Covens
| Covens | |
|---|---|
| Mod | Hexerei |
| Variants | 2 |
| Observed | 17 per 26 km² (all variants) |
| Horror structure | Yes |
Covens are two town-like horror structures added by Hexerei: the Dark Coven, which generates in swamps and marshes, and the Nature Coven, which generates in forests. Both are built from jigsaw pieces of streets, houses and small shops, and both contain witches. The Nature Coven also houses tameable Crows, and the loot in both covens includes herbs for Hexerei's alchemy and the Infused Fabric used for Witch Armor.
Generation
Covens generate in the overworld as surface structures. Each type has its own biome list. The Dark Coven generates in nine swamp and marsh biomes, and the Nature Coven generates in twelve forest-type biomes, including Forest, Birch Taiga and Blooming Valley. The biome table below lists each set.
In this pack both types use random spread placement with a spacing of 20 chunks and a separation of 7 chunks, as shown in the infobox. In a surveyed area of 26 km², the Nature Coven was the more common of the two, with 14 found against 3 Dark Covens. The Dark Coven is the rarer of the two.
Both covens are tagged as horror structures in the pack. Fear Nightfall places horror structures about 30% closer together than the Hexerei defaults, and gives them 6× weight wherever they share a structure set with other structures. Covens are therefore more frequent in humid, temperate-to-cool forests and swamps than they would be in vanilla-spaced worlds.
From the outside, a coven is a cluster of wooden houses and paths with a central meeting point. The Dark Coven is the larger of the two, at about 116 × 21 × 149 blocks, and the Nature Coven measures about 100 × 23 × 105 blocks.
Layout
Both covens use the same kinds of pieces, built from a shared set of templates:
- Town centre: a meeting point that the rest of the coven grows from.
- Streets: straight, corner, turn and crossroad pieces that connect the buildings.
- Houses: witch houses (seven variants), a witch tower, gardens, gazebos and small shops. The Nature Coven also has a jar shop and a pots shop.
- Stairs: up and down pieces, so a coven can rise or fall along a slope.
- Terminators: pieces that close off the ends of a street.
The gardens, gazebos and shops are decorative, and the witch houses and tower are the buildings that hold the coven's witches.
Inhabitants
The Dark Coven places witches in its buildings. Witches are hostile mobs.
The Nature Coven places Crows, bees and witches. A crow can be tamed and commanded, and it can be used to harvest crops and other plants. Crows also spawn naturally in forests.
Loot
Each coven has several chests with their own loot tables. The generated tables below list the chance of each item in each chest type.
The Dark Coven Coffer is the best source of gold. It has a 26% chance of a Gold Ingot and a 9% chance of a Block of Gold, and it also has a 58% chance of Gold Nuggets. The Dark Coven Basic chest is a source of Infused Fabric and Infused Fabric Carpet, which is the material for Witch Armor. Its Emerald chance is 34%.
The Nature Coven Coffer is similar to the Dark Coven Coffer, but its Block of Gold chance is lower, at 5%. The Nature Coven Herbs chest is the best source of plants for alchemy. It contains Cornflower, Belladonna Flowers, Sage, Sage Seeds, Dried Mugwort Leaves and Yellow Dock Flowers, among others. The Nature Coven Crow chest holds crop seeds and dyes, and it is a good source of Light Blue Dye and Orange Dye.
Dark Coven hexerei:dark_coven
| Mod | Hexerei |
|---|---|
| Dimension | Overworld |
| Spacing | 20 chunks, separation 7 (mod default ~28, ×0.707 pack spread factor) |
| Observed | 3 per 26 km² |
| Typical size | 116×21×149 |
| Biomes | 9 |
| Horror structure | Yes |
| Loot tables | 2 |
| ID | hexerei:dark_coven |
Biomes (9): Bayou, Willow Swamp, Swamp, Marsh, Fen, Wetland, Bog, Marsh, Fungal Fen
Mobs placed in the structure: Witch
Chest loot: hexerei:chests/dark_coven_basic
| Item | Chance | Avg. stack |
|---|---|---|
Infused Fabric Carpet | 38.0% | 3.7 |
Ornate Infused Fabric Carpet | 37.3% | 3.3 |
Infused Fabric | 35.3% | 1.9 |
Animal Fat | 35.0% | 3.4 |
Bone | 35.0% | 2.2 |
Glass Bottle | 35.0% | 1.8 |
Sage | 34.7% | 3.8 |
Gunpowder | 34.7% | 2.5 |
Rotten Flesh | 34.7% | 2.8 |
Emerald | 34.3% | 2.5 |
Wax Blend | 33.7% | 3.5 |
Wheat | 31.3% | 3.0 |
Redstone Dust | 27.7% | 3.0 |
Bottle of Blood | 23.3% | 1.6 |
Bottle of Tallow | 19.7% | 3.2 |
Dried Sage Bundle | 10.3% | 1.1 |
Broom Brush | 6.0% | 1.0 |
Blood Sigil | 5.7% | 1.0 |
Chest loot: hexerei:chests/dark_coven_coffer
| Item | Chance | Avg. stack |
|---|---|---|
Iron Nugget | 93.7% | 33.3 |
Gold Nugget | 58.3% | 18.7 |
Gold Ingot | 26.3% | 5.8 |
Block of Gold | 9.0% | 1.6 |
Nature Coven hexerei:nature_coven
| Mod | Hexerei |
|---|---|
| Dimension | Overworld |
| Spacing | 20 chunks, separation 7 (mod default ~28, ×0.707 pack spread factor) |
| Observed | 14 per 26 km² |
| Typical size | 100×23×105 |
| Biomes | 12 |
| Horror structure | Yes |
| Loot tables | 3 |
| ID | hexerei:nature_coven |
Biomes (12): Sleepy Hollows, Forest, Maple Forest, Redwood Forest, Orchard, Old Growth Forest, Willow Forest, Birch Taiga, Woodland, Pumpkin Patch, Blooming Valley, Blooming Plateau
Mobs placed in the structure: Crow, Bee, Witch
Chest loot: hexerei:chests/nature_coven_coffer
| Item | Chance | Avg. stack |
|---|---|---|
Iron Nugget | 95.0% | 32.0 |
Gold Nugget | 62.3% | 20.1 |
Gold Ingot | 28.0% | 5.2 |
Block of Gold | 5.3% | 1.7 |
Chest loot: hexerei:chests/nature_coven_crow
| Item | Chance | Avg. stack |
|---|---|---|
Potato | 31.0% | 1.8 |
Carrot | 30.7% | 1.8 |
Feather | 30.7% | 1.8 |
Melon Seeds | 30.0% | 3.3 |
Sage Seeds | 29.7% | 3.4 |
Gold Nugget | 27.3% | 2.4 |
Stick | 27.3% | 3.5 |
Seed Mixture | 25.3% | 3.4 |
Wheat Seeds | 25.3% | 3.6 |
Beetroot Seeds | 23.0% | 3.5 |
Light Blue Dye | 19.3% | 1.1 |
Orange Dye | 18.0% | 1.1 |
White Dye | 17.3% | 1.1 |
Pumpkin Seeds | 16.3% | 3.7 |
Black Dye | 16.0% | 1.1 |
Brown Dye | 15.7% | 1.1 |
Pink Dye | 15.3% | 1.0 |
Blue Dye | 15.0% | 1.1 |
Magenta Dye | 15.0% | 1.0 |
Red Dye | 15.0% | 1.1 |
Cyan Dye | 14.7% | 1.1 |
Purple Dye | 13.7% | 1.1 |
Lime Dye | 13.3% | 1.1 |
Yellow Dye | 13.3% | 1.1 |
Gray Dye | 12.7% | 1.0 |
Light Gray Dye | 12.3% | 1.1 |
Crow Blank Amulet Trinket | 4.3% | 1.0 |
Crow Flute | 3.3% | 1.0 |
Crow Ankh Amulet | 0.3% | 1.0 |
Chest loot: hexerei:chests/nature_coven_herbs
| Item | Chance | Avg. stack |
|---|---|---|
Cornflower | 38.0% | 5.2 |
Belladonna Flowers | 26.0% | 3.5 |
Sage | 26.0% | 3.9 |
Brown Mushroom | 24.0% | 4.8 |
Yellow Dock Flowers | 23.3% | 3.9 |
Dried Mugwort Leaves | 22.7% | 3.7 |
Sage Seeds | 22.7% | 6.9 |
Dried Mugwort Flowers | 22.3% | 3.5 |
Red Mushroom | 22.3% | 4.8 |
Dead Bush | 22.0% | 2.2 |
Belladonna Berries | 21.7% | 3.1 |
Bone Meal | 21.3% | 5.1 |
Dried Sage | 21.0% | 2.7 |
Yellow Dock Leaves | 20.7% | 3.3 |
Dried Belladonna Flowers | 20.3% | 3.4 |
Dried Yellow Dock Leaves | 19.7% | 3.4 |
Mugwort Leaves | 19.7% | 3.1 |
Dried Yellow Dock Flowers | 19.3% | 3.5 |
Mugwort Flowers | 19.3% | 3.3 |
Glow Berries | 19.3% | 2.2 |
Dried Mandrake Flowers | 19.0% | 3.2 |
Mandrake Flowers | 19.0% | 3.4 |
Dandelion | 18.7% | 5.0 |
Poppy | 16.3% | 5.2 |
Mandrake Root | 12.7% | 2.8 |
Dried Sage Bundle | 3.7% | 1.0 |
Broom Brush | 2.3% | 1.1 |
Enhanced Broom Brush | 0.7% | 1.5 |
Tips
- Wear Witch Armor. Wearing two or more pieces of Witch Armor stops witches from targeting you, so you can move through a Dark Coven without being attacked by its witches. Two or more pieces also halve the magic damage the wearer takes.
- Set up a Sage Burning Plate. A lit Sage Burning Plate, made from Sage, blocks natural hostile spawns within 48 blocks by default. Placing one at a base or camp near a coven reduces hostile spawns there. Clearing it by day means fewer witches are in play when you visit the herb chests.
- Tame a crow early. A tamed Crow can be set to harvest crops and plants, which can save time when gathering herbs.
| Hexerei | |
|---|---|
| Items and blocks | Belladonna · Book of Shadows · Brooms · Candles and Candle Dipper · Coffers · Crystal Ball and Dowsing Rod · Herb Drying Rack · Herb Jar · Hexerei Decorative Wood Blocks · Hexerei Miscellaneous · Infused Fabric · Mandrake · Mixing Cauldron · Mugwort · Pestle and Mortar (Hexerei) · Sage · Satchels · Selenite · Waxing Kit · Witch Armor · Witch Hazel Wood · Woodcutter (Hexerei) · Yellow Dock |
| Structures | Baba Yaga's Hut · Covens · Hexerei Witch Hut · Owl Post Office |
| Mods | Hexerei |
| Mobs | Crow · Owl |
| Biomes | Willow Swamp |
| Mechanics | Hexerei Witchcraft |
Infused Fabric Carpet
Ornate Infused Fabric Carpet
Infused Fabric
Animal Fat
Bone
Glass Bottle
Sage
Gunpowder
Rotten Flesh
Emerald
Wax Blend
Wheat
Redstone Dust
Bottle of Blood
Bottle of Tallow
Dried Sage Bundle
Broom Brush
Blood Sigil
Iron Nugget
Gold Nugget
Gold Ingot
Block of Gold
Potato
Carrot
Feather
Melon Seeds
Sage Seeds
Stick
Seed Mixture
Wheat Seeds
Beetroot Seeds
Light Blue Dye
Orange Dye
White Dye
Pumpkin Seeds
Black Dye
Brown Dye
Pink Dye
Blue Dye
Magenta Dye
Red Dye
Cyan Dye
Purple Dye
Lime Dye
Yellow Dye
Gray Dye
Light Gray Dye
Crow Blank Amulet Trinket
Crow Flute
Crow Ankh Amulet
Cornflower
Belladonna Flowers
Brown Mushroom
Yellow Dock Flowers
Dried Mugwort Leaves
Dried Mugwort Flowers
Red Mushroom
Dead Bush
Belladonna Berries
Bone Meal
Dried Sage
Yellow Dock Leaves
Dried Belladonna Flowers
Dried Yellow Dock Leaves
Mugwort Leaves
Dried Yellow Dock Flowers
Mugwort Flowers
Glow Berries
Dried Mandrake Flowers
Mandrake Flowers
Dandelion
Poppy
Mandrake Root
Enhanced Broom Brush