Moog's Sky Islands

From the Fear Nightfall wiki · Moog's Soaring Structures
Moog's Sky Islands
ModMoog's Soaring Structures
Variants21
Observed1 per 26 km² (all variants)

Moog's Sky Islands is the set of floating-island surface structures added by Moog's Soaring Structures. The mod's islands are built from vanilla blocks and entities, and each one is a self-contained patch of land with its own buildings, chests and, in some cases, hostile mobs. Each island is assembled from a start pool and placed on the surface of the biomes listed for its set. The pack's Sparse Structures setting spaces the islands further apart than the mod's defaults, so a player who wants to find one should travel rather than expect to stumble across it.

The page covers the 21 island structure types, listed in the generated table below. Eight of them are tree variants (tree_1 to tree_8) that share one placement set. For the mod's other structure sets, see Moog's Sky Buildings.

Generation

Each island is a surface structure placed by the advanced_random_spread placement type, with the placement fixed by the spacing and separation values in the structure table. Spacing is the size of the grid cell, in chunks, in which the game chooses one candidate start; separation is the minimum distance, in chunks, between two starts of the same set. The values quoted below are the in-game values after the pack's Sparse Structures scaling, which is a factor of 2.88 over the mod defaults.

Biome restriction varies by set:

  • Overworld-wide: leaf_hollow, small_pond, volcano and the eight tree_* variants use the overworld biome tag, which covers 281 biomes. leaf_hollow and small_pond have a frequency of 0.6, meaning that only 60% of valid candidate starts are actually used. The tree variants share that frequency.
  • Biome-specific: taiga covers 92 cold biomes, frozen_pond covers 49 snowy and cold biomes, red_sand covers 26 desert and badlands biomes, birch_river covers 19 forest biomes, jungle covers 17 jungle biomes, muddy_water_hole covers 17 swamp biomes, mushroom covers 9 mushroom and cave biomes, palm_island covers 12 ocean biomes, mangrove covers 3 swamp biomes (Floodplain, Mangrove Swamp and Bayou) and cherry_river covers 2 cherry biomes (Magnolia Woodland and Cherry Grove).

The widest-spaced set is volcano, at 751 chunks, and the most frequent set is the tree group, at 276 chunks shared among eight structures. In a 26 km² sample taken from the live server, no island was observed in any set except small_pond, which appeared once in that area. Islands are therefore rare, and a player should expect to explore a large area to find one.

Islands follow the usual surface-structure rules of the pack. Bigger structures from other sets that would overlap a smaller island are assembled first, and the smaller island is skipped if their footprints really overlap. Surface structures also keep a 6-chunk buffer around village spots.

Layout

Each island is built by a jigsaw that attaches pieces from a start pool and then from side pools. The number of levels the jigsaw may branch from the centre, which the mod calls the size, sets how large an island can become:

  • Depth 1: mushroom and small_pond. These are the smallest islands. A small pond is typically 20 × 40 × 20 blocks.
  • Depth 2: birch_river, cherry_river, frozen_pond, leaf_hollow, mangrove, palm_island, taiga and the eight tree variants.
  • Depth 5: jungle, muddy_water_hole, red_sand and volcano. These are the largest islands.

The template counts are the number of distinct building pieces each set uses. jungle uses eight templates, the most of any set. volcano uses six, leaf_hollow uses five and muddy_water_hole uses four. taiga, mangrove, red_sand and cherry_river use two each, and mushroom, palm_island, birch_river, frozen_pond and small_pond use one each.

The volcano set starts at heights between Y 45 and Y 150.

Inhabitants

Only leaf_hollow places mobs in its templates. Its only mob is the vanilla pillager. The templates of the other island sets place no mobs.

Loot

The most valuable loot comes from the rare and crystal tables. The rare table includes an totem of undying, a heart of the sea, netherite scrap, an enchanted golden apple, a trident, a saddle and diamond gear. The crystal table includes diamonds, emeralds, echo shards, tinted glass and amethyst blocks, and experience bottles.

The rare table appears in mushroom, muddy_water_hole, red_sand, taiga and volcano. The crystal table appears in leaf_hollow, muddy_water_hole, red_sand and volcano. The jungle set has the most loot tables of any island, with six.

The tables below list each set's chests and their loot.

Birch River mss:birch_river

ModMoog's Soaring Structures
DimensionOverworld
Spacing455 chunks, separation 160 (mod default ~158, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes19
IDmss:birch_river

Biomes (19): Sleepy Hollows, Forest, Maple Forest, Mystic Grove, Redwood Forest, Orchard, Old Growth Birch Forest, Birch Forest, Silver Birch Forest, Old Growth Forest, Autumnal Maple Forest, Willow Forest, Birch Taiga, Rocky Shrubland, Woodland, Pumpkin Patch, Lavender Valley, Blooming Valley, Blooming Plateau

Cherry River mss:cherry_river

ModMoog's Soaring Structures
DimensionOverworld
Spacing251 chunks, separation 79 (mod default ~87, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes2
IDmss:cherry_river

Biomes (2): Magnolia Woodland, Cherry Grove

Frozen Pond mss:frozen_pond

ModMoog's Soaring Structures
DimensionOverworld
Spacing446 chunks, separation 147 (mod default ~155, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes49
IDmss:frozen_pond

Biomes (49): Snowy Plains, Shield, Snowy Taiga, Snowy Badlands, Cold Desert, Muskeg, Tundra, Cold Shrubland, Cold Boreal Taiga, Rocky Mountains, Tundra, Frozen Pine Taiga, Grove, Snowy Coniferous Forest, Auroral Garden, Snowy Slopes, Birch Taiga, Wintry Forest, Snowy Fir Clearing, Ice Marsh, Gravel Desert, Snowy Beach, Glacial Chasm, Crag, Dead Forest, Siberian Taiga, Snowblossom Grove, Frozen Peaks, Jade Cliffs, Snowy Maple Woods, Wintry Lowlands, Alpine Grove, Jagged Peaks, Pine Slopes, Ice Spikes, Spires, Snowy Shield, Snowy Cherry Grove, Hot Springs, Scarlet Mountains, Snowy Maple Forest, Frozen Cliffs, Emerald Peaks, Rocky Shrubland, Siberian Grove, Icy Heights, Caldera, Cold Deciduous Forest (Removed), Frozen Tundra (Removed)

Jungle mss:jungle

ModMoog's Soaring Structures
DimensionOverworld
Spacing342 chunks, separation 170 (mod default ~119, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes17
Loot tables6
IDmss:jungle

Biomes (17): Jungle, Rainforest, Rainforest, Sparse Jungle, Volcanic Plains, Sparse Rainforest, Fungal Jungle, Rocky Jungle, Floodplain, Bamboo Jungle, Rocky Rainforest, Bamboo Forest, Eucalyptus Forest, Tropical Jungle, Jungle Mountains, Amethyst Rainforest, Amethyst Canyon

Chest loot: mss:abandoned

(no roll data)

Chest loot: mss:crystal

(no roll data)

Chest loot: mss:empty

(no roll data)

Chest loot: mss:houses_common

(no roll data)

Chest loot: mss:pots/jungle

(no roll data)

Chest loot: mss:sparse

(no roll data)

Leaf Hollow mss:leaf_hollow

ModMoog's Soaring Structures
DimensionOverworld
Spacing493 chunks, separation 294 (mod default ~171, ×2.88 pack spread factor)
Frequency0.6
Observednone in 26 km² sample
Biomes281
Loot tables4
IDmss:leaf_hollow

Biomes (281): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Sleepy Hollows, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest and 201 more

Mobs placed in the structure: Pillager

Chest loot: mss:crystal

(no roll data)

Chest loot: mss:empty

(no roll data)

Chest loot: mss:general

(no roll data)

Chest loot: mss:houses_uncommon

(no roll data)

Mangrove mss:mangrove

ModMoog's Soaring Structures
DimensionOverworld
Spacing322 chunks, separation 152 (mod default ~112, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes3
Loot tables3
IDmss:mangrove

Biomes (3): Floodplain, Mangrove Swamp, Bayou

Chest loot: mss:general

(no roll data)

Chest loot: mss:houses_rare

(no roll data)

Chest loot: mss:pots/swamp

(no roll data)

Muddy Water Hole mss:muddy_water_hole

ModMoog's Soaring Structures
DimensionOverworld
Spacing627 chunks, separation 342 (mod default ~218, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes17
Loot tables4
IDmss:muddy_water_hole

Biomes (17): Muskeg, Bayou, Ice Marsh, Floodplain, Mangrove Swamp, Orchid Swamp, Bayou, Willow Swamp, Swamp, Marsh, Fen, Wetland, Bog, Marsh, Moor, Fungal Fen, Old Growth Bayou

Chest loot: mss:crystal

(no roll data)

Chest loot: mss:houses_uncommon

(no roll data)

Chest loot: mss:pots/swamp

(no roll data)

Chest loot: mss:rare

(no roll data)

Mushroom mss:mushroom

ModMoog's Soaring Structures
DimensionOverworld
Spacing589 chunks, separation 228 (mod default ~205, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes9
Loot tables3
IDmss:mushroom

Biomes (9): Blackwood Taiga, Mystic Grove, Fungal Jungle, Mirage Isles, Mushroom Fields, Glowing Grotto, Fungal Caves, Fungal Fen, Bioshroom Caves

Chest loot: mss:empty

(no roll data)

Chest loot: mss:houses_common

(no roll data)

Chest loot: mss:rare

(no roll data)

Palm Island mss:palm_island

ModMoog's Soaring Structures
DimensionOverworld
Spacing483 chunks, separation 218 (mod default ~168, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes12
Loot tables1
IDmss:palm_island

Biomes (12): Ocean, Cold Ocean, Lukewarm Ocean, Deep Ocean, Frozen Ocean, Deep Cold Ocean, Deep Lukewarm Ocean, Warm Ocean, Rocky Reef, Deep Frozen Ocean, Hyacinth Deeps, Deep Warm Ocean

Chest loot: mss:junk

(no roll data)

Red Sand mss:red_sand

ModMoog's Soaring Structures
DimensionOverworld
Spacing673 chunks, separation 342 (mod default ~234, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes26
Loot tables3
IDmss:red_sand

Biomes (26): Wasteland, Desert, Badlands, Joshua Desert, Saguaro Desert, Snowy Badlands, Lush Desert, Dryland, Savanna Badlands, Wooded Badlands, Outback, Bryce Canyon, Eroded Badlands, Eucalyptus Forest, Lush Savanna, Sandstone Valley, Desert Oasis, Desert Canyon, Wasteland Steppe, Lush Desert, Ancient Sands, White Mesa, Desert Spires, Red Oasis, Granite Cliffs, Painted Mountains

Chest loot: mss:crystal

(no roll data)

Chest loot: mss:houses_uncommon

(no roll data)

Chest loot: mss:rare

(no roll data)

Small Pond mss:small_pond

ModMoog's Soaring Structures
DimensionOverworld
Spacing436 chunks, separation 84 (mod default ~151, ×2.88 pack spread factor)
Frequency0.6
Observed1 per 26 km²
Typical size20×40×20
Biomes281
IDmss:small_pond

Biomes (281): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Sleepy Hollows, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest and 201 more

Taiga mss:taiga

ModMoog's Soaring Structures
DimensionOverworld
Spacing450 chunks, separation 198 (mod default ~156, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes92
Loot tables5
IDmss:taiga

Biomes (92): Ominous Woods, Yellowstone, Blackwood Taiga, Coniferous Forest, Taiga, Forested Highlands, Snowy Plains, Shield, Pine Taiga, Boreal Taiga, Maple Woods, Field, Snowy Taiga, Snowy Badlands, Cold Desert, Muskeg, Tundra, Cold Shrubland, Meadow, Cold Boreal Taiga, Rocky Mountains, Fir Clearing, Old Growth Pine Taiga, Tundra, Frozen Pine Taiga, Grove, Snowy Coniferous Forest, Auroral Garden, Old Growth Spruce Taiga, Snowy Slopes, Birch Taiga, Wintry Forest, Wisteria Grove, Snowy Fir Clearing, Old Growth Dead Forest, Redwoods, Ice Marsh, Gravel Desert, Highland Fields, Old Growth Golden Boreal Taiga, Snowy Beach, Glacial Chasm, Old Growth Boreal Taiga, Crag, Sparse Redwoods, Highland, Dead Forest, Siberian Taiga, Snowblossom Grove, Frozen Peaks, Jade Cliffs, Snowy Maple Woods, Tropical Jungle, Forested Field, Wintry Lowlands, Magnolia Woodland, Alpine Grove, Cherry Grove, Jagged Peaks, Pine Slopes, Ice Spikes, Ashen Savanna, Towering Cliffs, Volcanic Peaks, Volcano, Spires, Snowy Shield, Snowy Cherry Grove, Moonlight Grove, Hot Springs, Lush Valley, Stony Peaks, White Cliffs, Scarlet Mountains, Snowy Maple Forest, Frozen Cliffs, Savanna Slopes, Bog, Emerald Peaks, Rocky Shrubland and 12 more

Chest loot: mss:abandoned

(no roll data)

Chest loot: mss:general

(no roll data)

Chest loot: mss:houses_common

(no roll data)

Chest loot: mss:pots/taiga

(no roll data)

Chest loot: mss:rare

(no roll data)

Tree 1 mss:tree_1

ModMoog's Soaring Structures
DimensionOverworld
Spacing276 chunks, separation 137 (mod default ~96, ×2.88 pack spread factor)
Share of set1/8 (mss:trees)
Frequency0.6
Observednone in 26 km² sample
Biomes281
IDmss:tree_1

Biomes (281): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Sleepy Hollows, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest and 201 more

Tree 2 mss:tree_2

ModMoog's Soaring Structures
DimensionOverworld
Spacing276 chunks, separation 137 (mod default ~96, ×2.88 pack spread factor)
Share of set1/8 (mss:trees)
Frequency0.6
Observednone in 26 km² sample
Biomes281
IDmss:tree_2

Biomes (281): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Sleepy Hollows, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest and 201 more

Tree 3 mss:tree_3

ModMoog's Soaring Structures
DimensionOverworld
Spacing276 chunks, separation 137 (mod default ~96, ×2.88 pack spread factor)
Share of set1/8 (mss:trees)
Frequency0.6
Observednone in 26 km² sample
Biomes281
IDmss:tree_3

Biomes (281): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Sleepy Hollows, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest and 201 more

Tree 4 mss:tree_4

ModMoog's Soaring Structures
DimensionOverworld
Spacing276 chunks, separation 137 (mod default ~96, ×2.88 pack spread factor)
Share of set1/8 (mss:trees)
Frequency0.6
Observednone in 26 km² sample
Biomes281
IDmss:tree_4

Biomes (281): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Sleepy Hollows, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest and 201 more

Tree 5 mss:tree_5

ModMoog's Soaring Structures
DimensionOverworld
Spacing276 chunks, separation 137 (mod default ~96, ×2.88 pack spread factor)
Share of set1/8 (mss:trees)
Frequency0.6
Observednone in 26 km² sample
Biomes281
IDmss:tree_5

Biomes (281): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Sleepy Hollows, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest and 201 more

Tree 6 mss:tree_6

ModMoog's Soaring Structures
DimensionOverworld
Spacing276 chunks, separation 137 (mod default ~96, ×2.88 pack spread factor)
Share of set1/8 (mss:trees)
Frequency0.6
Observednone in 26 km² sample
Biomes281
IDmss:tree_6

Biomes (281): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Sleepy Hollows, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest and 201 more

Tree 7 mss:tree_7

ModMoog's Soaring Structures
DimensionOverworld
Spacing276 chunks, separation 137 (mod default ~96, ×2.88 pack spread factor)
Share of set1/8 (mss:trees)
Frequency0.6
Observednone in 26 km² sample
Biomes281
IDmss:tree_7

Biomes (281): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Sleepy Hollows, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest and 201 more

Tree 8 mss:tree_8

ModMoog's Soaring Structures
DimensionOverworld
Spacing276 chunks, separation 137 (mod default ~96, ×2.88 pack spread factor)
Share of set1/8 (mss:trees)
Frequency0.6
Observednone in 26 km² sample
Biomes281
IDmss:tree_8

Biomes (281): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Sleepy Hollows, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest and 201 more

Volcano mss:volcano

ModMoog's Soaring Structures
DimensionOverworld
Spacing751 chunks, separation 370 (mod default ~261, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes281
Loot tables3
IDmss:volcano

Biomes (281): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Sleepy Hollows, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest and 201 more

Chest loot: mss:crystal

(no roll data)

Chest loot: mss:pots/volcano

(no roll data)

Chest loot: mss:rare

(no roll data)

Tips

Use the loot section above to choose which islands to visit. The volcano, muddy_water_hole and red_sand islands have the most rare and crystal loot, but they are also the largest and the most widely spaced, so they take the longest to reach.

Look for the islands in their biomes, not in the general overworld. A taiga island will not appear in a desert, and a palm_island only spawns in ocean biomes, so searching the right biome is more efficient than searching at random.

The islands sit above the terrain, so bring a way to reach them, such as blocks for a bridge or a ladder. Pillagers in leaf_hollow are the only mobs placed by an island's templates, so bring armour and a ranged weapon before entering that island.