Moog's Farms
| Moog's Farms | |
|---|---|
| Mod | Moog's Voyager Structures |
| Variants | 10 |
| Observed | 14 per 26 km² (all variants) |
Moog's Farms is a group of ten overworld surface structures added by Moog's Voyager Structures. They are rural builds: barns, haystacks, grain bins, a windmill, a wooden wheat farm, a horse pen, a bee dome, a shed, an outhouse and a duck pen. They generate on the overworld surface, and most of them can appear in almost any overworld biome. They are rare in Fear Nightfall. Their loot comes from the mod's house loot tables, except in the horse pen, and the farms that hold villagers, horses or bees are the most notable members of the group.
Generation
All ten structures are generated by the mod's jigsaw system in the surface structures step, and they conform to the terrain around them (beard thin terrain adaptation). Each one is placed with the mod's random spread placement. The spacing and separation values below are the in-game values for this pack, already scaled by the pack's Sparse Structures setting, which spreads the mod's defaults out by a factor of 2.88.
| Structure | Spacing (chunks) | Separation (chunks) | Biomes |
|---|---|---|---|
| Barn | 147 | 122 | Overworld (279 biomes) |
| Haystack | 76 | 33 | Overworld (279 biomes) |
| Wheat grain bin | 122 | 66 | Overworld (279 biomes) |
| Wooden wheat farm | 122 | 66 | Overworld (279 biomes) |
| Windmill | 122 | 66 | Overworld (279 biomes) |
| Horse pen | 180 | 122 | Overworld (279 biomes) |
| Shed | 180 | 109 | Overworld (279 biomes) |
| Duck pen | 446 | 218 | Overworld (279 biomes) |
| Bee dome | 160 | 56 | Birch forests only (4 biomes) |
| Outhouse | 228 | 142 | Swamps only (16 biomes) |
The bee dome only generates in birch forest biomes, and the outhouse only in swamp biomes. The other eight structures can generate in most overworld biomes, including oceans, plains, deserts and jungles.
In a 26 km² sample of the pack's world, four haystacks, four windmills, four wooden wheat farms and two wheat grain bins were found. None of the other six structures turned up in the sample, so they should be treated as rare.
Moog's Farms are not among the horror structures that the pack places closer together. Their spacing is the sparse, non-horror density, which is about three times fewer structures than the mod's defaults would give.
Layout
Each structure is a single piece built from one of a small number of template variants, and its size is fixed in the mod's data. The sizes are:
- Haystack: 28 × 28 × 28 blocks
- Windmill: 30 × 32 × 30 blocks
- Wheat grain bin: 31 × 37 × 31 blocks
- Wooden wheat farm: 41 × 29 × 41 blocks
The barn, the haystack and the wooden wheat farm each have two template variants, and the bee dome and the outhouse have two as well. The horse pen has three. The windmill, the wheat grain bin, the duck pen and the shed have one each.
Inhabitants
The mob placement data for these structures is limited:
- The barn and the wooden wheat farm each place a villager.
- The horse pen places horses and donkeys.
- The bee dome places bees.
- The haystack, the wheat grain bin, the windmill, the shed, the outhouse and the duck pen place no mobs.
The farm structures contain no hostile mobs. Hostile mobs still spawn on the surface at night as normal, so the structures are not safe from the ordinary night threats.
Loot
Loot in these structures comes from the mod's loot tables. Each structure has its own tables, and the generated list below shows which tables each structure uses.
The most valuable table is houses_rare, which can roll diamonds, lapis lazuli, gold and iron ingots, redstone blocks, candles, and books. The houses_common table gives the most consistent supplies: bread, potatoes, apples, emeralds, sticks, oak saplings, gold nuggets and books. The houses_uncommon table adds coal, charcoal, iron ingots, emeralds and bread. The houses_books table holds books, paper, leather and compasses. The general table is the farm table, with bread, emeralds, iron ingots, iron nuggets, oak planks and wheat seeds.
The horse pen uses the empty table, which holds only cobwebs and string.
Barn mvs:barn
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 147 chunks, separation 122 (mod default ~51, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 279 |
| Loot tables | 5 |
| ID | mvs:barn |
Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more
Mobs placed in the structure: Villager
Chest loot: mvs:general
(no roll data)
Chest loot: mvs:houses_books
(no roll data)
Chest loot: mvs:houses_common
(no roll data)
Chest loot: mvs:houses_rare
(no roll data)
Chest loot: mvs:houses_uncommon
(no roll data)
Bee Dome mvs:bee_dome
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 160 chunks, separation 56 (mod default ~56, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 4 |
| ID | mvs:bee_dome |
Biomes (4): Old Growth Birch Forest, Birch Forest, Silver Birch Forest, Birch Taiga
Mobs placed in the structure: Bee
Duck mvs:duck
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 446 chunks, separation 218 (mod default ~155, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 279 |
| ID | mvs:duck |
Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more
Haystack mvs:haystack
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 76 chunks, separation 33 (mod default ~26, ×2.88 pack spread factor) |
| Observed | 4 per 26 km² |
| Typical size | 28×28×28 |
| Biomes | 279 |
| Loot tables | 2 |
| ID | mvs:haystack |
Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more
Chest loot: mvs:houses_common
(no roll data)
Chest loot: mvs:houses_uncommon
(no roll data)
Horse Pen mvs:horse_pen
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 180 chunks, separation 122 (mod default ~62, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 279 |
| Loot tables | 1 |
| ID | mvs:horse_pen |
Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more
Mobs placed in the structure: Donkey, Horse
Chest loot: mvs:empty
(no roll data)
Out House mvs:out_house
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 228 chunks, separation 142 (mod default ~79, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 16 |
| Loot tables | 1 |
| ID | mvs:out_house |
Biomes (16): Muskeg, Bayou, Ice Marsh, Floodplain, Mangrove Swamp, Orchid Swamp, Bayou, Swamp, Marsh, Fen, Wetland, Bog, Marsh, Moor, Fungal Fen, Old Growth Bayou
Chest loot: mvs:houses_common
(no roll data)
Shed mvs:shed
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 180 chunks, separation 109 (mod default ~62, ×2.88 pack spread factor) |
| Observed | none in 26 km² sample |
| Biomes | 279 |
| Loot tables | 2 |
| ID | mvs:shed |
Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more
Chest loot: mvs:houses_common
(no roll data)
Chest loot: mvs:houses_uncommon
(no roll data)
Wheat Grain Bin mvs:wheat_grain_bin
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 122 chunks, separation 66 (mod default ~42, ×2.88 pack spread factor) |
| Observed | 2 per 26 km² |
| Typical size | 31×37×31 |
| Biomes | 279 |
| Loot tables | 2 |
| ID | mvs:wheat_grain_bin |
Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more
Chest loot: mvs:houses_common
(no roll data)
Chest loot: mvs:houses_uncommon
(no roll data)
Windmill mvs:windmill
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 122 chunks, separation 66 (mod default ~42, ×2.88 pack spread factor) |
| Observed | 4 per 26 km² |
| Typical size | 30×32×30 |
| Biomes | 279 |
| ID | mvs:windmill |
Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more
Wooden Wheat Farm mvs:wooden_wheat_farm
| Mod | Moog's Voyager Structures |
|---|---|
| Dimension | Overworld |
| Spacing | 122 chunks, separation 66 (mod default ~42, ×2.88 pack spread factor) |
| Observed | 4 per 26 km² |
| Typical size | 41×29×41 |
| Biomes | 279 |
| Loot tables | 3 |
| ID | mvs:wooden_wheat_farm |
Biomes (279): Ocean, Cold Ocean, Lukewarm Ocean, Ominous Woods, Deep Ocean, Frozen Ocean, River, Plains, Deep Cold Ocean, Deep Lukewarm Ocean, Forest, Muddy River, Brushland, Highlands, Dark Forest, Warm Ocean, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Rocky Reef, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Deep Frozen Ocean, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Beach, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Hyacinth Deeps, Steppe, Overgrown Greens, Badlands, Frozen River, Old Growth Birch Forest, Field, Grassy Beach, Gravel Beach, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold River, Cold Desert, Muskeg, Jacaranda Glade, Gravel Beach, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou and 199 more
Mobs placed in the structure: Villager
Chest loot: mvs:general
(no roll data)
Chest loot: mvs:houses_common
(no roll data)
Chest loot: mvs:houses_uncommon
(no roll data)
Tips
- Look for the bee dome in birch forests and the outhouse in swamps, since they will not appear in other biomes.
- The duck pen has the widest spacing of the group, so it is the hardest to find. Expect to travel far from the other structures to find one.
- The barn is the only farm structure that uses the
houses_raretable, so it is the best place in this group to look for diamonds and lapis lazuli. - Most other chests in this group hold common building material and food. See Farming and Crops for the crops that grow in the fields around the farms.
- For the mod's other surface builds, see Moog's Houses and Moog's Camps.
| Moog's Voyager Structures | |
|---|---|
| Structures | Moog's Camps · Moog's Farms · Moog's Floating Islands · Moog's Houses · Moog's Lanterns · Moog's Market Stalls and Carts · Moog's Ruins and Rocks · Moog's Towers · Moog's Trees and Log Piles · Moog's Voyager Landmarks · Moog's Wells and Fountains |
| Mods | Moog's Structures |