Moog's Ruins and Rocks

From the Fear Nightfall wiki · Moog's Voyager Structures
Moog's Ruins and Rocks
ModMoog's Voyager Structures
Variants9
Observed1 per 26 km² (all variants)

Moog's Ruins and Rocks is a group of nine surface structures in the Overworld, added by Moog's Voyager Structures (namespace mvs). It has two kinds of member. Boulders and stone rocks are natural formations found only in taiga-type biomes. The other seven are ruins, pillars and monuments, placed in nearly every land and ocean biome. Most of them are built from a single template and hold a few chests, so they are mainly worth visiting for their loot and as landmarks.

Generation

All nine structures generate in the surface step and are placed by the moogs_structures random-spread placement. The spacing and separation values below are the in-game values for this pack, already scaled by the pack's Sparse Structures tuning.

Structure Spacing (chunks) Separation (chunks) Biomes
Boulder 165 56 Taiga-type (32)
Stone Rock 84 61 Taiga-type (32)
Castle Ruins 213 142 Overworld (279)
Crystal 531 294 Overworld (279)
Log Ruin 261 142 Overworld (279)
Ruined Beacon 356 284 Overworld (279)
Small Ruin 180 122 Overworld (279)
Statue Ruins 180 142 Overworld (279)
Stone Pillars 198 170 Overworld (279)

The taiga-type biomes (the #c:is_taiga tag) include Taiga, Snowy Taiga, Old Growth Pine Taiga, Redwoods, Dead Forest, Bog and Hot Springs. Boulders and stone rocks therefore do not appear in plains or deserts. The Overworld group covers the land and ocean biomes of the Overworld.

In a 26 km² test sample, Stone Pillars was the only member seen, at about one per 26 km². No other member appeared, so the rest are rarer than that. Crystal has the largest spacing and is the rarest structure in the group.

The pack's structure overlap guard applies here. When a larger structure's footprint would overlap a smaller one, the smaller one is skipped. Other surface structures also keep a 6-chunk buffer around village spots.

Fear Nightfall's Sparse Structures tuning reduces the density of non-horror structures, so these ruins are sparser than they would be at the mod's default spacing.

Layout

Each structure is assembled from one or more pre-built templates. None of them has a gate, key or puzzle.

Boulder

A single boulder template, placed on the ground in taiga-type biomes.

Stone Rock

Six template variants of small and medium rock formations, drawn from the stone rock pool.

Castle Ruins

A single ruined castle template. It has four chest tables, the most of any member of the group.

Crystal

The deepest structure in the group, with a jigsaw depth of 2. It is built from a base template and a lower template, and it has one chest table of its own. Its loot is the richest in the group (see Loot).

Log Ruin

A single template that uses the swamp chest table, which also holds bones and rotten flesh.

Ruined Beacon

A ruined beacon template. Its pool applies the tuff_to_iron processor, which turns about 20% of the tuff blocks in the structure into raw iron blocks and about 5% into iron blocks.

Small Ruin

A single small ruin template with one chest table.

Statue Ruins

A single template with one chest table.

Stone Pillars

A tall pillar template, typically about 40 blocks wide, 34 blocks tall and 39 blocks deep. It is the most common member of the group and a visible landmark on open ground.

Inhabitants

None of the templates in this group contain placed mobs or spawners, and the structures add no spawn overrides. Enemies found near them come from the normal spawns of the surrounding biome.

Loot

Each structure's chests use the loot tables listed in the table below. Castle Ruins has the widest spread: its four tables give iron, gold and emeralds, along with bread, potatoes and apples. Crystal gives the most valuable entries, with iron and gold ingots, emeralds, diamonds and experience bottles, and a second table of lapis lazuli and nuggets. The swamp table used by the Log Ruin is the only one in the group with saddles and horse armour.

The pack maps structure chest tables to the vanilla chest they resemble and adds loot from its other mods on top, so these chests can contain more items than the tables above alone.

Boulder mvs:boulder

ModMoog's Voyager Structures
DimensionOverworld
Spacing165 chunks, separation 56 (mod default ~57, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes32
IDmvs:boulder

Biomes (32): Ominous Woods, Blackwood Taiga, Coniferous Forest, Taiga, Forested Highlands, Shield, Pine Taiga, Boreal Taiga, Maple Woods, Field, Snowy Taiga, Tundra, Fir Clearing, Old Growth Pine Taiga, Old Growth Spruce Taiga, Birch Taiga, Wintry Forest, Old Growth Dead Forest, Redwoods, Old Growth Golden Boreal Taiga, Old Growth Boreal Taiga, Sparse Redwoods, Dead Forest, Siberian Taiga, Wintry Lowlands, Alpine Grove, Snowy Shield, Hot Springs, Snowy Maple Forest, Bog, Siberian Grove, Golden Boreal Taiga (Removed)

Castle Ruins mvs:castle_ruins

ModMoog's Voyager Structures
DimensionOverworld
Spacing213 chunks, separation 142 (mod default ~74, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes279
Loot tables4
IDmvs:castle_ruins

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Chest loot: mvs:general

(no roll data)

Chest loot: mvs:houses_common

(no roll data)

Chest loot: mvs:houses_rare

(no roll data)

Chest loot: mvs:houses_uncommon

(no roll data)

Crystal mvs:crystal

ModMoog's Voyager Structures
DimensionOverworld
Spacing531 chunks, separation 294 (mod default ~184, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes279
Loot tables1
IDmvs:crystal

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Chest loot: mvs:crystal

(no roll data)

Log Ruin mvs:log_ruin

ModMoog's Voyager Structures
DimensionOverworld
Spacing261 chunks, separation 142 (mod default ~91, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes279
Loot tables1
IDmvs:log_ruin

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Chest loot: mvs:swamps

(no roll data)

Ruined Beacon mvs:ruined_beacon

ModMoog's Voyager Structures
DimensionOverworld
Spacing356 chunks, separation 284 (mod default ~124, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes279
IDmvs:ruined_beacon

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Small Ruin mvs:small_ruin

ModMoog's Voyager Structures
DimensionOverworld
Spacing180 chunks, separation 122 (mod default ~62, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes279
Loot tables1
IDmvs:small_ruin

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Chest loot: mvs:houses_uncommon

(no roll data)

Statue Ruins mvs:statue_ruins

ModMoog's Voyager Structures
DimensionOverworld
Spacing180 chunks, separation 142 (mod default ~62, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes279
IDmvs:statue_ruins

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Stone Pillars mvs:stone_pillars

ModMoog's Voyager Structures
DimensionOverworld
Spacing198 chunks, separation 170 (mod default ~69, ×2.88 pack spread factor)
Observed1 per 26 km²
Typical size40×34×39
Biomes279
Loot tables1
IDmvs:stone_pillars

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Chest loot: mvs:houses_rare

(no roll data)

Stone Rock mvs:stone_rock

ModMoog's Voyager Structures
DimensionOverworld
Spacing84 chunks, separation 61 (mod default ~29, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes32
IDmvs:stone_rock

Biomes (32): Ominous Woods, Blackwood Taiga, Coniferous Forest, Taiga, Forested Highlands, Shield, Pine Taiga, Boreal Taiga, Maple Woods, Field, Snowy Taiga, Tundra, Fir Clearing, Old Growth Pine Taiga, Old Growth Spruce Taiga, Birch Taiga, Wintry Forest, Old Growth Dead Forest, Redwoods, Old Growth Golden Boreal Taiga, Old Growth Boreal Taiga, Sparse Redwoods, Dead Forest, Siberian Taiga, Wintry Lowlands, Alpine Grove, Snowy Shield, Hot Springs, Snowy Maple Forest, Bog, Siberian Grove, Golden Boreal Taiga (Removed)

Tips

  • Crystal is the rarest and largest structure in the group, and its chests are the richest. Plan to visit it after the smaller ruins.
  • Ruined Beacons contain tuff that converts to iron blocks, which makes them a source of iron blocks.
  • Stone Pillars stand out on open ground and make useful landmarks.