Mutant Zombie

From the Fear Nightfall wiki · Mutant Monsters
Mutant Zombie
Mutant Zombie
ModMutant Monsters
TypeBoss
Health150 ♥×75
Attack damage12
Speed0.26
Follow range35
Knockback resist.1
Size1.8 × 3.2 blocks
XP dropped30
Spawns in274 biomes
CategoryMonster
IDmutantmonsters:mutant_zombie

The Mutant Zombie is a boss-scale hostile mob added by Mutant Monsters. It is the mod's version of the zombie: it has 150 health, three lives, and a set of ground-shaking attacks that damage and launch players and terrain. Each time it dies with a life left it stands back up, and it can summon new zombies from the ground around it, so a fight that looks finished may not be. A player should care about it because it is a strong melee threat in its own right, and because it drops the Hulk Hammer, a heavy weapon with a terrain-breaking ability.

The Mutant Zombie is a Monster-category mob. It does not replace the vanilla zombie; it spawns alongside it, and it can also be made from a zombie with Chemical X.

Spawning

Mutant Zombies spawn naturally in the biomes listed in the table below. The mod adds an entry for them to every biome where a vanilla zombie spawns, with a weight taken from the vanilla zombie entry and scaled by the common config value mutantZombieSpawnWeight (default 0.05, so the mutant is much rarer than the zombie it accompanies). Each natural spawn is a single mob; the group size is always 1.

Spawns in 274 biomes
BiomeModWeightGroupCategoryBiome share
Frosted CavesYUNG's Cave Biomes41–1monster0.02%
OceanMinecraft41–1monster5.90%
Lukewarm OceanMinecraft41–1monster4.86%
Deep CavesTerralith41–1monster7.58%
Cold OceanMinecraft41–1monster5.15%
Deep OceanMinecraft41–1monster2.77%
Glowing GrottoBiomes O' Plenty41–1monster0.01%
Deep Cold OceanMinecraft41–1monster2.46%
Deep Lukewarm OceanMinecraft41–1monster2.19%
Thermal CavesTerralith41–1monster0.01%
RiverMinecraft41–1monster2.72%
Lush CavesMinecraft41–1monster0.00%
PlainsMinecraft41–1monster2.53%
Frozen OceanMinecraft41–1monster2.75%
Andesite CavesTerralith41–1monster0.02%
Warm OceanMinecraft41–1monster1.19%
Diorite CavesTerralith41–1monster0.04%
ForestMinecraft41–1monster1.79%
BrushlandTerralith41–1monster1.40%
Muddy RiverRegions Unexplored41–1monster1.41%
Rocky ReefRegions Unexplored41–1monster0.87%
Granite CavesTerralith41–1monster0.01%
Dark ForestMinecraft41–1monster1.34%
Deep Frozen OceanMinecraft41–1monster0.75%
HighlandsTerralith41–1monster1.38%
Mantle CavesTerralith41–1monster1.33%
SavannaMinecraft41–1monster0.93%
WastelandBiomes O' Plenty41–1monster0.84%
Clover PlainsRegions Unexplored41–1monster0.95%
Blackwood TaigaRegions Unexplored41–1monster0.94%
YellowstoneTerralith41–1monster0.99%
Hyacinth DeepsRegions Unexplored41–1monster0.52%
Coniferous ForestBiomes O' Plenty41–1monster0.85%
TaigaMinecraft41–1monster0.85%
Spider NestBiomes O' Plenty41–1monster0.00%
DesertMinecraft11–1monster0.62%
Arid HighlandsTerralith41–1monster0.86%
Maple ForestRegions Unexplored41–1monster0.73%
BeachMinecraft41–1monster0.63%
Bioshroom CavesRegions Unexplored41–1monster0.81%
PrairieBiomes O' Plenty41–1monster0.75%
Dry BushlandRegions Unexplored11–1monster0.63%
PrairieRegions Unexplored41–1monster0.63%
Mediterranean ForestBiomes O' Plenty41–1monster0.61%
JungleMinecraft41–1monster0.66%
Forested HighlandsTerralith41–1monster0.74%
Snowy PlainsMinecraft41–1monster0.68%
Redwood ForestBiomes O' Plenty41–1monster0.61%
Deep Warm OceanTerralith41–1monster0.36%
OrchardBiomes O' Plenty41–1monster0.61%
Seasonal ForestBiomes O' Plenty41–1monster0.60%
ScrublandBiomes O' Plenty41–1monster0.54%
Pine TaigaRegions Unexplored41–1monster0.58%
ShieldTerralith41–1monster0.66%
RainforestBiomes O' Plenty41–1monster0.55%
Lavender FieldBiomes O' Plenty41–1monster0.60%
Boreal TaigaRegions Unexplored41–1monster0.57%
Alpine HighlandsTerralith41–1monster0.63%
ShrublandRegions Unexplored41–1monster0.55%
Overgrown GreensBiomes O' Plenty41–1monster0.50%
Hot ShrublandTerralith41–1monster0.58%
Joshua DesertRegions Unexplored41–1monster0.43%
Saguaro DesertRegions Unexplored41–1monster0.42%
Maple WoodsBiomes O' Plenty41–1monster0.53%
Grassy BeachRegions Unexplored41–1monster0.44%
Old Growth Birch ForestMinecraft41–1monster0.45%
Gravel BeachRegions Unexplored41–1monster0.43%
Temperate HighlandsTerralith41–1monster0.55%
FieldBiomes O' Plenty41–1monster0.45%
BadlandsMinecraft41–1monster0.46%
SteppeTerralith41–1monster0.51%
Lush DesertBiomes O' Plenty41–1monster0.40%
RainforestRegions Unexplored41–1monster0.43%
Sparse JungleMinecraft41–1monster0.42%
Gravel BeachTerralith41–1monster0.35%
Frozen RiverMinecraft41–1monster0.46%
Birch ForestMinecraft41–1monster0.34%
Fungal CavesTerralith41–1monster0.00%
Snowy TaigaMinecraft41–1monster0.41%
Volcanic PlainsBiomes O' Plenty41–1monster0.37%
Snowy BadlandsTerralith41–1monster0.40%
ShrublandTerralith41–1monster0.40%
Jacaranda GladeBiomes O' Plenty41–1monster0.35%
Aspen GladeBiomes O' Plenty41–1monster0.35%
Silver Birch ForestRegions Unexplored41–1monster0.30%
Redstone CavesRegions Unexplored41–1monster0.00%
Cold DesertBiomes O' Plenty41–1monster0.36%
MeadowMinecraft41–1monster0.31%
TundraBiomes O' Plenty41–1monster0.35%
Sparse RainforestRegions Unexplored41–1monster0.31%
Cold RiverRegions Unexplored41–1monster0.36%
MuskegBiomes O' Plenty41–1monster0.35%
Stony ShoreMinecraft41–1monster0.25%
ShrublandBiomes O' Plenty41–1monster0.29%
Old Growth ForestRegions Unexplored41–1monster0.27%
Dripstone CavesMinecraft41–1monster0.00%
GrasslandRegions Unexplored41–1monster0.25%
OutbackRegions Unexplored41–1monster0.21%
Autumnal Maple ForestRegions Unexplored41–1monster0.25%
Fir ClearingBiomes O' Plenty41–1monster0.29%
BayouRegions Unexplored41–1monster0.31%
Cold ShrublandTerralith41–1monster0.32%
DrylandBiomes O' Plenty41–1monster0.24%
Cold Boreal TaigaRegions Unexplored41–1monster0.29%
Old Growth Pine TaigaMinecraft51–1monster0.29%
Rocky MountainsTerralith41–1monster0.29%
TundraRegions Unexplored41–1monster0.28%
Rocky ShrublandBiomes O' Plenty41–1monster0.22%
GroveMinecraft41–1monster0.26%
PrismachasmRegions Unexplored41–1monster0.28%
Frozen Pine TaigaRegions Unexplored41–1monster0.27%
Birch TaigaTerralith41–1monster0.23%
Savanna BadlandsTerralith41–1monster0.24%
WoodlandBiomes O' Plenty41–1monster0.21%
Old Growth WoodlandBiomes O' Plenty41–1monster0.20%
Willow ForestRegions Unexplored41–1monster0.24%
Snowy Coniferous ForestBiomes O' Plenty41–1monster0.24%
Wooded BadlandsMinecraft41–1monster0.23%
Wisteria GroveRegions Unexplored41–1monster0.22%
Poppy FieldsRegions Unexplored41–1monster0.23%
Warm RiverTerralith41–1monster0.17%
Fungal JungleBiomes O' Plenty41–1monster0.24%
Highland FieldsRegions Unexplored41–1monster0.20%
Old Growth Spruce TaigaMinecraft41–1monster0.23%
Flower FieldsRegions Unexplored41–1monster0.23%
Snowy SlopesMinecraft41–1monster0.23%
Snowy Fir ClearingBiomes O' Plenty41–1monster0.22%
Rocky JungleTerralith41–1monster0.24%
OrchardRegions Unexplored41–1monster0.22%
Old Growth Dead ForestBiomes O' Plenty41–1monster0.21%
Wintry ForestTerralith41–1monster0.23%
FloodplainBiomes O' Plenty41–1monster0.19%
RedwoodsRegions Unexplored41–1monster0.21%
Ice MarshTerralith41–1monster0.21%
Old Growth Golden Boreal TaigaRegions Unexplored41–1monster0.20%
Gravel DesertTerralith41–1monster0.21%
Sunflower PlainsMinecraft41–1monster0.18%
Mangrove SwampMinecraft41–1monster0.18%
Savanna PlateauMinecraft41–1monster0.17%
Snowy BeachMinecraft41–1monster0.20%
HighlandBiomes O' Plenty41–1monster0.16%
BayouBiomes O' Plenty41–1monster0.15%
Old Growth Boreal TaigaRegions Unexplored41–1monster0.19%
PastureBiomes O' Plenty41–1monster0.18%
Pumpkin PatchBiomes O' Plenty41–1monster0.17%
Glacial ChasmTerralith41–1monster0.19%
CragBiomes O' Plenty41–1monster0.16%
Rocky RainforestBiomes O' Plenty41–1monster0.16%
Eucalyptus ForestRegions Unexplored41–1monster0.15%
Moonlight ValleyTerralith41–1monster0.17%
Bamboo JungleMinecraft41–1monster0.17%
Sparse RedwoodsRegions Unexplored41–1monster0.16%
Eroded BadlandsMinecraft41–1monster0.15%
Dead ForestBiomes O' Plenty41–1monster0.15%
Bryce CanyonTerralith41–1monster0.16%
Orchid SwampTerralith41–1monster0.15%
Bamboo ForestRegions Unexplored41–1monster0.15%
Willow SwampHexerei41–1monster0.14%
Desert OasisTerralith11–1monster0.11%
Siberian TaigaTerralith41–1monster0.15%
Lush SavannaBiomes O' Plenty41–1monster0.13%
Snowblossom GroveBiomes O' Plenty41–1monster0.13%
Gravel BeachBiomes O' Plenty41–1monster0.13%
Baobab SavannaRegions Unexplored11–1monster0.12%
SwampMinecraft41–1monster0.12%
Skylands (Spring)Terralith41–1monster0.06%
Frozen PeaksMinecraft41–1monster0.12%
Flower ForestMinecraft41–1monster0.11%
Jade CliffsBiomes O' Plenty41–1monster0.11%
Snowy Maple WoodsBiomes O' Plenty41–1monster0.11%
Sandstone ValleyTerralith11–1monster0.12%
Dune BeachBiomes O' Plenty41–1monster0.11%
Windswept SavannaMinecraft41–1monster0.08%
Skylands (Autumn)Terralith41–1monster0.06%
Forested FieldBiomes O' Plenty41–1monster0.10%
Desert CanyonTerralith11–1monster0.11%
Tropical JungleTerralith41–1monster0.10%
Wasteland SteppeBiomes O' Plenty41–1monster0.09%
Wintry LowlandsTerralith41–1monster0.10%
MarshRegions Unexplored41–1monster0.08%
Magnolia WoodlandRegions Unexplored41–1monster0.08%
Cherry GroveMinecraft41–1monster0.07%
Skylands (Summer)Terralith41–1monster0.04%
Fractured SavannaTerralith41–1monster0.08%
TropicsRegions Unexplored41–1monster0.04%
Lush DesertTerralith11–1monster0.08%
Alpine GroveTerralith41–1monster0.07%
Windswept HillsMinecraft41–1monster0.06%
Alpha GroveRegions Unexplored41–1monster0.04%
Pine SlopesRegions Unexplored41–1monster0.07%
Towering CliffsRegions Unexplored41–1monster0.05%
Jagged PeaksMinecraft41–1monster0.07%
Ice SpikesMinecraft41–1monster0.06%
Lavender ValleyTerralith41–1monster0.06%
Blooming ValleyTerralith41–1monster0.06%
Windswept ForestMinecraft41–1monster0.05%
Volcanic PeaksTerralith41–1monster0.05%
Ashen SavannaTerralith41–1monster0.06%
GrasslandBiomes O' Plenty41–1monster0.05%
VolcanoBiomes O' Plenty41–1monster0.05%
Blooming PlateauTerralith41–1monster0.05%
Skylands (Winter)Terralith41–1monster0.03%
Windswept Maple ForestRegions Unexplored41–1monster0.04%
Jungle MountainsTerralith41–1monster0.05%
Ancient SandsTerralith11–1monster0.05%
SpiresRegions Unexplored41–1monster0.04%
Sakura GroveTerralith41–1monster0.04%
Valley ClearingTerralith41–1monster0.04%
White MesaTerralith41–1monster0.04%
Snowy ShieldTerralith41–1monster0.04%
Amethyst RainforestTerralith41–1monster0.04%
Snowy Cherry GroveTerralith41–1monster0.04%
Moonlight GroveTerralith41–1monster0.04%
Desert SpiresTerralith11–1monster0.04%
Windswept Gravelly HillsMinecraft41–1monster0.03%
Red OasisTerralith11–1monster0.03%
Hot SpringsBiomes O' Plenty41–1monster0.03%
FenRegions Unexplored41–1monster0.03%
Stony PeaksMinecraft41–1monster0.02%
Warped MesaTerralith31–1monster0.02%
Yosemite CliffsTerralith41–1monster0.03%
Lush ValleyTerralith41–1monster0.02%
Stony SpiresTerralith41–1monster0.02%
White CliffsTerralith41–1monster0.02%
Origin ValleyBiomes O' Plenty41–1monster0.01%
Amethyst CanyonTerralith41–1monster0.02%
Scarlet MountainsTerralith41–1monster0.02%
Windswept SpiresTerralith41–1monster0.02%
Snowy Maple ForestTerralith41–1monster0.02%
Shield ClearingTerralith41–1monster0.02%
Granite CliffsTerralith41–1monster0.01%
Yosemite LowlandsTerralith41–1monster0.02%
Frozen CliffsTerralith41–1monster0.01%
Savanna SlopesTerralith41–1monster0.01%
Ancient DeltaRegions Unexplored41–1monster0.01%
WetlandBiomes O' Plenty41–1monster0.01%
Sakura ValleyTerralith41–1monster0.01%
TropicsBiomes O' Plenty41–1monster0.01%
BogBiomes O' Plenty41–1monster0.01%
MarshBiomes O' Plenty41–1monster0.01%
Basalt CliffsTerralith41–1monster0.01%
Emerald PeaksTerralith41–1monster0.01%
Wintry Origin ValleyBiomes O' Plenty41–1monster0.00%
Rocky ShrublandTerralith41–1monster0.01%
Siberian GroveTerralith41–1monster0.01%
Haze MountainTerralith41–1monster0.01%
Icy HeightsRegions Unexplored41–1monster0.01%
Cloud ForestTerralith41–1monster0.01%
MoorBiomes O' Plenty41–1monster0.00%
CalderaTerralith41–1monster0.00%
Volcanic CraterTerralith41–1monster0.00%
Lavender ForestTerralith41–1monster0.00%
Painted MountainsTerralith41–1monster0.00%
Tuff CavesTerralith41–1monster0.00%
Tropical RiverRegions Unexplored41–1monster0.00%
Fungal FenRegions Unexplored41–1monster0.00%
Arid Mountains (Removed)Regions Unexplored41–1monster0.00%
Barley Fields (Removed)Regions Unexplored41–1monster0.00%
Chalk CliffsRegions Unexplored41–1monster0.00%
Cold Deciduous Forest (Removed)Regions Unexplored41–1monster0.00%
Deciduous Forest (Removed)Regions Unexplored41–1monster0.00%
Frozen Tundra (Removed)Regions Unexplored41–1monster0.00%
Golden Boreal Taiga (Removed)Regions Unexplored41–1monster0.00%
InfernoRegions Unexplored41–1monster0.00%
Mauve Hills (Removed)Regions Unexplored41–1monster0.00%
Mountains (Removed)Regions Unexplored41–1monster0.00%
Old Growth BayouRegions Unexplored41–1monster0.00%
Pumpkin Fields (Removed)Regions Unexplored41–1monster0.00%
Rocky Meadow (Removed)Regions Unexplored41–1monster0.00%
Scorching Caves (Removed)Regions Unexplored41–1monster0.00%
Steppe (Removed)Regions Unexplored11–1monster0.00%
Temperate Grove (Removed)Regions Unexplored41–1monster0.00%
Alpha IslandsTerralith41–1monster0.00%
Alpha Islands (Winter)Terralith41–1monster0.00%

Because the Mutant Zombie is a Monster, it counts toward the monster spawn cap and competes with other hostile mobs for the same spawn slots.

Two other sources can produce one:

  • A Mutant Zombie Spawn Egg, which stacks to 64.
  • Chemical X. Drinking or throwing Chemical X applies an effect that spawns a Skull Spirit on each eligible nearby mob. The spirit attaches to the zombie for 80 to 119 ticks, then explodes with a radius of 2 blocks. The zombie is then converted to a Mutant Zombie with a 3 in 4 chance. Baby zombies are not converted.

Behavior

Stats. The Mutant Zombie has 150 health (75 hearts), 12 attack damage, a movement speed of 0.26, a follow range of 35 blocks, a step height of 1 block, and full knockback resistance, so it cannot be pushed around by hits. It gives 30 experience when killed by a player. Its hitbox is 1.8 blocks wide and 3.2 blocks tall. It can swim faster than a vanilla zombie, with a swim speed of 4.

Targeting. It attacks players, Iron Golems and villagers. It follows a player it has lost sight of for up to 300 ticks (15 seconds). It does not harm zombies, husks, drowned, zombie villagers, or other Mutant Zombies. Villagers and wandering traders try to avoid it.

Lives. The Mutant Zombie has three lives. When it takes lethal damage with at least one life left, it goes into a 140-tick death animation, then revives with a quarter of its maximum health (37.5 health) and loses one life. It gets no revival if it is on fire when it dies, or if it is removed with the kill command. After its last life, it stays down for 100 ticks while it fades, then dies for good.

Regeneration. During the night, while alive and below full health, it heals 2 health every 100 ticks (0.4 health per second).

Melee and slam. The Mutant Zombie's basic attack is a melee strike that deals 12 damage. Whenever it is close to its target (within 7 blocks horizontally and within 1 block vertically), it has a 1 in 20 chance each tick to slam the ground. When something hits it in melee, it usually answers with a slam (4 in 5 chances while it is on the ground) and otherwise with a throw attack.

The ground slam sends a seismic wave 8 blocks toward the target, starting 2 blocks ahead of the mob. The wave hits everything in its path:

  • The first wave deals 9 to 12 damage. Later waves deal 6 to 8 damage.
  • Each hit has a 1 in 5 chance to give the target Hunger II for 8 seconds.
  • Hit targets are pushed outward from the mob.
  • The wave also changes terrain, the same way the Hulk Hammer wave does.

Throw attack. At close range the Mutant Zombie picks up its target, launches it into the air, then leaps after it. When the mob lands on the target, the hit deals 12 damage, drives the target into the ground, and stuns any Ravager. If the hit does not damage the target, the target's shield is disabled for 150 ticks.

Roar. The roar is a rare action. Each time the roar check runs, the mob has a 0.35 percent chance to roar when its target is more than 4 blocks away, it is on the ground, and it has no zombie summons pending. The roar lasts 120 ticks. On the tenth tick it knocks back every entity it can harm within 14 blocks, dealing 2 to 3 piercing damage to each one. The mob is invulnerable for the first 20 ticks of the roar.

Summoning. During the roar, from tick 20 to tick 79, the Mutant Zombie marks spots on suitable ground at random offsets of 1 to 8 blocks from its position every 10 ticks, for up to 6 spots per roar. Each spot waits 100 to 139 ticks and then becomes a zombie. The type depends on the place:

  • Drowned, if the spot is in ocean or river water.
  • Husk, if the spot is in daylight, with open sky above it.
  • Zombie, in all other cases. Each zombie has a 5 percent chance to be a zombie villager instead.

A summoned zombie starts at 60 to 100 percent of its maximum health and tracks the Mutant Zombie that summoned it. While it has pending summons, the Mutant Zombie does not roar.

Drops

The Mutant Zombie always drops one Hulk Hammer, whether or not a player kills it.

ItemAmountConditions
Hulk Hammer

The Hulk Hammer is the mod's heavy melee weapon. It has 9 attack damage (1 base plus 8), an attack speed of 1.1, and 64 durability. Right-clicking the top face of a block sends a seismic wave 8 blocks forward in the direction the player faces, with a cooldown of 25 ticks. Each use costs 1 durability, as does each hit that lands. The Hulk Hammer is also one of the four ingredients for Chemical X.

The advancement Hulk Smash! is granted for killing a Mutant Zombie with a Hulk Hammer.

ItemStackDurabilityDamage
Hulk Hammer1649
Mutant Zombie Spawn Egg64

Tips

  • Keep out of the wave line. The slam and throw both send the player forward, and the seismic wave runs straight toward the target. Strafing to the side of the mob, rather than backing straight away, keeps the player out of the wave and gives time to hit back between attacks.
  • Use fire. A Mutant Zombie that dies while on fire does not revive. Fire aspect, flaming arrows, or lava are the fastest ways to end its last life without a second fight.
  • Clear the summons. Each summoned zombie appears 100 to 139 ticks after its spot is marked. Cut down the zombies that appear rather than letting them gather around the player.
  • Mind the night. It heals during the night, so an unfinished fight at night is a slow loss. Fight it during the day, or finish it quickly.
  • Ravagers. A Ravager hit by the throw attack is stunned for 40 ticks, so it is an easy target after the mob's attack.