Bonescaller

From the Fear Nightfall wiki · Born in Chaos
Bonescaller
Bonescaller
ModBorn in Chaos
TypeHostile
Health25 ♥×12.5
Attack damage3
Armor1
Speed0.2
Follow range16
Knockback resist.0.2
Size0.7 × 2 blocks
XP dropped20
Spawns in283 biomes
CategoryMonster
IDborn_in_chaos_v1:bonescaller

Bonescaller is a hostile ranged mob added by Born in Chaos. It is a skeletal summoner with 25 health (12.5 hearts) that fires magic arrows at players from a distance and calls up smaller skeletons when it is hit. It is one of the mod's mini-bosses, and killing it awards the Junior Summoner advancement. It is the base of the Bonescaller line, which includes the Bonescaller Staff and the Supreme Bonescaller.

It appears in two forms. The natural form spawns in the dark across many biomes. The persistent form does not despawn and is placed in Dark Tower structures in forest, plains and taiga biomes.

Spawning

Natural Bonescallers spawn on the ground in 283 biomes, one at a time in each group, with a spawn weight of 5. The mod replaces the default spawn placement with its own rule, which requires:

  • The bonescallerSpawn game rule, which is on by default (true).
  • A light level of 4 or less when the sky is visible above the spawn point, or a light level of 0 when it is not. This means caves and night-time surfaces are the main spawn areas.
  • A biome that is not Deep Dark or Mushroom Fields.
  • An overworld biome from the minecraft:is_overworld or Terralith biome tags, or a Soul Sand Valley biome.

The spawn table is in the table below. The persistent form does not spawn naturally. It appears only in Dark Tower structures, or from the spawn egg.

Spawns in 283 biomes
BiomeModWeightGroupCategoryBiome share
Infested CavesTerralith51–1monster0.04%
Frosted CavesYUNG's Cave Biomes51–1monster0.02%
OceanMinecraft51–1monster5.90%
Lukewarm OceanMinecraft51–1monster4.86%
Deep CavesTerralith51–1monster7.58%
Cold OceanMinecraft51–1monster5.15%
Deep OceanMinecraft51–1monster2.77%
Glowing GrottoBiomes O' Plenty51–1monster0.01%
Deep Cold OceanMinecraft51–1monster2.46%
Deep Lukewarm OceanMinecraft51–1monster2.19%
Thermal CavesTerralith51–1monster0.01%
Lost CavesYUNG's Cave Biomes51–1monster0.00%
Ominous WoodsBiomes O' Plenty51–1monster2.96%
RiverMinecraft51–1monster2.72%
Underground JungleTerralith51–1monster0.00%
Lush CavesMinecraft51–1monster0.00%
PlainsMinecraft51–1monster2.53%
Frozen OceanMinecraft51–1monster2.75%
Andesite CavesTerralith51–1monster0.02%
Deep DarkMinecraft51–1monster2.36%
Warm OceanMinecraft51–1monster1.19%
Sleepy HollowsSleepy Hollows51–1monster1.89%
Diorite CavesTerralith51–1monster0.04%
ForestMinecraft51–1monster1.79%
BrushlandTerralith51–1monster1.40%
Muddy RiverRegions Unexplored51–1monster1.41%
Rocky ReefRegions Unexplored51–1monster0.87%
Granite CavesTerralith51–1monster0.01%
Dark ForestMinecraft51–1monster1.34%
Deep Frozen OceanMinecraft51–1monster0.75%
HighlandsTerralith51–1monster1.38%
Mantle CavesTerralith51–1monster1.33%
SavannaMinecraft51–1monster0.93%
WastelandBiomes O' Plenty51–1monster0.84%
Clover PlainsRegions Unexplored51–1monster0.95%
Blackwood TaigaRegions Unexplored51–1monster0.94%
YellowstoneTerralith51–1monster0.99%
Hyacinth DeepsRegions Unexplored51–1monster0.52%
Coniferous ForestBiomes O' Plenty51–1monster0.85%
TaigaMinecraft51–1monster0.85%
Spider NestBiomes O' Plenty51–1monster0.00%
DesertMinecraft51–1monster0.62%
Arid HighlandsTerralith51–1monster0.86%
Maple ForestRegions Unexplored51–1monster0.73%
BeachMinecraft51–1monster0.63%
Bioshroom CavesRegions Unexplored51–1monster0.81%
PrairieBiomes O' Plenty51–1monster0.75%
Dry BushlandRegions Unexplored51–1monster0.63%
PrairieRegions Unexplored51–1monster0.63%
Mystic GroveBiomes O' Plenty51–1monster0.61%
Mediterranean ForestBiomes O' Plenty51–1monster0.61%
JungleMinecraft51–1monster0.66%
Forested HighlandsTerralith51–1monster0.74%
Snowy PlainsMinecraft51–1monster0.68%
Redwood ForestBiomes O' Plenty51–1monster0.61%
OrchardBiomes O' Plenty51–1monster0.61%
Seasonal ForestBiomes O' Plenty51–1monster0.60%
ScrublandBiomes O' Plenty51–1monster0.54%
Pine TaigaRegions Unexplored51–1monster0.58%
ShieldTerralith51–1monster0.66%
RainforestBiomes O' Plenty51–1monster0.55%
Lavender FieldBiomes O' Plenty51–1monster0.60%
Boreal TaigaRegions Unexplored51–1monster0.57%
Alpine HighlandsTerralith51–1monster0.63%
ShrublandRegions Unexplored51–1monster0.55%
Overgrown GreensBiomes O' Plenty51–1monster0.50%
Hot ShrublandTerralith51–1monster0.58%
Joshua DesertRegions Unexplored51–1monster0.43%
Saguaro DesertRegions Unexplored51–1monster0.42%
Maple WoodsBiomes O' Plenty51–1monster0.53%
Grassy BeachRegions Unexplored51–1monster0.44%
Old Growth Birch ForestMinecraft51–1monster0.45%
Gravel BeachRegions Unexplored51–1monster0.43%
Temperate HighlandsTerralith51–1monster0.55%
FieldBiomes O' Plenty51–1monster0.45%
BadlandsMinecraft51–1monster0.46%
SteppeTerralith51–1monster0.51%
Lush DesertBiomes O' Plenty51–1monster0.40%
RainforestRegions Unexplored51–1monster0.43%
Sparse JungleMinecraft51–1monster0.42%
Ashen WoodlandRegions Unexplored51–1monster0.26%
Gravel BeachTerralith51–1monster0.35%
Frozen RiverMinecraft51–1monster0.46%
Birch ForestMinecraft51–1monster0.34%
Fungal CavesTerralith51–1monster0.00%
Snowy TaigaMinecraft51–1monster0.41%
Volcanic PlainsBiomes O' Plenty51–1monster0.37%
Snowy BadlandsTerralith51–1monster0.40%
ShrublandTerralith51–1monster0.40%
Frostfire CavesTerralith51–1monster0.40%
Jacaranda GladeBiomes O' Plenty51–1monster0.35%
Aspen GladeBiomes O' Plenty51–1monster0.35%
Silver Birch ForestRegions Unexplored51–1monster0.30%
Redstone CavesRegions Unexplored51–1monster0.00%
Cold DesertBiomes O' Plenty51–1monster0.36%
MeadowMinecraft51–1monster0.31%
TundraBiomes O' Plenty51–1monster0.35%
Sparse RainforestRegions Unexplored51–1monster0.31%
Cold RiverRegions Unexplored51–1monster0.36%
MuskegBiomes O' Plenty51–1monster0.35%
Stony ShoreMinecraft51–1monster0.25%
ShrublandBiomes O' Plenty51–1monster0.29%
Old Growth ForestRegions Unexplored51–1monster0.27%
Dripstone CavesMinecraft51–1monster0.00%
GrasslandRegions Unexplored51–1monster0.25%
OutbackRegions Unexplored51–1monster0.21%
Autumnal Maple ForestRegions Unexplored51–1monster0.25%
Fir ClearingBiomes O' Plenty51–1monster0.29%
BayouRegions Unexplored51–1monster0.31%
Cold ShrublandTerralith51–1monster0.32%
DrylandBiomes O' Plenty51–1monster0.24%
Cold Boreal TaigaRegions Unexplored51–1monster0.29%
Old Growth Pine TaigaMinecraft51–1monster0.29%
Rocky MountainsTerralith51–1monster0.29%
TundraRegions Unexplored51–1monster0.28%
Rocky ShrublandBiomes O' Plenty51–1monster0.22%
GroveMinecraft51–1monster0.26%
PrismachasmRegions Unexplored51–1monster0.28%
Frozen Pine TaigaRegions Unexplored51–1monster0.27%
Birch TaigaTerralith51–1monster0.23%
Savanna BadlandsTerralith51–1monster0.24%
WoodlandBiomes O' Plenty51–1monster0.21%
Old Growth WoodlandBiomes O' Plenty51–1monster0.20%
Willow ForestRegions Unexplored51–1monster0.24%
Snowy Coniferous ForestBiomes O' Plenty51–1monster0.24%
Wooded BadlandsMinecraft51–1monster0.23%
Wisteria GroveRegions Unexplored51–1monster0.22%
Poppy FieldsRegions Unexplored51–1monster0.23%
Warm RiverTerralith51–1monster0.17%
Auroral GardenBiomes O' Plenty51–1monster0.24%
Fungal JungleBiomes O' Plenty51–1monster0.24%
Highland FieldsRegions Unexplored51–1monster0.20%
Old Growth Spruce TaigaMinecraft51–1monster0.23%
Flower FieldsRegions Unexplored51–1monster0.23%
Snowy SlopesMinecraft51–1monster0.23%
Snowy Fir ClearingBiomes O' Plenty51–1monster0.22%
Rocky JungleTerralith51–1monster0.24%
OrchardRegions Unexplored51–1monster0.22%
Old Growth Dead ForestBiomes O' Plenty51–1monster0.21%
Wintry ForestTerralith51–1monster0.23%
FloodplainBiomes O' Plenty51–1monster0.19%
RedwoodsRegions Unexplored51–1monster0.21%
Ice MarshTerralith51–1monster0.21%
Old Growth Golden Boreal TaigaRegions Unexplored51–1monster0.20%
Gravel DesertTerralith51–1monster0.21%
Sunflower PlainsMinecraft51–1monster0.18%
Mangrove SwampMinecraft51–1monster0.18%
Savanna PlateauMinecraft51–1monster0.17%
Snowy BeachMinecraft51–1monster0.20%
HighlandBiomes O' Plenty51–1monster0.16%
BayouBiomes O' Plenty51–1monster0.15%
Old Growth Boreal TaigaRegions Unexplored51–1monster0.19%
PastureBiomes O' Plenty51–1monster0.18%
Pumpkin PatchBiomes O' Plenty51–1monster0.17%
Glacial ChasmTerralith51–1monster0.19%
CragBiomes O' Plenty51–1monster0.16%
Rocky RainforestBiomes O' Plenty51–1monster0.16%
Eucalyptus ForestRegions Unexplored51–1monster0.15%
Moonlight ValleyTerralith51–1monster0.17%
Bamboo JungleMinecraft51–1monster0.17%
Sparse RedwoodsRegions Unexplored51–1monster0.16%
Eroded BadlandsMinecraft51–1monster0.15%
Dead ForestBiomes O' Plenty51–1monster0.15%
Bryce CanyonTerralith51–1monster0.16%
Orchid SwampTerralith51–1monster0.15%
Bamboo ForestRegions Unexplored51–1monster0.15%
Willow SwampHexerei51–1monster0.14%
Desert OasisTerralith51–1monster0.11%
Siberian TaigaTerralith51–1monster0.15%
Lush SavannaBiomes O' Plenty51–1monster0.13%
Snowblossom GroveBiomes O' Plenty51–1monster0.13%
Gravel BeachBiomes O' Plenty51–1monster0.13%
Baobab SavannaRegions Unexplored51–1monster0.12%
SwampMinecraft51–1monster0.12%
Frozen PeaksMinecraft51–1monster0.12%
Flower ForestMinecraft51–1monster0.11%
Jade CliffsBiomes O' Plenty51–1monster0.11%
Snowy Maple WoodsBiomes O' Plenty51–1monster0.11%
Sandstone ValleyTerralith51–1monster0.12%
Dune BeachBiomes O' Plenty51–1monster0.11%
Windswept SavannaMinecraft51–1monster0.08%
Forested FieldBiomes O' Plenty51–1monster0.10%
Desert CanyonTerralith51–1monster0.11%
Tropical JungleTerralith51–1monster0.10%
Wasteland SteppeBiomes O' Plenty51–1monster0.09%
Wintry LowlandsTerralith51–1monster0.10%
MarshRegions Unexplored51–1monster0.08%
Magnolia WoodlandRegions Unexplored51–1monster0.08%
Cherry GroveMinecraft51–1monster0.07%
Fractured SavannaTerralith51–1monster0.08%
TropicsRegions Unexplored51–1monster0.04%
Lush DesertTerralith51–1monster0.08%
Alpine GroveTerralith51–1monster0.07%
Windswept HillsMinecraft51–1monster0.06%
Alpha GroveRegions Unexplored51–1monster0.04%
Pine SlopesRegions Unexplored51–1monster0.07%
Towering CliffsRegions Unexplored51–1monster0.05%
Jagged PeaksMinecraft51–1monster0.07%
Ice SpikesMinecraft51–1monster0.06%
Lavender ValleyTerralith51–1monster0.06%
Blooming ValleyTerralith51–1monster0.06%
Windswept ForestMinecraft51–1monster0.05%
Volcanic PeaksTerralith51–1monster0.05%
Ashen SavannaTerralith51–1monster0.06%
GrasslandBiomes O' Plenty51–1monster0.05%
VolcanoBiomes O' Plenty51–1monster0.05%
Blooming PlateauTerralith51–1monster0.05%
Windswept Maple ForestRegions Unexplored51–1monster0.04%
Jungle MountainsTerralith51–1monster0.05%
Ancient SandsTerralith51–1monster0.05%
Mirage IslesTerralith51–1monster0.03%
SpiresRegions Unexplored51–1monster0.04%
Sakura GroveTerralith51–1monster0.04%
Valley ClearingTerralith51–1monster0.04%
White MesaTerralith51–1monster0.04%
Snowy ShieldTerralith51–1monster0.04%
Amethyst RainforestTerralith51–1monster0.04%
Snowy Cherry GroveTerralith51–1monster0.04%
Moonlight GroveTerralith51–1monster0.04%
Desert SpiresTerralith51–1monster0.04%
Windswept Gravelly HillsMinecraft51–1monster0.03%
Red OasisTerralith51–1monster0.03%
Hot SpringsBiomes O' Plenty51–1monster0.03%
FenRegions Unexplored51–1monster0.03%
Stony PeaksMinecraft51–1monster0.02%
Warped MesaTerralith51–1monster0.02%
Yosemite CliffsTerralith51–1monster0.03%
Lush ValleyTerralith51–1monster0.02%
Mushroom FieldsMinecraft51–1monster0.01%
Stony SpiresTerralith51–1monster0.02%
White CliffsTerralith51–1monster0.02%
Origin ValleyBiomes O' Plenty51–1monster0.01%
Amethyst CanyonTerralith51–1monster0.02%
Scarlet MountainsTerralith51–1monster0.02%
Windswept SpiresTerralith51–1monster0.02%
Snowy Maple ForestTerralith51–1monster0.02%
Shield ClearingTerralith51–1monster0.02%
Granite CliffsTerralith51–1monster0.01%
Yosemite LowlandsTerralith51–1monster0.02%
Frozen CliffsTerralith51–1monster0.01%
Savanna SlopesTerralith51–1monster0.01%
Ancient DeltaRegions Unexplored51–1monster0.01%
WetlandBiomes O' Plenty51–1monster0.01%
Sakura ValleyTerralith51–1monster0.01%
TropicsBiomes O' Plenty51–1monster0.01%
BogBiomes O' Plenty51–1monster0.01%
MarshBiomes O' Plenty51–1monster0.01%
Basalt CliffsTerralith51–1monster0.01%
Emerald PeaksTerralith51–1monster0.01%
Wintry Origin ValleyBiomes O' Plenty51–1monster0.00%
Rocky ShrublandTerralith51–1monster0.01%
Siberian GroveTerralith51–1monster0.01%
Haze MountainTerralith51–1monster0.01%
Icy HeightsRegions Unexplored51–1monster0.01%
Cloud ForestTerralith51–1monster0.01%
MoorBiomes O' Plenty51–1monster0.00%
CalderaTerralith51–1monster0.00%
Volcanic CraterTerralith51–1monster0.00%
Lavender ForestTerralith51–1monster0.00%
Painted MountainsTerralith51–1monster0.00%
Tuff CavesTerralith51–1monster0.00%
Tropical RiverRegions Unexplored51–1monster0.00%
Fungal FenRegions Unexplored51–1monster0.00%
UndergrowthBiomes O' Plenty51–1monster0.00%
Arid Mountains (Removed)Regions Unexplored51–1monster0.00%
Barley Fields (Removed)Regions Unexplored51–1monster0.00%
Chalk CliffsRegions Unexplored51–1monster0.00%
Cold Deciduous Forest (Removed)Regions Unexplored51–1monster0.00%
Deciduous Forest (Removed)Regions Unexplored51–1monster0.00%
Frozen Tundra (Removed)Regions Unexplored51–1monster0.00%
Golden Boreal Taiga (Removed)Regions Unexplored51–1monster0.00%
InfernoRegions Unexplored51–1monster0.00%
Mauve Hills (Removed)Regions Unexplored51–1monster0.00%
Mountains (Removed)Regions Unexplored51–1monster0.00%
Mycotoxic UndergrowthRegions Unexplored51–1monster0.00%
Old Growth BayouRegions Unexplored51–1monster0.00%
Pumpkin Fields (Removed)Regions Unexplored51–1monster0.00%
Rocky Meadow (Removed)Regions Unexplored51–1monster0.00%
Scorching Caves (Removed)Regions Unexplored51–1monster0.00%
Steppe (Removed)Regions Unexplored51–1monster0.00%
Temperate Grove (Removed)Regions Unexplored51–1monster0.00%
Alpha IslandsTerralith51–1monster0.00%
Alpha Islands (Winter)Terralith51–1monster0.00%

Behavior

The Bonescaller is a ranged attacker. Its main attack is a magic arrow. It also has a melee attack of 3 attack damage.

  • Targeting: It targets nearby players and retaliates against any attacker.
  • Ranged attack: Once it is within 10 blocks of its target and has line of sight for at least 5 ticks, it stops and fires. It fires every 45 ticks (2.25 seconds). Each arrow deals 2.5 damage, has no knockback, and is aimed with some inaccuracy. Until it is in range, it moves toward its target at 1.25 times its base speed.
  • Movement: Its movement speed is 0.2. It wanders when it has no target, and it moves away from Wolves and Dread Hounds within 6 blocks.
  • Sunlight: In clear weather it avoids direct sunlight and moves into shade. This behavior does not run while it is raining or thundering.
  • Defence: It has 1 armour. It ignores fall damage and drowning damage.

Self-protection when hurt

Each time it takes damage while at least 2 health below its maximum, and while it is not on fire and does not already have Magic Depletion, it does two things:

  • It gains Resistance II for 100 ticks (5 seconds).
  • It gains Magic Depletion for 160 ticks (8 seconds). Magic Depletion is a harmful effect. The Bonescaller cannot trigger this protection again while the effect lasts.

The same hit also summons two Baby Skeleton Minions, one 2 blocks to the west and one 2 blocks to the east. A minion is only summoned at a position that is not a solid block, or that is snow. In a narrow tunnel, fewer or no minions may appear. Because the check uses health before the hit is applied, the first hit that crosses the threshold is the one that triggers the response.

Death

A Bonescaller is removed 30 ticks after death and awards 20 experience. If a player kills it, the Junior Summoner advancement is granted to that player.

Drops

The Bonescaller drops bones, Shattered Skulls, Pieces of Dark Metal, an Orb of the Summoner, a Staff of Magic Arrows, and optional Seeds of Chaos and Spiritual Dust. The counts are in the table below. The persistent form does not drop Seeds of Chaos or Spiritual Dust. The Orb of the Summoner is the item needed for the Bonescaller Staff.

Bonescaller

ItemAmountConditions
Bonex1.0-2.0
Shattered Skullx1.0-1.0
Seed of Chaosx0.0-2.0
Piece of Dark Metalx1.0-2.0
Staff of Magic Arrowsx1.0-1.0
Orb of the Summonerx1.0-1.0
Spiritual Dustx0.0-3.0

Bonescaller (persistent)

ItemAmountConditions
Bonex1.0-2.0
Shattered Skullx1.0-1.0
Seed of Chaosx0.0-2.0
Piece of Dark Metalx1.0-2.0
Staff of Magic Arrowsx1.0-1.0
Orb of the Summonerx1.0-1.0

Variants

The mod has two Bonescaller entities and a related boss.

  • Bonescaller: The natural form. It can despawn normally.
  • Bonescaller (persistent): The same stats, but it does not despawn. It has armour 0.5, not 1. It is placed in Dark Tower structures in forest, plains and taiga biomes.
  • Supreme Bonescaller: A separate and stronger mob with its own stages.

The stats table below compares the variants.

MobHealthDamageArmorSpeedSizeType
Bonescaller25.03.01.00.20.7×2Hostile
Bonescaller (persistent)25.03.00.50.20.7×2Hostile

The Bonescaller Staff is one of the mod's staffs, with 150 durability. It is fire resistant and enchantable (enchantment value 15). The crafting recipe is in the grid below.

  • Summoning: Right-clicking a solid block with an open block above it, while holding the staff and wearing the full Nightmare Mantle of the Night set, summons three Controlled Baby Skeletons above the block. It costs 1 durability and gives the user Magic Depletion for 460 ticks (about 23 seconds). Magic Depletion blocks the summon again while it lasts.
  • Taming: While the staff is in the inventory, it tames Controlled Baby Skeletons and Controlled Spiritual Assistants within 5 blocks of the holder, so they become the holder's tamed pets.

Two spawn eggs spawn the Bonescaller: one for the natural form, and one for the persistent form. Both stack to 64.

Dark Metal NuggetOrb of the SummonerDark Metal NuggetBoneShattered SkullBoneBone HandleBonescaller Staff
Bonescaller Staff · Crafting

Tips

  • The Bonescaller stops about 10 blocks away and fires when it has line of sight, so close the distance quickly. Until it is in range, it keeps moving toward its target.
  • Its arrows deal 2.5 damage each, one every 2.25 seconds. Breaking line of sight with a wall stops the attacks until it finds you again.
  • The self-protection only triggers when a hit leaves it 2 or more health below its maximum. Its Resistance II and Magic Depletion last 5 and 8 seconds, and each new trigger brings another summon of two minions.
  • Wolves and Dread Hounds nearby make it move away, so it can be drawn away from a fight.
  • The persistent form is found in Dark Tower structures. Because it does not despawn, it stays in place once it is found.