Evoker Fort
| Evoker Fort | |
|---|---|
| Mod | Iron's Spells 'n Spellbooks |
| Dimension | Overworld |
| Spacing | 163 chunks, separation 96 (mod default ~85, ×1.92 pack spread factor) |
| Observed | 1 per 26 km² |
| Typical size | 75×58×66 |
| Biomes | 127 |
| Loot tables | 7 |
| ID | irons_spellbooks:evoker_fort |
The Evoker Fort is an overworld structure added by Iron's Spells 'n Spellbooks. It is a walled camp of tents, huts and watchtowers occupied by hostile illagers and the spellcasters that go with them. Its chests hold scrolls, ink, arcane essence and enchanting supplies.
Generation
The fort generates on the surface of the overworld during the surface_structures generation step. It can appear in 127 overworld biomes, including plains, forests, savannas, deserts, highlands and tundra. The exact biomes are listed in the structure table below.
Placement uses random spreading with a spacing of 163 chunks and a separation of 96 chunks. These are the in-game values, already scaled by the pack's Sparse Structures factor of 1.92. The mod's own default spacing is 85 chunks, so the fort is considerably rarer in Fear Nightfall than in the unmodified mod. Observed density is about one fort per 26 km² of overworld.
The fort uses beard-box terrain adaptation, which blends its pieces into the surrounding ground. Its pieces are placed no more than 96 blocks from the centre of the structure, and the jigsaw generator is allowed up to seven layers of pieces.
Layout
Each fort starts with a single tower piece, from which the jigsaw system attaches further pieces. The pieces come from four pools:
- Campsites: Two campsite pieces, north and south, which are the fort's camps.
- Halves: Half-size pieces attached to the tower or the camps. These are a campsite, a gallows, a tree, a villager cage, and small and medium decoration sets. The medium decoration set has the highest weight (5), the villager cage and small decoration set come next (3 each), then the tree (2) and campsite (2), and the gallows is the rarest (1).
- Decorations: Barrels, hay bales, an iron golem cage, log stacks, potato and pumpkin patches, two rock formations, a shack, archery targets, a tent, a small tower, and a mob pen. Each has an equal chance of being picked.
- Villager spawns: Villagers placed in the fort. The normal villager variant has a weight of 4 and the mage variant a weight of 1.
Stone bricks and cobblestone in the fort are randomly weathered when it generates. Some stone bricks become plain stone or cracked stone bricks, and some cobblestone is replaced, so the same piece can look different from one fort to the next.
Inhabitants
Mob spawning is overridden for the structure's bounding box, so the fort's monster spawns are limited to its own pieces. Two monsters spawn there in addition to the mobs placed by the pieces:
- Pillagers: 2 to 3 per group, weight 10.
- Vindicators: 4 per group, weight 5.
The fort's pieces also place hand-placed mobs. These are the Archevoker, the Magehunter Vindicator, the vanilla Evoker, Vex, Ravager and iron golem. The iron golem is held in a cage decoration.
The fort has no boss and no spawner.
Loot
The fort has three main chest tables, plus shared tables used by the wider pack.
- Fort chests (
chests/evoker_fort): scrolls and emeralds, arcane essence and arrows, bottles o' enchanting, raw iron, and common ink. Diamonds and goat horns are also common. Rare ink has a 5% chance. - Guard tower chests (
chests/evoker_fort/guard_tower): goat horns, arrows, torches, crossbows and iron axes. - Magic bookshelf chests: arcane essence, paper, uncommon ink and enchanted books, with a small chance of scrolls, rare ink, Ancient Knowledge Fragments, Epic Ink, heavy chains and an Amulet of Teleportation.
The table below lists the chance of each item in the fort's chests.
Biomes (127): Ominous Woods, Plains, Sleepy Hollows, Forest, Brushland, Highlands, Dark Forest, Clover Plains, Savanna, Arid Highlands, Coniferous Forest, Wasteland, Prairie, Maple Forest, Prairie, Alpine Highlands, Dry Bushland, Desert, Mystic Grove, Redwood Forest, Orchard, Mediterranean Forest, Seasonal Forest, Lavender Field, Hot Shrubland, Shrubland, Temperate Highlands, Scrubland, Steppe, Overgrown Greens, Old Growth Birch Forest, Joshua Desert, Saguaro Desert, Shrubland, Lush Desert, Jacaranda Glade, Tundra, Aspen Glade, Birch Forest, Silver Birch Forest, Shrubland, Rocky Mountains, Fir Clearing, Old Growth Forest, Grove, Autumnal Maple Forest, Grassland, Snowy Coniferous Forest, Willow Forest, Dryland, Savanna Badlands, Auroral Garden, Poppy Fields, Birch Taiga, Flower Fields, Wintry Forest, Rocky Shrubland, Wisteria Grove, Orchard, Snowy Fir Clearing, Woodland, Outback, Old Growth Woodland, Sunflower Plains, Pasture, Savanna Plateau, Moonlight Valley, Pumpkin Patch, Crag, Highland, Orchid Swamp, Bamboo Forest, Snowblossom Grove, Lush Savanna, Sandstone Valley, Baobab Savanna, Desert Oasis, Jade Cliffs, Flower Forest, Desert Canyon and 47 more
Mobs placed in the structure: Archevoker, Magehunter Vindicator, Evoker, Iron Golem, Ravager, Vex
Chest loot: irons_spellbooks:chests/component_storage
| Item | Chance | Avg. stack |
|---|---|---|
Shriving Stone | 41.3% | 1.2 |
Arcane Essence | 34.0% | 1.9 |
Emerald | 25.7% | 3.4 |
Poisonous Potato | 24.0% | 3.6 |
Blood Vial | 22.3% | 3.2 |
Ender Pearl | 21.7% | 2.9 |
Divine Pearl | 21.3% | 3.3 |
Frozen Bone | 20.0% | 3.4 |
Bottle o' Lightning | 18.7% | 3.0 |
Chest loot: irons_spellbooks:chests/evoker_fort
| Item | Chance | Avg. stack |
|---|---|---|
Scroll | 100.0% | 1.5 |
Emerald | 100.0% | 3.8 |
Arcane Essence | 91.7% | 5.1 |
Arrow | 91.7% | 6.5 |
Bottle o' Enchanting | 91.0% | 2.7 |
Raw Iron | 86.7% | 5.7 |
Common Ink | 77.0% | 2.6 |
Diamond | 68.0% | 1.5 |
Air | 64.7% | 0.0 |
Goat Horn | 47.0% | 1.0 |
Uncommon Ink | 41.0% | 1.3 |
Rare Ink | 5.0% | 1.0 |
Ring of Expediency | 2.3% | 1.0 |
Ring of Recovery | 2.0% | 1.0 |
Amulet of Concentration | 1.7% | 1.0 |
Conjurer's Talisman | 1.7% | 1.0 |
Frostward Ring | 1.7% | 1.0 |
Heavy Chain | 1.3% | 1.0 |
Poisonward Ring | 1.3% | 1.0 |
Silver Ring | 1.3% | 1.0 |
Fireward Ring | 1.0% | 1.0 |
Ring of Invisibility | 1.0% | 1.0 |
Amulet of Teleportation | 1.0% | 1.0 |
Emerald Stoneplate Ring | 0.7% | 1.0 |
Chest loot: irons_spellbooks:chests/evoker_fort/guard_tower
| Item | Chance | Avg. stack |
|---|---|---|
Goat Horn | 100.0% | 1.0 |
Arrow | 96.7% | 17.1 |
Torch | 88.7% | 4.5 |
Crossbow | 85.7% | 1.6 |
Iron Axe | 50.7% | 1.2 |
Air | 14.3% | 0.0 |
Chest loot: irons_spellbooks:chests/filler_storage_loot
| Item | Chance | Avg. stack |
|---|---|---|
Cobweb | 81.7% | 1.6 |
Rotten Flesh | 54.7% | 1.3 |
Charcoal | 36.0% | 1.1 |
Arcane Essence | 28.3% | 2.5 |
Apple | 27.3% | 1.1 |
Book | 25.3% | 1.1 |
Common Ink | 18.7% | 1.0 |
Emerald | 14.3% | 1.1 |
Air | 7.0% | 0.0 |
Uncommon Ink | 3.7% | 1.0 |
Blank Runestone | 0.7% | 1.0 |
Rare Ink | 0.7% | 1.0 |
Scroll | 0.7% | 1.0 |
Chest loot: irons_spellbooks:chests/generic_magic_treasure
| Item | Chance | Avg. stack |
|---|---|---|
Arcane Essence | 100.0% | 8.0 |
Scroll | 100.0% | 1.5 |
Iron Ingot | 95.0% | 6.4 |
Copper Ingot | 87.0% | 2.0 |
Uncommon Ink | 78.7% | 1.7 |
Common Ink | 70.7% | 1.5 |
Gold Ingot | 67.7% | 3.0 |
Emerald | 61.7% | 2.6 |
Blank Runestone | 23.7% | 1.0 |
Ender Pearl | 22.3% | 1.5 |
Poisonous Potato | 21.0% | 1.6 |
Blood Vial | 20.3% | 1.6 |
Frozen Bone | 19.7% | 1.6 |
Divine Pearl | 19.3% | 1.4 |
Bottle o' Lightning | 18.7% | 1.7 |
Diamond | 18.0% | 1.0 |
Rare Ink | 10.3% | 1.1 |
Iron Chestplate | 7.0% | 1.0 |
Iron Boots | 5.7% | 1.0 |
Iron Leggings | 5.7% | 1.0 |
Iron Sword | 5.7% | 1.0 |
Epic Ink | 4.7% | 1.0 |
Iron Helmet | 3.7% | 1.0 |
Poisonward Ring | 3.3% | 1.0 |
Diamond Sword | 3.3% | 1.0 |
Diamond Chestplate | 2.7% | 1.0 |
Silver Ring | 2.3% | 1.0 |
Diamond Boots | 2.3% | 1.0 |
Diamond Helmet | 2.3% | 1.0 |
Ring of Expediency | 1.7% | 1.0 |
Emerald Stoneplate Ring | 1.7% | 1.0 |
Amulet of Teleportation | 1.7% | 1.0 |
Air | 1.7% | 0.0 |
Diamond Leggings | 1.7% | 1.0 |
Conjurer's Talisman | 1.0% | 1.0 |
Heavy Chain | 1.0% | 1.0 |
Ring of Invisibility | 1.0% | 1.0 |
Amulet of Concentration | 0.7% | 1.0 |
Ring of Recovery | 0.7% | 1.0 |
Fireward Ring | 0.7% | 1.0 |
Chest loot: irons_spellbooks:chests/magic_bookshelf_loot
| Item | Chance | Avg. stack |
|---|---|---|
Arcane Essence | 100.0% | 5.3 |
Paper | 95.3% | 7.6 |
Uncommon Ink | 82.7% | 2.0 |
Enchanted Book | 72.7% | 1.8 |
Common Ink | 72.0% | 1.7 |
Book | 54.3% | 1.9 |
Scroll | 25.7% | 1.1 |
Rare Ink | 10.3% | 1.0 |
Ancient Knowledge Fragment | 5.3% | 1.6 |
Epic Ink | 5.0% | 1.0 |
Heavy Chain | 1.3% | 1.0 |
Amulet of Teleportation | 1.0% | 1.0 |
Ring of Recovery | 0.7% | 1.0 |
Emerald Stoneplate Ring | 0.7% | 1.0 |
Poisonward Ring | 0.7% | 1.0 |
Ring of Expediency | 0.3% | 1.0 |
Amulet of Concentration | 0.3% | 1.0 |
Conjurer's Talisman | 0.3% | 1.0 |
Fireward Ring | 0.3% | 1.0 |
Silver Ring | 0.3% | 1.0 |
Air | 0.3% | 0.0 |
Chest loot: irons_spellbooks:chests/wheat
| Item | Chance | Avg. stack |
|---|---|---|
Wheat | 100.0% | 25.1 |
Hay Bale | 86.0% | 2.2 |
Pumpkin | 24.7% | 1.0 |
Tips
- Fight the casters from cover. The archevoker and the evoker summon and cast at range, so close the distance behind a wall or a building rather than walking into the open.
- Expect the pillagers and vindicators to come in groups. Keep healing items ready before entering the camps.
- Visit the bookshelf and treasure chests for the magic materials. The arcane essence and scrolls are the most reliable items in them.
Shriving Stone
Arcane Essence
Emerald
Poisonous Potato
Blood Vial
Ender Pearl
Divine Pearl
Frozen Bone
Bottle o' Lightning
Scroll
Arrow
Bottle o' Enchanting
Raw Iron
Common Ink
Diamond
Air
Goat Horn
Uncommon Ink
Rare Ink
Ring of Expediency
Ring of Recovery
Amulet of Concentration
Conjurer's Talisman
Frostward Ring
Heavy Chain
Poisonward Ring
Silver Ring
Fireward Ring
Ring of Invisibility
Amulet of Teleportation
Emerald Stoneplate Ring
Torch
Crossbow
Iron Axe
Cobweb
Rotten Flesh
Charcoal
Apple
Book
Blank Runestone
Iron Ingot
Copper Ingot
Gold Ingot
Iron Chestplate
Iron Boots
Iron Leggings
Iron Sword
Epic Ink
Iron Helmet
Diamond Sword
Diamond Chestplate
Diamond Boots
Diamond Helmet
Diamond Leggings
Paper
Enchanted Book
Ancient Knowledge Fragment
Wheat
Hay Bale
Pumpkin