Covens

From the Fear Nightfall wiki · Hexerei
Covens
ModHexerei
Variants2
Observed17 per 26 km² (all variants)
Horror structureYes

Covens are two town-like horror structures added by Hexerei: the Dark Coven, which generates in swamps and marshes, and the Nature Coven, which generates in forests. Both are built from jigsaw pieces of streets, houses and small shops, and both contain witches. The Nature Coven also houses tameable Crows, and the loot in both covens includes herbs for Hexerei's alchemy and the Infused Fabric used for Witch Armor.

Generation

Covens generate in the overworld as surface structures. Each type has its own biome list. The Dark Coven generates in nine swamp and marsh biomes, and the Nature Coven generates in twelve forest-type biomes, including Forest, Birch Taiga and Blooming Valley. The biome table below lists each set.

In this pack both types use random spread placement with a spacing of 20 chunks and a separation of 7 chunks, as shown in the infobox. In a surveyed area of 26 km², the Nature Coven was the more common of the two, with 14 found against 3 Dark Covens. The Dark Coven is the rarer of the two.

Both covens are tagged as horror structures in the pack. Fear Nightfall places horror structures about 30% closer together than the Hexerei defaults, and gives them 6× weight wherever they share a structure set with other structures. Covens are therefore more frequent in humid, temperate-to-cool forests and swamps than they would be in vanilla-spaced worlds.

From the outside, a coven is a cluster of wooden houses and paths with a central meeting point. The Dark Coven is the larger of the two, at about 116 × 21 × 149 blocks, and the Nature Coven measures about 100 × 23 × 105 blocks.

Layout

Both covens use the same kinds of pieces, built from a shared set of templates:

  • Town centre: a meeting point that the rest of the coven grows from.
  • Streets: straight, corner, turn and crossroad pieces that connect the buildings.
  • Houses: witch houses (seven variants), a witch tower, gardens, gazebos and small shops. The Nature Coven also has a jar shop and a pots shop.
  • Stairs: up and down pieces, so a coven can rise or fall along a slope.
  • Terminators: pieces that close off the ends of a street.

The gardens, gazebos and shops are decorative, and the witch houses and tower are the buildings that hold the coven's witches.

Inhabitants

The Dark Coven places witches in its buildings. Witches are hostile mobs.

The Nature Coven places Crows, bees and witches. A crow can be tamed and commanded, and it can be used to harvest crops and other plants. Crows also spawn naturally in forests.

Loot

Each coven has several chests with their own loot tables. The generated tables below list the chance of each item in each chest type.

The Dark Coven Coffer is the best source of gold. It has a 26% chance of a Gold Ingot and a 9% chance of a Block of Gold, and it also has a 58% chance of Gold Nuggets. The Dark Coven Basic chest is a source of Infused Fabric and Infused Fabric Carpet, which is the material for Witch Armor. Its Emerald chance is 34%.

The Nature Coven Coffer is similar to the Dark Coven Coffer, but its Block of Gold chance is lower, at 5%. The Nature Coven Herbs chest is the best source of plants for alchemy. It contains Cornflower, Belladonna Flowers, Sage, Sage Seeds, Dried Mugwort Leaves and Yellow Dock Flowers, among others. The Nature Coven Crow chest holds crop seeds and dyes, and it is a good source of Light Blue Dye and Orange Dye.

Dark Coven hexerei:dark_coven

ModHexerei
DimensionOverworld
Spacing20 chunks, separation 7 (mod default ~28, ×0.707 pack spread factor)
Observed3 per 26 km²
Typical size116×21×149
Biomes9
Horror structureYes
Loot tables2
IDhexerei:dark_coven

Biomes (9): Bayou, Willow Swamp, Swamp, Marsh, Fen, Wetland, Bog, Marsh, Fungal Fen

Mobs placed in the structure: Witch

Chest loot: hexerei:chests/dark_coven_basic
ItemChanceAvg. stack
Infused Fabric Carpet38.0%3.7
Ornate Infused Fabric Carpet37.3%3.3
Infused Fabric35.3%1.9
Animal Fat35.0%3.4
Bone35.0%2.2
Glass Bottle35.0%1.8
Sage34.7%3.8
Gunpowder34.7%2.5
Rotten Flesh34.7%2.8
Emerald34.3%2.5
Wax Blend33.7%3.5
Wheat31.3%3.0
Redstone Dust27.7%3.0
Bottle of Blood23.3%1.6
Bottle of Tallow19.7%3.2
Dried Sage Bundle10.3%1.1
Broom Brush6.0%1.0
Blood Sigil5.7%1.0
Chest loot: hexerei:chests/dark_coven_coffer
ItemChanceAvg. stack
Iron Nugget93.7%33.3
Gold Nugget58.3%18.7
Gold Ingot26.3%5.8
Block of Gold9.0%1.6

Nature Coven hexerei:nature_coven

ModHexerei
DimensionOverworld
Spacing20 chunks, separation 7 (mod default ~28, ×0.707 pack spread factor)
Observed14 per 26 km²
Typical size100×23×105
Biomes12
Horror structureYes
Loot tables3
IDhexerei:nature_coven

Biomes (12): Sleepy Hollows, Forest, Maple Forest, Redwood Forest, Orchard, Old Growth Forest, Willow Forest, Birch Taiga, Woodland, Pumpkin Patch, Blooming Valley, Blooming Plateau

Mobs placed in the structure: Crow, Bee, Witch

Chest loot: hexerei:chests/nature_coven_coffer
ItemChanceAvg. stack
Iron Nugget95.0%32.0
Gold Nugget62.3%20.1
Gold Ingot28.0%5.2
Block of Gold5.3%1.7
Chest loot: hexerei:chests/nature_coven_crow
ItemChanceAvg. stack
Potato31.0%1.8
Carrot30.7%1.8
Feather30.7%1.8
Melon Seeds30.0%3.3
Sage Seeds29.7%3.4
Gold Nugget27.3%2.4
Stick27.3%3.5
Seed Mixture25.3%3.4
Wheat Seeds25.3%3.6
Beetroot Seeds23.0%3.5
Light Blue Dye19.3%1.1
Orange Dye18.0%1.1
White Dye17.3%1.1
Pumpkin Seeds16.3%3.7
Black Dye16.0%1.1
Brown Dye15.7%1.1
Pink Dye15.3%1.0
Blue Dye15.0%1.1
Magenta Dye15.0%1.0
Red Dye15.0%1.1
Cyan Dye14.7%1.1
Purple Dye13.7%1.1
Lime Dye13.3%1.1
Yellow Dye13.3%1.1
Gray Dye12.7%1.0
Light Gray Dye12.3%1.1
Crow Blank Amulet Trinket4.3%1.0
Crow Flute3.3%1.0
Crow Ankh Amulet0.3%1.0
Chest loot: hexerei:chests/nature_coven_herbs
ItemChanceAvg. stack
Cornflower38.0%5.2
Belladonna Flowers26.0%3.5
Sage26.0%3.9
Brown Mushroom24.0%4.8
Yellow Dock Flowers23.3%3.9
Dried Mugwort Leaves22.7%3.7
Sage Seeds22.7%6.9
Dried Mugwort Flowers22.3%3.5
Red Mushroom22.3%4.8
Dead Bush22.0%2.2
Belladonna Berries21.7%3.1
Bone Meal21.3%5.1
Dried Sage21.0%2.7
Yellow Dock Leaves20.7%3.3
Dried Belladonna Flowers20.3%3.4
Dried Yellow Dock Leaves19.7%3.4
Mugwort Leaves19.7%3.1
Dried Yellow Dock Flowers19.3%3.5
Mugwort Flowers19.3%3.3
Glow Berries19.3%2.2
Dried Mandrake Flowers19.0%3.2
Mandrake Flowers19.0%3.4
Dandelion18.7%5.0
Poppy16.3%5.2
Mandrake Root12.7%2.8
Dried Sage Bundle3.7%1.0
Broom Brush2.3%1.1
Enhanced Broom Brush0.7%1.5

Tips

  • Wear Witch Armor. Wearing two or more pieces of Witch Armor stops witches from targeting you, so you can move through a Dark Coven without being attacked by its witches. Two or more pieces also halve the magic damage the wearer takes.
  • Set up a Sage Burning Plate. A lit Sage Burning Plate, made from Sage, blocks natural hostile spawns within 48 blocks by default. Placing one at a base or camp near a coven reduces hostile spawns there. Clearing it by day means fewer witches are in play when you visit the herb chests.
  • Tame a crow early. A tamed Crow can be set to harvest crops and plants, which can save time when gathering herbs.