Moog's Voyager Landmarks
| Moog's Voyager Landmarks | |
|---|---|
| Mod | Moog's Voyager Structures |
| Variants | 21 |
| Observed | 19 per 26 km² (all variants) |
| Horror structure | Yes |
Moog's Voyager Landmarks are the standalone surface structures added by Moog's Voyager Structures. Each is a single built structure placed on the overworld surface, such as a cathedral, a gallows, a railway, a small ship, a sunzi gate, a villager statue, a mushroom statue, ponds, a snowy fossil or a pile. A few sit in the Nether or in specific biome types. Players care about them for their chest loot, for the small groups of mobs that guard some of them, and for the gallows, which the pack treats as a horror structure.
- Generation
- Layout
- Inhabitants
- Loot
- Beach Bar mvs:beach_bar
- Bench mvs:bench
- Cathedral mvs:cathedral
- Crimson Enchanting Table mvs:crimson_enchanting_table
- Desert Pump mvs:desert_pump
- Flower Hole mvs:flower_hole
- Gallows mvs:gallows
- Lamp Chest mvs:lamp_chest
- Large Mushroom mvs:large_mushroom
- Lecturn Garden mvs:lecturn_garden
- Mushroom Pond mvs:mushroom_pond
- Mushroom Statue mvs:mushroom_statue
- Nether Devil mvs:nether_devil
- Paths mvs:paths
- Pile mvs:pile
- Railway mvs:railway
- Small Oak Pond mvs:small_oak_pond
- Small Ship mvs:small_ship
- Snowy Fossil mvs:snowy_fossil
- Sunzi Gate mvs:sunzi_gate
- Villager Statue mvs:villager_statue
- Tips
Generation
Most landmarks generate in the overworld, in the surface structures step, so they sit on the terrain rather than underground. Each has its own placement with a spacing and a separation, measured in chunks. The spacing values in the infobox are in-game values after the pack's Sparse Structures scaling. For most landmarks that scaling is about 2.9 times the mod's default spacing, which thins them out considerably. The spacing ranges from 61 chunks for the pile to 498 chunks for the cathedral, the largest spacing of any landmark here.
Biome rules:
- Any overworld biome: the bench, cathedral, gallows, lamp chest, mushroom pond, paths, pile, railway, small oak pond, sunzi gate and villager statue. Each is allowed in all 279 overworld biomes that the mod lists.
- Beaches: the beach bar, in Beach, Grassy Beach, Gravel Beach, Snowy Beach and Dune Beach.
- Oceans: the small ship, in 12 ocean biomes including Ocean, Deep Ocean, Warm Ocean and Frozen Ocean.
- Deserts: the desert pump, in 12 desert biomes.
- Flowers: the flower hole, in 19 flowering biomes such as Meadow, Flower Forest and Cherry Grove.
- Taiga: the lecturn garden, in 32 taiga and cold forest biomes.
- Mushroom biomes: the large mushroom and the mushroom statue, in the 8 mushroom biomes such as Mushroom Fields and Fungal Caves.
- Snowy biomes: the snowy fossil, in 39 snowy biomes such as Snowy Plains and Snowy Taiga.
- Nether: the crimson enchanting table, in four crimson biomes, and the nether devil, in 16 Nether biomes.
Rarity in the 26 km² test sample:
- The pile is the most common landmark, with 13 found.
- The paths landmark had 3.
- The gallows, the lamp chest and the mushroom pond had 1 each.
- All the others had none, so they are rarer than about one per 26 km².
The gallows is the one landmark with a pack-specific change. Its spacing factor is 1.061, not the 2.88 used by most, so it appears far more often than the rest. Fear Nightfall counts the gallows among its horror structures, which are placed closer together and weighted toward horror biomes such as forests, taigas and swamps.
Layout
Most landmarks have a jigsaw depth of 1, meaning a single template piece, and they use one to five templates. The cathedral is the exception, with a jigsaw depth of 17 and 29 templates, making it the most complex build in the set.
Measured typical sizes, in blocks (width × height × depth):
| Landmark | Typical size |
|---|---|
| Pile | 28 × 28 × 28 |
| Paths | 36 × 28 × 35 |
| Gallows | 32 × 33 × 35 |
| Lamp chest | 37 × 30 × 34 |
| Mushroom pond | 35 × 33 × 39 |
Most landmarks use the mod's thin terrain blending, so their edges sit into the ground around them. The small ship is the exception, since it does not adapt to the terrain at all.
Inhabitants
Only the cathedral overrides the monster spawns in its area. Its monster spawns cover the whole structure bounding box and include skeletons, with 1 to 2 per group at weight 1, and zombies, with 2 to 5 per group at weight 2. Zombies are the more common of the two.
Other landmarks that place mobs are passive:
- The flower hole places villagers.
- The small ship places villagers.
- The beach bar places a Wandering Trader.
No other landmark places mobs in its templates.
Loot
Landmark chests use the mod's own loot tables. The generated table below shows the actual items and chances. The notable tables are these.
- Cathedral: three tables, a base, a common and a rare table. The base table rolls 4 to 8 times and gives mostly building materials: brown wool, oak planks, paper, candles, books and cobwebs. The common table rolls 1 to 6 times for candles, cobblestone, string, sticks, iron ingots, redstone and dirt. The rare table rolls 1 to 2 times for the same common items, then a second pool of 4 to 6 rolls that adds iron ingots, gold ingots, lapis lazuli, redstone blocks, books and diamonds. Diamonds are weight 3 out of 61 in that second pool.
- Mushroom pond: one table that rolls 1 to 8 times for red mushrooms, brown mushrooms, red tulips, white tulips and sea pickles, plus a second pool of 0 to 2 rolls that can give up to 2 raw gold each.
- Bench: the vanilla village plains house chest table, which contains common village items such as apples, potatoes, bread and emeralds.
- Gallows: the mod's empty table and uncommon house table.
- Railway, sunzi gate, pile, beach bar and small ship: each uses one to three of the mod's house tables, such as the common, uncommon or books tables.
For building resources and enchanting supplies, the cathedral's rare chests are the best here. For food and plant material, the mushroom pond is the best.
Beach Bar mvs:beach_bar
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 228 chunks, separation 94 (mod default ~79, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 7 |
| Loot tables | 3 |
| ID | mvs:beach_bar |
Biomes (7): Beach, Grassy Beach, Gravel Beach, Gravel Beach, Snowy Beach, Gravel Beach, Dune Beach
Mobs placed in the structure: Wandering Trader
Chest loot: mvs:empty
(no roll data)
Chest loot: mvs:houses_common
(no roll data)
Chest loot: mvs:houses_uncommon
(no roll data)
Bench mvs:bench
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 84 chunks, separation 66 (mod default ~29, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 279 |
| Loot tables | 2 |
| ID | mvs:bench |
Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more
Chest loot: minecraft:chests/village/village_plains_house
| Item | Chance | Avg. stack |
|---|---|---|
Apple | 75.7% | 5.1 |
Potato | 75.3% | 6.9 |
Bread | 72.3% | 4.1 |
Tomato Seeds | 71.7% | 2.8 |
Onion | 70.0% | 2.8 |
Oak Sapling | 49.3% | 2.1 |
Dandelion | 22.7% | 1.2 |
Emerald | 21.3% | 2.9 |
Book | 15.3% | 1.0 |
Gold Nugget | 14.7% | 2.0 |
Feather | 10.7% | 1.1 |
Poppy | 10.3% | 1.1 |
Chest loot: mvs:houses_common
(no roll data)
Cathedral mvs:cathedral
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 498 chunks, separation 465 (mod default ~173, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 279 |
| Loot tables | 3 |
| ID | mvs:cathedral |
Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more
Chest loot: mvs:cathedral_base
(no roll data)
Chest loot: mvs:cathedral_common
(no roll data)
Chest loot: mvs:cathedral_rare
(no roll data)
Crimson Enchanting Table mvs:crimson_enchanting_table
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | The Nether |
| Spacing | 365 chunks, separation 276 (mod default ~127, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 4 |
| ID | mvs:crimson_enchanting_table |
Biomes (4): Crimson Forest, Undergrowth, Visceral Heap, Infernal Holt
Desert Pump mvs:desert_pump
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 152 chunks, separation 38 (mod default ~53, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 12 |
| ID | mvs:desert_pump |
Biomes (12): Desert, Joshua Desert, Saguaro Desert, Lush Desert, Dryland, Outback, Sandstone Valley, Desert Oasis, Desert Canyon, Lush Desert, Ancient Sands, Desert Spires
Flower Hole mvs:flower_hole
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 218 chunks, separation 132 (mod default ~76, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 19 |
| Loot tables | 2 |
| ID | mvs:flower_hole |
Biomes (19): Clover Plains, Meadow, Poppy Fields, Flower Fields, Wisteria Grove, Highland Fields, Sunflower Plains, Moonlight Valley, Flower Forest, Cherry Grove, Lavender Valley, Blooming Valley, Blooming Plateau, Sakura Grove, Moonlight Grove, Sakura Valley, Cloud Forest, Lavender Forest, Mauve Hills (Removed)
Mobs placed in the structure: Villager
Chest loot: mvs:houses_common
(no roll data)
Chest loot: mvs:houses_flower
(no roll data)
Gallows mvs:gallows
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 63 chunks, separation 48 (mod default ~59, ×1.061 pack spread factor) |
| Observed | 1 per 26 km² |
| Typical size | 32×33×35 |
| Biomes | 279 |
| Horror structure | Yes |
| Loot tables | 2 |
| ID | mvs:gallows |
Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more
Chest loot: mvs:empty
(no roll data)
Chest loot: mvs:houses_uncommon
(no roll data)
Lamp Chest mvs:lamp_chest
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 213 chunks, separation 66 (mod default ~74, ×2.88 pack spread factor) |
| Observed | 1 per 26 km² |
| Typical size | 37×30×34 |
| Biomes | 279 |
| ID | mvs:lamp_chest |
Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more
Large Mushroom mvs:large_mushroom
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 465 chunks, separation 170 (mod default ~161, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 8 |
| ID | mvs:large_mushroom |
Biomes (8): Blackwood Taiga, Fungal Jungle, Mirage Isles, Mushroom Fields, Glowing Grotto, Fungal Caves, Fungal Fen, Bioshroom Caves
Lecturn Garden mvs:lecturn_garden
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 170 chunks, separation 76 (mod default ~59, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 32 |
| ID | mvs:lecturn_garden |
Biomes (32): Ominous Woods, Blackwood Taiga, Coniferous Forest, Taiga, Forested Highlands, Shield, Pine Taiga, Boreal Taiga, Maple Woods, Field, Snowy Taiga, Tundra, Fir Clearing, Old Growth Pine Taiga, Old Growth Spruce Taiga, Birch Taiga, Wintry Forest, Old Growth Dead Forest, Redwoods, Old Growth Golden Boreal Taiga, Old Growth Boreal Taiga, Sparse Redwoods, Dead Forest, Siberian Taiga, Wintry Lowlands, Alpine Grove, Snowy Shield, Hot Springs, Snowy Maple Forest, Bog, Siberian Grove, Golden Boreal Taiga (Removed)
Mushroom Pond mvs:mushroom_pond
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 228 chunks, separation 56 (mod default ~79, ×2.88 pack spread factor) |
| Observed | 1 per 26 km² |
| Typical size | 35×33×39 |
| Biomes | 279 |
| Loot tables | 1 |
| ID | mvs:mushroom_pond |
Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more
Chest loot: mvs:mushroom_pond
(no roll data)
Mushroom Statue mvs:mushroom_statue
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 436 chunks, separation 76 (mod default ~151, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 8 |
| ID | mvs:mushroom_statue |
Biomes (8): Blackwood Taiga, Fungal Jungle, Mirage Isles, Mushroom Fields, Glowing Grotto, Fungal Caves, Fungal Fen, Bioshroom Caves
Nether Devil mvs:nether_devil
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | The Nether |
| Spacing | 304 chunks, separation 76 (mod default ~106, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 16 |
| ID | mvs:nether_devil |
Biomes (16): Nether Wastes, Soul Sand Valley, Crimson Forest, Warped Forest, Basalt Deltas, Black Ice Glaciers, Crystalline Chasm, Erupting Inferno, Undergrowth, Visceral Heap, Withered Abyss, Mycotoxic Undergrowth, Blackstone Basin, Infernal Holt, Glistering Meadow, Redstone Abyss (Removed)
Paths mvs:paths
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 165 chunks, separation 56 (mod default ~57, ×2.88 pack spread factor) |
| Observed | 3 per 26 km² |
| Typical size | 36×28×35 |
| Biomes | 279 |
| ID | mvs:paths |
Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more
Pile mvs:pile
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 61 chunks, separation 33 (mod default ~21, ×2.88 pack spread factor) |
| Observed | 13 per 26 km² |
| Typical size | 28×28×28 |
| Biomes | 279 |
| Loot tables | 2 |
| ID | mvs:pile |
Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more
Chest loot: mvs:houses_common
(no roll data)
Chest loot: mvs:houses_uncommon
(no roll data)
Railway mvs:railway
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 218 chunks, separation 127 (mod default ~76, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 279 |
| Loot tables | 2 |
| ID | mvs:railway |
Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more
Chest loot: mvs:houses_common
(no roll data)
Chest loot: mvs:houses_uncommon
(no roll data)
Small Oak Pond mvs:small_oak_pond
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 165 chunks, separation 56 (mod default ~57, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 279 |
| Loot tables | 1 |
| ID | mvs:small_oak_pond |
Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more
Chest loot: mvs:pond
(no roll data)
Small Ship mvs:small_ship
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 160 chunks, separation 132 (mod default ~56, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 12 |
| Loot tables | 1 |
| ID | mvs:small_ship |
Biomes (12): Ocean, Cold Ocean, Lukewarm Ocean, Deep Ocean, Frozen Ocean, Deep Cold Ocean, Deep Lukewarm Ocean, Warm Ocean, Rocky Reef, Deep Frozen Ocean, Hyacinth Deeps, Deep Warm Ocean
Mobs placed in the structure: Villager
Chest loot: mvs:houses_common
(no roll data)
Snowy Fossil mvs:snowy_fossil
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 122 chunks, separation 61 (mod default ~42, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 39 |
| ID | mvs:snowy_fossil |
Biomes (39): Snowy Plains, Snowy Taiga, Snowy Badlands, Cold Desert, Muskeg, Cold Shrubland, Cold Boreal Taiga, Rocky Mountains, Frozen Pine Taiga, Grove, Snowy Coniferous Forest, Auroral Garden, Snowy Slopes, Wintry Forest, Snowy Fir Clearing, Ice Marsh, Gravel Desert, Snowy Beach, Glacial Chasm, Siberian Taiga, Snowblossom Grove, Frozen Peaks, Snowy Maple Woods, Wintry Lowlands, Alpine Grove, Jagged Peaks, Ice Spikes, Spires, Snowy Shield, Snowy Cherry Grove, Scarlet Mountains, Snowy Maple Forest, Frozen Cliffs, Emerald Peaks, Rocky Shrubland, Siberian Grove, Icy Heights, Cold Deciduous Forest (Removed), Frozen Tundra (Removed)
Sunzi Gate mvs:sunzi_gate
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 256 chunks, separation 94 (mod default ~89, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 279 |
| Loot tables | 2 |
| ID | mvs:sunzi_gate |
Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more
Chest loot: mvs:empty
(no roll data)
Chest loot: mvs:houses_books
(no roll data)
Villager Statue mvs:villager_statue
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 266 chunks, separation 190 (mod default ~92, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 279 |
| ID | mvs:villager_statue |
Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more
Tips
Approach the cathedral with armour and a sword or bow. Its monster spawns are groups of skeletons and zombies, so fighting in a narrow corridor keeps you from being surrounded. Check the rare chests before the common ones, since the rare table has more rolls and includes diamonds.
Treat the gallows with care after dark. It appears most often in the forests, taigas and swamps where Fear Nightfall weights horror biomes, so it is the landmark you are most likely to run into at night. Bring light and a weapon.
To find the rarer landmarks, search the biomes listed above rather than wandering at random. A small ship only appears in ocean biomes, and a desert pump only in desert biomes. Searching the right biome saves a lot of exploration, since the pack's Sparse Structures setting makes most landmarks uncommon.
Use a mushroom biome for the large mushroom and the mushroom statue, and a taiga for the lecturn garden. The mushroom pond is a good source of mushrooms, sea pickles and tulips when you need them.
| Moog's Voyager Structures | |
|---|---|
| Structures | Moog's Camps · Moog's Farms · Moog's Floating Islands · Moog's Houses · Moog's Lanterns · Moog's Market Stalls and Carts · Moog's Ruins and Rocks · Moog's Towers · Moog's Trees and Log Piles · Moog's Voyager Landmarks · Moog's Wells and Fountains |
| Mods | Moog's Structures |
Apple
Potato
Bread
Tomato Seeds
Onion
Oak Sapling
Dandelion
Emerald
Book
Gold Nugget
Feather
Poppy