Vindicator Butcher's House

From the Fear Nightfall wiki · Butchery
Vindicator Butchers House
ModButchery
DimensionOverworld
Spacing693 chunks, separation 691 (mod default ~361, ×1.92 pack spread factor)
Observednone in 26 km² sample
Biomes61
Loot tables3
IDbutchery:vindicator_butchers_house

The Vindicator Butcher's House is a small surface structure added by Butchery. It is a single rigid building that holds a group of Butcher villagers, a few Vindicators and several chests, and it is one of the few places in the pack where Butcher villagers, butchery meats and cutting tools can be found together. In Fear Nightfall it is placed rarely, so reaching one is a deliberate trip rather than something found while exploring nearby.

Generation

The house generates in the Overworld on the surface, in the surface-structure step. The mod's own configuration places it in six vanilla biomes: birch forest, dark forest, plains, savanna, swamp and wooded badlands. Fear Nightfall extends it to 61 biomes, including Plains, Savanna, Dark Forest, Birch Forest, Coniferous Forest, Bayou, Old Growth Woodland, Orchid Swamp and Eucalyptus Forest, which come from the pack's other biome mods.

Its base spacing is 693 chunks with a separation of 691. The pack's sparse-structure density factor of 1.92 raises the effective spacing to about 1,331 chunks, so the house is far rarer than the mod's default placement. It is not one of the pack's horror structures, so it falls among the non-horror structures, which the pack thins to about one third of their default density. No house appeared in the 26 km² sample used to measure the pack's structures.

The structure is anchored to the surface heightmap with a fixed start offset of -5. Its base is dirt and stone, so the building sits into the terrain rather than on stilts. A structure from another set that is larger than the house and would overlap its footprint takes priority, and the house is then skipped.

From outside, the house is a stone and cobblestone building with oak, spruce and dark oak timber, about 30 blocks wide, 34 blocks deep and 20 blocks tall.

Layout

The house is a single template with one variant. Roughly 5,900 of its 13,900 template cells are air, so the interior is open in places. The most solid blocks are at heights 2 to 5, which form the floors. Walls are mainly stone bricks, stone brick walls, cobblestone and mossy cobblestone, and the floors, stairs and roof are oak, spruce and dark oak planks, slabs and stairs.

Notable features:

  • Butchery decor: plastic sheet and plastic sheet corner blocks, a jungle counter and blood splatter decals on the floor between heights 1 and 9.
  • Hazards: nine fire blocks burn on netherrack at height 8, and cobwebs hang between heights 4 and 16. Walking through either will hurt or slow the player.
  • Lighting and clutter: campfires, candles and chains, plus barrels, iron bars, spruce trapdoors and redstone wire.
  • One painting hangs inside.

The house contains no spawner.

Inhabitants

The template places eight villagers and two Vindicators. Six of the villagers have the Butcher profession and two are Farmers. The Butcher villagers sell from the pack's butchery trade set, which includes iron cleavers and iron skinning knives for emeralds, so the house is also a trading stop. The two Vindicators are placed on the lower floor near the chests and are hostile to the player as in vanilla.

Loot

The best loot is in the butcher chests. Five of the seven chests with a loot table use the village butcher table, which provides Ham, Minced Beef, Raw Mutton Chops, Iron Knife, Flint Knife and Emerald among its butchery and food rolls. The jungle temple chest holds the house's highest-value rolls, including a Smithing Template, a Diamond and a Saddle, along with Arcane Essence. The simple dungeon chest holds Rope, Gunpowder and String. The other seven chests in the template have no loot table set. Chance percentages for each table are shown below.

Biomes (61): Plains, Brushland, Highlands, Dark Forest, Clover Plains, Savanna, Arid Highlands, Coniferous Forest, Prairie, Prairie, Dry Bushland, Mystic Grove, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Shrubland, Temperate Highlands, Scrubland, Steppe, Overgrown Greens, Jacaranda Glade, Aspen Glade, Birch Forest, Bayou, Shrubland, Fir Clearing, Autumnal Maple Forest, Grassland, Savanna Badlands, Poppy Fields, Wooded Badlands, Flower Fields, Outback, Old Growth Woodland, Pasture, Bryce Canyon, Orchid Swamp, Eucalyptus Forest, Willow Swamp, Swamp, Baobab Savanna, Wasteland Steppe, Marsh, Fractured Savanna, Lavender Valley, Grassland, Sakura Grove, Windswept Maple Forest, White Mesa, Red Oasis, Fen, Shield Clearing, Savanna Slopes, Sakura Valley, Wetland, Bog, Marsh, Basalt Cliffs, Moor, Fungal Fen

Mobs placed in the structure: Villager, Vindicator

Chest loot: minecraft:chests/jungle_temple
ItemChanceAvg. stack
Bone67.0%7.9
Rotten Flesh54.7%6.8
Gold Ingot52.3%6.2
Bamboo46.3%2.5
Arcane Essence46.0%3.9
Iron Ingot41.0%3.8
Smithing Template33.0%2.0
Scroll30.3%1.2
Bamboo Spikes23.7%1.0
Tipped Bamboo Spikes15.7%1.0
Diamond11.3%2.4
Saddle10.7%1.1
Common Ink10.3%1.7
Bomb9.0%2.0
Emerald8.3%2.0
Blue Bomb7.3%1.0
Blank Runestone6.3%1.0
Enchanted Book5.0%1.0
Iron Horse Armor4.0%1.0
Uncommon Ink3.0%1.1
Diamond Horse Armor3.0%1.0
Golden Horse Armor3.0%1.0
Rotten Spell Book1.3%1.0
Emerald Stoneplate Ring1.0%1.0
Heavy Chain0.7%1.0
Conjurer's Talisman0.3%1.0
Frostward Ring0.3%1.0
Silver Ring0.3%1.0
Amulet of Teleportation0.3%1.0
Air0.3%0.0
Chest loot: minecraft:chests/simple_dungeon
ItemChanceAvg. stack
Rope73.0%9.4
Rotten Flesh57.7%6.0
Bone56.7%5.7
Gunpowder55.7%6.0
String55.3%6.7
Cabbage Seeds54.0%3.9
Arcane Essence46.3%3.5
Tomato Seeds42.7%3.8
Scroll36.3%1.1
Bread33.0%1.2
Coal31.0%3.1
Name Tag29.7%1.1
Saddle29.3%1.1
Wheat29.3%3.1
Redstone Dust25.0%2.7
Music Disc24.3%1.0
Iron Horse Armor22.3%1.1
Golden Apple20.7%1.1
Music Disc19.7%1.1
Melon Seeds18.3%3.2
Beetroot Seeds17.7%3.3
Bucket17.3%1.1
Pumpkin Seeds17.3%3.2
Flax Seeds17.0%2.0
Iron Ingot16.7%2.6
Enchanted Book14.7%1.1
Golden Horse Armor12.7%1.0
Common Ink9.3%1.7
Gold Ingot8.0%2.5
Diamond Horse Armor6.3%1.1
Quiver6.3%1.0
Iron Tier Upgrade4.3%1.0
Blank Runestone4.0%1.0
Standard Traveler's Backpack3.7%1.0
Enchanted Golden Apple3.0%1.0
Uncommon Ink2.7%1.1
Music Disc1.3%1.0
Amulet of Concentration1.0%1.0
Fireward Ring1.0%1.0
Frostward Ring1.0%1.0
Chest loot: minecraft:chests/village/village_butcher
ItemChanceAvg. stack
Raw Beef51.7%2.7
Raw Mutton46.0%2.7
Raw Porkchop45.3%2.6
Wheat45.0%2.9
Raw Bacon36.0%4.6
Minced Beef34.0%4.6
Raw Mutton Chops34.0%4.3
Iron Knife33.7%1.0
Flint Knife33.3%1.0
Coal24.0%2.6
Emerald12.7%1.1
Ham11.3%1.1

Tips

The two Vindicators are placed on the lower floor, so deal with them before you work through the chests. Step around the fire on the netherrack and move through the cobwebs slowly, since both can stop or hurt you. If you need trades, the Butcher villagers can be traded with at any time, so keep at least one alive while you loot.