1monster0.05%
Mirage IslesTerralith61–1monster0.03%
SpiresRegions Unexplored61–1monster0.04%
Sakura GroveTerralith61–1monster0.04%
Valley ClearingTerralith61–1monster0.04%
White MesaTerralith61–1monster0.04%
Snowy ShieldTerralith61–1monster0.04%
Amethyst RainforestTerralith61–1monster0.04%
Snowy Cherry GroveTerralith61–1monster0.04%
Moonlight GroveTerralith61–1monster0.04%
Desert SpiresTerralith61–1monster0.04%
Windswept Gravelly HillsMinecraft61–1monster0.03%
Red OasisTerralith61–1monster0.03%
Hot SpringsBiomes O' Plenty61–1monster0.03%
FenRegions Unexplored61–1monster0.03%
Stony PeaksMinecraft61–1monster0.02%
Warped MesaTerralith61–1monster0.02%
Yosemite CliffsTerralith61–1monster0.03%
Lush ValleyTerralith61–1monster0.02%
Mushroom FieldsMinecraft61–1monster0.01%
Stony SpiresTerralith61–1monster0.02%
White CliffsTerralith61–1monster0.02%
Origin ValleyBiomes O' Plenty61–1monster0.01%
Amethyst CanyonTerralith61–1monster0.02%
Scarlet MountainsTerralith61–1monster0.02%
Windswept SpiresTerralith61–1monster0.02%
Snowy Maple ForestTerralith61–1monster0.02%
Shield ClearingTerralith61–1monster0.02%
Granite CliffsTerralith61–1monster0.01%
Yosemite LowlandsTerralith61–1monster0.02%
Frozen CliffsTerralith61–1monster0.01%
Savanna SlopesTerralith61–1monster0.01%
Ancient DeltaRegions Unexplored61–1monster0.01%
WetlandBiomes O' Plenty61–1monster0.01%
Sakura ValleyTerralith61–1monster0.01%
TropicsBiomes O' Plenty61–1monster0.01%
BogBiomes O' Plenty61–1monster0.01%
MarshBiomes O' Plenty61–1monster0.01%
Basalt CliffsTerralith61–1monster0.01%
Emerald PeaksTerralith61–1monster0.01%
Wintry Origin ValleyBiomes O' Plenty61–1monster0.00%
Rocky ShrublandTerralith61–1monster0.01%
Siberian GroveTerralith61–1monster0.01%
Haze MountainTerralith61–1monster0.01%
Icy HeightsRegions Unexplored61–1monster0.01%
Cloud ForestTerralith61–1monster0.01%
MoorBiomes O' Plenty61–1monster0.00%
CalderaTerralith61–1monster0.00%
Volcanic CraterTerralith61–1monster0.00%
Lavender ForestTerralith61–1monster0.00%
Painted MountainsTerralith61–1monster0.00%
Tuff CavesTerralith61–1monster0.00%
Tropical RiverRegions Unexplored61–1monster0.00%
Fungal FenRegions Unexplored61–1monster0.00%
UndergrowthBiomes O' Plenty61–1monster0.00%
Arid Mountains (Removed)Regions Unexplored61–1monster0.00%
Barley Fields (Removed)Regions Unexplored61–1monster0.00%
Chalk CliffsRegions Unexplored61–1monster0.00%
Cold Deciduous Forest (Removed)Regions Unexplored61–1monster0.00%
Deciduous Forest (Removed)Regions Unexplored61–1monster0.00%
Frozen Tundra (Removed)Regions Unexplored61–1monster0.00%
Golden Boreal Taiga (Removed)Regions Unexplored61–1monster0.00%
InfernoRegions Unexplored61–1monster0.00%
Mauve Hills (Removed)Regions Unexplored61–1monster0.00%
Mountains (Removed)Regions Unexplored61–1monster0.00%
Mycotoxic UndergrowthRegions Unexplored61–1monster0.00%
Old Growth BayouRegions Unexplored61–1monster0.00%
Pumpkin Fields (Removed)Regions Unexplored61–1monster0.00%
Rocky Meadow (Removed)Regions Unexplored61–1monster0.00%
Scorching Caves (Removed)Regions Unexplored61–1monster0.00%
Steppe (Removed)Regions Unexplored61–1monster0.00%
Temperate Grove (Removed)Regions Unexplored61–1monster0.00%
Alpha IslandsTerralith61–1monster0.00%
Alpha Islands (Winter)Terralith61–1monster0.00%

Behavior

The Door Knight has a movement speed of 0.21, an attack damage of 6, armor 7, knockback resistance 0.3, a follow range of 27 blocks and a step height of 0.6 blocks. Its hitbox is 0.9 × 1.9 blocks. Its AI goals, in priority order, are:

  1. Melee attack. It attacks at 1.2 times its movement speed, only when it is within about 1.6 blocks of its target and has line of sight to it.
  2. Target players. It selects the nearest player as a target.
  3. Retaliate. It targets whatever last hurt it.
  4. Break doors. It breaks doors it encounters, on any difficulty.
  5. Wander. It strolls at 0.8 times its movement speed and looks around when idle.
  6. Target villagers and iron golems. It also attacks these, at lower target priority.

Damage shield

When a Door Knight is hurt, the damage handler runs before the hit is applied. The shield applies only when all of the following are true:

  • the attacker is a player or a mob;
  • the Door Knight has at least 5 health;
  • it is not on fire, not inside a wall and not standing on a magma block;
  • it does not have the Block Break effect.

When the shield applies, the Door Knight gains Resistance IV for 1 second and Slowness III for 0.5 seconds. Both effects apply to the Door Knight itself, so its own movement slows while the shield is up. On each hit, there is a 45% chance that one of two door-blocking sounds plays.

Once a Door Knight is at 4 health or below, the shield no longer applies, so its final hits land at full damage. Door Knights take no drowning damage.

Drops

Every Door Knight drops one Rotten Flesh on death, in addition to the loot table. The loot table gives the following. Looting increases the amount of Iron Ingot and Piece of Dark Metal.

  • Rotten Flesh (1–2)
  • Iron Ingot (0–2, plus Looting)
  • Piece of Dark Metal (1–3, plus Looting; 2–3 for the persistent variant)
  • Bucket, Mesh Door, Pitchfork and Carrot (1 each)

The generated table below lists the exact drop data.

Door Knight

ItemAmountConditions
Rotten Fleshx1.0-2.0
Iron Ingotx0.0-2.0 +looting bonus
Piece of Dark Metalx1.0-3.0 +looting bonus
Bucketx1.0-1.0
Mesh Doorx1.0-1.0
Pitchforkx1.0-1.0
Carrotx1.0-1.0

Door Knight (persistent)

ItemAmountConditions
Rotten Fleshx1.0-2.0
Iron Ingotx0.0-2.0
Piece of Dark Metalx2.0-3.0
Bucketx1.0-1.0
Mesh Doorx1.0-1.0
Pitchforkx1.0-1.0
Carrotx1.0-1.0

Pieces of Dark Metal are one of the material sources for the Dark Metal progression.

Variants

Door Knight and Door Knight (persistent) share the same attributes, AI and damage shield. The differences are:

Door Knight Door Knight (persistent)
Natural spawns Yes, Overworld only (see above) No
Experience dropped 10 15
Despawning Vanilla rules Never; the mob is set as persistent
Structures None Observation Tower (forest and plains)
Spawn egg Door Knight Spawn Egg Separate Door Knight Spawn Egg

Both spawn eggs stack to 64.

MobHealthDamageArmorSpeedSizeType
Door Knight30.06.07.00.210.9×1.9Hostile
Door Knight (persistent)30.06.07.00.210.9×1.9Hostile

Tips

  • While the Door Knight has 5 or more health, each hit you land triggers the shield, which reduces the damage of the hit that triggers it. Expect early hits to do less damage, and keep attacking. Once it is at 4 health or below, the shield stops applying.
  • Its attack damage is 6 per hit, so keep your armor up.
  • It breaks doors, so do not rely on a door alone to keep it out of a base.
  • Door Knights come from dark spaces. Light your bases and mining areas to reduce natural spawns nearby.