Underground Village
| Underground Village | |
|---|---|
| Mod | ChoiceTheorem's Overhauled Village |
| Variants | 3 |
| Observed | 0 per 26 km² (all variants) |
The Underground Village is an underground variant of the village structure added by ChoiceTheorem's Overhauled Village (ctov). Its buildings are set beneath the surface, starting at Y −14, instead of on the ground. In Fear Nightfall the structure does not generate. The mod leaves it out of its default village selection, and the structure set that would place it is saved with a .txt extension, which the game does not read as worldgen data. A 26 km² sample of generated terrain contained no underground villages.
Generation
The structure comes in large, medium and small sizes, with jigsaw depths of 6, 5 and 5. It uses the vanilla plains village biome tag, which covers 35 biomes, among them Plains, Meadow, Grassland, Old Growth Woodland and Snowy Shield. Its structure set would weight the three sizes 1 each, with a placement spacing of 32 chunks and a separation of 16 chunks. Because that set is not loaded, the structure never appears in a world.
The mod's configuration enables 21 surface village variants by default, and the underground variant is not among them. The structure therefore has no spawn location and no observed count in this pack.
Layout
The templates are built from stone bricks, with these pieces:
- Entrance: the single starting piece of each village.
- Town center: the central square that the roads and houses branch from.
- Roads: straight, bent, T-junction and crossroad pieces that connect the buildings.
- Houses: small, medium and large house templates. A house slot that cannot fit a house uses a wall piece instead.
- Jobsites: butcher, farm, fishing hut, library, mason, shepherd and smith buildings, named for villager professions.
- Walls: small and large wall pieces that close off the village edge.
Each piece has a processor list that turns 15% of its stone bricks into cracked, mossy or chiseled variants, and that replaces water with air where the template is empty.
Inhabitants
The structure places no mobs of its own. Its villagers would come from the vanilla job pools, one per jobsite. The templates contain no spawners or bosses.
Loot
The mod's chest loot tables are named for surface villages (badlands, beach, dark forest, jungle, mountain, mushroom and swamp warehouses, a bakery, a farm, a forager, a library, a smith and house variants). None is named for the underground village. The generated table below lists the structure's chest loot, if any.
Village Underground ctov:large/village_underground
| Mod | ChoiceTheorem's Overhauled Village |
|---|---|
| Dimension | ? |
| Observed | none in 26 km² sample |
| Biomes | 35 |
| ID | ctov:large/village_underground |
Biomes (35): Plains, Brushland, Highlands, Clover Plains, Arid Highlands, Coniferous Forest, Prairie, Prairie, Alpine Highlands, Mediterranean Forest, Seasonal Forest, Lavender Field, Shrubland, Temperate Highlands, Steppe, Jacaranda Glade, Aspen Glade, Meadow, Shrubland, Fir Clearing, Grassland, Poppy Fields, Flower Fields, Wisteria Grove, Highland Fields, Old Growth Woodland, Pasture, Orchid Swamp, Blooming Plateau, Grassland, Snowy Shield, Snowy Maple Forest, Shield Clearing, Caldera, Rocky Meadow (Removed)
Village Underground ctov:medium/village_underground
| Mod | ChoiceTheorem's Overhauled Village |
|---|---|
| Dimension | ? |
| Observed | none in 26 km² sample |
| Biomes | 35 |
| ID | ctov:medium/village_underground |
Biomes (35): Plains, Brushland, Highlands, Clover Plains, Arid Highlands, Coniferous Forest, Prairie, Prairie, Alpine Highlands, Mediterranean Forest, Seasonal Forest, Lavender Field, Shrubland, Temperate Highlands, Steppe, Jacaranda Glade, Aspen Glade, Meadow, Shrubland, Fir Clearing, Grassland, Poppy Fields, Flower Fields, Wisteria Grove, Highland Fields, Old Growth Woodland, Pasture, Orchid Swamp, Blooming Plateau, Grassland, Snowy Shield, Snowy Maple Forest, Shield Clearing, Caldera, Rocky Meadow (Removed)
Village Underground ctov:small/village_underground
| Mod | ChoiceTheorem's Overhauled Village |
|---|---|
| Dimension | ? |
| Observed | none in 26 km² sample |
| Biomes | 35 |
| ID | ctov:small/village_underground |
Biomes (35): Plains, Brushland, Highlands, Clover Plains, Arid Highlands, Coniferous Forest, Prairie, Prairie, Alpine Highlands, Mediterranean Forest, Seasonal Forest, Lavender Field, Shrubland, Temperate Highlands, Steppe, Jacaranda Glade, Aspen Glade, Meadow, Shrubland, Fir Clearing, Grassland, Poppy Fields, Flower Fields, Wisteria Grove, Highland Fields, Old Growth Woodland, Pasture, Orchid Swamp, Blooming Plateau, Grassland, Snowy Shield, Snowy Maple Forest, Shield Clearing, Caldera, Rocky Meadow (Removed)
Tips
Because the structure does not generate in Fear Nightfall, it cannot be reached through normal play. For a village in a horror biome, use the surface villages listed on the ChoiceTheorem's Overhauled Village page, or the Villages page for vanilla villages.
| ChoiceTheorem's Overhauled Village | |
|---|---|
| Structures | Alpine Village · Christmas Village · Desert Oasis Village · Fortified Villages · Igloo Village · Jungle Tree Village · Overhauled Villages · Overhauled Villages (other) · Pillager Outposts · Savanna Village (Native) · Underground Village |
| Mods | ChoiceTheorem's Overhauled Village |