Better Dungeons

From the Fear Nightfall wiki · YUNG's Better Dungeons
Better Dungeons
ModYUNG's Better Dungeons
Variants5
Observed137 per 26 km² (all variants)
Horror structureYes

The Better Dungeons are underground structures added by YUNG's Better Dungeons. The mod has five dungeon types. Four generate in the Overworld: the Small Dungeon, the Zombie Dungeon (also called the Catacomb), the Skeleton Dungeon (also called the Fortress of the Undead) and the Spider Dungeon (also called the Cave). The fifth, the Small Nether Dungeon, is built into the mod but is disabled by default and stays disabled in Fear Nightfall. The Small Dungeon replaces the vanilla dungeon (monster room) in the biomes where it generates, so it is the dungeon a player is most likely to meet first.

The mod adds no blocks, items, mobs, recipes or enchantments. Its dungeons are built from vanilla blocks, use vanilla mobs such as zombies, skeletons and spiders, and draw their chests from vanilla-style loot tables. In Fear Nightfall, the Zombie, Skeleton and Spider dungeons are horror structures, and the pack places them closer together and gives them more weight than the mod's defaults.

Generation

All four Overworld dungeons generate underground, in the underground structures step. Each one has its own structure set and is placed with random spread spacing. Each has its own biome tag, and the four tags share the same broad list of 216 biomes in this pack. The list includes mountains, hills, forests, taigas, jungles, savannas, deserts, plains, snowy biomes, swamps, and the dripstone and lush cave biomes.

The pack changes spacing. Horror structures are placed about 30% closer together than the mod's default, so the three horror dungeons have in-game spacings of 31 to 33 chunks. The Small Dungeon is spaced out instead, with an in-game spacing of 19 chunks, against a mod default of about 10, because the pack multiplies the non-horror spacing by about 1.92. The observed counts below come from a 26 km² sample of the Overworld.

Small Dungeon

The Small Dungeon is the most common of the dungeons, with 36 observed in the sample. It is a small room, 8 by 7 by 8 blocks, built from cobblestone and mossy stone. It is not a horror structure.

Zombie Dungeon

The Zombie Dungeon, or Catacomb, is the largest of the dungeons by footprint, at 105 by 26 by 112 blocks. It has 41 observed in the sample and is a horror structure. It has a surface entrance staircase, so it can be reached from above without digging.

Skeleton Dungeon

The Skeleton Dungeon is the rarest of the four Overworld types, with 8 observed in the sample. It is a horror structure. It starts deep underground, between Y -50 and Y -30, and is built around bridges, arches and stairs.

Spider Dungeon

The Spider Dungeon has 52 observed in the sample, the most of any type. It is a horror structure. It is not built from template pieces. The mod's code generates its whole cave network, which starts at the chunk centre at Y 70 to 71 and branches into nests, egg rooms and tunnels. Because of this, its layout cannot be changed with a datapack alone.

Small Nether Dungeon

The Small Nether Dungeon targets Nether biomes, but the mod disables it by default and the pack keeps that setting. No instances generate in Fear Nightfall. The command /locate structure betterdungeons:small_nether_dungeon returns an error saying the structure is disabled.

Layout

The Small Dungeon has one or two chests, set by the pack's config (a minimum of one and a maximum of two). It can also hold up to two banners, and its corners can contain props, which occasionally include ore blocks. It has spawners in the room.

The Zombie Dungeon's template pool includes a tombstone spawner and a tombstone chest. The surface staircase that leads to the entrance has a maximum length of 20 blocks in the config, and the mod's own config warns that larger values may cause problems.

The Skeleton Dungeon is a fortress of bridges, arches, stairs and campfire props. The spawners and chests are spread across its pieces.

The Spider Dungeon is a cave network of tunnels, nests and egg rooms. The mod generates the nests and egg rooms from code rather than from fixed templates, so each Spider Dungeon is a single connected cave system.

Inhabitants

The Zombie, Skeleton and Spider dungeons replace the monster spawn list for the area inside each of their structure pieces. The spawns are set per piece bounding box, so the rule applies only inside the dungeon:

  • Zombie Dungeon: zombies, weight 100, 4 to 15 per piece.
  • Skeleton Dungeon: skeletons, weight 100, 4 to 15 per piece.
  • Spider Dungeon: spiders, weight 100, 4 to 15 per piece, and cave spiders, weight 50, 4 to 8 per piece.

The Small Dungeon has no spawn override. Its mobs come from the spawners in the room, and each spawner's mob type is set when the dungeon is generated.

The horror dungeons are dangerous at night. In Fear Nightfall, these structures are part of the pack's horror theme, and they are grouped with other horror structures, such as the Witch Huts, that are placed more densely in temperate, humid forests, taigas and swamps.

Loot

The most valuable loot is in the Zombie Dungeon's tombstone chest, which includes diamonds, emeralds and a diamond sword. The Skeleton Dungeon's common chest is the main source of enchanted books and golden apples. The Small Dungeon's loot piles are mostly common blocks and materials, but they include the Traveler's Backpack and iron tier upgrade items that the pack adds to these loot tables. The tables below list the full contents and chances of each chest.

Skeleton Dungeon betterdungeons:skeleton_dungeon

ModYUNG's Better Dungeons
DimensionOverworld
Spacing32 chunks, separation 16 (mod default ~45, ×0.707 pack spread factor)
Observed8 per 26 km²
Typical size31×13×31
Biomes216
Horror structureYes
Loot tables1
IDbetterdungeons:skeleton_dungeon

Biomes (216): Ominous Woods, Plains, Sleepy Hollows, Forest, Brushland, Highlands, Dark Forest, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Steppe, Overgrown Greens, Badlands, Old Growth Birch Forest, Field, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold Desert, Muskeg, Jacaranda Glade, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou, Meadow, Silver Birch Forest, Cold Boreal Taiga, Shrubland, Rocky Mountains, Fir Clearing, Old Growth Pine Taiga, Tundra, Frozen Pine Taiga, Old Growth Forest, Grove, Autumnal Maple Forest, Stony Shore, Grassland, Snowy Coniferous Forest, Fungal Jungle, Willow Forest, Dryland and 136 more

Mobs placed in the structure: Pig

Chest loot: betterdungeons:skeleton_dungeon/chests/common
ItemChanceAvg. stack
Bone Meal76.7%6.8
Enchanted Book76.0%1.6
Rope75.7%9.8
Bone75.3%6.6
Arcane Essence70.3%5.1
Redstone Dust60.7%3.8
Iron Ingot58.7%5.1
Scroll55.0%1.4
Tipped Arrow55.0%5.7
Cabbage Seeds48.0%3.9
Golden Apple47.7%1.2
Tomato Seeds43.3%4.0
Gold Ingot34.3%3.4
Bow31.3%1.2
Flax Seeds20.3%2.0
Common Ink20.0%1.9
Enchanted Golden Apple11.0%1.0
Blank Runestone8.7%1.1
Lead8.7%1.0
Uncommon Ink6.7%1.1
Name Tag6.0%1.0
Iron Tier Upgrade5.0%1.0
Quiver4.7%1.0
Standard Traveler's Backpack2.0%1.0
Ring of Recovery1.3%1.0
Frostward Ring1.3%1.0
Rotten Spell Book1.3%1.0
Air1.3%0.0
Fireward Ring1.0%1.0
Ring of Invisibility1.0%1.0
Poisonward Ring1.0%1.0
Ring of Expediency0.7%1.0
Heavy Chain0.7%1.0
Silver Ring0.7%1.0
Amulet of Teleportation0.7%1.0
Blue Bomb0.7%1.0
Emerald Stoneplate Ring0.3%1.0
Rare Ink0.3%1.0

Small Dungeon betterdungeons:small_dungeon

ModYUNG's Better Dungeons
DimensionOverworld
Spacing19 chunks, separation 11 (mod default ~10, ×1.92 pack spread factor)
Observed36 per 26 km²
Typical size8×7×8
Biomes216
Loot tables2
IDbetterdungeons:small_dungeon

Biomes (216): Ominous Woods, Plains, Sleepy Hollows, Forest, Brushland, Highlands, Dark Forest, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Steppe, Overgrown Greens, Badlands, Old Growth Birch Forest, Field, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold Desert, Muskeg, Jacaranda Glade, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou, Meadow, Silver Birch Forest, Cold Boreal Taiga, Shrubland, Rocky Mountains, Fir Clearing, Old Growth Pine Taiga, Tundra, Frozen Pine Taiga, Old Growth Forest, Grove, Autumnal Maple Forest, Stony Shore, Grassland, Snowy Coniferous Forest, Fungal Jungle, Willow Forest, Dryland and 136 more

Mobs placed in the structure: Pig

Chest loot: betterdungeons:small_dungeon/chests/loot_piles
ItemChanceAvg. stack
Rope70.0%9.9
Cobblestone64.3%4.5
Cobweb62.0%4.3
Dirt55.3%3.8
Tomato Seeds53.7%4.1
Cabbage Seeds43.3%3.8
Arcane Essence39.3%3.7
Scroll30.7%1.1
Flax Seeds14.3%2.1
Common Ink8.3%1.7
Iron Tier Upgrade6.0%1.0
Standard Traveler's Backpack6.0%1.0
Blank Runestone5.7%1.0
Quiver5.7%1.0
Uncommon Ink2.0%1.0
Rotten Spell Book1.7%1.0
Amulet of Concentration1.3%1.0
Heavy Chain1.0%1.0
Fireward Ring0.7%1.0
Blue Bomb0.7%1.0
Ring of Expediency0.3%1.0
Emerald Stoneplate Ring0.3%1.0
Frostward Ring0.3%1.0
Rare Ink0.3%1.0
Silver Ring0.3%1.0
Chest loot: minecraft:chests/simple_dungeon
ItemChanceAvg. stack
Rope73.0%9.4
Rotten Flesh57.7%6.0
Bone56.7%5.7
Gunpowder55.7%6.0
String55.3%6.7
Cabbage Seeds54.0%3.9
Arcane Essence46.3%3.5
Tomato Seeds42.7%3.8
Scroll36.3%1.1
Bread33.0%1.2
Coal31.0%3.1
Name Tag29.7%1.1
Saddle29.3%1.1
Wheat29.3%3.1
Redstone Dust25.0%2.7
Music Disc24.3%1.0
Iron Horse Armor22.3%1.1
Golden Apple20.7%1.1
Music Disc19.7%1.1
Melon Seeds18.3%3.2
Beetroot Seeds17.7%3.3
Bucket17.3%1.1
Pumpkin Seeds17.3%3.2
Flax Seeds17.0%2.0
Iron Ingot16.7%2.6
Enchanted Book14.7%1.1
Golden Horse Armor12.7%1.0
Common Ink9.3%1.7
Gold Ingot8.0%2.5
Diamond Horse Armor6.3%1.1
Quiver6.3%1.0
Iron Tier Upgrade4.3%1.0
Blank Runestone4.0%1.0
Standard Traveler's Backpack3.7%1.0
Enchanted Golden Apple3.0%1.0
Uncommon Ink2.7%1.1
Music Disc1.3%1.0
Amulet of Concentration1.0%1.0
Fireward Ring1.0%1.0
Frostward Ring1.0%1.0

Small Nether Dungeon betterdungeons:small_nether_dungeon

ModYUNG's Better Dungeons
DimensionThe Nether
Spacing30 chunks, separation 19 (mod default ~16, ×1.92 pack spread factor)
Observednone in 26 km² sample
Biomes16
Loot tables1
IDbetterdungeons:small_nether_dungeon

Biomes (16): Nether Wastes, Soul Sand Valley, Crimson Forest, Warped Forest, Basalt Deltas, Black Ice Glaciers, Crystalline Chasm, Erupting Inferno, Undergrowth, Visceral Heap, Withered Abyss, Mycotoxic Undergrowth, Blackstone Basin, Infernal Holt, Glistering Meadow, Redstone Abyss (Removed)

Mobs placed in the structure: Pig

Chest loot: betterdungeons:small_nether_dungeon/chests/common
ItemChanceAvg. stack
Arcane Essence79.0%3.9
Gold Ingot64.0%8.2
Coal63.3%5.7
Rotten Flesh57.0%5.3
Saddle43.0%1.2
Gold Nugget40.0%7.2
Air32.7%0.0
Iron Ingot32.7%7.2
Nether Wart32.7%8.0
Name Tag32.0%1.1
Nether Quartz31.0%5.6
Scroll28.7%1.0
Music Disc28.0%1.1
Music Disc28.0%1.1
Music Disc25.3%1.1
Blazing Fishing Rod20.3%1.0
Blank Runestone17.3%1.0
Chainmail Chestplate14.0%1.1
Bomb14.0%1.9
Enchanted Book13.3%1.1
Redstone Dust12.7%4.3
Chainmail Boots12.0%1.1
Iron Sword12.0%1.0
Chainmail Helmet10.7%1.1
Golden Chestplate10.7%1.0
Golden Leggings10.7%1.1
Golden Helmet10.3%1.0
Music Disc10.3%1.0
Chainmail Leggings9.3%1.0
Golden Boots9.3%1.0
Music Disc7.7%1.1
Golden Sword6.3%1.0
Gold Tier Upgrade6.0%1.0
Iron Tier Upgrade5.7%1.0
Enchanted Golden Apple4.7%1.0
Golden Horse Armor3.7%1.0
Blue Bomb2.7%1.0
Emerald Stoneplate Ring1.7%1.0
Amulet of Concentration1.3%1.0
Ring of Recovery1.0%1.0

Spider Dungeon betterdungeons:spider_dungeon

ModYUNG's Better Dungeons
DimensionOverworld
Spacing31 chunks, separation 15 (mod default ~44, ×0.707 pack spread factor)
Observed52 per 26 km²
Typical size79×53×76
Biomes216
Horror structureYes
IDbetterdungeons:spider_dungeon

Biomes (216): Ominous Woods, Plains, Sleepy Hollows, Forest, Brushland, Highlands, Dark Forest, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Steppe, Overgrown Greens, Badlands, Old Growth Birch Forest, Field, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold Desert, Muskeg, Jacaranda Glade, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou, Meadow, Silver Birch Forest, Cold Boreal Taiga, Shrubland, Rocky Mountains, Fir Clearing, Old Growth Pine Taiga, Tundra, Frozen Pine Taiga, Old Growth Forest, Grove, Autumnal Maple Forest, Stony Shore, Grassland, Snowy Coniferous Forest, Fungal Jungle, Willow Forest, Dryland and 136 more

Zombie Dungeon betterdungeons:zombie_dungeon

ModYUNG's Better Dungeons
DimensionOverworld
Spacing33 chunks, separation 16 (mod default ~47, ×0.707 pack spread factor)
Observed41 per 26 km²
Typical size105×26×112
Biomes216
Horror structureYes
Loot tables3
IDbetterdungeons:zombie_dungeon

Biomes (216): Ominous Woods, Plains, Sleepy Hollows, Forest, Brushland, Highlands, Dark Forest, Yellowstone, Clover Plains, Blackwood Taiga, Savanna, Arid Highlands, Coniferous Forest, Taiga, Wasteland, Prairie, Forested Highlands, Maple Forest, Snowy Plains, Shield, Jungle, Prairie, Alpine Highlands, Dry Bushland, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Pine Taiga, Boreal Taiga, Shrubland, Temperate Highlands, Rainforest, Scrubland, Maple Woods, Steppe, Overgrown Greens, Badlands, Old Growth Birch Forest, Field, Rainforest, Joshua Desert, Saguaro Desert, Sparse Jungle, Snowy Taiga, Snowy Badlands, Shrubland, Lush Desert, Volcanic Plains, Cold Desert, Muskeg, Jacaranda Glade, Tundra, Aspen Glade, Birch Forest, Cold Shrubland, Sparse Rainforest, Bayou, Meadow, Silver Birch Forest, Cold Boreal Taiga, Shrubland, Rocky Mountains, Fir Clearing, Old Growth Pine Taiga, Tundra, Frozen Pine Taiga, Old Growth Forest, Grove, Autumnal Maple Forest, Stony Shore, Grassland, Snowy Coniferous Forest, Fungal Jungle, Willow Forest, Dryland and 136 more

Mobs placed in the structure: Pig, Zombie

Chest loot: betterdungeons:zombie_dungeon/chests/common
ItemChanceAvg. stack
Arcane Essence73.7%5.2
Rotten Flesh71.0%2.9
Rope67.0%9.4
Scroll54.0%1.4
Tomato Seeds52.0%3.6
Cabbage Seeds48.0%3.9
Potato43.7%1.7
Carrot40.0%1.7
Enchanted Book35.3%1.2
Red Mushroom32.7%1.1
Torch32.7%5.7
Wheat Seeds32.7%3.4
Brown Mushroom31.7%1.1
Cornflower31.7%1.1
Coal30.3%4.9
Dead Bush30.3%1.1
Poppy29.3%1.2
Apple28.7%2.2
Beetroot Seeds24.3%3.3
Bottle o' Enchanting20.3%1.1
Flax Seeds19.3%2.1
Stone Shovel19.0%1.0
Common Ink16.0%1.8
Stone Axe16.0%1.1
Stone Sword14.0%1.0
Gold Ingot10.7%4.8
Iron Sword10.7%1.0
Iron Leggings9.7%1.1
Saddle9.7%1.0
Name Tag9.0%1.0
Iron Chestplate8.3%1.0
Iron Helmet8.3%1.0
Golden Apple8.0%1.1
Iron Axe8.0%1.0
Iron Ingot8.0%4.5
Iron Boots7.7%1.0
Diamond Shovel7.3%1.0
Iron Shovel7.3%1.0
Diamond Axe6.3%1.1
Blank Runestone6.0%1.1
Chest loot: betterdungeons:zombie_dungeon/chests/special
ItemChanceAvg. stack
Rotten Flesh69.7%2.9
Rope68.0%10.2
Cabbage Seeds48.0%4.0
Arcane Essence46.7%3.8
Enchanted Book46.0%1.3
Tomato Seeds44.3%3.7
Carrot41.0%1.8
Potato39.3%1.7
Dead Bush35.7%1.1
Cornflower34.7%1.2
Beetroot Seeds33.0%3.3
Poppy33.0%1.2
Red Mushroom31.3%1.2
Brown Mushroom30.3%1.1
Scroll29.3%1.1
Coal29.3%5.3
Apple28.3%2.2
Torch27.7%5.6
Wheat Seeds27.0%3.5
Flax Seeds21.0%2.2
Bottle o' Enchanting20.3%1.1
Stone Axe18.3%1.0
Stone Sword16.3%1.1
Common Ink13.3%1.6
Stone Shovel13.0%1.0
Iron Sword12.7%1.0
Iron Ingot11.3%4.4
Iron Leggings10.7%1.1
Iron Shovel9.7%1.0
Golden Apple9.3%1.0
Iron Helmet9.3%1.0
Name Tag9.3%1.1
Gold Ingot9.0%4.9
Iron Chestplate9.0%1.0
Saddle9.0%1.0
Iron Axe8.7%1.0
Iron Boots7.7%1.1
Standard Traveler's Backpack6.7%1.0
Diamond Sword5.7%1.0
Quiver5.7%1.0
Chest loot: betterdungeons:zombie_dungeon/chests/tombstone
ItemChanceAvg. stack
Bone97.3%11.9
Arcane Essence91.7%7.6
Bone Meal77.3%7.2
Scroll74.3%1.5
Rope69.0%9.7
Cabbage Seeds49.3%4.2
Tomato Seeds49.0%3.8
Diamond41.0%1.3
Emerald33.7%1.3
Common Ink28.3%1.5
Uncommon Ink23.3%1.7
Diamond Sword19.7%1.1
Flax Seeds17.0%2.2
Blank Runestone12.7%1.0
Rare Ink9.7%1.2
Iron Tier Upgrade7.0%1.0
Quiver4.3%1.0
Standard Traveler's Backpack4.0%1.0
Epic Ink3.3%1.2
Fireward Ring3.3%1.0
Rotten Spell Book2.7%1.0
Frostward Ring2.3%1.0
Emerald Stoneplate Ring2.0%1.0
Amulet of Concentration1.7%1.0
Ring of Expediency1.3%1.0
Ring of Recovery1.3%1.0
Ring of Invisibility1.3%1.0
Amulet of Teleportation1.3%1.0
Conjurer's Talisman1.0%1.0
Heavy Chain1.0%1.0
Poisonward Ring1.0%1.0
Air1.0%0.0
Silver Ring0.7%1.0
Blue Bomb0.3%1.0

Tips

Approach the Zombie Dungeon from the surface staircase, the easiest route in, and clear the area around the tombstone chest before taking its loot. The Skeleton Dungeon is deep, so bring light for its bridges, and fight from the stairs or arches where only a few skeletons can reach you at once. The Spider Dungeon's network is wide, so a light source and a clear path back to the entrance matter more than in any other dungeon.

The Zombie, Skeleton and Spider dungeons spawn large groups, 4 to 15 mobs at a time per piece. Do not clear them at night in the open. Keep to corridors and doorways so the groups cannot surround you.

The mod's advancements mark each dungeon: "Quite the Renovation" for finding a spawner in a Small Dungeon, "When in Rome" for a rotten flesh from a Zombie Dungeon, "A Bone to Pick" for picking up a skeleton skull, and "Cobweb Entanglement" for obtaining string. "Professional Dungeoneer" requires all five dungeon types.

To find a dungeon, use /locate structure betterdungeons:zombie_dungeon, /locate structure betterdungeons:skeleton_dungeon, /locate structure betterdungeons:spider_dungeon or /locate structure betterdungeons:small_dungeon.