Moog's Farms

From the Fear Nightfall wiki · Moog's Voyager Structures
Moog's Farms
ModMoog's Voyager Structures
Variants10
Observed14 per 26 km² (all variants)

Moog's Farms is a group of ten overworld surface structures added by Moog's Voyager Structures. They are rural builds: barns, haystacks, grain bins, a windmill, a wooden wheat farm, a horse pen, a bee dome, a shed, an outhouse and a duck pen. They generate on the overworld surface, and most of them can appear in almost any overworld biome. They are rare in Fear Nightfall. Their loot comes from the mod's house loot tables, except in the horse pen, and the farms that hold villagers, horses or bees are the most notable members of the group.

Generation

All ten structures are generated by the mod's jigsaw system in the surface structures step, and they conform to the terrain around them (beard thin terrain adaptation). Each one is placed with the mod's random spread placement. The spacing and separation values below are the in-game values for this pack, already scaled by the pack's Sparse Structures setting, which spreads the mod's defaults out by a factor of 2.88.

Structure Spacing (chunks) Separation (chunks) Biomes
Barn 147 122 Overworld (279 biomes)
Haystack 76 33 Overworld (279 biomes)
Wheat grain bin 122 66 Overworld (279 biomes)
Wooden wheat farm 122 66 Overworld (279 biomes)
Windmill 122 66 Overworld (279 biomes)
Horse pen 180 122 Overworld (279 biomes)
Shed 180 109 Overworld (279 biomes)
Duck pen 446 218 Overworld (279 biomes)
Bee dome 160 56 Birch forests only (4 biomes)
Outhouse 228 142 Swamps only (16 biomes)

The bee dome only generates in birch forest biomes, and the outhouse only in swamp biomes. The other eight structures can generate in most overworld biomes, including oceans, plains, deserts and jungles.

In a 26 km² sample of the pack's world, four haystacks, four windmills, four wooden wheat farms and two wheat grain bins were found. None of the other six structures turned up in the sample, so they should be treated as rare.

Moog's Farms are not among the horror structures that the pack places closer together. Their spacing is the sparse, non-horror density, which is about three times fewer structures than the mod's defaults would give.

Layout

Each structure is a single piece built from one of a small number of template variants, and its size is fixed in the mod's data. The sizes are:

  • Haystack: 28 × 28 × 28 blocks
  • Windmill: 30 × 32 × 30 blocks
  • Wheat grain bin: 31 × 37 × 31 blocks
  • Wooden wheat farm: 41 × 29 × 41 blocks

The barn, the haystack and the wooden wheat farm each have two template variants, and the bee dome and the outhouse have two as well. The horse pen has three. The windmill, the wheat grain bin, the duck pen and the shed have one each.

Inhabitants

The mob placement data for these structures is limited:

  • The barn and the wooden wheat farm each place a villager.
  • The horse pen places horses and donkeys.
  • The bee dome places bees.
  • The haystack, the wheat grain bin, the windmill, the shed, the outhouse and the duck pen place no mobs.

The farm structures contain no hostile mobs. Hostile mobs still spawn on the surface at night as normal, so the structures are not safe from the ordinary night threats.

Loot

Loot in these structures comes from the mod's loot tables. Each structure has its own tables, and the generated list below shows which tables each structure uses.

The most valuable table is houses_rare, which can roll diamonds, lapis lazuli, gold and iron ingots, redstone blocks, candles, and books. The houses_common table gives the most consistent supplies: bread, potatoes, apples, emeralds, sticks, oak saplings, gold nuggets and books. The houses_uncommon table adds coal, charcoal, iron ingots, emeralds and bread. The houses_books table holds books, paper, leather and compasses. The general table is the farm table, with bread, emeralds, iron ingots, iron nuggets, oak planks and wheat seeds.

The horse pen uses the empty table, which holds only cobwebs and string.

Barn mvs:barn

ModMoog's Voyager Structures
DimensionOverworld
Spacing147 chunks, separation 122 (mod default ~51, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes279
Loot tables5
IDmvs:barn

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Mobs placed in the structure: Villager

Chest loot: mvs:general

(no roll data)

Chest loot: mvs:houses_books

(no roll data)

Chest loot: mvs:houses_common

(no roll data)

Chest loot: mvs:houses_rare

(no roll data)

Chest loot: mvs:houses_uncommon

(no roll data)

Bee Dome mvs:bee_dome

ModMoog's Voyager Structures
DimensionOverworld
Spacing160 chunks, separation 56 (mod default ~56, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes4
IDmvs:bee_dome

Biomes (4): Old Growth Birch Forest, Birch Forest, Silver Birch Forest, Birch Taiga

Mobs placed in the structure: Bee

Duck mvs:duck

ModMoog's Voyager Structures
DimensionOverworld
Spacing446 chunks, separation 218 (mod default ~155, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes279
IDmvs:duck

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Haystack mvs:haystack

ModMoog's Voyager Structures
DimensionOverworld
Spacing76 chunks, separation 33 (mod default ~26, ×2.88 pack spread factor)
Observed4 per 26 km²
Typical size28×28×28
Biomes279
Loot tables2
IDmvs:haystack

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Chest loot: mvs:houses_common

(no roll data)

Chest loot: mvs:houses_uncommon

(no roll data)

Horse Pen mvs:horse_pen

ModMoog's Voyager Structures
DimensionOverworld
Spacing180 chunks, separation 122 (mod default ~62, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes279
Loot tables1
IDmvs:horse_pen

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Mobs placed in the structure: Donkey, Horse

Chest loot: mvs:empty

(no roll data)

Out House mvs:out_house

ModMoog's Voyager Structures
DimensionOverworld
Spacing228 chunks, separation 142 (mod default ~79, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes16
Loot tables1
IDmvs:out_house

Biomes (16): Muskeg, Bayou, Ice Marsh, Floodplain, Mangrove Swamp, Orchid Swamp, Bayou, Swamp, Marsh, Fen, Wetland, Bog, Marsh, Moor, Fungal Fen, Old Growth Bayou

Chest loot: mvs:houses_common

(no roll data)

Shed mvs:shed

ModMoog's Voyager Structures
DimensionOverworld
Spacing180 chunks, separation 109 (mod default ~62, ×2.88 pack spread factor)
Observednone in 26 km² sample
Biomes279
Loot tables2
IDmvs:shed

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Chest loot: mvs:houses_common

(no roll data)

Chest loot: mvs:houses_uncommon

(no roll data)

Wheat Grain Bin mvs:wheat_grain_bin

ModMoog's Voyager Structures
DimensionOverworld
Spacing122 chunks, separation 66 (mod default ~42, ×2.88 pack spread factor)
Observed2 per 26 km²
Typical size31×37×31
Biomes279
Loot tables2
IDmvs:wheat_grain_bin

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Chest loot: mvs:houses_common

(no roll data)

Chest loot: mvs:houses_uncommon

(no roll data)

Windmill mvs:windmill

ModMoog's Voyager Structures
DimensionOverworld
Spacing122 chunks, separation 66 (mod default ~42, ×2.88 pack spread factor)
Observed4 per 26 km²
Typical size30×32×30
Biomes279
IDmvs:windmill

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Wooden Wheat Farm mvs:wooden_wheat_farm

ModMoog's Voyager Structures
DimensionOverworld
Spacing122 chunks, separation 66 (mod default ~42, ×2.88 pack spread factor)
Observed4 per 26 km²
Typical size41×29×41
Biomes279
Loot tables3
IDmvs:wooden_wheat_farm

Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more

Mobs placed in the structure: Villager

Chest loot: mvs:general

(no roll data)

Chest loot: mvs:houses_common

(no roll data)

Chest loot: mvs:houses_uncommon

(no roll data)

Tips

  • Look for the bee dome in birch forests and the outhouse in swamps, since they will not appear in other biomes.
  • The duck pen has the widest spacing of the group, so it is the hardest to find. Expect to travel far from the other structures to find one.
  • The barn is the only farm structure that uses the houses_rare table, so it is the best place in this group to look for diamonds and lapis lazuli.
  • Most other chests in this group hold common building material and food. See Farming and Crops for the crops that grow in the fields around the farms.
  • For the mod's other surface builds, see Moog's Houses and Moog's Camps.