Born in Chaos Staffs and Ranged Weapons

From the Fear Nightfall wiki · Born in Chaos
Born in Chaos Staffs and Ranged Weapons
ModBorn in Chaos
Items9

The Born in Chaos Staffs and Ranged Weapons are the staves, firearms, horns and projectile ammunition added by the Born in Chaos mod. The set includes the Staff of Magic Arrows, the Staff of Blindness, the Pumpkin Staff, the Pumpkin Pistol with its Pumpkin Bullet ammunition, the Stormcaller's Horn and the Dark Charge. The Orb of the Summoner and the Magicskull are also listed on this page. The Orb of the Summoner is used as a crafting ingredient, while the Magicskull is listed in the table below without a use described here.

Obtaining

These items come from crafting and from drops from specific mobs. Born in Chaos structures are placed about 30% closer together in Fear Nightfall than in the base mod, and where they share a structure set with other horror structures they get six times the weight. Items from this page are therefore more likely to be found in the pack's horror areas.

Crafting

Cultivated PumpkinGunpowderPumpkin Bullet13
Pumpkin Bullet · Crafting
Dark RodDark Charge4
Dark Charge · Crafting
Permafrost ShardDark Metal NuggetPermafrost ShardPermafrost ShardKrampus HornPermafrost ShardPermafrost ShardDark Metal NuggetPermafrost ShardStormcaller's Horn
Stormcaller's Horn · Crafting

Loot and drops

Bonescaller and its persistent and stage 2 variants drop the Orb of the Summoner and the Staff of Magic Arrows. Missioner and Missionary Raider mobs drop the Orb of the Summoner. Lord Pumpkinhead drops the Pumpkin Pistol and Pumpkin Bullets, with a range of 20 to 30 Pumpkin Bullets per kill. Pumpkinhead drops the Pumpkin Staff. The table below lists these drops in full.

ItemDropped byAmountConditions
Orb of the SummonerBonescallerx1.0-1.0
Orb of the SummonerSupreme Bonescaller (stage 2)x1.0-1.0
Orb of the SummonerBonescaller (persistent)x1.0-1.0
Orb of the SummonerMissionaryx1.0-1.0
Orb of the SummonerMissionaryx1.0-1.0
Pumpkin BulletLord Pumpkinheadx20.0-30.0
Staff of Magic ArrowsBonescallerx1.0-1.0
Staff of Magic ArrowsSupreme Bonescaller (stage 2)x1.0-1.0
Staff of Magic ArrowsBonescaller (persistent)x1.0-1.0
Pumpkin StaffPumpkinheadx1.0-1.0
Pumpkin PistolLord Pumpkinheadx1.0-1.0

Usage

The ranged weapons on this page fire a projectile. Each one needs its ammunition item in the player's inventory before it fires, except in Creative mode. The Staff of Blindness uses Dark Charges, and the Pumpkin Pistol uses Pumpkin Bullets.

Staff of Magic Arrows

The Staff of Magic Arrows consumes one Spiritual Dust from the player's inventory for each shot, unless the player is in Creative mode. The projectile deals 3.0 base damage at a speed of 5.0 and can pierce up to five targets. It applies a knockback of 1 when it strikes a target. The staff has 150 durability, and each hit uses one point of durability.

Staff of Blindness

The Staff of Blindness fires Dark Charges. Its projectile deals 1.1 base damage and applies Blindness for 80 ticks (4 seconds) at amplifier 0 when it hits a living entity. Each shot uses one point of durability. The staff has 100 durability and does not stack.

Pumpkin Staff

The Pumpkin Staff has 360 durability, and each hit uses one point of durability. Its projectile deals 2.5 base damage at a speed of 4.0 and does not pierce targets.

Pumpkin Pistol and Pumpkin Bullet

The Pumpkin Pistol has 3000 durability and fires Pumpkin Bullets. Its projectile deals 4.5 base damage. The Pumpkin Bullet is crafted from a Cultivated Pumpkin and Gunpowder, which yields 13 bullets per craft.

Dark Charge

Dark Charges are the ammunition for the Staff of Blindness. Using a Dark Charge gives the player a 25-tick (1.25-second) cooldown on the item. The Dark Charge is crafted from a Dark Rod, which yields four charges per craft.

Stormcaller's Horn

The Stormcaller's Horn is used with the right mouse button. It applies the Snow Storm effect to the user for 800 ticks (40 seconds) and starts a cooldown of 1500 ticks (75 seconds). If the user wears the full Nightmare Mantle of the Night armour set, the effect lasts 900 ticks (45 seconds) and the cooldown is 1000 ticks (50 seconds). The horn has 150 durability and loses one point with each use. Using the horn while the player already has the Snow Storm effect does nothing. See Born in Chaos Effects for the Snow Storm effect.

Orb of the Summoner

The Orb of the Summoner is a rare-tier item that stacks to 16 and is fire resistant. Its class has no special use behaviour. It is used as an ingredient in the Fel Lamp, the Lord Pumpkinhead's Lamp and the Bonescaller Staff. See Evil Pumpkins and Fel Lamps for the lamps.

The recipes that use each item as an ingredient are listed in the table below.

ResultUsesMethod
Fel LampOrb of the SummonerCrafting
Lord Pumpkinhead's LampOrb of the SummonerCrafting
Bonescaller StaffOrb of the SummonerCrafting

Items

ItemStackDurabilityDamage
Magicskull64
Orb of the Summoner16
Staff of Blindness1100
Pumpkin Bullet64
Dark Charge64
Staff of Magic Arrows11504
Pumpkin Staff13606
Pumpkin Pistol13000
Stormcaller's Horn1150