Jungle Tree Village
| Jungle Tree Village | |
|---|---|
| Mod | ChoiceTheorem's Overhauled Village |
| Variants | 3 |
| Observed | 0 per 26 km² (all variants) |
The Jungle Tree Village is a village structure added by ChoiceTheorem's Overhauled Village (CTOV). It is one of the mod's jungle villages, built from its own house, road and workplace pieces and placed in jungle biomes. It is a rare find in Fear Nightfall, since its share of the village structure set is small. It holds passive mobs and villagers, and its chests hold food, saplings and tools.
Generation
The village generates in the overworld on the #minecraft:is_jungle biome tag. The pack's jungle biomes include Jungle, Rainforest, Sparse Jungle, Sparse Rainforest, Bamboo Jungle, Fungal Jungle, Rocky Jungle, Tropical Jungle, Jungle Mountains, Eucalyptus Forest and the Amethyst variants, 15 biomes in all. It also appears in the Floodplain biome.
It is a surface structure. Its start point is projected onto the world surface heightmap, and it uses beard_thin terrain adaptation, which confines the terrain change to the village site.
Three sizes exist, all in the vanilla minecraft:villages structure set (1026 total weight):
| Size | Set weight | Jigsaw depth |
|---|---|---|
| Small | 10 | 4 |
| Medium | 4 | 5 |
| Large | 1 | 6 |
The set uses a spacing of 65 chunks with a separation of 15 chunks. A sparse factor of 1.92 raises the mod default of about 34 chunks to the in-game spacing of 65 chunks. The jungle tree variant has a combined weight of 15 out of 1026, so most villages in a jungle region are other types. In the pack's 26 km² test sample no instance of this structure was observed.
Fear Nightfall weights its horror structures more heavily. Jungles are not among the horror-favoured biomes, so this village is not weighted up. Fear Nightfall also keeps a six-chunk buffer around villages, so other surface structures do not overlap them.
Layout
The village starts from a single town centre and grows along roads. Its pieces come from four pools:
- Houses. Three house designs,
house_1,house_2andhouse_3, each with a weight of 25 in the house pool. A terminator pool is used when no house fits. - Decorations. Five decorative pieces: a bard's house, a picnic mat, garbage heaps, an archaeology tent and a climatologist's station.
- Jobsites. A large set of workplaces, including a bakery, butcher, library, smith, farm, flower farm, orchard, tavern, sawmill, sanctuary and cartographer. Some workplaces are added only when another mod is installed. The botanist building needs Beautify, and the pet shop needs one of the pet shop mods.
- Roads and terminators. Road ends are chosen from a terminator pool in which one piece in ten is an airship, the rarest road ending.
Some pieces use a processor list that swaps stone bricks for cobblestone and mossy cobblestone at random, so those buildings look older than their vanilla equivalents.
Inhabitants
The village places chickens, cows, pigs, sheep and villagers. The village has no spawn overrides of its own, so hostile mobs spawn around it under the normal rules for the biome. Darkness brings hostile mobs into the surrounding jungle, as it does in the other jungle biomes of the pack.
The villagers are ordinary vanilla villagers. CTOV adds no villager trades, so their professions and trades come from the vanilla profession system and the workplace the villager claims.
Loot
The village's chests use CTOV's village loot tables. The house and smith chests are the most useful for a first visit. The jungle house chest has a 74% chance for cocoa beans and a 54% chance for a jungle sapling, with an emerald at 23%. The smith chest has bread at 55%, iron ingots at 31% and an iron pickaxe at 17%, and it can also hold an iron helmet, an iron chestplate and an iron shovel.
The cartographer chest holds spell-related items: an arcane essence at 41%, a blank runestone at 4% and an amulet of concentration at 1%. The farm chest is the best food source, with onions at 73%, tomato seeds at 71% and carrots at 52%. Each chest table is listed below.
Village Jungle Tree ctov:large/village_jungle_tree
| Mod | ChoiceTheorem's Overhauled Village |
|---|---|
| Dimension | Overworld |
| Spacing | 65 chunks, separation 15 (mod default ~34, ×1.92 pack spread factor) |
| Share of set | 1/1026 (minecraft:villages) |
| Observed | none in 26 km² sample |
| Biomes | 15 |
| Loot tables | 8 |
| ID | ctov:large/village_jungle_tree |
Biomes (15): Jungle, Rainforest, Rainforest, Sparse Jungle, Sparse Rainforest, Fungal Jungle, Rocky Jungle, Floodplain, Bamboo Jungle, Rocky Rainforest, Eucalyptus Forest, Tropical Jungle, Jungle Mountains, Amethyst Rainforest, Amethyst Canyon
Mobs placed in the structure: Chicken, Cow, Pig, Sheep, Villager
Chest loot: ctov:chests/village/village_farm
| Item | Chance | Avg. stack |
|---|---|---|
Onion | 72.7% | 2.9 |
Tomato Seeds | 71.3% | 3.0 |
Carrot | 52.0% | 2.5 |
Wheat | 51.0% | 2.5 |
Beetroot | 48.7% | 2.6 |
Potato | 41.7% | 2.9 |
Emerald | 26.0% | 1.1 |
Bread | 10.0% | 1.1 |
Pumpkin Pie | 9.0% | 1.0 |
Cookie | 5.7% | 1.1 |
Chest loot: ctov:chests/village/village_jungle_house
| Item | Chance | Avg. stack |
|---|---|---|
Cookie | 79.7% | 4.3 |
Potato | 75.3% | 7.0 |
Cocoa Beans | 74.0% | 5.4 |
Onion | 72.3% | 2.7 |
Tomato Seeds | 69.0% | 2.9 |
Jungle Sapling | 54.0% | 2.1 |
Emerald | 23.3% | 3.0 |
Feather | 13.0% | 1.1 |
Gold Nugget | 13.0% | 2.1 |
Book | 12.3% | 1.1 |
Chest loot: ctov:chests/village/village_smith
| Item | Chance | Avg. stack |
|---|---|---|
Bread | 55.3% | 4.2 |
Stick | 36.3% | 3.8 |
Iron Ingot | 30.7% | 3.1 |
Feather | 17.3% | 3.0 |
Flint | 16.7% | 3.3 |
Iron Pickaxe | 16.7% | 1.1 |
Iron Helmet | 16.3% | 1.1 |
Apple | 13.0% | 2.6 |
Emerald | 12.0% | 1.1 |
Iron Chestplate | 8.3% | 1.1 |
Iron Shovel | 7.7% | 1.2 |
Arrow | 7.0% | 2.3 |
Gold Ingot | 6.7% | 2.0 |
Obsidian | 6.7% | 5.4 |
Iron Leggings | 6.0% | 1.2 |
Egg | 5.7% | 2.3 |
Iron Sword | 5.7% | 1.1 |
Oak Sapling | 5.3% | 5.4 |
Iron Boots | 5.0% | 1.1 |
Diamond | 4.7% | 2.3 |
Saddle | 3.3% | 1.0 |
Coal | 3.0% | 1.9 |
Iron Horse Armor | 2.0% | 1.0 |
Diamond Horse Armor | 1.3% | 1.0 |
Golden Horse Armor | 1.3% | 1.0 |
Chest loot: minecraft:chests/village/village_butcher
| Item | Chance | Avg. stack |
|---|---|---|
Raw Beef | 51.7% | 2.7 |
Raw Mutton | 46.0% | 2.7 |
Raw Porkchop | 45.3% | 2.6 |
Wheat | 45.0% | 2.9 |
Raw Bacon | 36.0% | 4.6 |
Minced Beef | 34.0% | 4.6 |
Raw Mutton Chops | 34.0% | 4.3 |
Iron Knife | 33.7% | 1.0 |
Flint Knife | 33.3% | 1.0 |
Coal | 24.0% | 2.6 |
Emerald | 12.7% | 1.1 |
Ham | 11.3% | 1.1 |
Chest loot: minecraft:chests/village/village_cartographer
| Item | Chance | Avg. stack |
|---|---|---|
Paper | 62.3% | 4.6 |
Bread | 57.7% | 3.5 |
Empty Map | 49.3% | 2.5 |
Arcane Essence | 40.7% | 3.5 |
Scroll | 40.7% | 1.1 |
Stick | 27.7% | 1.7 |
Compass | 25.0% | 1.2 |
Common Ink | 7.7% | 1.6 |
Blank Runestone | 4.3% | 1.0 |
Uncommon Ink | 3.7% | 1.1 |
Rotten Spell Book | 1.3% | 1.0 |
Amulet of Concentration | 0.7% | 1.0 |
Frostward Ring | 0.7% | 1.0 |
Heavy Chain | 0.7% | 1.0 |
Conjurer's Talisman | 0.3% | 1.0 |
Ring of Recovery | 0.3% | 1.0 |
Emerald Stoneplate Ring | 0.3% | 1.0 |
Fireward Ring | 0.3% | 1.0 |
Ring of Invisibility | 0.3% | 1.0 |
Poisonward Ring | 0.3% | 1.0 |
Rare Ink | 0.3% | 1.0 |
Amulet of Teleportation | 0.3% | 1.0 |
Chest loot: minecraft:chests/village/village_fisher
| Item | Chance | Avg. stack |
|---|---|---|
Wheat Seeds | 51.3% | 2.8 |
Raw Cod | 46.7% | 2.7 |
Coal | 43.0% | 2.6 |
Barrel | 28.0% | 2.5 |
Emerald | 27.3% | 1.2 |
Raw Salmon | 22.0% | 2.1 |
Water Bucket | 21.3% | 2.4 |
Chest loot: minecraft:chests/village/village_shepherd
| Item | Chance | Avg. stack |
|---|---|---|
Wheat | 57.0% | 4.4 |
White Wool | 47.7% | 6.2 |
Black Wool | 33.7% | 2.5 |
Gray Wool | 25.3% | 2.2 |
Light Gray Wool | 24.0% | 2.3 |
Brown Wool | 23.0% | 2.6 |
Shears | 14.0% | 1.1 |
Emerald | 9.3% | 1.0 |
Chest loot: minecraft:chests/village/village_tannery
| Item | Chance | Avg. stack |
|---|---|---|
Bread | 66.0% | 3.7 |
Leather Tunic | 33.0% | 1.2 |
Leather Pants | 29.7% | 1.2 |
Leather Boots | 29.3% | 1.2 |
Leather Cap | 27.7% | 1.2 |
Leather | 20.7% | 2.3 |
Emerald | 16.3% | 2.9 |
Saddle | 15.0% | 1.1 |
Village Jungle Tree ctov:medium/village_jungle_tree
| Mod | ChoiceTheorem's Overhauled Village |
|---|---|
| Dimension | Overworld |
| Spacing | 65 chunks, separation 15 (mod default ~34, ×1.92 pack spread factor) |
| Share of set | 4/1026 (minecraft:villages) |
| Observed | none in 26 km² sample |
| Biomes | 15 |
| Loot tables | 8 |
| ID | ctov:medium/village_jungle_tree |
Biomes (15): Jungle, Rainforest, Rainforest, Sparse Jungle, Sparse Rainforest, Fungal Jungle, Rocky Jungle, Floodplain, Bamboo Jungle, Rocky Rainforest, Eucalyptus Forest, Tropical Jungle, Jungle Mountains, Amethyst Rainforest, Amethyst Canyon
Mobs placed in the structure: Chicken, Cow, Pig, Sheep, Villager
Chest loot: ctov:chests/village/village_farm
| Item | Chance | Avg. stack |
|---|---|---|
Onion | 72.7% | 2.9 |
Tomato Seeds | 71.3% | 3.0 |
Carrot | 52.0% | 2.5 |
Wheat | 51.0% | 2.5 |
Beetroot | 48.7% | 2.6 |
Potato | 41.7% | 2.9 |
Emerald | 26.0% | 1.1 |
Bread | 10.0% | 1.1 |
Pumpkin Pie | 9.0% | 1.0 |
Cookie | 5.7% | 1.1 |
Chest loot: ctov:chests/village/village_jungle_house
| Item | Chance | Avg. stack |
|---|---|---|
Cookie | 79.7% | 4.3 |
Potato | 75.3% | 7.0 |
Cocoa Beans | 74.0% | 5.4 |
Onion | 72.3% | 2.7 |
Tomato Seeds | 69.0% | 2.9 |
Jungle Sapling | 54.0% | 2.1 |
Emerald | 23.3% | 3.0 |
Feather | 13.0% | 1.1 |
Gold Nugget | 13.0% | 2.1 |
Book | 12.3% | 1.1 |
Chest loot: ctov:chests/village/village_smith
| Item | Chance | Avg. stack |
|---|---|---|
Bread | 55.3% | 4.2 |
Stick | 36.3% | 3.8 |
Iron Ingot | 30.7% | 3.1 |
Feather | 17.3% | 3.0 |
Flint | 16.7% | 3.3 |
Iron Pickaxe | 16.7% | 1.1 |
Iron Helmet | 16.3% | 1.1 |
Apple | 13.0% | 2.6 |
Emerald | 12.0% | 1.1 |
Iron Chestplate | 8.3% | 1.1 |
Iron Shovel | 7.7% | 1.2 |
Arrow | 7.0% | 2.3 |
Gold Ingot | 6.7% | 2.0 |
Obsidian | 6.7% | 5.4 |
Iron Leggings | 6.0% | 1.2 |
Egg | 5.7% | 2.3 |
Iron Sword | 5.7% | 1.1 |
Oak Sapling | 5.3% | 5.4 |
Iron Boots | 5.0% | 1.1 |
Diamond | 4.7% | 2.3 |
Saddle | 3.3% | 1.0 |
Coal | 3.0% | 1.9 |
Iron Horse Armor | 2.0% | 1.0 |
Diamond Horse Armor | 1.3% | 1.0 |
Golden Horse Armor | 1.3% | 1.0 |
Chest loot: minecraft:chests/village/village_butcher
| Item | Chance | Avg. stack |
|---|---|---|
Raw Beef | 51.7% | 2.7 |
Raw Mutton | 46.0% | 2.7 |
Raw Porkchop | 45.3% | 2.6 |
Wheat | 45.0% | 2.9 |
Raw Bacon | 36.0% | 4.6 |
Minced Beef | 34.0% | 4.6 |
Raw Mutton Chops | 34.0% | 4.3 |
Iron Knife | 33.7% | 1.0 |
Flint Knife | 33.3% | 1.0 |
Coal | 24.0% | 2.6 |
Emerald | 12.7% | 1.1 |
Ham | 11.3% | 1.1 |
Chest loot: minecraft:chests/village/village_cartographer
| Item | Chance | Avg. stack |
|---|---|---|
Paper | 62.3% | 4.6 |
Bread | 57.7% | 3.5 |
Empty Map | 49.3% | 2.5 |
Arcane Essence | 40.7% | 3.5 |
Scroll | 40.7% | 1.1 |
Stick | 27.7% | 1.7 |
Compass | 25.0% | 1.2 |
Common Ink | 7.7% | 1.6 |
Blank Runestone | 4.3% | 1.0 |
Uncommon Ink | 3.7% | 1.1 |
Rotten Spell Book | 1.3% | 1.0 |
Amulet of Concentration | 0.7% | 1.0 |
Frostward Ring | 0.7% | 1.0 |
Heavy Chain | 0.7% | 1.0 |
Conjurer's Talisman | 0.3% | 1.0 |
Ring of Recovery | 0.3% | 1.0 |
Emerald Stoneplate Ring | 0.3% | 1.0 |
Fireward Ring | 0.3% | 1.0 |
Ring of Invisibility | 0.3% | 1.0 |
Poisonward Ring | 0.3% | 1.0 |
Rare Ink | 0.3% | 1.0 |
Amulet of Teleportation | 0.3% | 1.0 |
Chest loot: minecraft:chests/village/village_fisher
| Item | Chance | Avg. stack |
|---|---|---|
Wheat Seeds | 51.3% | 2.8 |
Raw Cod | 46.7% | 2.7 |
Coal | 43.0% | 2.6 |
Barrel | 28.0% | 2.5 |
Emerald | 27.3% | 1.2 |
Raw Salmon | 22.0% | 2.1 |
Water Bucket | 21.3% | 2.4 |
Chest loot: minecraft:chests/village/village_shepherd
| Item | Chance | Avg. stack |
|---|---|---|
Wheat | 57.0% | 4.4 |
White Wool | 47.7% | 6.2 |
Black Wool | 33.7% | 2.5 |
Gray Wool | 25.3% | 2.2 |
Light Gray Wool | 24.0% | 2.3 |
Brown Wool | 23.0% | 2.6 |
Shears | 14.0% | 1.1 |
Emerald | 9.3% | 1.0 |
Chest loot: minecraft:chests/village/village_tannery
| Item | Chance | Avg. stack |
|---|---|---|
Bread | 66.0% | 3.7 |
Leather Tunic | 33.0% | 1.2 |
Leather Pants | 29.7% | 1.2 |
Leather Boots | 29.3% | 1.2 |
Leather Cap | 27.7% | 1.2 |
Leather | 20.7% | 2.3 |
Emerald | 16.3% | 2.9 |
Saddle | 15.0% | 1.1 |
Village Jungle Tree ctov:small/village_jungle_tree
| Mod | ChoiceTheorem's Overhauled Village |
|---|---|
| Dimension | Overworld |
| Spacing | 65 chunks, separation 15 (mod default ~34, ×1.92 pack spread factor) |
| Share of set | 10/1026 (minecraft:villages) |
| Observed | none in 26 km² sample |
| Biomes | 15 |
| Loot tables | 8 |
| ID | ctov:small/village_jungle_tree |
Biomes (15): Jungle, Rainforest, Rainforest, Sparse Jungle, Sparse Rainforest, Fungal Jungle, Rocky Jungle, Floodplain, Bamboo Jungle, Rocky Rainforest, Eucalyptus Forest, Tropical Jungle, Jungle Mountains, Amethyst Rainforest, Amethyst Canyon
Mobs placed in the structure: Chicken, Cow, Pig, Sheep, Villager
Chest loot: ctov:chests/village/village_farm
| Item | Chance | Avg. stack |
|---|---|---|
Onion | 72.7% | 2.9 |
Tomato Seeds | 71.3% | 3.0 |
Carrot | 52.0% | 2.5 |
Wheat | 51.0% | 2.5 |
Beetroot | 48.7% | 2.6 |
Potato | 41.7% | 2.9 |
Emerald | 26.0% | 1.1 |
Bread | 10.0% | 1.1 |
Pumpkin Pie | 9.0% | 1.0 |
Cookie | 5.7% | 1.1 |
Chest loot: ctov:chests/village/village_jungle_house
| Item | Chance | Avg. stack |
|---|---|---|
Cookie | 79.7% | 4.3 |
Potato | 75.3% | 7.0 |
Cocoa Beans | 74.0% | 5.4 |
Onion | 72.3% | 2.7 |
Tomato Seeds | 69.0% | 2.9 |
Jungle Sapling | 54.0% | 2.1 |
Emerald | 23.3% | 3.0 |
Feather | 13.0% | 1.1 |
Gold Nugget | 13.0% | 2.1 |
Book | 12.3% | 1.1 |
Chest loot: ctov:chests/village/village_smith
| Item | Chance | Avg. stack |
|---|---|---|
Bread | 55.3% | 4.2 |
Stick | 36.3% | 3.8 |
Iron Ingot | 30.7% | 3.1 |
Feather | 17.3% | 3.0 |
Flint | 16.7% | 3.3 |
Iron Pickaxe | 16.7% | 1.1 |
Iron Helmet | 16.3% | 1.1 |
Apple | 13.0% | 2.6 |
Emerald | 12.0% | 1.1 |
Iron Chestplate | 8.3% | 1.1 |
Iron Shovel | 7.7% | 1.2 |
Arrow | 7.0% | 2.3 |
Gold Ingot | 6.7% | 2.0 |
Obsidian | 6.7% | 5.4 |
Iron Leggings | 6.0% | 1.2 |
Egg | 5.7% | 2.3 |
Iron Sword | 5.7% | 1.1 |
Oak Sapling | 5.3% | 5.4 |
Iron Boots | 5.0% | 1.1 |
Diamond | 4.7% | 2.3 |
Saddle | 3.3% | 1.0 |
Coal | 3.0% | 1.9 |
Iron Horse Armor | 2.0% | 1.0 |
Diamond Horse Armor | 1.3% | 1.0 |
Golden Horse Armor | 1.3% | 1.0 |
Chest loot: minecraft:chests/village/village_butcher
| Item | Chance | Avg. stack |
|---|---|---|
Raw Beef | 51.7% | 2.7 |
Raw Mutton | 46.0% | 2.7 |
Raw Porkchop | 45.3% | 2.6 |
Wheat | 45.0% | 2.9 |
Raw Bacon | 36.0% | 4.6 |
Minced Beef | 34.0% | 4.6 |
Raw Mutton Chops | 34.0% | 4.3 |
Iron Knife | 33.7% | 1.0 |
Flint Knife | 33.3% | 1.0 |
Coal | 24.0% | 2.6 |
Emerald | 12.7% | 1.1 |
Ham | 11.3% | 1.1 |
Chest loot: minecraft:chests/village/village_cartographer
| Item | Chance | Avg. stack |
|---|---|---|
Paper | 62.3% | 4.6 |
Bread | 57.7% | 3.5 |
Empty Map | 49.3% | 2.5 |
Arcane Essence | 40.7% | 3.5 |
Scroll | 40.7% | 1.1 |
Stick | 27.7% | 1.7 |
Compass | 25.0% | 1.2 |
Common Ink | 7.7% | 1.6 |
Blank Runestone | 4.3% | 1.0 |
Uncommon Ink | 3.7% | 1.1 |
Rotten Spell Book | 1.3% | 1.0 |
Amulet of Concentration | 0.7% | 1.0 |
Frostward Ring | 0.7% | 1.0 |
Heavy Chain | 0.7% | 1.0 |
Conjurer's Talisman | 0.3% | 1.0 |
Ring of Recovery | 0.3% | 1.0 |
Emerald Stoneplate Ring | 0.3% | 1.0 |
Fireward Ring | 0.3% | 1.0 |
Ring of Invisibility | 0.3% | 1.0 |
Poisonward Ring | 0.3% | 1.0 |
Rare Ink | 0.3% | 1.0 |
Amulet of Teleportation | 0.3% | 1.0 |
Chest loot: minecraft:chests/village/village_fisher
| Item | Chance | Avg. stack |
|---|---|---|
Wheat Seeds | 51.3% | 2.8 |
Raw Cod | 46.7% | 2.7 |
Coal | 43.0% | 2.6 |
Barrel | 28.0% | 2.5 |
Emerald | 27.3% | 1.2 |
Raw Salmon | 22.0% | 2.1 |
Water Bucket | 21.3% | 2.4 |
Chest loot: minecraft:chests/village/village_shepherd
| Item | Chance | Avg. stack |
|---|---|---|
Wheat | 57.0% | 4.4 |
White Wool | 47.7% | 6.2 |
Black Wool | 33.7% | 2.5 |
Gray Wool | 25.3% | 2.2 |
Light Gray Wool | 24.0% | 2.3 |
Brown Wool | 23.0% | 2.6 |
Shears | 14.0% | 1.1 |
Emerald | 9.3% | 1.0 |
Chest loot: minecraft:chests/village/village_tannery
| Item | Chance | Avg. stack |
|---|---|---|
Bread | 66.0% | 3.7 |
Leather Tunic | 33.0% | 1.2 |
Leather Pants | 29.7% | 1.2 |
Leather Boots | 29.3% | 1.2 |
Leather Cap | 27.7% | 1.2 |
Leather | 20.7% | 2.3 |
Emerald | 16.3% | 2.9 |
Saddle | 15.0% | 1.1 |
Tips
Clear the hostile mobs near the roads before entering the houses. Darkness brings them in, so the village is safer in daylight.
The smith and house chests are the best targets for a first visit. Take the iron tools from the smith, and the jungle saplings and cocoa beans from the house.
| ChoiceTheorem's Overhauled Village | |
|---|---|
| Structures | Alpine Village · Christmas Village · Desert Oasis Village · Fortified Villages · Igloo Village · Jungle Tree Village · Overhauled Villages · Overhauled Villages (other) · Pillager Outposts · Savanna Village (Native) · Underground Village |
| Mods | ChoiceTheorem's Overhauled Village |
Onion
Tomato Seeds
Carrot
Wheat
Beetroot
Potato
Emerald
Bread
Pumpkin Pie
Cookie
Cocoa Beans
Jungle Sapling
Feather
Gold Nugget
Book
Stick
Iron Ingot
Flint
Iron Pickaxe
Iron Helmet
Apple
Iron Chestplate
Iron Shovel
Arrow
Gold Ingot
Obsidian
Iron Leggings
Egg
Iron Sword
Oak Sapling
Iron Boots
Diamond
Saddle
Coal
Iron Horse Armor
Diamond Horse Armor
Golden Horse Armor
Raw Beef
Raw Mutton
Raw Porkchop
Raw Bacon
Minced Beef
Raw Mutton Chops
Iron Knife
Flint Knife
Ham
Paper
Empty Map
Arcane Essence
Scroll
Compass
Common Ink
Blank Runestone
Uncommon Ink
Rotten Spell Book
Amulet of Concentration
Frostward Ring
Heavy Chain
Conjurer's Talisman
Ring of Recovery
Emerald Stoneplate Ring
Fireward Ring
Ring of Invisibility
Poisonward Ring
Rare Ink
Amulet of Teleportation
Wheat Seeds
Raw Cod
Barrel
Raw Salmon
Water Bucket
White Wool
Black Wool
Gray Wool
Light Gray Wool
Brown Wool
Shears
Leather Tunic
Leather Pants
Leather Boots
Leather Cap
Leather