Tombstones and Graves

From the Fear Nightfall wiki · Born in Chaos
Tombstones and Graves
ModBorn in Chaos
Variants19
Observed13 per 26 km² (all variants)
Horror structureYes

The Tombstones and Graves are 19 single-tombstone surface structures added by Born in Chaos. Each grave type is a small plot built around one unique tombstone block. Each tombstone is named after a person, handle or character, and carries an engraved epitaph. The graves are a horror feature of the pack: they spawn in the forests, taigas, swamps and cold biomes that make up much of the Fear Nightfall overworld, and a few of them hold chests or animals.

Breaking any tombstone awards the Grave Ravager advancement, so every grave gives the player a reason to visit it.

Generation

Every grave type is a separate overworld structure placed on the surface during world generation. Each type is limited to its own list of biomes, and the pack's data places all of them in the Overworld.

Graves are rare. In a sample of about 26 km² of overworld terrain, four types each appeared twice (Dark Titan, Petasi, Memesus and 2003wise), five appeared once (Feral, Plug, Rotborne, Somfunambulist and Carrion.exe), and ten did not appear at all. The sample is a guide, not a guarantee. Fear Nightfall places Born in Chaos structures about 30% closer together than the mod's defaults, so graves are somewhat more common in this pack than in the original mod.

Biome lists differ by grave type. The most widely distributed types are Dark Titan (30 biomes, including plains, meadows, flower fields and Caldera), Petasi (26 biomes, mostly cold and snowy terrain such as Snowy Plains, Snowy Taiga and Tundra), Memesus (22 biomes, mostly cold and rocky terrain) and Somfunambulist (12 biomes, forests such as Maple Forest, Redwood Forest and Blooming Valley). Narrower types are tied to one biome family:

  • Nino 4416 to swamps (Bayou, Willow Swamp, Marsh, Bog and Fungal Fen).
  • The Gentleman Frog to Floodplain, Mangrove Swamp and Bayou.
  • TEM187 to savanna and dry biomes such as Savanna, Dry Bushland and Rainforest.
  • Orion to birch forests such as Birch Forest and Silver Birch Forest.
  • Fubuki Banzai and D4rk Devil X to Magnolia Woodland and Cherry Grove.
  • Mike & Rory to Orchard, Flower Forest and Yosemite Lowlands.

The full biome list for each grave type is in the structure table under Tombstones and Graves.

Layout

Each grave is one jigsaw structure built from a single template. The template holds the tombstone and the ground and blocks around it. Templates measure roughly 31 to 42 blocks across the widest horizontal side and 28 to 39 blocks tall. Rotborne (42 by 32 by 36) is the largest by footprint, and Plug (37 by 39 by 33) is the tallest. The structure is set on the surface and blended into the surrounding terrain.

The tombstone sits in the plot and faces one of the four horizontal directions. Tombstone blocks are waterlogged-capable, so a grave can sit in water. Some templates include chests (see Tombstones and Graves).

Inhabitants

Most grave templates contain no mobs. Two types place animals inside the structure:

  • The Mike & Rory grave places axolotls and bees.
  • The Gentleman Frog grave places a frog.

Born in Chaos adds many hostile mobs that spawn in the same biomes at night. See Born in Chaos for the full list.

Loot

Several grave templates include chests. The chest contents are listed in the structure table below, which is generated from the templates. The pack does not add loot modifiers to Born in Chaos structures, so the chests hold only what the mod placed in them.

Grave 2003Wise born_in_chaos_v1:grave_2003wise

ModBorn in Chaos
DimensionOverworld
Spacing67 chunks, separation 7 (mod default ~95, ×0.707 pack spread factor)
Observed2 per 26 km²
Typical size32×28×32
Biomes10
Horror structureYes
IDborn_in_chaos_v1:grave_2003wise

Biomes (10): Dark Forest, Temperate Highlands, Overgrown Greens, Shrubland, Lavender Valley, Grassland, Sakura Grove, Windswept Maple Forest, Sakura Valley, Moor

Grave 2 Dling born_in_chaos_v1:grave_2_dling

ModBorn in Chaos
DimensionOverworld
Spacing67 chunks, separation 6 (mod default ~95, ×0.707 pack spread factor)
Observednone in 26 km² sample
Biomes5
Horror structureYes
IDborn_in_chaos_v1:grave_2_dling

Biomes (5): Badlands, Outback, Eroded Badlands, Red Oasis, Painted Mountains

Grave D 4Rk Devil X born_in_chaos_v1:grave_d_4rk_devil_x

ModBorn in Chaos
DimensionOverworld
Spacing42 chunks, separation 4 (mod default ~59, ×0.707 pack spread factor)
Observednone in 26 km² sample
Biomes2
Horror structureYes
IDborn_in_chaos_v1:grave_d_4rk_devil_x

Biomes (2): Magnolia Woodland, Cherry Grove

Grave Darktitan born_in_chaos_v1:grave_darktitan

ModBorn in Chaos
DimensionOverworld
Spacing74 chunks, separation 10 (mod default ~105, ×0.707 pack spread factor)
Observed2 per 26 km²
Typical size33×33×31
Biomes30
Horror structureYes
IDborn_in_chaos_v1:grave_darktitan

Biomes (30): Plains, Brushland, Highlands, Clover Plains, Coniferous Forest, Prairie, Alpine Highlands, Seasonal Forest, Lavender Field, Shrubland, Steppe, Shrubland, Jacaranda Glade, Aspen Glade, Meadow, Fir Clearing, Grassland, Poppy Fields, Flower Fields, Wisteria Grove, Highland Fields, Old Growth Woodland, Sunflower Plains, Pasture, Orchid Swamp, Snowy Shield, Valley Clearing, Snowy Maple Forest, Shield Clearing, Caldera

Grave Derivas born_in_chaos_v1:grave_derivas

ModBorn in Chaos
DimensionOverworld
Spacing63 chunks, separation 7 (mod default ~89, ×0.707 pack spread factor)
Observednone in 26 km² sample
Biomes10
Horror structureYes
IDborn_in_chaos_v1:grave_derivas

Biomes (10): Blackwood Taiga, Forested Highlands, Maple Woods, Old Growth Pine Taiga, Old Growth Golden Boreal Taiga, Sparse Redwoods, Forested Field, Moonlight Grove, Siberian Grove, Lavender Forest

Grave Euthymia born_in_chaos_v1:grave_euthymia

ModBorn in Chaos
DimensionOverworld
Spacing70 chunks, separation 7 (mod default ~99, ×0.707 pack spread factor)
Observednone in 26 km² sample
Biomes10
Horror structureYes
IDborn_in_chaos_v1:grave_euthymia

Biomes (10): Dark Forest, Temperate Highlands, Overgrown Greens, Shrubland, Lavender Valley, Grassland, Sakura Grove, Windswept Maple Forest, Sakura Valley, Moor

Grave Feral born_in_chaos_v1:grave_feral

ModBorn in Chaos
DimensionOverworld
Spacing67 chunks, separation 6 (mod default ~95, ×0.707 pack spread factor)
Observed1 per 26 km²
Typical size36×32×34
Biomes6
Horror structureYes
IDborn_in_chaos_v1:grave_feral

Biomes (6): Forested Highlands, Maple Woods, Field, Old Growth Spruce Taiga, Redwoods, Old Growth Boreal Taiga

Grave Fubuki Banzai born_in_chaos_v1:grave_fubuki_banzai

ModBorn in Chaos
DimensionOverworld
Spacing59 chunks, separation 7 (mod default ~83, ×0.707 pack spread factor)
Observednone in 26 km² sample
Biomes2
Horror structureYes
IDborn_in_chaos_v1:grave_fubuki_banzai

Biomes (2): Magnolia Woodland, Cherry Grove

Grave Memesus born_in_chaos_v1:grave_memesus

ModBorn in Chaos
DimensionOverworld
Spacing71 chunks, separation 7 (mod default ~100, ×0.707 pack spread factor)
Observed2 per 26 km²
Typical size33×32×33
Biomes22
Horror structureYes
IDborn_in_chaos_v1:grave_memesus

Biomes (22): Snowy Plains, Shield, Snowy Badlands, Cold Desert, Muskeg, Tundra, Cold Shrubland, Rocky Mountains, Tundra, Snowy Coniferous Forest, Snowy Slopes, Ice Marsh, Gravel Desert, Glacial Chasm, Crag, Jade Cliffs, Spires, Snowy Shield, Snowy Cherry Grove, Snowy Maple Forest, Rocky Shrubland, Caldera

Grave Mike And Rory born_in_chaos_v1:grave_mike_and_rory

ModBorn in Chaos
DimensionOverworld
Spacing60 chunks, separation 4 (mod default ~85, ×0.707 pack spread factor)
Observednone in 26 km² sample
Biomes3
Horror structureYes
IDborn_in_chaos_v1:grave_mike_and_rory

Biomes (3): Orchard, Flower Forest, Yosemite Lowlands

Mobs placed in the structure: Axolotl, Bee

Grave Nino 4416 born_in_chaos_v1:grave_nino_4416

ModBorn in Chaos
DimensionOverworld
Spacing67 chunks, separation 6 (mod default ~95, ×0.707 pack spread factor)
Observednone in 26 km² sample
Biomes9
Horror structureYes
IDborn_in_chaos_v1:grave_nino_4416

Biomes (9): Bayou, Willow Swamp, Swamp, Marsh, Fen, Wetland, Bog, Marsh, Fungal Fen

Grave Orion born_in_chaos_v1:grave_orion

ModBorn in Chaos
DimensionOverworld
Spacing70 chunks, separation 8 (mod default ~99, ×0.707 pack spread factor)
Observednone in 26 km² sample
Biomes7
Horror structureYes
IDborn_in_chaos_v1:grave_orion

Biomes (7): Mystic Grove, Old Growth Birch Forest, Birch Forest, Silver Birch Forest, Autumnal Maple Forest, Rocky Shrubland, Lavender Valley

Grave Petasi born_in_chaos_v1:grave_petasi

ModBorn in Chaos
DimensionOverworld
Spacing63 chunks, separation 7 (mod default ~89, ×0.707 pack spread factor)
Observed2 per 26 km²
Typical size32×29×31
Biomes26
Horror structureYes
IDborn_in_chaos_v1:grave_petasi

Biomes (26): Snowy Plains, Snowy Taiga, Snowy Badlands, Cold Desert, Muskeg, Tundra, Cold Shrubland, Cold Boreal Taiga, Tundra, Frozen Pine Taiga, Snowy Coniferous Forest, Auroral Garden, Wintry Forest, Snowy Fir Clearing, Ice Marsh, Gravel Desert, Glacial Chasm, Dead Forest, Siberian Taiga, Snowblossom Grove, Snowy Maple Woods, Wintry Lowlands, Spires, Hot Springs, Rocky Shrubland, Icy Heights

Grave Plug born_in_chaos_v1:grave_plug

ModBorn in Chaos
DimensionOverworld
Spacing70 chunks, separation 7 (mod default ~99, ×0.707 pack spread factor)
Observed1 per 26 km²
Typical size37×39×33
Biomes10
Horror structureYes
IDborn_in_chaos_v1:grave_plug

Biomes (10): Dark Forest, Temperate Highlands, Overgrown Greens, Shrubland, Lavender Valley, Grassland, Sakura Grove, Windswept Maple Forest, Sakura Valley, Moor

Grave Rotborne born_in_chaos_v1:grave_rotborne

ModBorn in Chaos
DimensionOverworld
Spacing68 chunks, separation 4 (mod default ~96, ×0.707 pack spread factor)
Observed1 per 26 km²
Typical size42×32×36
Biomes13
Horror structureYes
IDborn_in_chaos_v1:grave_rotborne

Biomes (13): Snowy Plains, Snowy Badlands, Cold Desert, Muskeg, Tundra, Cold Shrubland, Tundra, Snowy Coniferous Forest, Ice Marsh, Gravel Desert, Glacial Chasm, Spires, Rocky Shrubland

Grave Somfunambulist born_in_chaos_v1:grave_somfunambulist

ModBorn in Chaos
DimensionOverworld
Spacing70 chunks, separation 8 (mod default ~99, ×0.707 pack spread factor)
Observed1 per 26 km²
Typical size31×28×31
Biomes12
Horror structureYes
IDborn_in_chaos_v1:grave_somfunambulist

Biomes (12): Sleepy Hollows, Forest, Maple Forest, Redwood Forest, Orchard, Old Growth Forest, Willow Forest, Birch Taiga, Woodland, Pumpkin Patch, Blooming Valley, Blooming Plateau

Grave Tem 187 born_in_chaos_v1:grave_tem_187

ModBorn in Chaos
DimensionOverworld
Spacing81 chunks, separation 4 (mod default ~115, ×0.707 pack spread factor)
Observednone in 26 km² sample
Biomes16
Horror structureYes
IDborn_in_chaos_v1:grave_tem_187

Biomes (16): Savanna, Arid Highlands, Prairie, Dry Bushland, Mediterranean Forest, Hot Shrubland, Rainforest, Scrubland, Sparse Jungle, Sparse Rainforest, Savanna Badlands, Baobab Savanna, Fractured Savanna, White Mesa, Savanna Slopes, Basalt Cliffs

Grave The Gentleman Frog born_in_chaos_v1:grave_the_gentleman_frog

ModBorn in Chaos
DimensionOverworld
Spacing45 chunks, separation 4 (mod default ~64, ×0.707 pack spread factor)
Observednone in 26 km² sample
Biomes3
Horror structureYes
IDborn_in_chaos_v1:grave_the_gentleman_frog

Biomes (3): Floodplain, Mangrove Swamp, Bayou

Mobs placed in the structure: Frog

Gravecarrionexe born_in_chaos_v1:gravecarrionexe

ModBorn in Chaos
DimensionOverworld
Spacing70 chunks, separation 6 (mod default ~99, ×0.707 pack spread factor)
Observed1 per 26 km²
Typical size33×31×34
Biomes6
Horror structureYes
IDborn_in_chaos_v1:gravecarrionexe

Biomes (6): Forested Highlands, Maple Woods, Field, Old Growth Spruce Taiga, Redwoods, Old Growth Boreal Taiga

Tips

  • Bring a pickaxe with at least stone tier to every grave. Eighteen of the nineteen tombstones require one to drop. The Plug tombstone requires an axe.
  • The Grave Ravager advancement triggers on breaking any tombstone, so one grave is enough to earn it. It gives 10 experience.
  • Tombstones glow with a light level of 2 to 4 on most types, which makes them easy to see at night. The area around a grave is still dangerous after dark because of the pack's horror mobs, so plan a visit in daylight.
  • Check the biome list in the structure table before searching. A grave type can only appear in the biomes listed for it.

Obtaining

Tombstones cannot be crafted, because the pack adds no recipe for any of them. A player gets a tombstone by breaking a placed one. Each tombstone drops itself. The graves themselves appear only through natural generation, so the player must find one in the world.

Usage

Tombstones are decorative blocks. Each has a short epitaph in its item tooltip. The epitaphs are listed under Tombstones and Graves. Some refer to other content in the pack, such as the Coven and the Seven Curses, but they have no gameplay effect.

Breaking any tombstone grants the Grave Ravager advancement, which is a child of the Born in Chaos advancement root. Breaking a tombstone has no other effect.

Items

Each tombstone is a block item that stacks to 64. The table below lists all 19 tombstone types, with their hardness, blast resistance and tool requirement.

ItemHardness
Tombstone: DarkTitan0664
Tombstone: Petasi3
Tombstone: 2003wise4
Tombstone: Orion4
Tombstone: Derivas4
Tombstone: Fubuki Banzai4
Tombstone: Somfunambulist4
Tombstone: Memesus4
Tombstone: TEM1873
Tombstone: Carrion.exe3
Tombstone: 2D_ling4
Tombstone: Euthymia_4
Tombstone: Feral4
Tombstone: Mike & Rory4
Tombstone: D4rkDevilX4
Tombstone: Rotborne4
Tombstone: The Gentleman Frog4
Tombstone: Plug4
Tombstone: Nino44164